Commit graph

27 commits

Author SHA1 Message Date
malte0811 f4884d23ba Build 1.6-21
Updated README.md+screenshot
Fixed the Marx generator not charging properly off an EU supply
Fixed the IE version detection. Stupid Java optimized out the field access to the version String since it's static final
2017-10-22 20:02:41 +02:00
malte0811 1b9bd041b0 Minor cleanup of the Marx generator disassembly code 2017-10-20 18:59:27 +02:00
malte0811 a4de0c800d Fixed issues with block breaking (Marx generator) 2017-10-10 18:42:44 +02:00
malte0811 d3b937433d Merge branch 'shaders' into MC1.12 2017-10-10 18:34:22 +02:00
malte0811 cc14d20595 Added shaders for the Marx generator and the Jacob's ladder 2017-10-10 18:31:32 +02:00
malte0811 9f6407e300 New ear damage distance formula. Manual and reality should match this time! 2017-10-09 20:31:01 +02:00
malte0811 f33650280e Fixed a race condition with Marx generator discharges (probably, as usual with race conditions) 2017-10-08 18:39:15 +02:00
malte0811 ab77d28bc9 Fixed invisible wires on dedicated servers 2017-10-07 18:51:28 +02:00
malte0811 e9449440fd Build 1.6-20
Fix some Marx crashes on dedicated servers
Fix wires attached to MG's sometimes not rendering
Fix issues with tinnitus when setting volume to 0
2017-09-15 20:03:23 +02:00
malte0811 67562ef296 Remove TE's that don't need to tick from the ticking TE list
Use IE uranium if IC2 isn't installed
2017-09-13 21:32:19 +02:00
malte0811 d5d0dca298 Replace Albedo by Mirage
Fix orientation of the Marx spark gap render
Fix lighting differences between mirrored and normal Marx gens
2017-09-06 21:18:59 +02:00
malte0811 c8c2b5bf88 Lots of small fixes for the Marx generator
Includes mirrored models. TODO: Recalculate normals for default models to fix lighting differences
2017-09-04 22:04:53 +02:00
malte0811 ac7d36b5e7 Add documentation on the Marx generator
Add a command to get/set/regenerate the marx energy factor
2017-09-03 20:48:10 +02:00
malte0811 96aa3ec96a Add CraftTweaker support for the Marx generator 2017-08-27 22:45:52 +02:00
malte0811 e200185235 Add a separate sound for Marx misfirings
Add a texture for the tinnitus potion effect
2017-08-27 20:27:29 +02:00
malte0811 2f609e9026 Add a second RS channel for each voltage signal to allow precise control 2017-08-16 21:15:26 +02:00
malte0811 505464c002 Discharges can fail if the total voltage is too low
Added Albedo compat for the marx generator
2017-08-15 21:37:53 +02:00
malte0811 2b2f5ca6c1 Replace the ore-specific energy values with one global constant, to make it possible to determine the constant with cheap ores
Fix a crash when interacting with the top/bottom side of a HV capacitor
2017-08-14 21:56:44 +02:00
malte0811 c18d94899a Change the structure of the Marx generator to not include IC2 blocks
Finish up the texture/model
Fix some bugs where the energy storage goes negative and starts charging the marx to -Infinity V
2017-08-13 18:46:46 +02:00
malte0811 5667768420 Merge branch 'MC1.12' into marx
# Conflicts:
#	build.gradle
#	src/main/java/malte0811/industrialWires/IndustrialWires.java
#	src/main/java/malte0811/industrialWires/blocks/controlpanel/TileEntityPanel.java
#	src/main/java/malte0811/industrialWires/blocks/hv/BlockJacobsLadder.java
#	src/main/java/malte0811/industrialWires/blocks/hv/TileEntityJacobsLadder.java
#	src/main/java/malte0811/industrialWires/client/ClientProxy.java
#	src/main/java/malte0811/industrialWires/client/render/TileRenderJacobsLadder.java
#	src/main/java/malte0811/industrialWires/controlpanel/PanelComponent.java
2017-08-07 22:03:07 +02:00
malte0811 d68eb801c3 Started implementing ore processing 2017-06-25 18:00:48 +02:00
malte0811 9ae4bad8b6 Misc Marx stuff:
-The bottom cap charges faster now
-Tinnitus can be replaced by damage or nausea in the config file
-If the first cap is charged higher than the charging voltage it will only be discharged if the yellow signal is 0
-Improved handling of low stored power
2017-06-23 17:40:49 +02:00
malte0811 143311aecf Effects of Marx discharges on entities:
Damage for thos close to the discharge, tinnitus for those further out
Also added a nice bang for discharges (it is from a cap bank rather than a Marx though)
2017-06-16 22:04:30 +02:00
malte0811 d65621a0b5 Redstone control, other misc Marx generator details 2017-06-09 11:37:23 +02:00
malte0811 963755af78 Wire connections and bounding boxes for the Marx generator
Some misc stuff
2017-06-03 21:06:25 +02:00
malte0811 d4bed0d324 Added a render for the Marx generator 2017-06-02 17:57:17 +02:00
malte0811 5a80b2626b Marx generator. It forms and breaks
Models for mirrored marx generators are broken
The IC2 cables drop as items due to missing IC2 API methods
2017-06-01 11:44:07 +02:00