Aidan C. Brady
0314b11edb
Hopefully fix some things
2014-01-17 20:38:05 -05:00
Mierzen
b9018c8dce
Re-update Elec. Seperator and Sawmill tooltip
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Changed my previous edit: made the multiline tooltip display better ("more square")
2014-01-17 17:29:00 +02:00
Aidan C. Brady
61306fd664
More work on things
2014-01-17 09:17:38 -05:00
Aidan Brady
175f3e8646
Got GUIs working with new fanciness
2014-01-16 21:26:40 -05:00
Aidan Brady
4fb335b7d3
Lay down framework for gas-based advanced machines
2014-01-16 19:00:53 -05:00
Aidan Brady
6d366c0475
Brine Buckets!
2014-01-16 16:47:35 -05:00
Aidan C. Brady
3e6a017979
Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
2014-01-16 16:04:18 -05:00
Aidan C. Brady
d3ae5be20b
Work on things!
2014-01-16 16:03:05 -05:00
Mierzen
7399560de3
Multi-line tooltips
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Change Electorlytic Seperator and Precision Sawmill tooltips to be multi-line.
2014-01-16 11:01:40 +02:00
Aidan C. Brady
ab58f76d6b
Tooltips!
2014-01-15 07:45:55 -05:00
Aidan C. Brady
56db9737f6
Work on multiblock algorithm
2014-01-14 11:28:09 -05:00
Aidan C. Brady
19b36e901b
Work on Precision Sawmill, added Sawdust, finished ChanceMachine tile and recipe foundation
2014-01-12 23:55:42 -05:00
Aidan C. Brady
89a70f4444
Cardboard Boxes. Yep :)
2014-01-12 21:23:34 -05:00
Aidan Brady
2cad51412d
Localization for new cables
2014-01-07 07:17:26 -05:00
Aidan Brady
6d37ec3dd8
Add more missing locales
2014-01-05 16:03:31 -05:00
Aidan Brady
8ba9aefcda
Add missing localization
2014-01-05 15:15:25 -05:00
Aidan C. Brady
55a0e39c07
Digital Miner inverse mode
2014-01-04 11:41:09 -05:00
Ben Spiers
f84bc43be1
Move separator into mek core, let IDEA optimise imports. Hope I didn't screw anything up too badly.
2014-01-03 02:09:21 +00:00
Ben Spiers
87a95e0732
Add Chlorine, do more E. Separator work, including temporary lava/brine substitute. I think it's pretty much finished for now, though maybe it could do with a new model.
2014-01-03 00:28:34 +00:00
Ben Spiers
a07ca18997
Change to Infuser for final stage of the contact process
2014-01-01 19:55:18 +00:00
Ben Spiers
544d96f3bc
Get most of the contact process stuff working with WIP textures and such. .langs will need updating again for new things (Chemical Combiner is a provisional name though, for the time being.)
2014-01-01 03:03:23 +00:00
Ben Spiers
571ad3944f
Sulphur dioxide and sulphur trioxide
2013-12-31 22:24:46 +00:00
Aidan C. Brady
a277b6e266
Fixed a few bugs and reverted name changes of Sulfuric Acid in liquid/gas form. Even though it's not scientifically correct, it fits better with the Mekanism theme and is easier to understand.
2013-12-31 15:23:04 -05:00
Aidan C. Brady
750bb2dab7
Rename Oxidation Chamber to Chemical Oxidizer and added model, will explain why below. This means a minor lang update @crafteverywhere, @VeryBigBro, @Vexatos
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Notice that all Mekanism machines that perform similar tasks have a similar ending word; for example, the Metallurgic Infuser infuses alloys into ingots, and the Chemical Infuser infuses chemicals into other chemicals. Every ore processing machine has "Chamber" as the final word, and as this is not directly linked to ore processing, it would be best to move the "Oxidation" side of the machine to the end. Furthermore, for this chemical line, I am trying to keep "Chemical" as the first word in each machine title: Chemical Infuser, Chemical Oxidizer, Chemical Injection Chamber, etc. Hope that makes sense!
2013-12-31 15:07:09 -05:00
Ben Spiers
ebc1cce01d
Update names of some things.
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Translations will need updating, @Vexatos, @VeryBigBro, @crafteverywhere
2013-12-30 03:03:57 +00:00
Aidan C. Brady
a41760affd
Chemical Injection Chamber initial work
2013-12-24 00:23:30 -05:00
Aidan Brady
f2d202d90f
Work on transporters
2013-12-20 17:46:24 -05:00
Aidan Brady
40e2d3b7fc
Bump version, work on multipart transporters
2013-12-20 16:47:09 -05:00
Aidan Brady
6b5f8833f0
Have Logistical Transporters use interfaces instead of directly referencing classes; should make multipart support easy
2013-12-19 18:21:12 -05:00
Aidan C. Brady
1e1eabfd5e
Even more localization, fixed a few tiny bugs
2013-12-14 15:13:12 -05:00
Aidan Brady
2d5b633168
Work on stuff
2013-12-12 20:35:37 -05:00
Aidan Brady
faa127ddd8
Add textures for Sulfuric Gas & Sulfuric Acid
2013-12-11 20:46:39 -05:00
Aidan Brady
5a241ce8ee
Work on GUIs
2013-12-11 20:24:37 -05:00
Aidan Brady
250ddadcf0
Dictionary! :)
2013-12-09 20:52:49 -05:00
Aidan Brady
3c4d776e24
Added lead ore processing
2013-12-09 18:30:50 -05:00
Vexatos
461e2886ab
Typo fix. Let's hope is was a typo.
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Let's hope is was a typo.
2013-12-09 19:23:03 +01:00
Aidan Brady
916859c21d
Added description text to machines
2013-12-06 20:03:25 -05:00
Aidan C. Brady
cb9900bbc7
Work on gas masks/scuba gear stuff
2013-12-06 15:26:44 -05:00
Aidan Brady
c3a985f273
Kill off wires for the last time, fix up jetpacks
2013-12-05 21:10:15 -05:00
Aidan C. Brady
a204df448f
Work on jetpacks
2013-12-05 15:50:38 -05:00
Aidan Brady
38dda1d18e
Fix name, add a few more particle effects
2013-12-04 20:01:27 -05:00
Aidan Brady
afe85f9215
Fix some pesky bugs and crashes
2013-12-03 16:56:03 -05:00
Aidan Brady
934d537230
Fix a few issues
2013-12-03 07:18:40 -05:00
Aidan Brady
30237b34ac
Delete old textures, add Copper and Tin blocks
2013-12-02 20:52:44 -05:00
Aidan C. Brady
57caab2062
Wire fixes
2013-12-02 17:04:41 -05:00
Calclavia
07332ca245
Merge branch 'master' into universal-wires
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Conflicts:
common/mekanism/induction/common/MekanismInduction.java
resources/assets/mekanism/lang/en_US.lang
2013-12-02 19:47:38 +08:00
Aidan Brady
e42ab62e2a
Begin work on copper and tin ore and ingots :)
2013-12-01 21:58:35 -05:00
Aidan Brady
83bca26455
Remove Maganese Alloy in hopes for better balance, fixed several GUI color issues as well as Osmium Ore darkness
2013-12-01 17:45:19 -05:00
Aidan Brady
7ebd132b6e
Fixed teslas, merged Electrostatic Linker into Configurator
2013-12-01 14:03:00 -05:00
Aidan Brady
f55d3ac874
Added Factory input slot distribution, configurable voice ports, fixed several bugs
2013-12-01 12:38:34 -05:00