Aidan C. Brady
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214be2bbba
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Fix Electric Pump model, fix Chemical Crystalizer operation
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2014-02-01 14:00:34 -05:00 |
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Aidan C. Brady
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eae1364b7e
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Polishing GUIs
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2014-02-01 13:48:37 -05:00 |
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Aidan C. Brady
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4eeea3b0f3
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More work
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2014-02-01 12:58:22 -05:00 |
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Aidan C. Brady
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c0b470bf71
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GUI work
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2014-02-01 12:28:04 -05:00 |
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Aidan C. Brady
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9df7d50159
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Added sounds, GUIs now display on machines
Need to fix up text, add detail, and start work on NEI tomorrow
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2014-02-01 00:48:01 -05:00 |
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Aidan Brady
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ead65e037d
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Finished CLR implementation of GUIs
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2014-01-31 22:28:58 -05:00 |
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Aidan Brady
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e84afbda9e
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Updated donators list
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2014-01-31 17:21:50 -05:00 |
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Aidan Brady
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0f841bad93
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Fixed Weylyn’s crash
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2014-01-31 16:42:35 -05:00 |
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Aidan C. Brady
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32b0e7f1cc
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Work on new GUIs
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2014-01-31 16:32:13 -05:00 |
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Aidan C. Brady
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b079bed810
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Finished container code for new machinery
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2014-01-31 14:59:12 -05:00 |
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Aidan C. Brady
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58f44cd3b3
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Slightly cheaper unicable tiers
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2014-01-28 20:15:01 -05:00 |
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Aidan C. Brady
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b0fbaba62b
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Start work on recipe systems
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2014-01-26 17:55:49 -05:00 |
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Aidan C. Brady
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b180f4e968
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Started on new machines
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2014-01-26 17:12:03 -05:00 |
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Aidan C. Brady
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ac008506e7
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Balloons can be popped by arrows/etc, touched up Robit GUI bleeding text
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2014-01-26 02:01:44 -05:00 |
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Aidan Brady
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c1aadd2bd0
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NEI localization stuff
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2014-01-25 16:29:36 -05:00 |
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Aidan C. Brady
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ba62cc5cb1
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Fix that sound issue
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2014-01-23 17:06:33 -05:00 |
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Aidan Brady
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56943c8e2b
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Fix transmitter issue
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2014-01-21 21:05:27 -05:00 |
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Aidan C. Brady
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0a0e329223
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Ore gasses! For use in T4 (5x) ore processing.
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2014-01-21 17:58:00 -05:00 |
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Aidan C. Brady
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93b7321dea
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T3 ore processing now uses Hydrogen Chloride
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2014-01-18 15:10:17 -05:00 |
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Aidan C. Brady
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8c05c53b40
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A few recipe enhancements
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2014-01-18 14:04:51 -05:00 |
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Aidan C. Brady
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740f4581b0
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Fix NEI support to dynamically accept different gas types
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2014-01-18 12:16:14 -05:00 |
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Aidan Brady
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ee2b81c3fd
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Fix up Clay Block recipe
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2014-01-18 12:08:11 -05:00 |
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Aidan C. Brady
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769a8a8e0c
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Work on things!
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2014-01-18 11:26:24 -05:00 |
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Aidan Brady
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a4017fcc0e
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Work on things!
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2014-01-18 02:31:36 -05:00 |
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Aidan C. Brady
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705352e7c4
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Finish NEI support for Advanced Machines (I think)
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2014-01-18 00:28:42 -05:00 |
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Aidan C. Brady
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7db4a114f6
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Fixes
|
2014-01-17 21:29:39 -05:00 |
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Aidan C. Brady
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0314b11edb
|
Hopefully fix some things
|
2014-01-17 20:38:05 -05:00 |
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Aidan C. Brady
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af1ab186d9
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Finish Salination Controller rendering, start work on a separate Salination Controller block.
..this means a lot of extra work to get multiple-id-meta-handling working with BasicBlocks.
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2014-01-16 22:49:48 -05:00 |
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Aidan C. Brady
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0f06146292
|
You think sleep can stop me? HA!
...work on rendering.
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2014-01-16 22:12:51 -05:00 |
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Aidan Brady
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41b2d1c2bb
|
Start on Salination Plant fancy render
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2014-01-16 21:55:29 -05:00 |
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Aidan Brady
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fedb728709
|
Oops!
|
2014-01-16 21:36:32 -05:00 |
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Aidan Brady
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db029274f7
|
Fix up GUIs
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2014-01-16 21:31:30 -05:00 |
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Aidan Brady
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175f3e8646
|
Got GUIs working with new fanciness
|
2014-01-16 21:26:40 -05:00 |
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Aidan Brady
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da6c0a2c90
|
Finish base code for gas-based advanced machinery
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2014-01-16 20:35:05 -05:00 |
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Aidan Brady
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4fb335b7d3
|
Lay down framework for gas-based advanced machines
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2014-01-16 19:00:53 -05:00 |
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Aidan C. Brady
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f6bca1d2c9
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Added Salination Plant component recipes, removed a few printlns, more descriptive multiblock issue notifications
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2014-01-15 23:52:10 -05:00 |
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Aidan Brady
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053b6f34f6
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Salination Controller GUI handler because I’m nice
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2014-01-15 23:03:40 -05:00 |
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Aidan C. Brady
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fe2deb9b9b
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And yet more Salination Plant work!
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2014-01-14 22:00:23 -05:00 |
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Aidan C. Brady
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ae5fe1cfbf
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Just about finished Salination Plant multiblock stuff
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2014-01-14 21:29:46 -05:00 |
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Aidan C. Brady
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514225180b
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Don't auto-build multiblock
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2014-01-14 19:50:11 -05:00 |
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Aidan C. Brady
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992b24e868
|
Fixes
|
2014-01-14 18:43:41 -05:00 |
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Aidan C. Brady
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98f3f544cd
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More salivation plant work
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2014-01-14 18:30:26 -05:00 |
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Aidan C. Brady
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56db9737f6
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Work on multiblock algorithm
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2014-01-14 11:28:09 -05:00 |
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Aidan C. Brady
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804d071643
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More work on salivation controllers
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2014-01-14 00:17:15 -05:00 |
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Aidan Brady
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71cfd3cd84
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Better textures, sounds for Chemical Infuser, Chemical Oxidizer & Precision Sawmill, sounds now fade in
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2014-01-13 22:27:47 -05:00 |
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Aidan Brady
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0aafa16106
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Fix a few things, start on recipes
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2014-01-13 18:37:54 -05:00 |
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Aidan C. Brady
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4d9c2ad2b2
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Fixed Gas Mask location
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2014-01-13 15:49:32 -05:00 |
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Aidan C. Brady
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b82f96d19b
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Fixed a few textures, added Salt, added NEI recipe handler for Precision Sawmill
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2014-01-13 15:41:23 -05:00 |
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Aidan C. Brady
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5dfee9ec7a
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Precision Sawmill and overall Chance Machine framework GUI & Container
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2014-01-13 00:06:13 -05:00 |
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Aidan C. Brady
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19b36e901b
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Work on Precision Sawmill, added Sawdust, finished ChanceMachine tile and recipe foundation
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2014-01-12 23:55:42 -05:00 |
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Aidan C. Brady
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16219e501e
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Fix a few debug codes
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2014-01-11 22:24:15 -05:00 |
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Aidan C. Brady
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d3f4934daa
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Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
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2014-01-11 22:19:58 -05:00 |
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Aidan C. Brady
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282c6fc07a
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Fixed that crash
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2014-01-11 22:19:51 -05:00 |
|
Ben Spiers
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6fa8cebb3a
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Make a start on the Salination plant. Primitive so far but the multiblock system just about works.
|
2014-01-11 23:35:39 +00:00 |
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Aidan Brady
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70d3140296
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Config property for displaying different energy units
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2014-01-11 11:49:27 -05:00 |
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Aidan Brady
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1df6fc689a
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Unless we set up an access transformer, this is necessary on my end
|
2014-01-10 23:26:48 -05:00 |
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Ben Spiers
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f87c27aeee
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Make the standard power bar a GuiElement. I think it might be good to move towards a more modular gui system. Have more stuff done in code and less in graphics.
|
2014-01-11 02:50:02 +00:00 |
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Aidan C. Brady
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0b98b085d3
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Add fancy energy info tabs, fix a few things, bump up both energy usage and generation on some machines/generators
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2014-01-10 17:42:53 -05:00 |
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Aidan Brady
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34cda86ec8
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Start work on something :)
|
2014-01-10 16:54:26 -05:00 |
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Aidan C. Brady
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836dd3c22a
|
Electrolytic Separator NEI plugin
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2014-01-10 12:58:05 -05:00 |
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Aidan C. Brady
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6eb43d11d7
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Just about finished Rotary Condensentrator NEI support
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2014-01-10 08:12:47 -05:00 |
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Aidan Brady
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dac7fd44f9
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Work on Rotary Condensentrator recipe handler
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2014-01-09 22:09:48 -05:00 |
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Aidan Brady
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c61db44bf4
|
Going to use Sulfuric Acid/Sulfur in the Chemical Injection Chamber until we get Salt/Brine/etc down
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2014-01-09 21:46:22 -05:00 |
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Aidan Brady
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531bfe85ee
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Add base class for Rotary Condensentrator NEI plugin as well
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2014-01-09 20:52:19 -05:00 |
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Aidan Brady
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f7eb278276
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Chemical Infuser recipe handler!
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2014-01-09 20:47:06 -05:00 |
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Aidan C. Brady
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723be4cdee
|
NEI gas lookups for usage and crafting working!
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2014-01-09 19:25:44 -05:00 |
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Aidan Brady
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40684e2bab
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Start work on Electrolytic Separator and Chemical Oxidizer recipe handlers. Also start work on gas/fluid NEI lookups!
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2014-01-09 19:11:40 -05:00 |
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Aidan Brady
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973dd92931
|
Remove println, add progress action
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2014-01-09 18:53:47 -05:00 |
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Aidan Brady
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df2ea3155a
|
Updated GUI textures to fix copy alpha screw up
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2014-01-09 18:47:38 -05:00 |
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Aidan C. Brady
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47e24b8575
|
Added in a recipe handler for the Chemical Oxidizer
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2014-01-09 18:06:44 -05:00 |
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Aidan Brady
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1151084209
|
Fixed a crash
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2014-01-09 08:40:20 -05:00 |
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Aidan Brady
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2644fed4f8
|
A few corner cases in GUI checks, closes #795
|
2014-01-08 19:51:05 -05:00 |
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Aidan C. Brady
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738292bbce
|
For some reason yPos isn't centered. I don't know why.
|
2014-01-08 15:23:15 -05:00 |
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Aidan C. Brady
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2600f8fe81
|
Balloons are cool :)
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2014-01-08 14:56:54 -05:00 |
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Aidan C. Brady
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4395f3aa10
|
You can now place balloons on entities. Still a bit buggy, and they don't float or anything, but it works.
|
2014-01-07 23:39:39 -05:00 |
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Ben Spiers
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a05afb68e9
|
Mechanical Pipe rendering adjustments. Couldn't be bothered to make 100 different models in blender. Maybe I'll write a python script to do it for me. Might make a bigger version of the shaped in/out model to better fit the mechanical pipe.
|
2014-01-08 02:08:41 +00:00 |
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Aidan Brady
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4ab61c856f
|
Organized some classes, began work on balloon entity connections
|
2014-01-07 20:55:50 -05:00 |
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Aidan C. Brady
|
45eef1465e
|
Fix a missed println
|
2014-01-07 16:18:17 -05:00 |
|
Ben Spiers
|
333afdc79b
|
Remove the old transmitter renderer, enable the new one to render in hand and inventory
|
2014-01-07 16:22:59 +00:00 |
|
Ben Spiers
|
b299ad436d
|
Rendering fixes and improvements
|
2014-01-06 21:49:39 +00:00 |
|
Ben Spiers
|
0193659c74
|
Switch the injection chamber to use HCl, up the difficulty of obtaining sulphur dust to prepare for sulphuric acid's use in top-tier processing.
|
2014-01-05 16:22:41 +00:00 |
|
Ben Spiers
|
7109e84907
|
Gui element stuff.
|
2014-01-05 16:22:41 +00:00 |
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Aidan C. Brady
|
7c4d0ba714
|
Properly register items, kill old transmitter code and converter as users will be starting from a clean world
|
2014-01-05 02:24:06 -05:00 |
|
Ben Spiers
|
33af84b110
|
And the Electric Chest
|
2014-01-05 01:50:16 +00:00 |
|
Ben Spiers
|
4e276f4ddd
|
Fix tooltips being annoying with NEI's rendering of 3D blocks.
|
2014-01-05 01:23:25 +00:00 |
|
Aidan C. Brady
|
55a0e39c07
|
Digital Miner inverse mode
|
2014-01-04 11:41:09 -05:00 |
|
Aidan C. Brady
|
c0dba3c366
|
Fixed GUI issue, fixed particles
|
2014-01-03 00:43:55 -05:00 |
|
Aidan C. Brady
|
1ec410d67c
|
Added NEI stack iteration implementation for Metallurgic infuses
|
2014-01-02 23:58:20 -05:00 |
|
Aidan Brady
|
cb0b6f4a83
|
New, awesome Electrolytic Separator GUI :)
|
2014-01-02 23:34:52 -05:00 |
|
Aidan Brady
|
99ca8f6624
|
Cleanups and fixes from the electrolytic separator update
|
2014-01-02 22:30:23 -05:00 |
|
Aidan Brady
|
7ad60f0796
|
Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
|
2014-01-02 21:58:23 -05:00 |
|
Aidan Brady
|
9acc744794
|
Fixed differing gas networks being able to merge, fix API issue
|
2014-01-02 21:58:14 -05:00 |
|
Ben Spiers
|
f84bc43be1
|
Move separator into mek core, let IDEA optimise imports. Hope I didn't screw anything up too badly.
|
2014-01-03 02:09:21 +00:00 |
|
Ben Spiers
|
87a95e0732
|
Add Chlorine, do more E. Separator work, including temporary lava/brine substitute. I think it's pretty much finished for now, though maybe it could do with a new model.
|
2014-01-03 00:28:34 +00:00 |
|
Aidan Brady
|
5da3b31455
|
Make CIC use sulfur instead of gunpowder as a backup resource, dynamic GUI title rendering to prevent escaping
|
2014-01-02 13:11:08 -05:00 |
|
Aidan Brady
|
00bbb9d5c4
|
Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
|
2014-01-02 13:00:15 -05:00 |
|
Aidan Brady
|
3990ab4f42
|
Have NEI plugin iterate over possible fuel stacks, register sulfur dust in oredict
|
2014-01-02 13:00:09 -05:00 |
|
Aidan C. Brady
|
ea76a68112
|
Fix factory GUI support with sulfuric acid
|
2014-01-01 19:26:20 -05:00 |
|
Aidan C. Brady
|
67d38fd179
|
Removed Chemical Combiner (hopefully all references)
|
2014-01-01 16:21:55 -05:00 |
|
Ben Spiers
|
a07ca18997
|
Change to Infuser for final stage of the contact process
|
2014-01-01 19:55:18 +00:00 |
|