malte0811
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8c16f44970
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Fixed some UV's, minor changes to the Marx generator texture
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2018-06-05 20:26:44 +02:00 |
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malte0811
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0cda304c56
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Finished up the manual entry on MechMB's
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2018-06-04 18:10:52 +02:00 |
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malte0811
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448489b01f
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Add a simplified version of MultiblockTemplate to display MechMB parts in the manual
Updated the text splitter with the changes from the manual rewrite, fixed some additional bugs
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2018-06-02 21:22:26 +02:00 |
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malte0811
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7ebf25b3d5
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Improve sound by using ITickableSound as opposed to starting and stopping the sound every tick
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2018-05-27 13:32:43 +02:00 |
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malte0811
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b65cdc6fbe
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General cleanup
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2018-05-26 18:46:40 +02:00 |
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malte0811
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b3fefaa078
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New sound files!
Fixed broken parts spawning in wrong places sometimes
Some changes to sound volume/pitch calculation
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2018-05-26 18:18:53 +02:00 |
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malte0811
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d5b537ea98
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Misc cleanup, removed some comments on things I won't implement (for now)
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2018-05-14 19:07:52 +02:00 |
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malte0811
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a756de6ace
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Pick block works on mechanical multiblocks now
Fix crashes without IC2
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2018-05-14 18:51:42 +02:00 |
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malte0811
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b43150d6c9
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Fixed UV's for the ends of the shaft
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2018-05-13 18:54:56 +02:00 |
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malte0811
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eb7f73464f
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Misc fixes, mostly related to sound and the "broken parts" entities
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2018-05-12 19:04:38 +02:00 |
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malte0811
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3f08c47a73
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Sound system is mostly done, I'll probably record new versions of the sounds in a few weeks (to remove frequency changes within a segment)
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2018-05-06 20:33:24 +02:00 |
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malte0811
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b12501a86c
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Mech MB sound, take 1
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2018-04-22 22:14:08 +02:00 |
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malte0811
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1959b93f5b
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Fixed some potential CME's
IC2 feedthrough connectors properly disassemble now
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2018-04-06 18:25:46 +02:00 |
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malte0811
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12510ecc5b
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The voltmeter can now measure the exact speed of a mechanical multiblock
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2018-04-06 18:05:11 +02:00 |
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malte0811
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bd0c941ac8
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Moved everything that can use EU and FE to using joules as an internal storage unit
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2018-04-06 17:29:26 +02:00 |
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malte0811
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92a114d29d
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Proper bounding boxes for mech MB parts
Added the missing bits of axle at the ends of the MB
Added a versioning NBT tag to the mech MB to allow easy changing of the MB structure
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2018-04-04 20:47:44 +02:00 |
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malte0811
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184d12b7cb
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Maybe fixed the last of the energy transmission issues?
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2018-04-02 18:12:01 +02:00 |
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malte0811
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b7bc55a0a9
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A lot of bugfixes, also new models and textures for some of the parts
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2018-03-27 21:31:03 +02:00 |
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malte0811
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87f4dc8f93
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More work
Changed waveform system to be more usable in code
Added some max speeds
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2018-03-24 17:45:25 +01:00 |
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malte0811
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1fb01d9abd
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Started adding 4-phase stuff
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2018-03-23 16:27:32 +01:00 |
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malte0811
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316cc2ab78
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Added a speedometer for automatic speed control
Fixed variacs and sliders on dedicated panels not working on world reload
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2018-03-02 22:05:27 +01:00 |
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malte0811
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b913e28271
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Updated copyright to 2018
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2018-02-28 21:06:33 +01:00 |
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malte0811
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8cca1b13e1
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Added the commutator, the essential part for medium-power conversion
Also, textures! Some are s**t, esp the one for the magnet ring
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2018-02-28 21:03:26 +01:00 |
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malte0811
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56fb9e3b3a
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Merge branch 'MC1.12' into mechStuff
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2018-02-19 20:39:55 +01:00 |
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malte0811
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c3570a1273
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Build 1.6-25
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2018-02-19 18:11:45 +01:00 |
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malte0811
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23df4324ec
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Mechanical MB's disassemble properly now
Started implementing mechanical failure (currently only for flywheels)
Changed the waveforms. This is supposed to be efficient!
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2018-02-17 20:37:53 +01:00 |
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malte0811
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8d98e30b04
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More mech MB work
This is getting somewhere!
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2018-02-13 19:23:02 +01:00 |
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malte0811
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b87b67b17f
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Fixed the redstone wire controller not connecting to RS wires
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2018-02-09 21:17:14 +01:00 |
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malte0811
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8190a4c80e
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Prevent HV wires from connecting to manual breaker switches
The wire changes are on Maven now!
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2018-02-04 17:00:31 +01:00 |
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malte0811
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129d8f732a
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Added textures for the insulated wire coils
Fixed incorrect/missing error messages when linking connectors
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2018-02-02 18:08:33 +01:00 |
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malte0811
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d3508e42fe
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More TMP commits
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2018-02-02 17:20:53 +01:00 |
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malte0811
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6c60b4562b
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Merge branch 'MC1.12' into mechStuff
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2018-02-01 20:56:12 +01:00 |
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malte0811
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ced4704b14
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Added insulated wires for tin, copper and gold (textures ToDo)
Added a recipe for the discharge meter
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2018-01-31 21:51:34 +01:00 |
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malte0811
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93fb75a0b0
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Adapted to the changes in wiring code for the next IE release
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2018-01-30 21:59:09 +01:00 |
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malte0811
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ff3c391ac5
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Added a discharge meter, a device that can measure the energy in a Marx discharge
Also some experimental stuff for wire coils
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2018-01-28 21:30:53 +01:00 |
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malte0811
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534f844d0e
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Build 1.6-24
Changed the default maximum conversion amounts
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2018-01-09 18:26:34 +01:00 |
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malte0811
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b09745a320
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Fixed infinite kinetic energy being produced, closes #22
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2018-01-09 17:55:25 +01:00 |
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malte0811
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58692ceb76
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TMP commit
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2018-01-01 20:07:20 +01:00 |
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malte0811
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b0156b70a0
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Build 1.6-23
Panel components have to be shift-clicked to place them in the world
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2017-12-08 20:15:02 +01:00 |
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malte0811
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8ff35f0ea4
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Revert to the old buffer handling, reopens #18
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2017-12-08 19:55:02 +01:00 |
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malte0811
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37233621bf
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Fixed things blowing up (see last commit), closes #18
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2017-12-08 19:29:57 +01:00 |
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malte0811
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5b50013f68
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Limit the connector buffer to the input power, see #18
This currently causes things to blow up for non-obvious reasons when cables are involved
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2017-12-08 18:30:53 +01:00 |
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malte0811
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15cf1010aa
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Added a recipe for seven-segment displays
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2017-12-08 17:17:15 +01:00 |
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malte0811
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14fde279be
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Added a command to make taking screenshots of Marx generator discharges easier/possible
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2017-11-26 13:52:52 +01:00 |
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malte0811
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afccf9b677
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Coil length crafting works again, see #19
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2017-11-26 13:37:34 +01:00 |
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malte0811
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2df8bc4f29
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Build 1.6-22
Stop using JavaFX vectors as they don't seem to exist in a normal instance
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2017-10-31 17:16:25 +01:00 |
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malte0811
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d3b84e6823
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Panel components update their color as soon as the value is changed in the GUI, rather than on closing the GUI
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2017-10-31 16:44:29 +01:00 |
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malte0811
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09161bce5f
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Added a seven-segment display for control panels
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2017-10-31 16:29:38 +01:00 |
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malte0811
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e21684818f
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Possibly fixed a race condition NPE with panel models
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2017-10-29 13:59:27 +01:00 |
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malte0811
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6000203141
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Fixed panel component raytracing sorting
Components can no longer be activated through the back of the panel
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2017-10-28 18:53:21 +02:00 |
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