Aidan C. Brady
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9a4147ab7c
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Add TE and UE support to multipart cables
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2013-12-03 11:03:03 -05:00 |
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Aidan C. Brady
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5dc8d2fc80
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Multipart work
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2013-12-03 10:54:50 -05:00 |
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Aidan C. Brady
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09b3a98a2a
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Work on multipart
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2013-12-03 08:42:13 -05:00 |
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Aidan Brady
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50b7870388
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A few attempts to get multipart working. @unpairedbracket, I don’t know what the hell I’m doing, you’re gonna need to go over this.
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2013-12-02 22:14:21 -05:00 |
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Aidan Brady
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5d8e21b776
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Merge branch 'master' of https://github.com/aidancbrady/Mekanism into multipart-experimental-new
Conflicts:
common/mekanism/api/gas/GasNetwork.java
common/mekanism/api/gas/GasTransmission.java
common/mekanism/api/transmitters/DynamicNetwork.java
common/mekanism/client/EnergyClientUpdate.java
common/mekanism/client/FluidClientUpdate.java
common/mekanism/client/GasClientUpdate.java
common/mekanism/client/render/tileentity/RenderUniversalCable.java
common/mekanism/common/EnergyNetwork.java
common/mekanism/common/FluidNetwork.java
common/mekanism/common/InventoryNetwork.java
common/mekanism/common/Mekanism.java
common/mekanism/common/item/ItemConfigurator.java
common/mekanism/common/tileentity/TileEntityLogisticalTransporter.java
common/mekanism/common/tileentity/TileEntityMechanicalPipe.java
common/mekanism/common/tileentity/TileEntityPressurizedTube.java
common/mekanism/common/tileentity/TileEntityTransmitter.java
common/mekanism/common/tileentity/TileEntityUniversalCable.java
common/mekanism/common/util/CableUtils.java
resources/assets/mekanism/textures/blocks/LiquidEnergy.png.mcmeta
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2013-12-02 21:45:40 -05:00 |
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Aidan C. Brady
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57caab2062
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Wire fixes
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2013-12-02 17:04:41 -05:00 |
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Aidan C. Brady
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4a499d6dac
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Fix tank rendering, make Configurator serve as a BuildCraft wrench
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2013-12-02 07:55:14 -05:00 |
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Aidan Brady
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5eba673468
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Fixed Obsidian TNT render
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2013-12-02 07:19:22 -05:00 |
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Aidan Brady
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199ce13dcd
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Re-add EnumColor to API!
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2013-12-01 00:03:40 -05:00 |
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Aidan Brady
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5d949ec959
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Fixed API for @micdoodle8
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2013-11-30 23:19:24 -05:00 |
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Aidan Brady
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a4ab6db57b
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Fixes!
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2013-11-30 12:29:49 -05:00 |
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Aidan Brady
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b224a01f39
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Work on localization support, move around some API classes to make better compatibility
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2013-11-30 00:28:02 -05:00 |
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Aidan Brady
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20162970d8
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Fixes!
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2013-11-29 13:04:39 -05:00 |
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Aidan Brady
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82bae6e4bd
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Rendering fixes!
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2013-11-28 22:20:24 -05:00 |
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Aidan Brady
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00b4c6f3e3
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Rendering and transmitter performance enhancements, finish Rotary Condensentrator for the most part
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2013-11-28 21:43:53 -05:00 |
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Aidan Brady
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ccae995242
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Work on Rotary Condensentrator, fixed an issue with factories
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2013-11-28 16:01:23 -05:00 |
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Aidan Brady
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419a295096
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Work on Rotary Condensentrator, fix IC2 energy integration (mostly)
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2013-11-27 18:17:44 -05:00 |
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Aidan Brady
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22fe896bcd
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Finish multi-ID machine support
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2013-11-27 16:17:10 -05:00 |
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Aidan Brady
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b950960aea
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Dynamic Tanks are now 300% better.
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2013-11-26 22:44:14 -05:00 |
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Aidan Brady
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dacc68e6c6
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Gas API completely overhauled. Sorry @micdoodle8 :(
General cleanup, pressurized tubes are 40 times more efficient, a few enhancements, Miners balanced.
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2013-11-26 20:11:26 -05:00 |
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Aidan Brady
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e6016d7341
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Fix item rendering in transporters
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2013-11-25 18:10:21 -05:00 |
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Aidan Brady
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19feb2e602
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Fixes by the dozen
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2013-11-25 16:34:59 -05:00 |
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Aidan Brady
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a360255f63
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Greatly improve performance of transmitter networks, improved logistics of Mechanical Pipe
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2013-11-25 00:00:26 -05:00 |
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Aidan C. Brady
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fea5e8dab7
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Pressurized Tubes now render gas in connected block bounds dynamically
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2013-11-24 16:01:35 -06:00 |
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Aidan C. Brady
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afae26f9b8
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Rendering enhancements! Mechanical Pipes now function better and use the large Transmitter model.
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2013-11-24 15:44:16 -06:00 |
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Aidan C. Brady
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59b945a33f
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Fixed Model3D textures, fixed error spam on world load, fixed Digital Miner breaking blocks on top, general code cleanup
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2013-11-24 12:12:42 -06:00 |
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Aidan C. Brady
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a27582971b
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Neatened up Diversion Transporter code
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2013-11-23 15:01:18 -05:00 |
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pixlepix
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dc1743d517
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Divertion transporter fixes, including name change
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2013-11-23 07:28:01 -05:00 |
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pixlepix
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2ecb10cbca
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Added Logistical Diverter
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2013-11-23 07:28:01 -05:00 |
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Aidan Brady
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890de9446b
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Model positioning fixes! Next is lasers and/or multiblock!
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2013-11-20 21:17:23 -05:00 |
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Aidan Brady
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34f300cf6f
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Begin implementing that sexy model
don’t recommend this build for personal use
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2013-11-20 20:28:06 -05:00 |
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Aidan C. Brady
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995207bcab
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Start work on Miner, make the Bin only eject items when front side is clicked!
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2013-11-18 15:33:14 -05:00 |
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Aidan C. Brady
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3d4625ddb9
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Block-ID & Metadata based machine types, preparing for RI merge
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2013-11-15 14:59:26 -05:00 |
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Aidan C. Brady
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be3063def5
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Minor rendering enhancements
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2013-11-14 08:12:09 -05:00 |
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Aidan C. Brady
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33283f5428
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GL_LIGHTING
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2013-11-14 07:48:18 -05:00 |
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Aidan C. Brady
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c9b5c7b51f
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Some work on rendering, fixed sound error
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2013-11-13 14:59:11 -05:00 |
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Aidan Brady
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4d55db7a73
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Some work on Bin item rendering
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2013-11-12 22:43:06 -05:00 |
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Aidan C. Brady
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1e336047d2
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Bin block-based inventory work
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2013-11-12 19:18:22 -05:00 |
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Aidan C. Brady
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e6ed263aa3
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More bin work! :D
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2013-11-12 18:42:55 -05:00 |
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Aidan C. Brady
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fe0631844b
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Some work on Bins
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2013-11-12 16:45:48 -05:00 |
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Aidan Brady
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1ac243f091
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Work on bins! :)
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2013-11-11 19:27:36 -05:00 |
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Aidan Brady
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daeb09c7fd
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Fix Energy Cubes up/down render
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2013-11-06 22:37:41 -05:00 |
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Aidan Brady
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8fdfe8d1ea
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Items render smaller
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2013-11-06 17:52:30 -05:00 |
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Aidan Brady
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961537a560
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Revert to old Crusher texture
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2013-11-05 20:35:02 -05:00 |
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Aidan Brady
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d825154bf6
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Fixed Pressurized Tube connection render to Gas Tanks
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2013-11-04 16:03:08 -05:00 |
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Aidan C. Brady
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99a603549a
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BioGenerator fancy biofuel render :D
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2013-11-04 15:39:49 -05:00 |
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Aidan Brady
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01a6174fdb
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Lots of things!
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2013-11-03 16:54:33 -05:00 |
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Aidan Brady
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c3fa020561
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New Electric Pump model!
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2013-11-03 12:07:23 -05:00 |
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Aidan Brady
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6d734c26e3
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New models and fixes!
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2013-11-03 11:38:36 -05:00 |
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Aidan Brady
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65012d8427
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Fix up inventory insert calculation
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2013-11-03 00:14:54 -04:00 |
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