Commit graph

1982 commits

Author SHA1 Message Date
aidancbrady 65be977161 Formulaic Assemblicators are now 1000 times more efficient, combined with the last commit. I'm proud 2016-04-23 18:51:55 -04:00
aidancbrady 8f96e51142 Reduced Formulaic Assemblicator CPU usage by a factor of 10 2016-04-23 17:44:14 -04:00
aidancbrady 2873c0c797 Added Fuelwood Heater, currently has no texture. After doing some server timing tests, the last thing we need to make efficient is the Formulaic Assemblicator 2016-04-23 17:09:01 -04:00
aidancbrady ec69b2675e Formulaic Assemblicator fixes 2016-04-23 13:02:47 -04:00
aidancbrady b97c6d8f4b Quantum Entangloporter model! 2016-04-22 23:15:18 -04:00
aidancbrady 2838794ec3 Factory installers now maintain security 2016-04-22 07:56:15 -04:00
aidancbrady 9d50b8773b More fixes 2016-04-21 23:46:47 -04:00
aidancbrady 5c495de348 Fixed block placement checks 2016-04-21 23:36:02 -04:00
aidancbrady 4789235ac0 Fixed Resistive Heater texture 2016-04-21 22:49:02 -04:00
aidancbrady cf6b493d4c Fixed Precision Sawmill not accepting muffling upgrade 2016-04-21 22:48:42 -04:00
aidancbrady 4436ca5b01 Chargepad overlay 2016-04-20 19:57:29 -04:00
aidancbrady 8b995f407f Heat Generator and Restrictive Heater overlays 2016-04-20 19:08:06 -04:00
aidancbrady d6bce421f4 Oredictionificator GUI fixes 2016-04-19 16:13:59 -04:00
aidancbrady 12c2c6099f New assets and overlays! 2016-04-19 13:35:10 -04:00
aidancbrady a95f231fcc Energy Cube fancy render 2016-04-18 14:06:33 -04:00
aidancbrady aeecb57978 Fixed internal multi blocks of Thermoelectric Boiler not updating 2016-04-17 23:12:33 -04:00
aidancbrady a891ed02ac More new textures 2016-04-16 19:33:31 -04:00
aidancbrady 7387f15b64 New and fixed models! Energy Cubes look awesome. 2016-04-16 17:14:02 -04:00
aidancbrady d4c2ce36e9 Model fixes! 2016-04-14 16:13:18 -04:00
aidancbrady 982749bb47 Resistive Heater model, fixed Fusion Reactor 2016-04-14 15:54:52 -04:00
aidancbrady 6fac6c3f22 Remove alt textures 2016-04-11 16:36:12 -04:00
aidancbrady 6522c4784a Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
# By Vexatos
# Via Aidan (1) and Vexatos (1)
* 'development' of https://github.com/aidancbrady/Mekanism:
  Update de_DE.lang
2016-04-11 16:32:07 -04:00
aidancbrady cc0766be48 Loads of new assets 2016-04-11 16:32:01 -04:00
Vexatos bc25cc21a0 Update de_DE.lang 2016-04-10 09:31:10 +02:00
aidancbrady 4227439a96 Use UUID instead of entity reference in teleporter calculations, fixed entity teleport 2016-04-05 09:52:37 -04:00
aidancbrady 176f82ab2f Gas Generator now scales burn rate to stored amount of gas 2016-04-03 12:50:29 -04:00
aidancbrady 9f1caa630a models 2016-04-02 10:23:32 -04:00
aidancbrady 641ed731f4 New round of machine models, updated Chemical Crystallizer side config defaults 2016-04-01 13:50:39 -04:00
aidancbrady 67372d703e Portable Teleporter remembers frequency, new side data functionality for blocks with non-configurable sides, fixed energy cubes not outputting up or down, fixed transmitter lighting 2016-03-31 20:17:00 -04:00
Aidan 58becdcc2c Merge pull request #3157 from LFalch/update-da-locale
Update Danish locale
2016-03-29 17:08:12 -04:00
LFalch 648fcbd04c Update Danish locale
Correct a few previous mistakes
2016-03-29 19:01:16 +02:00
aidancbrady adf783e679 Merge branch 'master' into development
* master:
  More pt_BR update
  Update pt_BR lang
2016-03-29 07:52:21 -04:00
HanatakeYurii 1534abf200 Update fr_FR.lang for v9
Hi, I tried to update the translation as far as I found differences. Feel free to tell me or correct yourself if I missed any change or made a mistake.
2016-03-28 13:14:02 +02:00
aidancbrady 65a7469433 Side config fixes 2016-03-27 21:19:54 -04:00
aidancbrady 1f0895322b Fixes 2016-03-27 20:30:04 -04:00
aidancbrady b64108d1c6 New models and fixes 2016-03-27 20:08:02 -04:00
EzerArch 9fc9eb4cd3 More pt_BR update
More improvements and fixes.
2016-03-27 06:14:36 -03:00
EzerArch 882d9752aa Update pt_BR lang
Full Brazilian Portuguese translation of Mekanism. Still has room for
improvements. European Portuguese to come.
2016-03-27 02:03:46 -03:00
aidancbrady 14aea16e3a Texture fixes 2016-03-26 17:42:12 -04:00
aidancbrady e497a46bd6 Crash fix 2016-03-26 14:54:13 -04:00
aidancbrady 25866b39f9 Fixed fluid scaling issue 2016-03-26 13:28:48 -04:00
aidancbrady 42ca8c29b1 Fix to weird item texture winding bug. I don't know why I have to do this 2016-03-26 12:34:34 -04:00
aidancbrady 97bd7198d1 Texture fixes for @CyanideX 2016-03-26 01:39:22 -04:00
aidancbrady 9d22b7277c Added new models 2016-03-24 00:33:28 -04:00
aidancbrady 4a78cb65b1 Digital Miner now only accepts cable connections on certain sides 2016-03-23 19:51:37 -04:00
aidancbrady 44d9aa506f A few Formulaic Assemblicator fixes 2016-03-23 17:35:03 -04:00
aidancbrady b3954b88ee Further organized factory textures 2016-03-23 16:16:03 -04:00
aidancbrady df3762dc1b Add dynamic texture rendering to Formulaic Assemblicator 2016-03-23 15:43:14 -04:00
aidancbrady bfb17d45f6 Reorganized assets 2016-03-23 08:52:03 -04:00
aidancbrady ac16acb59a Fixed pumps not outputting 2016-03-22 20:37:16 -04:00
aidancbrady 461cb79704 Fixed Entangloporter not updating block surroundings 2016-03-22 19:48:47 -04:00
aidancbrady e6f4102087 New "InternalMultiblock" framework to allow for easier multiblock component management, added "hot" state to superheating elements 2016-03-22 19:29:18 -04:00
aidancbrady 5dcddaf25b Fixed glass render, added new Thermal Evaporation Plant computer integration 2016-03-22 17:18:55 -04:00
aidancbrady 5ed86f3f01 Extend security to generators, gas tanks and energy cubes 2016-03-21 23:14:38 -04:00
aidancbrady b83257d83b Fixed Wind Generator model, fixed crashes 2016-03-21 21:07:02 -04:00
aidancbrady 00e7a99cf3 Fixed recipe 2016-03-21 20:34:46 -04:00
aidancbrady c481180088 A few bug fixes, added recipes for Security Desk 2016-03-21 19:43:03 -04:00
aidancbrady a18da2ad27 Integrate security into more machines 2016-03-21 18:25:27 -04:00
aidancbrady f904c8b80c Start integrating security into all machinery. This is a very rough implementation, there's gonna be a lot of balance and corrections to make before release 2016-03-21 16:53:29 -04:00
aidancbrady 9c480954e3 Polished security desk interface and machine interaction. Need to start integrating now, so far only complete in metallurgic infuser 2016-03-21 13:30:59 -04:00
aidancbrady 062671cdc4 Added security desk 2016-03-21 08:15:49 -04:00
aidancbrady 1b2aee283e Work on security framework 2016-03-19 22:03:17 -04:00
aidancbrady e53c00d2b8 Fixed reactors shutting off when unloaded 2016-03-17 20:11:38 -04:00
aidancbrady 650b725567 Use handy Forge methods for damage display instead of setting item damage in gas/energy/fluid indicators 2016-03-17 14:23:53 -04:00
aidancbrady 97eeeb5ed3 Better Factory energy usage display, added new reactor LUA commands 2016-03-17 09:28:45 -04:00
aidancbrady 38a68541c4 Tiered Bins, better tier management! 2016-03-16 21:41:55 -04:00
aidancbrady a5c5a093fa Cleanup 2016-03-15 20:06:35 -04:00
aidancbrady 6b73b4153c Fixed misbehaving collision boxes 2016-03-15 19:44:16 -04:00
aidancbrady ca7fc4aaf4 Formulaic Assemblicators are cool! 2016-03-15 19:30:16 -04:00
aidancbrady 9c8e392638 Loads more work on Formulaic Assemblicators. Seem to be about polished! 2016-03-15 19:07:22 -04:00
aidancbrady 779c2c49e7 Lots of work on Formulaic Assemblicators, still need to do a good bit of polishing 2016-03-15 17:34:17 -04:00
aidancbrady 1dfc35c6dd Fixed a small Digital Miner issue, fixed Adv. Solar Gen model 2016-03-15 00:15:19 -04:00
aidancbrady a87b088be6 Work on Formulaic Assemblicator, also added some new fancy models from @CyanideX! 2016-03-14 23:57:37 -04:00
aidancbrady 6f4e73d15e Work on Formulaic Assemblicator, many fixes 2016-03-12 11:43:44 -05:00
aidancbrady f31e32fcf2 More Assemblicator work, added Crafting Formula item 2016-03-06 19:05:34 -05:00
aidancbrady a247a80d53 Work on Formulaic Assemblicator, got a lot more of the core logic done than I was expecting to 2016-03-06 17:53:16 -05:00
aidancbrady 2db6fde118 EnergyNetwork now only distributes demanded energy to acceptors instead of forcing transfer, should fix interaction issues 2016-03-06 13:51:11 -05:00
aidancbrady 1eff6ad6b8 Ship with CoFH energy API (as well as a few item tidbits). It's about time 2016-03-06 12:42:04 -05:00
aidancbrady 34d55f72ea More fluid container integration, removed dead code 2016-03-06 02:57:32 -05:00
aidancbrady d332ad49b7 More consolidated fluid container management- I've been meaning to get to this for a long time 2016-03-06 02:15:56 -05:00
aidancbrady d77de295f2 Modified factory-capable machine side data to match that of factories, allowing for configuration preservation 2016-03-05 19:33:02 -05:00
aidancbrady b13d8ee1ab Fixed fluid duplication 2016-03-05 18:48:49 -05:00
aidancbrady 13996faacb Better particle rendering, bubbles when scuba tank is active, improved jetpack hover mode to disable when player is grounded 2016-03-05 18:28:52 -05:00
aidancbrady 4e41b46df7 Fix up Bin rendering 2016-03-05 15:18:40 -05:00
aidancbrady 866c76bafe Redesigned Filter Cards to serve as Configuration Cards, fixed inventory interaction bug, fixed Creative Energy Cube bug, added new recipes 2016-03-05 13:17:58 -05:00
aidancbrady 668643e663 Entangloporters work perfectly! 2016-03-04 21:58:13 -05:00
aidancbrady f8f8dfa737 More work on entangloporters 2016-03-04 13:14:48 -05:00
aidancbrady c03b712ed2 More work. I'm gonna let the configuration component determine send/receive instead of cluttering the GUI more 2016-03-04 12:07:34 -05:00
aidancbrady 8bd6b6e367 Merge branch 'master' into development
* master:
  Part pt_BR update
2016-03-04 11:06:31 -05:00
aidancbrady ad15e359ac Work on Quantum Entangloporters. I get the feeling this is gonna be a big project 2016-03-04 11:06:05 -05:00
EzerArch 679aa28dd3 Part pt_BR update
Partial pt_BR locale update.
2016-03-02 12:05:26 -03:00
aidancbrady cfb0986a48 Added fancy graphs to display boil rate and max boil value of boilers, boiler valves now connect to corresponding tanks of multiblock based on location 2016-03-01 13:37:19 -05:00
aidancbrady 382116b659 Hopefully final build fix 2016-03-01 10:29:43 -05:00
aidancbrady 30fbfc32d6 Another try 2016-03-01 10:26:57 -05:00
aidancbrady 8b9098b350 Another build fix attempt 2016-03-01 10:25:06 -05:00
aidancbrady 4644e75202 Work on boiler stats panel, hopefully fix build 2016-03-01 10:22:24 -05:00
aidancbrady 1071f2fb4d Adjusted numbers, everything is now nice and balanced 2016-02-29 00:31:19 -05:00
aidancbrady f09010a927 Many more fixes 2016-02-28 19:11:43 -05:00
aidancbrady 7c160cc264 Interface and rendering fixes 2016-02-28 18:11:50 -05:00
aidancbrady c0f465d0cb Boiler rendering and interface, still yet to do statistics 2016-02-28 16:44:05 -05:00
aidancbrady 2451ac4819 Completed merge 2016-02-28 12:32:36 -05:00
aidancbrady 3d43a96f91 Merge branch 'master' into development
* master:
  Fixed Induction Matrix issue
2016-02-28 12:31:34 -05:00
aidancbrady 9d43e4ab49 Fixed Induction Matrix issue 2016-02-28 12:31:27 -05:00
aidancbrady 155758398c Continued boiler work 2016-02-28 11:52:52 -05:00
aidancbrady 87438dcc7f Boiler work, added heat info tab, worked on polishing heat interactions among machines 2016-02-27 13:32:48 -05:00
aidancbrady 9b9ed0a4c0 Polished resistive heaters, fixed a small bug in the sound system (a bit uncleanly) 2016-02-27 01:27:26 -05:00
aidancbrady 63335a57c8 Resistive heater is just about done! 2016-02-26 20:44:21 -05:00
aidancbrady 9d55f6cc8a Lots of work on resistive heaters, still mostly unfinished 2016-02-26 19:51:37 -05:00
aidancbrady baf3ae6f59 Update build number 2016-02-26 14:30:49 -05:00
aidancbrady d6f6625d83 A bit of work on resistive heaters 2016-02-26 09:28:19 -05:00
aidancbrady b3143d1abb Thermodynamic Conductors function properly, added Thermal Evaporation Plant integration with heat system 2016-02-24 20:29:50 -05:00
aidancbrady 2d972edf45 Work on boilers 2016-02-24 17:42:12 -05:00
aidancbrady 3c1496740c Tiered Gas Tanks and tiered Fluid Tanks! 2016-02-24 17:01:43 -05:00
aidancbrady 08b6490bd3 Merge branch 'development' into v9
* development:
  Update Danish locale
  Add Danish translation
  Made text more readable, fix some mistakes
2016-02-23 16:06:51 -05:00
Aidan e2c2bdacf3 Merge pull request #3107 from LordSheogarad/fixRuLang
Update rus locale
2016-02-23 16:05:11 -05:00
aidancbrady 85b3e49800 Merge branch 'master' into development
* master:
  Update Danish locale
  Add Danish translation
2016-02-23 16:05:00 -05:00
Lucas Falch 3fe65bdb3a Update Danish locale
Correct mistakes and add missing translations
2016-02-21 23:07:18 +01:00
Lucas Falch 693e7b5e8b Add Danish translation
Still needs some extra polishing and testing
2016-02-21 17:43:26 +01:00
LordSheogarad 18a22800b4 Made text more readable, fix some mistakes 2016-02-21 08:07:09 +05:00
aidancbrady c9f0ed0941 Fix forestry sapling integration 2016-02-20 11:33:45 -05:00
aidancbrady d72f4b6181 Don't mine fluid blocks 2016-02-20 11:25:38 -05:00
aidancbrady 0f59e722e1 Use Forge handlers for jetpack/scuba tank display bar instead of item damage 2016-02-20 11:07:54 -05:00
aidancbrady 279cccaa9b Merge branch 'development' into v9
* development:
  Fixed chunk boundary acceptor interaction
2016-02-19 18:09:14 -05:00
aidancbrady 7e9aa46fe3 Fixed chunk boundary acceptor interaction 2016-02-19 18:09:03 -05:00
aidancbrady 1ca263813a Compressed resources now provide 8 uses instead of 10 2016-02-18 18:52:17 -05:00
aidancbrady 84da514b54 Rename Solar Evaporation Plant to Thermal Evaporation Plant 2016-02-18 18:37:38 -05:00
aidancbrady 4d60d234f3 Added recipes for boiler crafting elements, lessened copper requirements of Solar Evaporation Plant*
*still need to rename to Thermal Evaporation Plant
2016-02-18 18:15:39 -05:00
aidancbrady 78c0453225 Merge branch 'development' into v9
* development:
  Fixed Digital Miner redstone slot interaction
2016-02-15 20:28:28 -05:00
aidancbrady cde76479ab Fixed Digital Miner redstone slot interaction 2016-02-15 18:41:23 -05:00
aidancbrady ff9bbdfde8 More boiler work 2016-02-13 18:59:42 -05:00
aidancbrady 3a2eeac52d Add multiblock creation algorithm for boiler 2016-02-11 19:35:02 -05:00
aidancbrady e23409e2a5 Move Pressure Disperser to main module; going to be shared by both turbine and boiler 2016-02-10 18:30:16 -05:00
aidancbrady 269cd2b406 Refactored Basic Block to use enum-based block types instead of the messy way things were done before
Also:
- Worked on preliminary boiler code and assets
- Added tooltips to certain basic blocks
Todo: move pressure disperser from generators to main module
2016-02-09 00:28:52 -05:00
aidancbrady 2bea8ac29a Work on Thermodynamic Conductors 2016-02-03 11:08:36 -05:00
aidancbrady f19a8f9e64 Tooltip auto-scaling! All tooltips now have equal widths, even in different languages. 2016-02-03 00:37:39 -05:00
aidancbrady 22bf688fbd Muffling Upgrades! Mute individual machine volumes. 2016-02-02 22:55:26 -05:00
aidancbrady 203890ca88 Redesigned Solar Evaporation Controller to dynamically update heat instead of the simple linear algorithm used before
- Plant height determines overall rate of temperature change, rate of processing
- Biomes determine base temperature of plants, meaning a desert could process small amounts of brine on its own
- Rate of heat decay exponentially increases as heat increases, meaning large amounts of heat are needed to greatly increase temperature
- System of heat management designed for integration with heat API in near future
2016-02-02 21:39:37 -05:00
aidancbrady 56d3a68199 Added energy tab to more machines 2016-02-01 14:57:58 -07:00
aidancbrady 1a35ed161a Clicking energy info tab will toggle energy unit display type 2016-02-01 14:42:44 -07:00
aidancbrady 7c52d03cb5 Remove some legacy config handling, make all turbine values configurable 2016-01-30 08:46:36 -07:00
aidancbrady 345feedf70 Remove ItemAttacher 2016-01-30 08:19:58 -07:00
aidancbrady de7bff08d5 Fixed inventory transition 2016-01-29 22:12:51 -07:00
aidancbrady 5aaea55900 Infusing Factories. They're finally here 2016-01-29 21:13:05 -07:00
aidancbrady 88cfee2ab2 Changed Metallurgic Infuser infuse system to use icons for textures 2016-01-29 17:47:41 -07:00
aidancbrady 06dc2227f2 A few ejector fixes 2016-01-28 23:45:22 -07:00
aidancbrady a22b33a629 Energy Cubes and Gas Tanks now have configurable item inputs and gas/energy outputs, fixed Portable Tank item output 2016-01-29 00:34:50 -05:00
aidancbrady 0a135a6936 Loads of changes to Electric Pump, Fluidic Plenisher and Transmitters
- Electric Pumps are now more efficient, upgradable, and have new config options, one of which prevents sucking of water sources (true by default)
- Fluidic Plenishers are now upgradable
- Transmitters can be upgraded by being right-clicked by alloys normally involved in crafting-based upgrading
2016-01-28 20:38:32 -05:00
aidancbrady b9d064dc06 Cleanup 2016-01-26 08:38:00 -05:00
aidancbrady b450e7e408 Turbine fixes. They're just about polished 2016-01-26 08:10:36 -05:00
aidancbrady 47b06cd577 More fixes, added recipes for turbine components 2016-01-25 11:58:32 -05:00
aidancbrady 5f23709b0f One last interface fix 2016-01-25 00:30:14 -05:00
aidancbrady d210f6c47c Interface fixes 2016-01-25 00:29:28 -05:00
aidancbrady 2984bf45a8 Loads of untested work on turbine interface 2016-01-25 00:13:42 -05:00
aidancbrady afe8969c37 Added energy management to turbine and turbine valves 2016-01-23 00:40:30 -05:00
aidancbrady 769a8fd480 Multiblock protocol works, begin turbine tile code 2016-01-22 23:46:16 -05:00
aidancbrady c341e6290b Stuff now renders normally 2016-01-22 20:23:20 -05:00
aidancbrady 8e1adc97ea Turbine assets completed, added blocks in-game. Still need to add special effect rendering, but that will come later 2016-01-22 20:08:37 -05:00
aidancbrady 9cbc96a88e Textures for turbine components! Still need to texture turbine structure blocks. 2016-01-22 19:36:39 -05:00
aidancbrady cfa2c1e4d9 Hopefully finalized multiblock form code, started on bringing the new blocks in-game 2016-01-22 17:46:04 -05:00
aidancbrady 8cab2ebe8c Rename Turbine Rod to Turbine Rotor, work on multiblock form code 2016-01-22 17:22:20 -05:00
aidancbrady 0c025e1033 Structural Glass is now real, started on core turbine multiblock code 2016-01-22 15:41:34 -05:00
aidancbrady bb9c203fae After some very frustrating fixes, added Rotational Complex (with debug max rotation) and got turbines to properly rotate 2016-01-22 00:04:44 -05:00
aidancbrady 6e9ee32df1 Turbines now render and look fancy, fixed some multiblock code 2016-01-21 20:36:40 -05:00
aidancbrady 51c9ca061c Merge branch 'development' into v9
* development:
  Use apache library
2016-01-19 14:41:25 -05:00
aidancbrady dc7f5cfc9b Merge branch 'master' into development
* master:
  Use apache library
2016-01-19 14:41:13 -05:00
aidancbrady bfd32a1c3e Use apache library 2016-01-19 14:41:05 -05:00
aidancbrady bc57033fb9 Merge branch 'development' into v9
* development:
  Fix a small transporter bug
2016-01-18 17:18:24 -05:00
aidancbrady 17425b998f Merge branch 'master' into development
* master:
  Fix a small transporter bug
2016-01-18 17:18:12 -05:00
aidancbrady 1540cd2230 Fix a small transporter bug 2016-01-18 17:18:05 -05:00
aidancbrady 609ed4e3a1 Turbine Rods and Turbine Blades added in-game, multiblock functionality and interaction complete- still need to finish model and rendering stuff 2016-01-17 17:21:06 -05:00
aidancbrady 4c2b470213 Renamed Wind Turbine to Wind Generator, started work on turbine rods/blades for Industrial Turbine 2016-01-17 15:59:02 -05:00
aidancbrady 66cc62a600 Merge branch 'development' into v9
* development:
  Fixed Metallurgic Infuser slots, added new helper UpdateProtocol methods
2016-01-17 13:59:50 -05:00
aidancbrady c1c15ae707 Fixed Metallurgic Infuser slots, added new helper UpdateProtocol methods 2016-01-16 11:29:37 -05:00
aidancbrady e747937760 Fixed Solar Generator desert bonus 2016-01-13 23:40:48 -05:00
aidancbrady 7f21516841 Fixed factory tab lighting 2016-01-13 23:15:58 -05:00
aidancbrady 2a78265419 Changed name of boiler to fix conflicts 2016-01-13 18:02:47 -05:00
aidancbrady 3f158d26da Fixed cable crash 2016-01-13 17:00:25 -05:00
aidancbrady c03c7e0f7a Fixed Reactor Port not accepting items 2016-01-13 16:21:08 -05:00
aidancbrady 0efbd28c8f Updated Box Blacklist parser to be more intuitive 2016-01-13 16:08:14 -05:00
aidancbrady e950c645e7 Fixed Solar Evaporation Plant memory leaks 2016-01-13 10:53:16 -05:00
aidancbrady a8efb3b0de Better Solar Evaporation Plant algorithm- much less CPU intensive and fixes all the weird building bugs 2016-01-13 00:10:13 -05:00
aidancbrady 0961b7e042 Reactors now scale steam and water tank capacity to injection rate 2016-01-12 19:07:29 -05:00
aidancbrady 0e1a08474c Removed test recipe registration 2016-01-12 18:48:35 -05:00
aidancbrady 9b3969f1ff Shapeless Mekanism Recipes, IMC crafting recipe integration, fixed removal of machine recipes 2016-01-12 18:41:15 -05:00
aidancbrady ab5fe0c819 Fixed IMC recipe deletion 2016-01-11 21:13:36 -05:00
aidancbrady 0b984148b4 Fixed blocks not being harvested by items with one damage level 2016-01-11 21:00:32 -05:00
aidancbrady a72e043947 WAILA bounding block support 2016-01-11 20:55:16 -05:00
aidancbrady 72193075ab More efficient transporter tree searching 2016-01-11 20:45:13 -05:00
aidancbrady b6306d0779 More sound fixes 2016-01-09 13:37:37 -05:00
aidancbrady 4d65942f11 Server hotfix 2016-01-09 10:07:22 -05:00
aidancbrady 99fc98faf5 Fixed HolidayManager 2016-01-08 12:24:27 -05:00
aidancbrady faf63dfebc Updated readme, improved Electric Pump calculation 2016-01-08 00:40:37 -05:00
aidancbrady 7016268cbc Better redstone support, fixed fuse sound 2016-01-05 20:35:42 -05:00
aidancbrady 8728531f77 Add short parsing to PacketHandler 2016-01-05 15:35:36 -05:00
aidancbrady f9681a9942 Quick lib fix 2016-01-04 18:13:46 -05:00
aidancbrady 08eb8be841 A few necessary library additions 2016-01-04 00:33:00 -05:00
aidancbrady 11574e9454 Fixed Reactor Logic Adapter double parse, thanks @habnabit 2015-12-31 15:06:11 -05:00
aidancbrady 3ff2ede090 Updated Electrolytic Separator internals to support redstone control 2015-12-31 14:55:49 -05:00
aidancbrady bd3bc4402f Fix Metallurgic Infuser upgrade slot conflict 2015-12-31 14:25:26 -05:00
aidancbrady a71b6bda01 Adjustable Flamethrower modes - combat, heat, and inferno 2015-11-28 08:58:26 -07:00
aidancbrady f88a97697f Fixed Gas Tank comparator support 2015-11-27 23:29:55 -07:00
aidancbrady 21fa9fdb26 Cleaned up computer integration 2015-11-27 23:19:29 -07:00
aidancbrady c2006d5e70 Computer integration fixes 2015-11-27 23:04:43 -07:00
aidancbrady a4ab830e79 Cleanup, added Redstone Logic Adapter OC support 2015-11-27 22:04:39 -07:00
aidancbrady fbd692b4e0 Fixed transporter tier calculations 2015-11-27 12:30:49 -07:00
aidancbrady f5c48f60e6 Teleport now specifies orientation, closes #2977 2015-11-27 10:41:45 -07:00
aidancbrady 6466463a63 Bumped version 2015-11-26 15:44:42 -07:00
aidancbrady 2b785c95f3 Transmitters now intelligently maintain buffers when transmitter nodes are destroyed 2015-11-26 15:41:22 -07:00
aidancbrady b248cf4b07 Fixed fluid/gas duplication 2015-11-26 14:40:46 -07:00
aidancbrady f6154e2cb3 Fixed sorter not behaving nicely with double chests 2015-11-26 13:39:46 -07:00
aidancbrady de839808d7 Improved chemical machines side config 2015-11-26 10:39:36 -07:00
aidancbrady a14b0d77ad Fixed Induction Matrix computer integration 2015-11-25 10:34:49 -07:00
aidancbrady 2640cbd50b Fixed injection rate integration 2015-11-25 10:26:50 -07:00
aidancbrady 0313e59b8f BuildCraft API cleanup and update 2015-11-25 10:24:45 -07:00
aidancbrady 79483d1fa7 Merge branch 'master' into development 2015-11-25 10:10:04 -07:00
aidancbrady 650224bdd8 Fixed Solar Evaporation Controller crash 2015-11-25 10:09:48 -07:00
aidancbrady 40f7373819 Fixed a small crash 2015-11-25 08:48:05 -07:00
aidancbrady ef6d62294d Cleanup 2015-11-25 08:43:08 -07:00
aidancbrady 57eaa5d154 Fixed a small bin issue 2015-11-20 10:41:36 -05:00
Tim Stableford ef62f57836 Fix for CC peripherals always throwing error. 2015-11-06 18:31:27 +00:00
Aidan 8ecf0a74a8 Merge pull request #2950 from shadowfacts/sync-xp
Force the player's experience to sync when changing dimensions
2015-11-03 21:24:10 -05:00
Shadowfacts 4e87e281c9 Force the player's experience to sync when changing dimensions
(Thank you, @Gebatzens)

Fixes #2943

Also add misc IDEA files to .gitignore
2015-09-06 13:23:19 -04:00
Vexatos d0046e97ab Update de_DE.lang 2015-08-31 16:45:14 +02:00
Ben Spiers 4040a57a16 Oops 2015-07-28 18:53:29 +01:00
Ben Spiers 9a3f0ae633 Version Number Update: 8.1.7 2015-07-28 18:46:00 +01:00
Ben Spiers 51f1c68f05 Fix Sided Inventories with the logistical sorter 2015-07-28 18:26:17 +01:00
Ben Spiers c9f51bd970 Update some MekanismUtils functions to use Coord4D 2015-07-28 04:58:04 +01:00
Yip Rui Fung 9cb67fa054 Fix StackSearcher using variable side before initializing it. Fixes #2844 2015-07-26 15:24:59 +08:00
Yip Rui Fung 4bf799e37d Fix AE2 P2P registration. 2015-07-25 10:20:06 +08:00
Yip Rui Fung 766f0d5302 Fix bin crash when interacting with empty hand. 2015-07-25 08:59:25 +08:00
ruifung d9cc8fe157 Register transmitter items with AE2 P2P
So the respective transmitters can be used to attune a AE2 P2P bus.

Please tell me if I'm missing anything on the mekanism side.
2015-07-23 18:23:56 +08:00
aidancbrady 4001b06b49 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development 2015-07-22 15:43:53 -07:00
aidancbrady 4e46fa4c5f no message 2015-07-22 15:43:47 -07:00
Ben Spiers 53d8522d42 Make a change to prevent networks leaking on chunk unload.
It seems to have fixed the broken pipe issue as well, please test.
2015-07-21 20:45:06 +01:00
Ben Spiers 22282fc838 Update BC API 2015-07-21 20:45:05 +01:00
aidancbrady 7323a13e09 Support for custom localizations, closes #2626 2015-07-20 18:48:45 -07:00
aidancbrady 9a9f77af87 Fixed a few balloon issues 2015-07-20 14:26:55 -07:00
aidancbrady c7fe1f86eb Cleaner CC support with a separate peripheral handler 2015-07-20 12:28:18 -07:00
aidancbrady 728e497dd1 Forgot about generators! 2015-07-20 11:58:03 -07:00
aidancbrady ee709cc202 New computer integration for the rest of Mekanism machinery 2015-07-20 11:43:49 -07:00
aidancbrady a94c13edc7 Implement new computer framework in primary machines 2015-07-20 11:09:44 -07:00
aidancbrady a062ea5e9e Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development 2015-07-20 10:53:18 -07:00
aidancbrady d39536d89c Cool new factory textures (thanks @Radviger), also a (temporarily unused) OC layer. Does this look good @Vexatos? 2015-07-20 10:53:12 -07:00
Ben Spiers 41492f5d28 Add a FakePlayer op commands. 2015-07-19 23:31:56 +01:00
Ben Spiers 74939083c8 Fix frame mods moving Teleporters with fake worlds
If there is no ChunkProvider, the block can't be unloaded.
2015-07-19 13:40:03 +01:00
aidancbrady 2c88357477 Merge branches 'development' and 'development' of https://github.com/aidancbrady/Mekanism into development 2015-07-18 23:57:58 -07:00
aidancbrady 6ab72698dc Finally made my IDEA workspace happy, assets weren't being recognized for some reason 2015-07-18 23:57:50 -07:00
Ben Spiers d5f5565694 Make the logistical sorter skip unplaceable stacks
Java could really do with generators/yield semantics.
2015-07-19 01:16:46 +01:00
Ben Spiers d994f18117 Fix Railcraft engine compatibility.
For some reason they're not IEnergyProviders.
2015-07-18 21:53:19 +01:00
Ben Spiers 3d34b8c83f Make it actually possible to watch transmitter log
Don't know how/when that broke.
2015-07-18 21:50:42 +01:00