Aidan Brady
692a8a0412
Finished Chemical Infuser rendering, added in recipes for new machines (including Combiner which means there may be a tiny conflict if you’ve already started on the name change @unpairedbracket)
...
Also…happy new year everyone :)
2014-01-01 00:58:58 -05:00
Aidan C. Brady
c1e40be9ad
Added Chemical Infuser model, still need to add dynamic rendering (shouldn't be too hard since I already have Chemical Oxidizer framework complete
2013-12-31 22:54:39 -05:00
Ben Spiers
544d96f3bc
Get most of the contact process stuff working with WIP textures and such. .langs will need updating again for new things (Chemical Combiner is a provisional name though, for the time being.)
2014-01-01 03:03:23 +00:00
Ben Spiers
571ad3944f
Sulphur dioxide and sulphur trioxide
2013-12-31 22:24:46 +00:00
Aidan C. Brady
371efa9ece
Fix item render
2013-12-31 16:51:02 -05:00
Aidan C. Brady
2dc6a35d16
Fix a GUI bug, fixed gas tanks not loading properly, fix a few culling issues with Chemical Oxidizer, made gas render visually in Chemical Oxidizer
2013-12-31 16:38:40 -05:00
Aidan C. Brady
a277b6e266
Fixed a few bugs and reverted name changes of Sulfuric Acid in liquid/gas form. Even though it's not scientifically correct, it fits better with the Mekanism theme and is easier to understand.
2013-12-31 15:23:04 -05:00
Aidan C. Brady
750bb2dab7
Rename Oxidation Chamber to Chemical Oxidizer and added model, will explain why below. This means a minor lang update @crafteverywhere, @VeryBigBro, @Vexatos
...
Notice that all Mekanism machines that perform similar tasks have a similar ending word; for example, the Metallurgic Infuser infuses alloys into ingots, and the Chemical Infuser infuses chemicals into other chemicals. Every ore processing machine has "Chamber" as the final word, and as this is not directly linked to ore processing, it would be best to move the "Oxidation" side of the machine to the end. Furthermore, for this chemical line, I am trying to keep "Chemical" as the first word in each machine title: Chemical Infuser, Chemical Oxidizer, Chemical Injection Chamber, etc. Hope that makes sense!
2013-12-31 15:07:09 -05:00
Ben Spiers
48b3e48ed3
Re-enable indev machines for now, change Chemical Formulator to Oxidation Chamber, introduce sulphur dust.
2013-12-30 02:59:45 +00:00
Aidan C. Brady
2241e7e7b9
A few fixes
2013-12-27 12:44:08 -05:00
Aidan C. Brady
4d64afb7d9
Made KeySync use keybinds instead of defaults
2013-12-26 12:02:17 -05:00
Aidan Brady
28a63cc9d2
More proxy fixes, chemical injection chamber sound
2013-12-24 17:17:00 -05:00
Aidan Brady
3ed2d3ce6c
Fixed render crash
2013-12-24 17:14:28 -05:00
Aidan Brady
fdc94550ee
Fix a few bugs
2013-12-24 16:58:14 -05:00
Aidan Brady
7a71bc7848
Better holiday stuff
2013-12-24 16:06:57 -05:00
Aidan C. Brady
d63628bebc
Merge branch 'master' into development
...
Conflicts:
common/mekanism/client/ClientProxy.java
common/mekanism/client/HolidayManager.java
common/mekanism/client/sound/SoundHandler.java
common/mekanism/client/sound/TileSound.java
2013-12-24 14:44:17 -05:00
Aidan Brady
84f4eaee76
Christmas fun :)
2013-12-24 14:38:12 -05:00
Aidan Brady
fd26b9b11b
Work on a little Christmas surprise
2013-12-24 13:25:31 -05:00
Aidan C. Brady
9498b01475
Finished off the Chemical Injection Chamber, just need sounds
2013-12-24 12:39:27 -05:00
Aidan C. Brady
4cf33562c6
Merge branch 'master' into development
2013-12-24 12:19:24 -05:00
Aidan C. Brady
bd1e3234ff
Fixed crash
2013-12-24 11:20:22 -05:00
Aidan C. Brady
a41760affd
Chemical Injection Chamber initial work
2013-12-24 00:23:30 -05:00
Aidan C. Brady
9ed16f3006
A few fixes, please update!
2013-12-23 20:23:37 -05:00
Aidan C. Brady
52319ed31e
A few fixes, please update!
2013-12-23 20:23:23 -05:00
Aidan C. Brady
6df7544540
Loads of javadocs, cleaned up Gas API code, removed old induction interfaces, made configurable machines notify neighbor when configuration changes, added functionality for GasStack-based ChemicaIInputs.
2013-12-23 17:06:22 -05:00
Aidan C. Brady
b060c2c005
Fix silly upgrade GUI bug
2013-12-22 23:24:20 -05:00
Aidan C. Brady
6b420d07d2
Support for items/blocks with multiple OreDict entries
2013-12-22 18:28:49 -05:00
Aidan Brady
d4fc39274e
Threaded VoiceConnection, made client connection fire with server-configured port
2013-12-22 16:49:04 -05:00
Aidan C. Brady
90985663bb
Sync server configs with client
2013-12-22 01:49:55 -05:00
Aidan Brady
ced44e97fc
A few fixes, dynamic distance calculating as called by ILogisticalTransporter. Off to bed, more work tomorrow!
2013-12-22 01:21:40 -05:00
Aidan Brady
87ce53f3fe
Removed more UE stuff
2013-12-22 01:04:35 -05:00
Aidan Brady
6c87a8e288
Add Pos3D because vectors
2013-12-21 21:06:39 -05:00
Aidan Brady
bbbd5dea73
Fix some rendering bugs
2013-12-21 01:31:52 -05:00
Aidan Brady
d3661b3cd8
Got colors working, need to fix connections
2013-12-20 21:05:44 -05:00
Aidan Brady
7bb6b2761b
Base code done, onto actual implementation
2013-12-20 18:29:22 -05:00
Aidan Brady
2fcbbcfa6a
Loads of work on transporters
2013-12-20 18:14:31 -05:00
Aidan Brady
f2d202d90f
Work on transporters
2013-12-20 17:46:24 -05:00
Aidan Brady
40e2d3b7fc
Bump version, work on multipart transporters
2013-12-20 16:47:09 -05:00
Aidan C. Brady
0ab803feeb
Rename Object3D to Coord4D, work on balloons
2013-12-20 16:09:09 -05:00
Aidan Brady
48af6f8fcc
Balloons :)
2013-12-20 13:27:54 -05:00
Aidan Brady
510debc0fb
Kill induction module and start on balloons :)
2013-12-20 01:05:41 -05:00
Aidan Brady
fbed46c0d9
More fixes
2013-12-19 16:55:41 -05:00
Aidan Brady
c5269cc1ab
Fix a few crashes, begin actual side-based implementation
2013-12-18 16:09:30 -05:00
Aidan C. Brady
4964c1689f
Tiny cleanup
2013-12-18 12:39:37 -05:00
Aidan C. Brady
854c909c4c
Merge branch 'master' into development
2013-12-18 12:07:52 -05:00
Aidan C. Brady
65c201d829
Add try/catch to prevent OreDict iteration GUI render crash
2013-12-18 12:05:09 -05:00
Aidan C. Brady
5372bc66d6
More intelligent client-side scales
2013-12-18 11:19:30 -05:00
Aidan C. Brady
4f5c26b0d2
Fixed a bunch of bugs - think that Pressurized Tubes and Mechanical Pipes are done for the most part
2013-12-17 20:28:25 -05:00
Aidan C. Brady
cf0ad408dd
Work on Mechanical Pipes
2013-12-17 18:20:18 -05:00
Aidan C. Brady
a601def4f6
More rendering; for some reason mech pipes are screwing up cache load
2013-12-17 15:54:06 -05:00
Aidan C. Brady
350ad4c22e
Rendering looks cool :)
2013-12-17 15:36:25 -05:00
Ben Spiers
b4b8ddf62a
Clean up unused imports
2013-12-17 20:02:29 +00:00
Ben Spiers
8199408e75
Side-specific changeable models. They don't behave differently yet but that should be possible now without too much trouble.
2013-12-17 20:02:29 +00:00
Aidan C. Brady
ffd683a3f3
Fixed rendering
2013-12-17 14:39:30 -05:00
Aidan Brady
a3529a12d7
Fix a few bugs
2013-12-17 13:23:29 -05:00
Ben Spiers
3a97630f55
Add new shapes to small model.
2013-12-17 02:21:30 +00:00
Aidan C. Brady
869660d8bf
Glowstone armor now glows
2013-12-16 12:21:49 -05:00
Ben Spiers
1534d1cb14
Make a start on Multipart Transporters.
2013-12-16 14:00:43 +00:00
Aidan C. Brady
c44b63fa3a
Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
2013-12-16 07:23:39 -05:00
Aidan C. Brady
3741488322
Hopefully fix CME
2013-12-16 07:23:33 -05:00
Aidan Brady
50b98674ed
Fix crashes
2013-12-15 23:01:36 -05:00
Aidan Brady
2404e7416a
Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
2013-12-15 19:08:16 -05:00
Aidan Brady
8b0d18e469
Tiny cleanup
2013-12-15 19:08:13 -05:00
Aidan C. Brady
37a1a0ab40
Jetpack and gas mask practically done :)
2013-12-15 18:54:43 -05:00
Aidan Brady
d21ef524a0
Work on jetpacks/scuba stuff
2013-12-15 16:07:30 -05:00
Aidan Brady
8057d605a1
Merge branch 'master' into development
2013-12-15 14:19:57 -05:00
Aidan Brady
a6887eb813
Fixed tank crash
2013-12-15 00:43:47 -05:00
Aidan Brady
907bd10b0f
Merge branch 'master' into development
2013-12-14 22:50:48 -05:00
Aidan Brady
c73259f092
Killed off old TE API, moved PipeUtils to proper loc
2013-12-14 22:50:37 -05:00
Aidan C. Brady
1e1eabfd5e
Even more localization, fixed a few tiny bugs
2013-12-14 15:13:12 -05:00
Aidan Brady
0a0f3a1779
Minor cleanup
2013-12-13 07:02:13 -05:00
Aidan Brady
c85bb7f9cc
Add missing renderer
2013-12-12 23:36:55 -05:00
Aidan Brady
74d41073a6
Fixes, but getting an error for some reason
2013-12-12 23:08:16 -05:00
Aidan Brady
11c7efd8fc
Merge branch 'api-change' into multipart-experimental-new
2013-12-12 22:36:00 -05:00
Aidan Brady
0e35aca15a
Rendering enhancements
2013-12-12 22:31:27 -05:00
Ben Spiers
55dd8f5bf9
Make other transmitters work visually again, make the unicable's transparency more of a smooth exponential decay type thing and remove it's weird noop constructor
2013-12-13 01:58:25 +00:00
Aidan Brady
2d5b633168
Work on stuff
2013-12-12 20:35:37 -05:00
Aidan Brady
9ecb7c20fd
More work on Infuser
2013-12-12 19:04:02 -05:00
Aidan C. Brady
338da4d92c
Work on a more intuitive form of accepting gas in items and blocks
2013-12-12 16:54:55 -05:00
Ben Spiers
98c8068a0f
Get Mechanical Pipe rendering working a bit better.
2013-12-12 20:23:03 +00:00
Aidan Brady
31f8566a1f
Merge branch 'master' into multipart-experimental-new
...
Conflicts:
common/mekanism/common/Mekanism.java
2013-12-12 08:43:21 -05:00
Ben Spiers
c1318d998b
Merge, hopefully without screwing too much up.
2013-12-12 01:56:05 +00:00
Aidan Brady
5a241ce8ee
Work on GUIs
2013-12-11 20:24:37 -05:00
Aidan C. Brady
7e48fa2743
Work on container code
2013-12-11 16:34:54 -05:00
Aidan C. Brady
a4e8158448
Add GUIs for T3 ore processing machinery
2013-12-10 18:51:16 -05:00
Aidan Brady
250ddadcf0
Dictionary! :)
2013-12-09 20:52:49 -05:00
Aidan Brady
add3cf0bf6
Bug fixes!
2013-12-09 17:54:59 -05:00
Aidan Brady
ac31fc2b4e
More work on networking system, unstable
2013-12-09 17:34:53 -05:00
Aidan Brady
26f0f83574
Work on initial data system for jetpacks/gasmasks
2013-12-09 17:08:47 -05:00
Aidan Brady
44a69da8a1
Merge branch 'master' of https://github.com/aidancbrady/Mekanism
2013-12-09 17:00:29 -05:00
Aidan Brady
7506b8fed8
Fix particles
2013-12-09 17:00:21 -05:00
Aidan C. Brady
54a10af2d7
A few tiny fixes
2013-12-09 17:00:08 -05:00
Aidan C. Brady
5661b20b27
A few fixes
2013-12-09 11:56:48 -05:00
Aidan C. Brady
4035ba9b36
Add overlay for scuba tank
2013-12-09 09:52:49 -05:00
Aidan Brady
4ebf11ed5a
Fix crash
2013-12-09 07:19:16 -05:00
Aidan Brady
4125ef57c6
minor changes
2013-12-08 21:40:00 -05:00
Aidan Brady
0d830d6136
Attempt a few jetpack fixes
2013-12-08 20:35:45 -05:00
Aidan Brady
8b25c1acb3
Attempt to fix a few jetpack bugs
2013-12-08 20:22:04 -05:00
Aidan C. Brady
ce629e218c
Fix IC2 charging
2013-12-08 16:10:52 -05:00
Aidan C. Brady
8289af18fd
Add configurable sound volume for all Mekanism sounds
2013-12-08 12:49:48 -05:00
Aidan Brady
62bc5c267a
Fixed weird jetpack particles
2013-12-07 23:51:07 -05:00
Aidan Brady
314f4b3082
A few rendering fixes, fixed VoiceServer hanging
2013-12-07 23:28:13 -05:00
Aidan Brady
c2737ff064
Work on things, may be unstable
2013-12-07 17:06:11 -05:00
Aidan Brady
5e50e920a6
Add potion resistance to gas mask
2013-12-07 00:55:35 -05:00
Aidan C. Brady
84ab705170
Start work on new description system, UNSTABLE BUILD
2013-12-06 16:44:08 -05:00
Aidan C. Brady
cb9900bbc7
Work on gas masks/scuba gear stuff
2013-12-06 15:26:44 -05:00
Aidan C. Brady
f982eb851c
Remove now-unused generics
2013-12-06 07:57:26 -05:00
Aidan Brady
d36409f4b0
Merge branch 'master' into multipart-experimental-new
...
Conflicts:
common/mekanism/client/model/ModelJetpack.java
common/mekanism/client/render/ModelCustomArmor.java
common/mekanism/common/Mekanism.java
common/mekanism/common/item/ItemJetpack.java
common/mekanism/common/tileentity/TileEntityUniversalCable.java
common/mekanism/induction/client/render/RenderWire.java
common/mekanism/induction/common/tileentity/TileEntityMultimeter.java
common/mekanism/induction/common/tileentity/TileEntityWire.java
common/mekanism/induction/common/wire/PartUniversalConductor.java
common/mekanism/induction/common/wire/PartWire.java
2013-12-05 22:37:27 -05:00
Aidan Brady
fb350e43f0
Cool stuff!
2013-12-05 16:42:00 -05:00
Aidan C. Brady
a204df448f
Work on jetpacks
2013-12-05 15:50:38 -05:00
Aidan Brady
6cc198cf0b
Bins are nice to hoppers now.
2013-12-04 21:55:56 -05:00
Aidan Brady
38dda1d18e
Fix name, add a few more particle effects
2013-12-04 20:01:27 -05:00
Aidan Brady
64f681c263
Jetpack work!
2013-12-04 19:14:27 -05:00
Aidan Brady
aca0692cec
Fix a few jetpack things
2013-12-04 17:22:00 -05:00
Aidan Brady
bf9d48d86f
Work on jetpacks - specifically networking fixes and sounds!
2013-12-04 16:53:58 -05:00
Aidan C. Brady
2914a4201d
Fix a few bugs, work on jetpack networking
2013-12-04 15:43:03 -05:00
Aidan Brady
7182d07cbd
Bugfixes and the beginnings of jetpacks!
2013-12-03 23:36:06 -05:00
Aidan Brady
1cfdd805f3
Work on jetpack
2013-12-03 21:49:12 -05:00
Aidan Brady
e9b18c1a35
Cleanup
2013-12-03 18:00:06 -05:00
Aidan Brady
8f4ac31871
Minor cleanup
2013-12-03 17:46:48 -05:00
Aidan Brady
afe85f9215
Fix some pesky bugs and crashes
2013-12-03 16:56:03 -05:00
Aidan C. Brady
b60d6c172f
Fix pressurized tube render
2013-12-03 16:23:08 -05:00
Aidan C. Brady
ef8b6c1c78
Fix gas render in mech pipe
2013-12-03 11:24:23 -05:00
Aidan C. Brady
9a4147ab7c
Add TE and UE support to multipart cables
2013-12-03 11:03:03 -05:00
Aidan C. Brady
5dc8d2fc80
Multipart work
2013-12-03 10:54:50 -05:00
Aidan C. Brady
09b3a98a2a
Work on multipart
2013-12-03 08:42:13 -05:00
Aidan Brady
50b7870388
A few attempts to get multipart working. @unpairedbracket, I don’t know what the hell I’m doing, you’re gonna need to go over this.
2013-12-02 22:14:21 -05:00
Aidan Brady
5d8e21b776
Merge branch 'master' of https://github.com/aidancbrady/Mekanism into multipart-experimental-new
...
Conflicts:
common/mekanism/api/gas/GasNetwork.java
common/mekanism/api/gas/GasTransmission.java
common/mekanism/api/transmitters/DynamicNetwork.java
common/mekanism/client/EnergyClientUpdate.java
common/mekanism/client/FluidClientUpdate.java
common/mekanism/client/GasClientUpdate.java
common/mekanism/client/render/tileentity/RenderUniversalCable.java
common/mekanism/common/EnergyNetwork.java
common/mekanism/common/FluidNetwork.java
common/mekanism/common/InventoryNetwork.java
common/mekanism/common/Mekanism.java
common/mekanism/common/item/ItemConfigurator.java
common/mekanism/common/tileentity/TileEntityLogisticalTransporter.java
common/mekanism/common/tileentity/TileEntityMechanicalPipe.java
common/mekanism/common/tileentity/TileEntityPressurizedTube.java
common/mekanism/common/tileentity/TileEntityTransmitter.java
common/mekanism/common/tileentity/TileEntityUniversalCable.java
common/mekanism/common/util/CableUtils.java
resources/assets/mekanism/textures/blocks/LiquidEnergy.png.mcmeta
2013-12-02 21:45:40 -05:00
Aidan Brady
dc8a00a140
Fix a few issues
2013-12-02 21:37:11 -05:00
Aidan Brady
75cccf96a8
Slightly speed up Digital Miner
2013-12-02 18:54:21 -05:00
Aidan C. Brady
57caab2062
Wire fixes
2013-12-02 17:04:41 -05:00
Aidan C. Brady
4a499d6dac
Fix tank rendering, make Configurator serve as a BuildCraft wrench
2013-12-02 07:55:14 -05:00
Aidan Brady
5eba673468
Fixed Obsidian TNT render
2013-12-02 07:19:22 -05:00
Aidan Brady
7ebd132b6e
Fixed teslas, merged Electrostatic Linker into Configurator
2013-12-01 14:03:00 -05:00
Aidan Brady
f55d3ac874
Added Factory input slot distribution, configurable voice ports, fixed several bugs
2013-12-01 12:38:34 -05:00
Aidan Brady
199ce13dcd
Re-add EnumColor to API!
2013-12-01 00:03:40 -05:00
Aidan Brady
5d949ec959
Fixed API for @micdoodle8
2013-11-30 23:19:24 -05:00
Aidan Brady
1be0d218af
Final fix for now - fixed electric machine GUIs
2013-11-30 12:48:22 -05:00
Aidan Brady
a4ab6db57b
Fixes!
2013-11-30 12:29:49 -05:00
Aidan Brady
0c618a1cf3
Localization & gas fixes
2013-11-30 11:31:18 -05:00
Aidan Brady
ba32a2b112
More localization support!
2013-11-30 00:43:54 -05:00
Aidan Brady
b224a01f39
Work on localization support, move around some API classes to make better compatibility
2013-11-30 00:28:02 -05:00
Aidan Brady
686cca5032
A few fixes and enhancements
2013-11-29 21:31:39 -05:00
Aidan Brady
0f61c5d50c
A few fixes, and fancy Configurator GUI hovering!
2013-11-29 19:11:07 -05:00
Aidan Brady
3d167922be
Add IDeepStorageUnit support
2013-11-29 15:39:37 -05:00
Aidan Brady
20162970d8
Fixes!
2013-11-29 13:04:39 -05:00
Aidan Brady
82bae6e4bd
Rendering fixes!
2013-11-28 22:20:24 -05:00
Aidan Brady
00b4c6f3e3
Rendering and transmitter performance enhancements, finish Rotary Condensentrator for the most part
2013-11-28 21:43:53 -05:00
Aidan Brady
ccae995242
Work on Rotary Condensentrator, fixed an issue with factories
2013-11-28 16:01:23 -05:00
Aidan Brady
fb3aa53eaf
Fix several bugs!
2013-11-28 10:13:06 -05:00
Aidan Brady
98e864cd8d
Work on that Rotary Condensentrator!
2013-11-27 23:42:54 -05:00
Aidan Brady
419a295096
Work on Rotary Condensentrator, fix IC2 energy integration (mostly)
2013-11-27 18:17:44 -05:00
Aidan Brady
22fe896bcd
Finish multi-ID machine support
2013-11-27 16:17:10 -05:00
Aidan Brady
96ba50a673
Many fixes!
2013-11-27 13:24:13 -05:00
Aidan Brady
b950960aea
Dynamic Tanks are now 300% better.
2013-11-26 22:44:14 -05:00
Aidan Brady
dacc68e6c6
Gas API completely overhauled. Sorry @micdoodle8 :(
...
General cleanup, pressurized tubes are 40 times more efficient, a few enhancements, Miners balanced.
2013-11-26 20:11:26 -05:00
Aidan Brady
e2e7274cd6
Fix a few bugs. Signing off, see you all later!
2013-11-25 18:23:24 -05:00
Aidan Brady
e6016d7341
Fix item rendering in transporters
2013-11-25 18:10:21 -05:00
Aidan Brady
19feb2e602
Fixes by the dozen
2013-11-25 16:34:59 -05:00
Aidan Brady
d0253444c1
Tiny cleanup, off to bed. Tomorrow I implement a more advanced transporter system.
2013-11-25 00:14:56 -05:00
Aidan Brady
a360255f63
Greatly improve performance of transmitter networks, improved logistics of Mechanical Pipe
2013-11-25 00:00:26 -05:00
Aidan C. Brady
fea5e8dab7
Pressurized Tubes now render gas in connected block bounds dynamically
2013-11-24 16:01:35 -06:00
Aidan C. Brady
afae26f9b8
Rendering enhancements! Mechanical Pipes now function better and use the large Transmitter model.
2013-11-24 15:44:16 -06:00
Aidan C. Brady
59b945a33f
Fixed Model3D textures, fixed error spam on world load, fixed Digital Miner breaking blocks on top, general code cleanup
2013-11-24 12:12:42 -06:00
Aidan C. Brady
a27582971b
Neatened up Diversion Transporter code
2013-11-23 15:01:18 -05:00
Aidan
5b690e9bfb
Merge pull request #461 from pixlepix/master
...
Logistical Diverter
2013-11-23 11:44:03 -08:00
Aidan C. Brady
22c07254fd
Purification, Compressing, and Combining factories :)
2013-11-23 14:36:50 -05:00
pixlepix
45b449078c
Added CC peripheral support for digital miner
2013-11-23 09:04:05 -05:00
pixlepix
dc1743d517
Divertion transporter fixes, including name change
2013-11-23 07:28:01 -05:00
pixlepix
51225ba715
Logistical diverter texture
2013-11-23 07:28:01 -05:00
pixlepix
2ecb10cbca
Added Logistical Diverter
2013-11-23 07:28:01 -05:00
Aidan C. Brady
0adc0dc75e
Attempt to use my own unit system
2013-11-22 20:58:49 -05:00
Aidan C. Brady
e44519dc7d
A ton of bug fixes, working on fixing teslas
2013-11-22 19:32:06 -05:00
Aidan Brady
ace1365d0f
Aw yeah! Better GUI packets for Miner. Heading to bed guys, see ya tomorrow!
2013-11-21 22:30:01 -05:00
Aidan C. Brady
68f3d28119
Bounding blocks for miner!
2013-11-21 14:35:33 -05:00
Aidan Brady
890de9446b
Model positioning fixes! Next is lasers and/or multiblock!
2013-11-20 21:17:23 -05:00
Aidan Brady
34f300cf6f
Begin implementing that sexy model
...
don’t recommend this build for personal use
2013-11-20 20:28:06 -05:00
Aidan Brady
1f3a82c3f0
Miner work! Starting on actual operation algorithms.
2013-11-20 18:17:10 -05:00
Aidan C. Brady
789c5dbf45
Some work on algorithm
2013-11-20 16:12:54 -05:00
Aidan C. Brady
7b3edc142e
GUI and networking fixes - I think the GUI is finished.
2013-11-20 15:15:02 -05:00
Aidan C. Brady
14d557cbe5
Some work on things, got rid of version constants, they're supposed to differ per module.
2013-11-20 11:01:13 -05:00
Aidan Brady
7f9acda277
Aw yeah. This GUI…is coming together.
2013-11-19 22:27:28 -05:00
Aidan Brady
515cbf38c8
Fixes!
2013-11-19 22:13:35 -05:00
Aidan C. Brady
fc1cb7926c
Added in some descriptive text to the GUI.
2013-11-19 20:15:03 -05:00
Aidan C. Brady
73bf81ceaa
GUI is coming together! Still need to add reset button and map button actions, but layout is there.
2013-11-19 19:30:56 -05:00
Aidan C. Brady
d02d0ceadf
GUI work, kinda functions, but not really
2013-11-19 18:56:53 -05:00
Aidan C. Brady
7a74fb86ba
More work!
2013-11-19 18:16:26 -05:00
Aidan C. Brady
87f5bbcde2
Work on networking and GUIs of Digital Miner
2013-11-19 17:39:16 -05:00
Aidan C. Brady
3939000190
More work!
2013-11-19 12:29:50 -05:00
Aidan C. Brady
86b6474f35
Beginning foundations of Digital Miner.
2013-11-19 12:13:37 -05:00
Aidan C. Brady
995207bcab
Start work on Miner, make the Bin only eject items when front side is clicked!
2013-11-18 15:33:14 -05:00
Aidan Brady
a63a8902f2
Sounds should be fixed.
2013-11-17 19:25:52 -05:00
Aidan Brady
f988c54134
Hopefully the final fix
2013-11-17 19:16:40 -05:00
Aidan Brady
147fb7609d
Try removing extra url junk
2013-11-17 19:07:18 -05:00
Aidan Brady
40dd6798ea
Attempted sound fixes
...
Guaranteed not to work :)
2013-11-17 19:03:44 -05:00
Aidan Brady
6a4750f90b
Hopefully fixed sounds…
2013-11-17 13:39:40 -05:00
Aidan Brady
8095eb206c
Fix textures, hopefully fix sounds
2013-11-17 13:31:56 -05:00
Aidan Brady
8a79352563
Debugging sound system
2013-11-17 13:23:19 -05:00
Aidan C. Brady
53323279c7
MekanismInduction module - done!
...
Still need to configure the build
2013-11-16 10:21:37 -05:00
Aidan C. Brady
3d4625ddb9
Block-ID & Metadata based machine types, preparing for RI merge
2013-11-15 14:59:26 -05:00