Commit graph

230 commits

Author SHA1 Message Date
malte0811
208fc0611e Build 1.7-32 2018-11-18 18:05:38 +01:00
malte0811
9fd6ec2d16 Adjusted a few values for the Mech MB sounds 2018-11-18 17:44:23 +01:00
malte0811
c5c1818749 Fix some mechanical multiblock parts not rendering properly with Optifine, closes #44 2018-11-17 12:55:19 +01:00
malte0811
88c10cdb81 Switch to the new data-driven connector models
Update to new mappings
2018-11-17 12:23:31 +01:00
malte0811
a60b55cad1 Build 1.7-31 2018-09-07 23:59:43 +02:00
malte0811
93f156da4e Fixed accidental conversion from FE to EU, closes #42
Fixed connectors not blowing up as intended
2018-09-07 23:55:50 +02:00
malte0811
51e139b568 Build 1.7-30 2018-09-03 21:15:33 +02:00
malte0811
9616e310a6
Merge pull request #37 from DepletedPrism/patch-1
Update zh_CN.lang
2018-09-03 21:05:23 +02:00
malte0811
39ebc86029 Add a config option for wire transfer rates, closes #40
Fix connectors blowing up when they shouldn't in some cases
2018-09-03 21:01:45 +02:00
malte0811
69c8713853 Finally fix the package name 2018-09-03 20:35:23 +02:00
malte0811
cbcc95a010 Fixed crashes when using the wires without IC2, closes #41 2018-09-03 20:10:38 +02:00
malte0811
a9a481c1cf Build 1.7-29 2018-08-25 17:59:06 +02:00
malte0811
8962cd1bcb Updated documentation/manual
Register the wires and connectors even if IC2 isn't installed
2018-08-25 17:51:07 +02:00
malte0811
0eb9a03185 Fixed the Marx generator not charging past a certain point, closes #39 2018-08-25 16:53:59 +02:00
malte0811
d51562b937 Probably actually works now 2018-08-25 16:25:43 +02:00
malte0811
c8bba65ad4 Relays/connectors need to be craftable as well 2018-08-22 10:38:43 +02:00
malte0811
220b74ab94 Recipes to make the wires when IC2 isn't installed 2018-08-11 21:30:19 +02:00
malte0811
1c24abda2c The wires now work with both FE and EU, but not at the same time 2018-08-11 20:58:58 +02:00
DepletedPrism
e00881400b
Update zh_CN.lang
Update part of language file, but the part of the manual is not translated.
完善了部分汉化,但仍剩余手册的一部分未翻译。
2018-08-08 17:25:39 +08:00
malte0811
f48d277280 Build 1.7-28 2018-08-05 22:19:41 +02:00
malte0811
d548bd5cf3 Updated the manual entry on RS control panel interaction 2018-08-05 22:01:13 +02:00
malte0811
f228d2178d Recipe and better texture for the redstone controller 2018-08-05 21:21:05 +02:00
malte0811
4fef9f6a04 Added Charset compat to the redstone controller
TODO recipe
2018-08-05 16:49:55 +02:00
malte0811
7599b5cd31 Some fixes and a (possibly temporary) texture for the redstone controller 2018-08-04 14:46:50 +02:00
malte0811
fc2e9dca4d Initial version of a redstone controller for Project:Red bundled cables (no texture, localization, probably crashes without P:R) 2018-08-01 17:29:24 +02:00
malte0811
b5826d226b Single component panels work, fixed some bugs with normal ones 2018-07-31 17:34:18 +02:00
malte0811
bd26b2b358 Cleanup of the cleanup, standard panels should work now 2018-07-30 21:51:58 +02:00
malte0811
1cef97f260 Major cleanup of the redstone side of control panels. Not done yet. 2018-07-30 20:30:57 +02:00
malte0811
c48bbb2d63 Add localization for IW multiblocks, closes #33 2018-07-17 21:18:59 +02:00
malte0811
f94d73717f Fix zero-length mechanical multiblocks being allowed to form, as well as some crashes when one is formed/broken, closes #34 2018-07-17 21:03:14 +02:00
malte0811
0a67837965 Build 1.7-27 2018-07-16 20:05:48 +02:00
malte0811
dca94087a2 Added an update checker (Forge JSON) 2018-07-16 19:53:20 +02:00
malte0811
cb7aef646a Fix #31, fix #32, as well as some other potential issues on dedicated servers 2018-07-16 19:00:51 +02:00
malte0811
17598cc9e9 Use ObjectHolder's for IE items and blocks 2018-07-16 18:53:32 +02:00
malte0811
71716a722e Build 1.7-26
Some fixes
2018-06-27 22:49:20 +02:00
malte0811
16c01a8049 Some bugfixes for the small converters 2018-06-27 21:06:03 +02:00
malte0811
33cc33170e Fixed IO parts getting stuck with bad waveforms 2018-06-24 18:50:25 +02:00
malte0811
880d350720 Misc fixes for the mechanical multiblocks 2018-06-22 18:51:51 +02:00
malte0811
40eaa907ef Misc changes to the mechanical multiblocks 2018-06-17 21:06:15 +02:00
malte0811
311a498a90 Finished the separated energy inputs/outputs. Textures will need to change since they get blocked by most pipes/connectors 2018-06-16 23:08:38 +02:00
malte0811
3d2865aa93 Basic separated energy inputs/outputs for MechMB's 2018-06-16 19:15:15 +02:00
malte0811
5364b14f5b Some misc fixes
I may have to move to seperate inputs/outputs
2018-06-15 21:11:25 +02:00
malte0811
375c30d139 Some cleanup, fixed another issue along the lines of #28 2018-06-15 16:15:06 +02:00
malte0811
e377b77819 Fixed issues with energy loops through wires outside of mechanical multiblocks 2018-06-15 09:35:14 +02:00
malte0811
2b9ec80253 Not just the master block should be able to interact with the IC2 energy net 2018-06-14 22:01:39 +02:00
malte0811
7008f53faa Fixed some errors and issues on dedicated servers 2018-06-13 19:09:35 +02:00
malte0811
63603d12f1 Earmuffs work better with mechanical multiblocks now 2018-06-13 18:29:10 +02:00
malte0811
781ed3d773 Mechanical multiblock examples look mostly right when used with the IP projector 2018-06-08 21:11:06 +02:00
malte0811
bf8ea992b8 Fix some issues with wire energy loss, closes #28
Fix a crash on startup with IP since it makes assumptions about multiblocks
2018-06-08 20:56:17 +02:00
malte0811
8c16f44970 Fixed some UV's, minor changes to the Marx generator texture 2018-06-05 20:26:44 +02:00