Ben Spiers
a07ca18997
Change to Infuser for final stage of the contact process
2014-01-01 19:55:18 +00:00
Anton
13a322d6ee
Update ru_RU.lang
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Tooltips translated.
2014-01-01 17:45:43 +03:00
Aidan
4785182513
Merge pull request #770 from Vexatos/patch-1
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Update de_DE.lang
2014-01-01 00:23:34 -08:00
Vexatos
0703bb66d5
Update de_DE.lang
2014-01-01 08:56:34 +01:00
Anton
f9dce4d5e5
Update ru_RU.lang
2014-01-01 10:53:50 +03:00
Ben Spiers
544d96f3bc
Get most of the contact process stuff working with WIP textures and such. .langs will need updating again for new things (Chemical Combiner is a provisional name though, for the time being.)
2014-01-01 03:03:23 +00:00
Ben Spiers
571ad3944f
Sulphur dioxide and sulphur trioxide
2013-12-31 22:24:46 +00:00
Vexatos
5f3dca8baf
Update de_DE.lang
2013-12-31 22:05:39 +01:00
Aidan C. Brady
a277b6e266
Fixed a few bugs and reverted name changes of Sulfuric Acid in liquid/gas form. Even though it's not scientifically correct, it fits better with the Mekanism theme and is easier to understand.
2013-12-31 15:23:04 -05:00
Aidan C. Brady
750bb2dab7
Rename Oxidation Chamber to Chemical Oxidizer and added model, will explain why below. This means a minor lang update @crafteverywhere, @VeryBigBro, @Vexatos
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Notice that all Mekanism machines that perform similar tasks have a similar ending word; for example, the Metallurgic Infuser infuses alloys into ingots, and the Chemical Infuser infuses chemicals into other chemicals. Every ore processing machine has "Chamber" as the final word, and as this is not directly linked to ore processing, it would be best to move the "Oxidation" side of the machine to the end. Furthermore, for this chemical line, I am trying to keep "Chemical" as the first word in each machine title: Chemical Infuser, Chemical Oxidizer, Chemical Injection Chamber, etc. Hope that makes sense!
2013-12-31 15:07:09 -05:00
Ben Spiers
be33883a53
Merge pull request #762 from VeryBigBro/patch-3
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Update ru_RU.lang
2013-12-30 05:15:12 -08:00
Anton
5bf4b55550
Update ru_RU.lang
2013-12-30 14:08:21 +03:00
Vexatos
2d260d1b72
Update de_DE.lang
2013-12-30 09:16:38 +01:00
Ben Spiers
ebc1cce01d
Update names of some things.
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Translations will need updating, @Vexatos, @VeryBigBro, @crafteverywhere
2013-12-30 03:03:57 +00:00
Ben Spiers
c3d3c789bb
British English localisation
2013-12-29 20:45:36 +00:00
Aidan C. Brady
a41760affd
Chemical Injection Chamber initial work
2013-12-24 00:23:30 -05:00
Anton
5650ae38d1
Update ru_RU.lang
2013-12-22 14:39:34 +03:00
Anton
e163d5e6bd
Update ru_RU.lang
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some work
2013-12-21 19:54:29 +03:00
Aidan Brady
f2d202d90f
Work on transporters
2013-12-20 17:46:24 -05:00
Aidan Brady
40e2d3b7fc
Bump version, work on multipart transporters
2013-12-20 16:47:09 -05:00
Aidan Brady
6b5f8833f0
Have Logistical Transporters use interfaces instead of directly referencing classes; should make multipart support easy
2013-12-19 18:21:12 -05:00
Aidan Brady
8057d605a1
Merge branch 'master' into development
2013-12-15 14:19:57 -05:00
crafteverywhere
f673244293
Update zh_CN.lang
2013-12-15 20:19:09 +08:00
Aidan Brady
345aecb4db
Merge branch 'master' into development
2013-12-14 17:58:13 -05:00
Aidan C. Brady
1e1eabfd5e
Even more localization, fixed a few tiny bugs
2013-12-14 15:13:12 -05:00
Vexatos
fc0a611f93
Update de_DE.lang
2013-12-13 19:50:48 +01:00
Aidan Brady
2d5b633168
Work on stuff
2013-12-12 20:35:37 -05:00
Aidan Brady
faa127ddd8
Add textures for Sulfuric Gas & Sulfuric Acid
2013-12-11 20:46:39 -05:00
Aidan Brady
5a241ce8ee
Work on GUIs
2013-12-11 20:24:37 -05:00
Aidan Brady
250ddadcf0
Dictionary! :)
2013-12-09 20:52:49 -05:00
Aidan Brady
3c4d776e24
Added lead ore processing
2013-12-09 18:30:50 -05:00
Vexatos
461e2886ab
Typo fix. Let's hope is was a typo.
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Let's hope is was a typo.
2013-12-09 19:23:03 +01:00
Vexatos
02fcac8967
Loads of work done. (Updated de_DE.lang)
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Yes, "Minierer" is a German word.
2013-12-09 19:22:05 +01:00
Aidan Brady
916859c21d
Added description text to machines
2013-12-06 20:03:25 -05:00
Aidan C. Brady
cb9900bbc7
Work on gas masks/scuba gear stuff
2013-12-06 15:26:44 -05:00
Aidan Brady
c3a985f273
Kill off wires for the last time, fix up jetpacks
2013-12-05 21:10:15 -05:00
Aidan C. Brady
a204df448f
Work on jetpacks
2013-12-05 15:50:38 -05:00
Aidan Brady
38dda1d18e
Fix name, add a few more particle effects
2013-12-04 20:01:27 -05:00
Vexatos
538fdbcce4
Couldn't you have done this yourself? Nevermind...
2013-12-04 15:31:31 +01:00
Aidan Brady
afe85f9215
Fix some pesky bugs and crashes
2013-12-03 16:56:03 -05:00
Vexatos
278b46a8dd
Update de_DE.lang
2013-12-03 15:39:26 +01:00
Aidan Brady
934d537230
Fix a few issues
2013-12-03 07:18:40 -05:00
Vexatos
c0b57017df
Update de_DE.lang
2013-12-03 07:48:00 +01:00
Aidan Brady
30237b34ac
Delete old textures, add Copper and Tin blocks
2013-12-02 20:52:44 -05:00
Aidan C. Brady
57caab2062
Wire fixes
2013-12-02 17:04:41 -05:00
Vexatos
f5f9dca4ee
Update de_DE.lang
2013-12-02 19:08:17 +01:00
Calclavia
07332ca245
Merge branch 'master' into universal-wires
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Conflicts:
common/mekanism/induction/common/MekanismInduction.java
resources/assets/mekanism/lang/en_US.lang
2013-12-02 19:47:38 +08:00
Aidan Brady
e42ab62e2a
Begin work on copper and tin ore and ingots :)
2013-12-01 21:58:35 -05:00
Aidan Brady
83bca26455
Remove Maganese Alloy in hopes for better balance, fixed several GUI color issues as well as Osmium Ore darkness
2013-12-01 17:45:19 -05:00
Aidan Brady
66cba8d50b
Merge branch 'master' of https://github.com/aidancbrady/Mekanism
2013-12-01 14:03:06 -05:00