Ben Spiers
9db096f9bf
Pretty satisfactory implentation now, approaching point of being able to merge into 8.0.
2014-08-29 05:15:00 +01:00
Ben Spiers
c71c5d9fe7
Fix integer conversion
2014-08-29 03:14:00 +01:00
Ben Spiers
514b6962d2
Merge branch 'development' into 1.8
...
Conflicts:
src/main/java/mekanism/common/tile/TileEntitySalinationController.java
src/main/java/mekanism/common/util/MekanismUtils.java
src/main/java/mekanism/generators/common/block/BlockGenerator.java
2014-08-28 22:18:31 +01:00
Ben Spiers
5d346978db
Fix Sorter facing calculation.
2014-08-28 20:59:36 +01:00
Ben Spiers
e2fd40543e
Clean up some stuff using ForgeDirection's rotation matrix.
2014-08-28 20:59:22 +01:00
Ben Spiers
9294719ab2
Cleanup
...
Remove unused vars, add @Overrides, update deprecated methods.
2014-08-28 20:07:51 +01:00
Ben Spiers
e3fc694532
Fix Gas Generator item gas tank restoration.
2014-08-28 20:00:56 +01:00
Ben Spiers
e16a39912e
Configurator Overhaul. Modes now more accurately descriptive.
...
Now only configurates in mode 0, mode 1 unchanged, mode 2 only
rotates and mode 3 acts as a buildcraft wrench.
2014-08-28 19:59:50 +01:00
Ben Spiers
e0fc1194e1
Revert "Fix I goofed."
...
This reverts commit 39509fc133
.
2014-08-28 03:29:42 +01:00
Ben Spiers
52b52e1c2e
Merge branch 'development' into 1.8
...
Conflicts:
src/main/java/mekanism/common/tile/TileEntityFluidicPlenisher.java
2014-08-28 03:29:11 +01:00
Ben Spiers
39509fc133
Fix I goofed.
2014-08-28 03:13:11 +01:00
Ben Spiers
dd3ae67750
Fix some pretty severe plenisher problems that must have gone a while relatively unnoticed.
2014-08-28 03:12:58 +01:00
Ben Spiers
be3120800f
First attempt at jetpack sounds under vanilla system. Bad.
2014-08-28 02:10:09 +01:00
Ben Spiers
896c943758
Cleaning up unused stuff and 3-space tabs (?)
2014-08-27 23:55:35 +01:00
Ben Spiers
da6cbeb46d
More big sound work
2014-08-27 23:16:59 +01:00
Ben Spiers
41be14fad4
Start to re-implement sound system in vanilla sounds.
...
This will make us compatible with XU mufflers (when they're) fixed and
reduce unneccesary reinvention of wheels.
2014-08-27 20:15:33 +01:00
Ben Spiers
96072e0f5e
Merge branch 'development' into 1.8
2014-08-27 02:19:42 +01:00
Ben Spiers
40c06f1004
Fix secondary energy consumption with speed upgrades.
...
Might make them less efficient with speed upgrades and add a secondary
energy upgrade that mitigates this, like the current energy upgrade.
2014-08-27 02:17:45 +01:00
Ben Spiers
c81da2aebe
Remove unneccessary logging
2014-08-27 02:15:09 +01:00
Ben Spiers
54328ceb35
Sanify keybinds somewhat.
...
ClientTickHandler was getting way out of hand.
2014-08-27 01:22:39 +01:00
Aidan C. Brady
ec1c02d2e5
Cleanup
2014-08-25 09:00:01 -04:00
Aidan C. Brady
6714034771
Fixed RedstoneArsenal dependency
2014-08-24 16:32:20 -04:00
Aidan C. Brady
775e1fbd6d
Merge branch 'development' into 1.8
...
Conflicts:
src/main/java/mekanism/common/tile/TileEntityAdvancedBoundingBlock.java
src/main/java/mekanism/common/tile/TileEntityDigitalMiner.java
2014-08-24 09:51:12 -04:00
Aidan C. Brady
c364496212
Fixed the evil Bounding Block crash, fixed Dynamic Tank crashing when flowing icon is null
2014-08-24 09:46:38 -04:00
Aidan C. Brady
649f5b0867
Fixed a few GUI bugs
2014-08-23 15:46:13 -04:00
Aidan C. Brady
b6b6276346
Laid foundation for Industrial Turbine and Thermoelectric Boiler
2014-08-23 11:41:35 -04:00
Aidan C. Brady
2383e0477b
Merge branch 'development' into 1.8
2014-08-23 11:07:21 -04:00
Aidan C. Brady
bbef6aa2b9
A couple crash fixes
2014-08-23 11:07:03 -04:00
Aidan C. Brady
66971fd753
Implemented the new changes into TankUpdateProtocol
2014-08-22 23:12:01 -04:00
Aidan C. Brady
7e6be317af
Added prefab classes for UpdateProtocol and ThreadMultiblockSparkle, still yet to get the Dynamic Tank to extend them
2014-08-22 18:34:19 -04:00
Aidan C. Brady
8cae029ed7
Created a new prefab TileEntityMultiblock class and merged all Dynamic Tank multiblock-specific code into it.
...
Should make it much easier to create the new Steam Boiler and Steam Turbine!
2014-08-22 16:17:16 -04:00
Aidan C. Brady
55e70d5f5c
Removed println
2014-08-21 20:48:23 -04:00
Aidan C. Brady
f87cc4a1e3
Logistical Transporter path caching.
...
I managed to take the average path calculation time down from 4-8 milliseconds to 100-200 microseconds. All in a day's work!
2014-08-21 20:46:51 -04:00
Aidan C. Brady
80021dd4c7
Work on path caching
2014-08-20 15:54:05 -04:00
Aidan C. Brady
275c7840cc
Reorganized package structure to separate content from base code
2014-08-20 15:22:55 -04:00
Aidan C. Brady
7c09e9a47d
Merge branch 'development' into 1.8
2014-08-20 14:38:46 -04:00
Aidan C. Brady
a0622523d1
Added check for 7.0-7.1 Bin crashes
2014-08-20 14:38:11 -04:00
Aidan C. Brady
333fcd8ef1
Added a check to prevent null world calls
2014-08-20 14:35:19 -04:00
Aidan C. Brady
baae072601
Merged the updateCapacity() fix to development
2014-08-20 14:07:54 -04:00
Aidan C. Brady
64e9996adb
no message
2014-08-20 14:06:23 -04:00
Aidan C. Brady
d24eaddee4
Added in algorithm to merge both fluid and item data of Dynamic Tank multi blocks
2014-08-20 08:49:52 -04:00
Aidan C. Brady
540eed908e
Added cache implementation of EIM
2014-08-20 08:27:44 -04:00
Ben Spiers
c24c11cb33
Make things like the ExtraUtils muffler actually have an effect on our machines. VERY HACKY.
2014-08-20 01:30:55 +01:00
Aidan C. Brady
6b4ef3bb50
Merge branch 'development' into 1.8
2014-08-19 19:08:47 -04:00
Aidan C. Brady
8c58a9eaed
Fixed crash related to OreDictCache
2014-08-19 19:06:50 -04:00
Aidan C. Brady
833e0dc385
Began base implementation of the Energized Induction Matrix
2014-08-19 12:40:57 -04:00
Ben Spiers
6316ec5fd5
Fix the network fix (doEmit was always being called with tryAgain false).
2014-08-19 16:42:38 +01:00
Aidan C. Brady
ed11c63b4a
Merge branch 'development' into 1.8
2014-08-19 08:42:04 -04:00
Aidan C. Brady
a8993cb223
Only break Logistical Sorter algorithm when items are actually sent
2014-08-19 08:35:43 -04:00
Aidan C. Brady
57452a562e
Fixed a crash, also fixed the Logistical Transporter not connecting on chunk load.
...
I have absolutely no idea why, but for some reason calling isBlockProvidingIndirectPowerTo() before checking connections fixes the issue. Probably something related to chunk loading.
2014-08-18 16:10:44 -04:00
Aidan C. Brady
497af914dc
Cleanup
2014-08-18 08:48:05 -04:00
Aidan C. Brady
b657c0fb55
Fixed Diversion Transporter not rendering unlit redstone torch, forced Diversion Transporter to render center
2014-08-18 08:23:25 -04:00
Aidan C. Brady
b408154e63
Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8
2014-08-17 21:36:23 -04:00
Aidan C. Brady
aa2c79672b
Began the actual implementation of PathfinderCache
2014-08-17 21:36:16 -04:00
Aidan Brady
13a88c64bf
Merge branch 'development' into 1.8
2014-08-17 15:57:03 -04:00
Ben Spiers
db8ec6cb2e
Fix energy and gas transmitters rendering without proper transparency.
2014-08-17 17:25:55 +01:00
Ben Spiers
c706d2ebb1
Fix ports not connecting and being able to reignite a hot reactor without the proper procedure.
2014-08-17 04:20:14 +01:00
Ben Spiers
090bd9b9c3
Get rid of two redundant factory methods.
2014-08-17 04:18:34 +01:00
Ben Spiers
0ac4494049
Fix Gas Networks losing all their capacity
2014-08-17 04:17:12 +01:00
Ben Spiers
a9191fad32
Fix Dissolution Chamber upgrades.
...
Closes #1690
2014-08-16 17:22:07 +01:00
Aidan C. Brady
9b46044391
Step 1 of enormous Logistical Transmitter efficiency overhaul - the recursive inventory finder algorithm has been eliminated with the use of the InventoryNetwork's consistency.
2014-08-16 02:46:07 -04:00
Aidan C. Brady
d3b5676e43
Transmitter networks now keep track of all connected sides of acceptors. This should fix many future bugs, and it will also allow me to implement a better caching system for Logistical Transporters.
2014-08-15 16:21:58 -04:00
Ben Spiers
db3c7863fe
Cherry-pick:
...
Reduce default hydrogen energy density to match old hydrogen generator generation, by popular demand. Add comment to avoid confusion over electrolytic separator usage.
Conflicts:
src/main/java/mekanism/common/CommonProxy.java
2014-08-15 03:39:16 +01:00
Ben Spiers
73f23abc84
Reduce default hydrogen energy density to match old hydrogen generator generation, by popular demand. Add comment to avoid confusion over electrolytic separator usage.
2014-08-15 03:29:49 +01:00
Ben Spiers
8f9a2d31ee
Overhaul transmitter rendering, to make everything look a little nicer. Turn-offable by config in case people prefer the "classic" look.
2014-08-15 03:27:04 +01:00
Ben Spiers
3fcce24bac
Move client configs to their own category, with new gui screen to match.
2014-08-15 02:58:44 +01:00
Ben Spiers
41e118ba2e
Merge branch 'development' into 1.8
2014-08-14 23:37:28 +01:00
Ben Spiers
7813fad1ab
Make redstone-split transmitters join correctly again. Presumably this being broken is why merge() was unused.
2014-08-14 23:30:27 +01:00
Ben Spiers
e4c2692e64
Fix not sending tile updates
2014-08-14 23:05:32 +01:00
Ben Spiers
dc922a3914
Remove two entirely unreferenced Config variables from the config class.
...
logPackets is unused as well, but is still present in the config file.
Presumably got lost in the 1.7 update. @aidancbrady, should we reimplement
the functionality, or remove the option?
2014-08-13 03:38:55 +01:00
Ben Spiers
9739068822
Make Glow Plastic microblocks glow.
2014-08-13 03:37:05 +01:00
Ben Spiers
22d80c2953
Make reinforced plastic blocks actually harder and more explosion-resistant than the others
2014-08-13 03:36:47 +01:00
Ben Spiers
ddc67b475a
Microblock-enable our blocks.
...
Use IMC where custom materials aren't necessary to leave as much as possible up to CB.
2014-08-12 23:24:52 +01:00
Aidan C. Brady
9f91e0886e
Gave the Upgrade Management GUI a scrollbar to allow for more than 4 upgrade types to be present in a single machine
2014-08-11 15:15:09 -04:00
Aidan C. Brady
237f2cbab5
Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8
2014-08-11 12:31:51 -04:00
Aidan C. Brady
1833bc0796
Implemented InvTweaks API. @unpairedbracket, mind sorting out the @Optional stuff for this? I'm not sure how to do that with annotations.
2014-08-11 12:31:40 -04:00
Ben Spiers
60130d0616
Restrict the creative frequencies to creative-moded players.
2014-08-11 00:56:23 +01:00
Ben Spiers
84c13e098c
Add creative frequencies to the entangled blocks.
...
Adds the uility of being able to generate "infinite" (Integer.MAX_VALUE) amounts of fluids or gases.
2014-08-11 00:55:48 +01:00
Aidan C. Brady
0bab2c21e6
Quick fix
2014-08-10 16:13:23 -04:00
Aidan C. Brady
ee47115b5a
Finished off GuiScrollList and implemented it in the Dictionary :)
2014-08-10 16:11:29 -04:00
Aidan Brady
c38d0e4828
A bit more work
2014-08-10 00:23:26 -04:00
Aidan Brady
62743cfda7
Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8
2014-08-10 00:14:19 -04:00
Aidan Brady
89bc7edc95
Started work on a scroll list GUI element
2014-08-10 00:14:12 -04:00
Ben Spiers
de880c5ab0
Make Pressurized Tubes able to pull from IGasHandlers. Hopefully I didn't screw anything up too badly.
2014-08-10 03:34:01 +01:00
Aidan Brady
c66f3a44b7
Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8
2014-08-09 22:20:59 -04:00
Aidan Brady
1d6de974d3
A bit of package reorganization, added InventoryNetwork to transporters
2014-08-09 22:20:49 -04:00
Ben Spiers
191d964003
More Entanglement work. Now has a gui, can set it's frequency.
2014-08-10 02:17:02 +01:00
Aidan C. Brady
98ee002472
Merge back the network fixes
2014-08-09 13:43:59 -04:00
Aidan C. Brady
e032eb0370
Fixed the network CME (badly), also added "dustWood" as an OreDict entry for Sawdust
2014-08-09 13:42:13 -04:00
Aidan C. Brady
ef9741af7f
Fixed cable functionality
2014-08-09 13:29:04 -04:00
Aidan C. Brady
a3c6b9dac2
Fixed cable functionality
2014-08-09 13:28:40 -04:00
Aidan Brady
cbc1bae8e8
Fixed a connected texture renderer bug
2014-08-08 22:43:46 -04:00
Aidan C. Brady
05a7bf3bf7
Made the statistics tab a bit neater
2014-08-08 22:35:40 -04:00
Aidan C. Brady
50ebdf930d
Slot overlay no longer displays when reactor is not formed
2014-08-08 22:26:41 -04:00
Aidan C. Brady
bfddd56c3f
Fixed Flamethrower positioning
2014-08-08 22:18:01 -04:00
Aidan C. Brady
3b53614bd2
Merge branch 'development' into 1.8
...
Conflicts:
src/main/java/mekanism/common/tile/TileEntityDynamicTank.java
src/main/java/mekanism/common/tile/TileEntitySalinationValve.java
src/main/java/mekanism/common/util/CableUtils.java
2014-08-08 22:11:45 -04:00
Aidan C. Brady
d4039d7f4b
Fix the no-update issues
2014-08-08 22:09:14 -04:00
Aidan C. Brady
ed919fa19a
Fixed the no-update issues
2014-08-08 22:08:55 -04:00
Aidan Brady
a0b8ab0331
Quick cleanup
2014-08-08 21:25:59 -04:00
Aidan Brady
4d4926d0df
Fixed Dynamic Tanks not updating when being filled with buckets. I knew I missed something.
2014-08-08 21:21:28 -04:00
Ben Spiers
40659dcdac
Very start of a working teleportation system. Works for Energy and Fluids, probably Gases. Not Items yet.
2014-08-09 02:08:38 +01:00
Ben Spiers
f596848240
Fix some deprecation warnings
2014-08-08 23:20:30 +01:00
Ben Spiers
520bf46332
Fix my typo
2014-08-08 21:51:37 +01:00
Aidan C. Brady
76d2997a6b
A quick fix
2014-08-08 15:09:42 -04:00
Aidan C. Brady
9566e25ba6
Merge branch 'development' into 1.8
...
Conflicts:
src/main/java/mekanism/common/Mekanism.java
src/main/java/mekanism/common/util/CableUtils.java
2014-08-08 14:46:37 -04:00
Aidan C. Brady
3523d03274
Digital Miner now mines blocks one chunk at a time - this will make the chunkloading upgrade easy.
2014-08-08 14:45:09 -04:00
Ben Spiers
cf18bc45a2
Remove unnecessary entity registrations - registerModEntity does it for us. Pray to any and all applicable supernatural entities that this solves the (EntityLivingBase)EntityBalloon crash
2014-08-08 18:25:47 +01:00
Aidan C. Brady
c04fdd4432
Started work on PathfinderCache - this will store paths that have been already calculated for later use. When a path becomes possibly invalidated, it is removed from the cache.
2014-08-08 00:13:17 -04:00
Aidan C. Brady
6ff0a147e4
More fixes
2014-08-08 00:00:33 -04:00
Aidan C. Brady
4a07fd7491
A few more fixes
2014-08-07 23:48:22 -04:00
Aidan C. Brady
312c8ef127
Push back those fixes
2014-08-07 23:45:30 -04:00
Aidan C. Brady
c040e14fdf
EnergyNetwork fixes
2014-08-07 23:42:20 -04:00
Aidan C. Brady
d5508667f3
Merge branch 'development' into 1.8
...
Conflicts:
src/main/java/mekanism/common/item/ItemBlockEnergyCube.java
src/main/java/mekanism/common/multipart/PartTransmitter.java
src/main/java/mekanism/common/tile/TileEntityBasicMachine.java
src/main/java/mekanism/common/tile/TileEntityBin.java
src/main/java/mekanism/common/tile/TileEntityChargepad.java
src/main/java/mekanism/common/tile/TileEntityChemicalCrystallizer.java
src/main/java/mekanism/common/tile/TileEntityChemicalDissolutionChamber.java
src/main/java/mekanism/common/tile/TileEntityChemicalInfuser.java
src/main/java/mekanism/common/tile/TileEntityChemicalOxidizer.java
src/main/java/mekanism/common/tile/TileEntityChemicalWasher.java
src/main/java/mekanism/common/tile/TileEntityDigitalMiner.java
src/main/java/mekanism/common/tile/TileEntityFactory.java
src/main/java/mekanism/common/tile/TileEntityMetallurgicInfuser.java
src/main/java/mekanism/common/tile/TileEntityPortableTank.java
src/main/java/mekanism/common/tile/TileEntityRotaryCondensentrator.java
src/main/java/mekanism/common/tile/TileEntitySeismicVibrator.java
src/main/java/mekanism/common/tile/TileEntityTeleporter.java
src/main/java/mekanism/generators/common/tile/TileEntityGenerator.java
2014-08-07 23:02:11 -04:00
Aidan C. Brady
12ad58b1f9
Turns out I was sending a ton of packets to the entire player list on the server when it wasn't actually necessary at all, switched to new sendToReceivers() method
2014-08-07 22:48:35 -04:00
Aidan C. Brady
7634c29df9
Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
2014-08-07 21:33:23 -04:00
Aidan C. Brady
1fd5e498e8
Major packet improvements - trying to get on the good side of server owners. More to come.
...
Instead of sending to all players in a dimension or within a defined range, packets will now only be sent to players who have the chunk loaded that the packet is being sent from on the server.
2014-08-07 21:33:17 -04:00
Aidan Brady
81d3d53d76
Merge branch 'development' into 1.8
...
Conflicts:
src/main/java/mekanism/client/ClientTickHandler.java
src/main/java/mekanism/common/item/ItemConfigurator.java
src/main/java/mekanism/common/tile/TileEntityElectricPump.java
src/main/java/mekanism/generators/client/gui/GuiSolarGenerator.java
2014-08-07 12:29:43 -04:00
Aidan Brady
008afaf359
Merge branch 'master' into development
2014-08-07 12:21:11 -04:00
Ben Spiers
91dbb7fcd6
Add CC IPeripheralProvider to Bounding, EnergyCube and Generator blocks
2014-08-07 17:17:22 +01:00
Ben Spiers
799f49d9b6
Move to Forge block rotation implementation.
...
Hopefully the configurator should rotate more stuff now and more wrenches should be able to rotate our blocks
2014-08-07 17:17:22 +01:00
Ben Spiers
2ba639f8fc
Fix running with Forestry but not BC.
2014-08-07 03:58:01 +01:00
Aidan Brady
14b40d901a
Started work on Range4D for new packet system
2014-08-06 18:49:32 -04:00
Aidan Brady
78c0cc4c7c
Fixed an issue where networks would be forgotten, made shift-M turn jetpack off immediately, simplified network code a bit
2014-08-06 18:25:33 -04:00
Aidan Brady
321411ee3a
Fixed incorrect Advanced Solar Generator generation rate display
2014-08-06 13:56:01 -04:00
Aidan Brady
08914da371
Fixed Electric Pump lag - was able to completely eliminate system of node cleaning while boosting performance immensely
2014-08-06 13:44:59 -04:00
Aidan Brady
faad9762df
Merge branch 'development' into 1.8
...
Conflicts:
build.properties
src/main/java/mekanism/common/Mekanism.java
src/main/java/mekanism/common/tile/TileEntityBin.java
src/main/java/mekanism/common/tile/TileEntityFluidicPlenisher.java
src/main/java/mekanism/generators/common/MekanismGenerators.java
src/main/java/mekanism/generators/common/tile/TileEntityWindTurbine.java
src/main/java/mekanism/tools/common/MekanismTools.java
2014-08-06 12:56:37 -04:00
Aidan Brady
20dc1ae28a
Bump version to 7.1.0.
2014-08-06 12:51:48 -04:00
Aidan Brady
7c8208026b
Merge branch 'master' into development
2014-08-06 12:34:46 -04:00
Aidan Brady
1896a42afa
Cleaned up that fix
2014-08-05 22:31:57 -04:00
Ben Spiers
a865a19340
Implement canConnectEnergy so RF cables don't connect when they shouldn't
2014-08-06 02:51:25 +01:00
Aidan C. Brady
7a67fbf7ca
Fluidic Plenisher now detects block updates directly below it, and will replace the block if necessary. Will also no longer replace other source blocks.
2014-08-05 21:27:10 -04:00
Aidan C. Brady
12215490f0
Fixed a Digital Miner oversight, fixed Bins losing NBT data and allow Bins to accept items with varying item damage
2014-08-05 20:58:22 -04:00
Aidan C. Brady
06c66d5fbe
Tiny cleanup
2014-08-05 17:07:09 -04:00
Aidan C. Brady
69874de9d2
Merge branch 'development' into 1.8
...
Conflicts:
src/main/java/mekanism/generators/client/gui/GuiWindTurbine.java
src/main/java/mekanism/generators/common/GeneratorsCommonProxy.java
src/main/java/mekanism/generators/common/MekanismGenerators.java
src/main/java/mekanism/generators/common/tile/TileEntityHeatGenerator.java
src/main/java/mekanism/generators/common/tile/TileEntityWindTurbine.java
2014-08-05 17:06:29 -04:00
Aidan C. Brady
87c7d888f5
Merge branch 'master' into development
2014-08-05 16:56:02 -04:00
Aidan C. Brady
873af4be2e
Cleanup
2014-08-05 16:55:55 -04:00
Aidan C. Brady
ed9db80245
Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
2014-08-05 16:53:48 -04:00
Aidan C. Brady
27b61e288a
Fixed a few bugs
2014-08-05 16:53:40 -04:00
Aidan
aee18c0181
Merge pull request #1622 from bshelden/1614-powergen-config
...
Added additional power generation configuration (#1164 )
2014-08-05 16:52:59 -04:00
Aidan
92cfc31223
Merge pull request #1625 from jstockwin/development
...
Fixed some Electric Chest bugs
2014-08-05 16:52:28 -04:00
Aidan C. Brady
afd3b52123
Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8
2014-08-05 16:23:24 -04:00
Aidan C. Brady
dd2eb3a0fd
Fixed an electric chest crash
2014-08-05 16:22:59 -04:00
Ben Spiers
6f9e13a798
Add passive and steam generation Stats to reactor.
2014-08-05 02:43:03 +01:00
Ben Spiers
dffee5a8e3
Add Statistics tab to Reactor
...
Some more stats could be displayed here, regarding energy generation.
2014-08-05 01:39:17 +01:00
Ben Spiers
12f9753ac5
Move Laser range and usage to config
2014-08-04 20:42:04 +01:00
jstockwin
8509ebab18
Stop pipes connecting to front of Heat Generator.
...
Prevents Mechanical Pipes connecting to the front (energy output) side of the Heat Generator.
Currently they physically connect, leading you to assume they are
transferring the lava, however they are not as this is the energy output
side and it does not accept lava.
2014-08-04 20:35:39 +01:00
Ben Spiers
9652b7adf6
Allow top/bottom to interact with charging slot
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Might add side configuration and ejectors and stuff later, but fixes #1281 . (Sorry it took so long.)
2014-08-04 20:15:10 +01:00
Ben Spiers
432eab1bcf
Move LaserManager out of api to fix some import errors.
2014-08-04 14:10:40 +01:00
Ben Spiers
03a7252d7a
Fix controller texture on items
2014-08-04 02:05:23 +01:00
Ben Spiers
fad0da2c15
Fix a deprecated method
2014-08-04 01:09:44 +01:00