Commit Graph

  • ccc46e77a3 Fix the coremod looking for the wrong minecraft version Gunther De Wachter 2017-06-03 00:01:01 +0200
  • 7e45cf0e37 Add the remainder of the WAILA/IC2 disable comments for now while we focus on fixing the core mod Gunther De Wachter 2017-06-02 23:57:57 +0200
  • 86dd8193f7 Add/Change some missing code for the 1.11.2 upgrade Gunther De Wachter 2017-06-02 23:55:31 +0200
  • 5fff8310d6 Update gradle and dependencies for 1.11.2 Gunther De Wachter 2017-06-02 23:37:27 +0200
  • 01c126a6ec fix deploy rv3.beta.11 xsun2001 2017-05-13 21:49:02 +0800
  • f8118d1199 new version xsun2001 2017-05-13 21:35:19 +0800
  • 97b8c71995 add CI build download link. xsun 2017-04-13 19:57:27 +0800
  • 87d82d6f2b fire events on some special AE items used, such as Wrench and MemoryCard. #6 xsun 2017-04-13 19:57:22 +0800
  • 439ae2e563 fire PlayerInteractEvent when player right click on the most ME network part. #6 xsun 2017-04-13 19:57:11 +0800
  • 5be7ace0b1 add cache for Annihilation Plane's permission check.#4 xsun 2017-04-13 12:32:25 +0800
  • 4557bb6f15 clean up completely.(Although I think Intellij IDEA did a lot of useless thing) xsun 2017-04-12 22:10:39 +0800
  • 53d3eafdbf clean up completely.(Although I think Intellij IDEA did a lot of useless thing) xsun 2017-04-12 22:10:13 +0800
  • 115c33b713 fix travis and update README again xsun 2017-04-12 21:43:47 +0800
  • d20dc98927 update README.md xsun 2017-04-12 21:24:07 +0800
  • a1b81408ce make travis ci to deploy releases to GitHub xsun 2017-04-12 20:16:53 +0800
  • 4ecb87f6dc post BlockEvent before the Formation/Annihilation Planes start work. #4 xsun 2017-04-11 22:45:34 +0800
  • abe33baf2e new version rv3.beta.10 xsun 2017-03-24 12:56:00 +0800
  • 07913af4f8 Fixed "Latest Release" badge in readme.md William 2017-03-23 21:16:59 -0400
  • aec886ae81 fix #3 xsun 2017-03-23 21:10:41 +0800
  • e58f2a3f8b fix #3 xsun 2017-03-23 21:10:29 +0800
  • f40c61c693 new version rv3.beta.9 xsun 2017-03-16 15:40:41 +0800
  • c869ce00e0 fix a bug that cannot access items after lossing power. https://github.com/AppliedEnergistics/Applied-Energistics-2/issues/2666/ xsun 2017-03-16 15:39:35 +0800
  • da7e58a3ef make the log information meaningful and simple. xsun 2017-03-09 19:13:21 +0800
  • 57db55e280 dump version rv3.beta.8 xsun 2017-03-07 21:06:29 +0800
  • f453fd1976 fix the bug that may crash the game when there is a mod including a old AE2 api class bytecode, such as TT, completely. xsun 2017-03-07 21:04:06 +0800
  • e1fa5c5a53 NEI make me ill... xsun 2017-03-07 19:26:07 +0800
  • 37ca7b296e exclude vim files xsun 2017-03-02 19:48:09 +0800
  • 793ca1965e dump version xsun 2017-03-02 19:47:56 +0800
  • 24b6d69c08 fix some bugs that allow us to dupe any items. rv3.beta.7 xsun 2017-02-16 20:02:40 +0800
  • 6d289248bd Improved IGrinderRegistry feature-improved-grinderregistry yueh 2017-01-31 22:54:54 +0100
  • 1760113cd4 Fixes #2768: Incorrect return value when charging items via Tesla. (#2771) yueh 2017-01-31 12:17:32 +0100
  • 12b05275f2 Fixes #2750: Added missing RF Integration Modules. (#2770) yueh 2017-01-31 12:17:03 +0100
  • c720584e49 Fixes #2729: Fix transformer regression introduced during FG downtime. (#2730) rv4.alpha.11 yueh 2016-12-31 18:25:16 +0100
  • ab89278274 Replaces old fluid handlers with the new capability based ones. (#2727) rv4.alpha.10 yueh 2016-12-31 16:01:29 +0100
  • 7c5f777e41 Fixes #2713: Call super#onBlockActivated() for wrench interaction. (#2728) yueh 2016-12-31 16:00:45 +0100
  • 8b0637d05d Fixes IDE not correctly cleaning up the list of staged files. yueh 2016-12-31 15:19:36 +0100
  • 497f1c9ace Fixes #2714: Use a concurrent list to back NetworkList (#2715) yueh 2016-12-29 15:51:17 +0100
  • 2ab0528015 Fixes #2724: Use capitalized oredict name for dyes, not uppercase. yueh 2016-12-29 15:50:02 +0100
  • 1cde7bc933 Changed to Null ItemStack instead of null. rv5-1.11 yueh 2016-12-21 20:27:23 +0100
  • ed9e6dd21c Port to 1.11 yueh 2016-12-08 12:42:00 +0100
  • 589730bfad Fixes #2707: Calculuate the correct AABB for a rotated skychest. yueh 2016-12-17 23:47:42 +0100
  • 8700a79ca6 Fixes #2684: Avoid transforming charged quartz when dead. yueh 2016-12-17 23:04:35 +0100
  • a14cf2204d Fixes anchor rendering (#2698) rv4.alpha.9 yueh 2016-12-14 22:37:10 +0100
  • 8bed7f223e TheOneProbe integration (#2696) yueh 2016-12-14 22:36:40 +0100
  • db85419702 Restructured registry packages (#2703) yueh 2016-12-14 22:35:52 +0100
  • fb79fd284d Replaced Watcher using Collection with a more fitting interface (#2693) yueh 2016-12-14 18:30:49 +0100
  • e3305c1963 Update Forge to latest RB yueh 2016-12-14 17:46:16 +0100
  • a3c85b4a59 Fixes #2699: Do not trust the stackSize in case of internal changes. yueh 2016-12-14 11:25:49 +0100
  • a2b20f1d67 Fixes #2689: Do not pass our own blockstate to the adjacent block. yueh 2016-12-08 21:29:46 +0100
  • a6efd23513 Added TestCase for colour mapping feature-p2p-rework yueh 2016-12-08 18:58:36 +0100
  • d7cb7da7d5 Added missed file yueh 2016-12-08 18:23:49 +0100
  • 775d17e9db Started P2P rework yueh 2016-12-08 17:59:29 +0100
  • 86908b1ae6 Fixes #2647: Prevent crafting status from crashing due to missing network. yueh 2016-12-08 13:07:25 +0100
  • 6bf52b0b0f Fixes constant reequip animation on portable cells/terminals (#2690) dshadowwolf 2016-12-08 06:34:41 -0500
  • eb1e86cacb Refactored GrinderRegistry. (#2644) rv4.alpha.8 yueh 2016-12-02 23:47:50 +0100
  • c405e725b2 Fixes #2667: Use new IC2 item names for P2P attunement. yueh 2016-12-02 22:16:29 +0100
  • d377af9a69 Fixes #2675: Set fullBlock correctly afterwards. yueh 2016-12-02 22:15:56 +0100
  • 12dbd17320 Fixes #2666: Restore inventory after powerloss and still avoid dupes. yueh 2016-12-01 16:17:46 +0100
  • 5028c8025b Fixes #2669: Missing particle texture for pylons. yueh 2016-12-01 10:56:01 +0100
  • d11d6e754f Fixes #2655, #2276: Two dupe bugs related to network storage handling rv4.alpha.7 yueh 2016-11-26 14:09:30 +0100
  • 887339f7b8 Removed ASMTweaker and replaced it with AT. (#2636) yueh 2016-11-26 14:08:10 +0100
  • a665200c31 Refactored AEConfig (#2633) yueh 2016-11-26 14:07:34 +0100
  • 6554e295d5 Updated dependencies. yueh 2016-11-17 10:50:06 +0100
  • 4eeb554dcb Fixes #2623: Network Tool not removing facades with shift rightlick. yueh 2016-11-15 22:48:16 +0100
  • 3eae4a7d19 Fixes #2626: Subtract the correct amount from the remaining amount. yueh 2016-11-15 22:14:17 +0100
  • 6c91e852ec Fixes #2608: Handle scrollbar on mouseclicks not during rendering. rv4.alpha.6 yueh 2016-11-13 13:16:08 +0100
  • 52f516299b Fixes #2605: Formation plane now using the correct offset position. yueh 2016-11-13 12:41:39 +0100
  • c74166b02a Restrict ItemHandlerAdaptor to not exceed the stacksize of a slot. (#2595) yueh 2016-11-13 11:33:31 +0100
  • 26e86a114c Added an explicit ignore section to .gitignore yueh 2016-11-13 11:30:27 +0100
  • fc834036a0 Prevent hard to reproducable stacktraces from being swallowed. yueh 2016-11-10 12:16:39 +0100
  • f96f7d82c5 Fixes #2544: NetworkTool now returns PASS for shift+right click on parts. yueh 2016-11-10 11:55:13 +0100
  • c592f54a77 Fixes #2599: Missing instanceof EntityPlayerMP test. yueh 2016-11-09 15:46:10 +0100
  • 89609a83ea Fixes #2593: Subtract the extracted not already gathered amount. yueh 2016-11-07 13:33:11 +0100
  • e67969f52f Fixes #2566: Update packet deserialization was broken when parts were present that were not a grid host. Sebastian Hartte 2016-11-07 00:44:53 +0100
  • 32a0496bc2 Fixes facade stilts sometimes being rendered using the facade texture's tint. Sebastian Hartte 2016-11-07 00:17:24 +0100
  • 6df311c11a AE now accepts power via the legacy RF API (i.e. from Immersive Engineering). Sebastian Hartte 2016-11-06 23:02:22 +0100
  • 2e23b92763 Added charging items via IC2 API. Sebastian Hartte 2016-11-06 22:43:30 +0100
  • 41a029ffb4 Added item charging via legacy RF API. Sebastian Hartte 2016-11-06 22:22:49 +0100
  • 9c8f914f42 Added CoFH Energy API. Sebastian Hartte 2016-11-06 22:22:34 +0100
  • d75cdc9696 Gradle Source Set Changes (#2588) shartte 2016-11-06 21:55:58 +0100
  • 77bb28ded6 Fixes #2585: Hide WAILA data when it cannot be retrieved. (#2586) rv4.alpha.5 yueh 2016-11-06 20:28:36 +0100
  • 0e7981d717 Cleaning Up Mod Integrations (#2581) shartte 2016-11-06 20:23:14 +0100
  • f288ff10dc Style fixes. integration-cleanup Sebastian Hartte 2016-11-06 19:58:10 +0100
  • b6862e08e0 Added missing file headers. Sebastian Hartte 2016-11-06 19:53:00 +0100
  • fcc8b1cf11 Fixes JEI not being recognized as activated by the terminal search button. Sebastian Hartte 2016-11-06 19:50:24 +0100
  • fbb0c05c7f Fixes #2577: Use the item stacks color handler to color tinted quads of the block model. Sebastian Hartte 2016-11-06 03:35:56 +0100
  • efa0ab7e4e Fixes #2582: Right-Clicking with a Storage Cell would prevent further interaction even if the storage cell wasn't being disassembled. Sebastian Hartte 2016-11-06 02:17:14 +0100
  • 633ea48d42 Cleaned up unused Mod integrations other than for mods that are likely to be integrated soon. Introduced an easier Facade class to access mod integration abstractions (called Integrations). Removed the link between IntegrationType and integration abstraction. Integrations are now explicitly instantiated inside of IntegrationNode. Sebastian Hartte 2016-11-06 01:03:02 +0100
  • 70fe5189e0 Followup #2556, #2579: Prevent negative stacksizes. yueh 2016-11-05 23:37:34 +0100
  • 3a8d6d0bcd Simplified handling of rotations inside getCapability() for TileInscriber. Sebastian Hartte 2016-11-05 23:32:47 +0100
  • 7ac817e9ae Fixes #2556, #2579: Restore old click behaviour. yueh 2016-11-05 23:27:14 +0100
  • 0ceb4765a2 Fixes #2580: The inscriber's rotation is not taken into account when returning the IItemHandler capability. Sebastian Hartte 2016-11-05 23:27:31 +0100
  • 7ce9654402 Merge pull request #2576 from AppliedEnergistics/fix-2575 yueh 2016-11-05 22:07:59 +0100
  • 5328627d7a Fixes #2575: Removed ITickable from AEBaseTile yueh 2016-11-05 21:36:56 +0100
  • fe1a67ffaa Reduced drive update rate. (#2574) yueh 2016-11-05 19:28:09 +0100
  • 4253d659f1 Add Config to Remove Crashing Items from Storage Cells (#2573) shartte 2016-11-05 13:50:54 +0100
  • b3560aaa00 Fixes #2571: Only call getDurabilityForDisplay if the item is damageable. Sebastian Hartte 2016-11-05 12:57:47 +0100
  • 005392911d Fixed DriverWatcher constantly calling blinkCell instead when changed. yueh 2016-11-05 00:11:02 +0100
  • 7f02562e0c Fixes sidedness issues when starting up the server. Sebastian Hartte 2016-11-04 21:01:25 +0100
  • 84bc00fa20 Fixes #2567: Use heightmap for very low sea levels. yueh 2016-11-04 16:13:27 +0100