Commit graph

1253 commits

Author SHA1 Message Date
aidancbrady
6466463a63 Bumped version 2015-11-26 15:44:42 -07:00
aidancbrady
2b785c95f3 Transmitters now intelligently maintain buffers when transmitter nodes are destroyed 2015-11-26 15:41:22 -07:00
aidancbrady
b248cf4b07 Fixed fluid/gas duplication 2015-11-26 14:40:46 -07:00
aidancbrady
f6154e2cb3 Fixed sorter not behaving nicely with double chests 2015-11-26 13:39:46 -07:00
aidancbrady
de839808d7 Improved chemical machines side config 2015-11-26 10:39:36 -07:00
aidancbrady
a14b0d77ad Fixed Induction Matrix computer integration 2015-11-25 10:34:49 -07:00
aidancbrady
79483d1fa7 Merge branch 'master' into development 2015-11-25 10:10:04 -07:00
aidancbrady
40f7373819 Fixed a small crash 2015-11-25 08:48:05 -07:00
aidancbrady
ef6d62294d Cleanup 2015-11-25 08:43:08 -07:00
aidancbrady
57eaa5d154 Fixed a small bin issue 2015-11-20 10:41:36 -05:00
Tim Stableford
ef62f57836 Fix for CC peripherals always throwing error. 2015-11-06 18:31:27 +00:00
Shadowfacts
4e87e281c9 Force the player's experience to sync when changing dimensions
(Thank you, @Gebatzens)

Fixes #2943

Also add misc IDEA files to .gitignore
2015-09-06 13:23:19 -04:00
Ben Spiers
4040a57a16 Oops 2015-07-28 18:53:29 +01:00
Ben Spiers
9a3f0ae633 Version Number Update: 8.1.7 2015-07-28 18:46:00 +01:00
Ben Spiers
51f1c68f05 Fix Sided Inventories with the logistical sorter 2015-07-28 18:26:17 +01:00
Ben Spiers
c9f51bd970 Update some MekanismUtils functions to use Coord4D 2015-07-28 04:58:04 +01:00
Yip Rui Fung
9cb67fa054 Fix StackSearcher using variable side before initializing it. Fixes #2844 2015-07-26 15:24:59 +08:00
Yip Rui Fung
4bf799e37d Fix AE2 P2P registration. 2015-07-25 10:20:06 +08:00
Yip Rui Fung
766f0d5302 Fix bin crash when interacting with empty hand. 2015-07-25 08:59:25 +08:00
ruifung
d9cc8fe157 Register transmitter items with AE2 P2P
So the respective transmitters can be used to attune a AE2 P2P bus.

Please tell me if I'm missing anything on the mekanism side.
2015-07-23 18:23:56 +08:00
Ben Spiers
53d8522d42 Make a change to prevent networks leaking on chunk unload.
It seems to have fixed the broken pipe issue as well, please test.
2015-07-21 20:45:06 +01:00
aidancbrady
7323a13e09 Support for custom localizations, closes #2626 2015-07-20 18:48:45 -07:00
aidancbrady
9a9f77af87 Fixed a few balloon issues 2015-07-20 14:26:55 -07:00
aidancbrady
c7fe1f86eb Cleaner CC support with a separate peripheral handler 2015-07-20 12:28:18 -07:00
aidancbrady
ee709cc202 New computer integration for the rest of Mekanism machinery 2015-07-20 11:43:49 -07:00
aidancbrady
a94c13edc7 Implement new computer framework in primary machines 2015-07-20 11:09:44 -07:00
aidancbrady
a062ea5e9e Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development 2015-07-20 10:53:18 -07:00
aidancbrady
d39536d89c Cool new factory textures (thanks @Radviger), also a (temporarily unused) OC layer. Does this look good @Vexatos? 2015-07-20 10:53:12 -07:00
Ben Spiers
41492f5d28 Add a FakePlayer op commands. 2015-07-19 23:31:56 +01:00
Ben Spiers
d5f5565694 Make the logistical sorter skip unplaceable stacks
Java could really do with generators/yield semantics.
2015-07-19 01:16:46 +01:00
Ben Spiers
d994f18117 Fix Railcraft engine compatibility.
For some reason they're not IEnergyProviders.
2015-07-18 21:53:19 +01:00
aidancbrady
a2fb334833 IMC-based recipe removal. Wiki is updated as well :) 2015-07-14 15:59:55 -07:00
aidancbrady
6bda8addcb Accept power from ForgeDirection.UNKNOWN 2015-07-14 14:30:51 -07:00
aidancbrady
7799afed53 Go ahead and bump Forge to latest recommended, 1291 is looking too old 2015-07-14 14:22:27 -07:00
Aidan
b743618186 Merge pull request #2805 from halvors/fix/get-pick-block
Update getPickBlock() to use the new non-deprecated version.
2015-07-08 09:28:44 -07:00
Halvor Lyche Strandvoll
037e1e553f Update getPickBlock() to use the new non-deprecated version. 2015-07-08 12:34:02 +02:00
aidancbrady
87b7b838f0 Induction Matrix now caps input based on provider transfer cap, displays input rate data in both main and stats interfaces 2015-07-06 13:55:40 -07:00
aidancbrady
b01f31a65e Added framework for restricted EIM input, improved & cleaned up CC integration 2015-07-06 13:38:08 -07:00
aidancbrady
19ccc2c025 Added CC integration to Laser Amplifiers 2015-07-06 08:44:43 -07:00
aidancbrady
e86df43477 Configurable gas storage capacities for flamethrower, jetpack & scuba tank 2015-06-30 15:01:14 -07:00
aidancbrady
8fb0209a11 Added new crusher BioFuel recipes 2015-06-30 14:54:04 -07:00
aidancbrady
77db81bcf0 Added fake player readout, closes #2771 2015-06-29 10:45:39 -07:00
aidancbrady
d879ffc066 Fixed FuelHandler crash 2015-06-29 10:30:52 -07:00
aidancbrady
7607a135ce Bump version to 8.1.6 2015-06-23 15:20:03 -07:00
aidancbrady
7a538cb76e Added clay/brick convenience recipe 2015-06-23 15:18:10 -07:00
aidancbrady
13f27b6732 Electrolytic Separators are now super server friendly 2015-06-17 16:29:25 -04:00
aidancbrady
43b71cb8cc Attempt another Dynamic Tank fix 2015-06-17 15:54:01 -04:00
aidancbrady
6bdbb41b2d Attempt a packet log check 2015-06-17 15:30:52 -04:00
aidancbrady
ace9dec4df Better packet logging, specifically for the more CPU intensive packets 2015-06-17 15:17:09 -04:00
aidancbrady
838ad33756 Packet logging 2015-06-17 15:04:07 -04:00
aidancbrady
c67bbde36a Fixed Balloon render on player entities 2015-06-17 13:53:30 -04:00
aidancbrady
b9f80c0365 Dynamic Tanks are now server friendly, closes #2690 2015-06-17 13:26:47 -04:00
aidancbrady
81511d3800 Doubled base Solar Evaporation Plant processing rate and added config property, double check transporter paths to prevent bad calculations 2015-06-16 20:42:46 -04:00
aidancbrady
42ce42aee2 Moved debug reference to MekanismAPI, fixed RC recipe 2015-06-15 12:39:48 -04:00
aidancbrady
96034259ac Lowered Solar Evaporation Plant heat loss 2015-06-13 21:26:26 -04:00
aidancbrady
b2be7ffe42 Fixed Universal Cable IC2 interaction, Solar Evaporation Plants now cool down half as fast as they did previously, also continue to operate with internal heat at night 2015-06-13 12:39:23 -04:00
aidancbrady
ebe48abd84 Crash fix 2015-06-13 11:39:09 -04:00
aidancbrady
aec238dde5 Version bump, improved Rotary Condensentrator crafting recipe, made Solar Evaporation Controller use new gauge standards 2015-06-11 19:59:19 -04:00
aidancbrady
e12dd2597c Hopefully fix a small DM issue 2015-06-06 20:47:12 -04:00
aidancbrady
3df1750f82 Stacked Electric Chests can now open 2015-06-05 10:08:15 -04:00
aidancbrady
f5979e26bc Fixed Purification Chamber issue 2015-06-05 09:56:21 -04:00
aidancbrady
55407e43a9 Added a config entry allowing operators to bypass restrictions 2015-06-05 09:47:59 -04:00
aidancbrady
08de0ba743 Fixed a small inventory bug 2015-06-04 01:17:49 -04:00
aidancbrady
3cd05489d9 Bump version to 8.1.4 2015-05-29 23:19:43 -04:00
aidancbrady
6b765d27e7 Fixed inject usage of Chemical Dissolution Chamber 2015-05-28 16:48:58 -04:00
aidancbrady
c2f7735115 Fixed a Bin issue 2015-05-28 16:43:01 -04:00
aidancbrady
1b41d04b93 Prevent bins from stacking 2015-05-28 16:39:57 -04:00
aidancbrady
18c0159680 Removed CLR buttons from chemical processing machines in favor of new gauge dropper functionality 2015-05-28 16:34:25 -04:00
aidancbrady
917430bf5c You can now dump any tank by shift-clicking its gauge with a gauge dropper 2015-05-28 16:27:06 -04:00
aidancbrady
b6264891f1 Fixed a small Gas Generator crash 2015-05-28 16:22:00 -04:00
aidancbrady
f95bfbb600 Fix console spam, we don't really need that anyway 2015-05-28 10:32:05 -04:00
aidancbrady
95565b38c3 Added Heavy Water Bucket! 2015-05-23 11:59:43 -04:00
aidancbrady
654bce3c7d Fixed advanced machine item input logic 2015-05-23 11:44:19 -04:00
aidancbrady
4613dcb55f Implemented BuildCraft style of dummy player, integrated with BlockEvent.BreakEvent in Digital Miner and Laser logic 2015-05-23 11:36:53 -04:00
aidancbrady
384bf643e0 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development 2015-05-22 13:06:51 -04:00
aidancbrady
fa71836e0d Fixed bad cast, fixed tubes and pipes losing capacity after world load 2015-05-22 13:06:46 -04:00
tterrag1098
b70c0e015f Remove hard dep on unnecessarily new forge version 2015-05-13 17:18:21 -04:00
aidancbrady
0b04665055 Another fluid tank fix 2015-05-11 10:42:58 -04:00
aidancbrady
1377ec88e8 Fixed circuit OreDict implementation 2015-05-10 19:45:09 -04:00
aidancbrady
6a25667b20 Added property to prevent world damage by flamethrowers & lasers 2015-05-10 19:33:28 -04:00
aidancbrady
909e80ff77 Fixed a transporter crash, don't scale Electrolytic Separator energy usage 2015-05-10 19:20:36 -04:00
aidancbrady
9ffc1bdff3 Localization fixes, part 1 2015-05-10 19:04:42 -04:00
aidancbrady
1c8c12ee88 Fixed a small Dynamic Tank bug 2015-05-09 18:12:41 -04:00
aidancbrady
c62e27d5fd Configurable armored jetpack resistance values, quadrupled brine production rate of SE plants 2015-05-06 08:34:04 -04:00
aidancbrady
3185f1bf22 Bumped version to 8.1.3 2015-05-05 10:45:59 -04:00
aidancbrady
a32d6f4953 A few fixes 2015-04-28 08:24:54 -07:00
aidancbrady
33ff01b436 Fixed transporters 2015-04-27 11:09:20 -07:00
aidancbrady
281836fc4a Revert "Oops, forgot to update the miner inventory slots"
This reverts commit 93a1789053.
2015-04-26 19:41:10 -07:00
aidancbrady
c839ce5697 Revert "Changes to GUI's for more flexibility & consistancy"
This reverts commit 61406c2b2d.
2015-04-26 19:41:03 -07:00
aidancbrady
2cbcaf0a3b Added Podzol recipe 2015-04-26 19:39:02 -07:00
aidancbrady
abce650fd4 Maybe fix bad transporters 2015-04-26 12:44:46 -07:00
aidancbrady
b44f7a999b Fixed Digital Miner starting on world load 2015-04-26 12:24:49 -07:00
Aidan Brady
8030b0e057 Fixed icons, bumped Mekanism version to 8.1.2, bumped Forge to 1395, updated CB libraries 2015-04-25 13:14:10 -07:00
TehStoneMan
f8d6993f0f Merge remote-tracking branch 'upstream/development' into development 2015-04-24 11:02:08 +10:00
TehStoneMan
93a1789053 Oops, forgot to update the miner inventory slots 2015-04-24 10:58:38 +10:00
TehStoneMan
61406c2b2d Changes to GUI's for more flexibility & consistancy
First stage of changing GUI's to add flexibility to elements, and
consistancy of visual design. Not all devices have been updated yet.
2015-04-24 00:14:03 +10:00
RAWRwins254
746ed3f5d7 Fixing NPE from EnergyAcceptorWrapper.java not handling ticks that aren't related to a TileEntity. 2015-04-23 01:46:04 -05:00
Ben Spiers
5baf4605e0 Fix FluidStack now being amount-specific in its hashCode() method. 2015-04-17 18:29:57 +01:00
Ben Spiers
e6ee804686 Update forge again. 2015-04-17 18:27:41 +01:00
Ben Spiers
0919a82484 Merge branch 'master' into development 2015-04-17 18:01:03 +01:00
Ben Spiers
d8c26c3ed0 Hopefully fix some RF problems with pseudo-acceptors. 2015-04-17 17:44:02 +01:00
emperor06
447e81c1be Added ComputerCraft support to Induction Matrix. 2015-04-16 17:35:48 +02:00
Aidan C. Brady
308233720c Temporary fix for multiple buffer type merges 2015-04-15 12:52:07 -04:00
Aidan C. Brady
2c53ce6956 Configurator's "empty" mode now only works on Mekanism container blocks 2015-04-15 12:44:52 -04:00
Aidan C. Brady
425f0c27c3 Prevent crash when creating EnergyAcceptorWrapper 2015-04-14 10:55:38 -04:00
Aidan C. Brady
33f19cf895 Fixed a crash 2015-04-13 08:43:08 -04:00
Aidan C. Brady
9d76df996c Tiny cleanup 2015-04-13 08:19:36 -04:00
Aidan C. Brady
da661af41c Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2015-04-12 17:16:21 -04:00
Aidan C. Brady
f89f3c1aaa Fixed hash code assignment 2015-04-12 17:16:16 -04:00
Ben Spiers
03e45cc401 Back to Forge 1291.
Turns out I do silly things when I'm tired...
2015-04-12 03:38:33 +01:00
Ben Spiers
866abf5c8d Fix build. 2015-04-12 00:38:28 +01:00
Ben Spiers
13221b5bf3 Remove some unused methods. 2015-04-12 00:12:18 +01:00
Ben Spiers
d73eed2865 Fix the draining issue 2015-04-12 00:09:35 +01:00
Ben Spiers
17e1cea25a Possible fix for EnergyNet weirdness. 2015-04-11 14:27:21 +01:00
Ben Spiers
420e1619e6 Clean up some TransporterPathfinder stuff. 2015-04-10 23:55:59 +01:00
Ben Spiers
7b4404a973 Remove an unused parameter. 2015-04-10 23:55:59 +01:00
Ben Spiers
91d323ccdd Maybe fix negative buffer issues . 2015-04-10 23:55:59 +01:00
Ben Spiers
05508b598a Fix non-overworld dimensions. 2015-04-10 19:21:34 +01:00
Ben Spiers
cb95cfeedd Fix ITubeConnection acceptors that aren't IGasHandler 2015-04-10 18:39:06 +01:00
Aidan C. Brady
5fec517a6d Crash fix 2015-04-10 08:34:02 -04:00
Aidan C. Brady
174509444b Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development 2015-04-10 08:24:34 -04:00
Aidan C. Brady
a03ef85f4c Fixed compile, bumped version to 8.1.1 2015-04-10 08:24:28 -04:00
Ben Spiers
94189a4f61 Fix Transporters with multipart. 2015-04-09 02:39:23 +01:00
Ben Spiers
4ca9456de8 Use path score to sort paths, not length. 2015-04-09 02:39:23 +01:00
Ben Spiers
36f0607d5e Prioritise faster paths, by making cost inversely proportional to speed. 2015-04-09 02:39:23 +01:00
Aidan C. Brady
068e4b58a7 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development 2015-04-07 10:42:50 -04:00
Aidan C. Brady
12ebfe6745 ThreadSparkle is now operated in main client thread time - new safety checks will prevent serious lag anyway 2015-04-07 10:41:17 -04:00
Ben Spiers
4a2dde8f87 Fix API, put back some methods that GC uses, optimise imports in API. 2015-04-06 18:53:16 +01:00
Aidan C. Brady
034d732e15 A bit more tidying 2015-04-06 11:10:57 -04:00
Aidan C. Brady
ec7b0555c9 Cleanup 2015-04-06 11:08:57 -04:00
Aidan
841e358ce0 Merge pull request #2478 from aidancbrady/networkRefactor
Network Refactor
2015-04-06 11:00:45 -04:00
Ben Spiers
f4a6fb8274 Do some things I TODOed earlier 2015-04-06 04:32:47 +01:00
Ben Spiers
d70595ad84 Fix a last few issues, and stop leaking networks on the client 2015-04-06 04:11:08 +01:00
TehStoneMan
f74acdfca6 Updated Digital Miner GUI
Updates to the Digital Miner config GUI to match changes to Logistical
Sorter GUI
2015-04-06 11:38:21 +10:00
Ben Spiers
c13b3b240f Fix some bugs with LogiTransporters 2015-04-06 02:18:45 +01:00
Ben Spiers
16ce88f09a Restore some client-side network stuff. More fixes 2015-04-06 01:29:07 +01:00
TehStoneMan
293b8c08f1 Sorting buttons now work
Got the sorting buttons to work. Clicking on the arrow buttons on a
filter panel will now move that filter up or down in the filter list.
Without having made any changed to how filters are processed, filters
higher in the list will naturally be processed before later filters,
thereby making it like a priority system.
For example, if an item matches two filters, the higher priority filter
will take that item before the lower filter, in that way seperating a
specific item from a broader (wildcard) specified filter.
2015-04-05 23:03:56 +10:00
Ben Spiers
ede0015eec Merge branch 'development' into networkRefactor
Conflicts:
	src/main/java/mekanism/common/multipart/PartLogisticalTransporter.java
2015-04-04 02:58:26 +01:00
Ben Spiers
d29d1580bb Fix some stuff I missed in the merge, and server-client communication. 2015-04-04 02:44:14 +01:00
Aidan C. Brady
41cfed37b7 Fixed a few crashes 2015-04-03 20:21:05 -04:00
Ben Spiers
7a2461540f Merge branch 'development' into networkRefactor.
Hopefully I didn't miss anything

Conflicts:
	src/main/java/mekanism/api/gas/GasNetwork.java
	src/main/java/mekanism/client/render/RenderPartTransmitter.java
	src/main/java/mekanism/common/EnergyNetwork.java
	src/main/java/mekanism/common/FluidNetwork.java
	src/main/java/mekanism/common/InventoryNetwork.java
	src/main/java/mekanism/common/content/transporter/TransporterStack.java
	src/main/java/mekanism/common/multipart/PartHeatTransmitter.java
	src/main/java/mekanism/common/multipart/PartLogisticalTransporter.java
	src/main/java/mekanism/common/multipart/PartMechanicalPipe.java
	src/main/java/mekanism/common/multipart/PartPressurizedTube.java
	src/main/java/mekanism/common/multipart/PartSidedPipe.java
	src/main/java/mekanism/common/multipart/PartUniversalCable.java
	src/main/java/mekanism/common/util/MekanismUtils.java
	src/main/java/mekanism/common/util/PipeUtils.java
2015-04-03 19:45:25 +01:00
Ben Spiers
29659ad2cd Fix some client/server stuff, and fluid networks 2015-04-03 18:04:56 +01:00
Aidan C. Brady
8d38f63f5f Bumped version to 8.1.0 2015-04-01 23:09:27 -04:00
Ben Spiers
d14686ea2e Work on clientsiding, acceptors and things like redstone and multipart blocking. 2015-04-02 03:22:53 +01:00
Aidan C. Brady
45895cb753 Configurable values for Mekanism tier-related properties 2015-04-01 11:06:27 -04:00
Aidan C. Brady
dc0a90921a A few crash fixes 2015-04-01 09:06:23 -04:00
Ben Spiers
47b4eb28b4 Start on refactor of entire network system.
It will hopefully make networks more robust and efficient, using lessons learned since last time I rewrote large parts of it.
We can hopefully avoid Concurrent Modification issues this way, and it should be more forgiving on chunk loads as well.
Transmitter stuff is working well, next acceptors and client rendering need tobe brought in.
2015-04-01 02:42:36 +01:00
Aidan C. Brady
fe8cc9d1e0 Tiered Pressurized Tubes, better tooltips, better transmitter icons 2015-03-31 17:46:09 -04:00
Aidan C. Brady
1438d601e3 Better Mechanical Pipe textures 2015-03-31 13:44:57 -04:00
Aidan C. Brady
a5db67e2b7 Tiered Logistical Transporters 2015-03-31 11:39:10 -04:00
Aidan C. Brady
413fac32fa Logistical Transporters now render color in glass instead of frame 2015-03-31 08:47:40 -04:00
Aidan C. Brady
c85bdcd8ab Entity Detection mode for Laser Amplifier 2015-03-30 20:18:08 -04:00
Aidan C. Brady
e4d624d8ab Fancy new eject algorithms, should fix issues with PRC 2015-03-30 19:27:54 -04:00
Aidan C. Brady
b4c2664c5e Work a bit on a new, dynamic ejector system 2015-03-30 08:39:37 -04:00
Aidan C. Brady
af48daf73b When multiblenetworks of differing fluids/gasses merge, replace one, don't add up the total gas 2015-03-30 00:21:42 -04:00
Aidan C. Brady
0193e0b010 Hopefully drastically reduced necessary CPU time for transmitters when checking connections 2015-03-30 00:11:54 -04:00
Aidan C. Brady
4f29e497b4 Fixed amplifiers 2015-03-29 18:34:48 -04:00
Aidan C. Brady
f350055fab Universal Cables can now draw energy from laser amplifiers 2015-03-29 18:29:34 -04:00
Aidan C. Brady
2af3ef79f0 Merge branch 'development' into v8.1 2015-03-29 13:28:57 -04:00
Aidan C. Brady
b055b116e5 Don't reset induction cell storage 2015-03-29 13:26:43 -04:00
Aidan C. Brady
9b1aa2099b Started work on Reactor Logic Adapters 2015-03-29 12:50:15 -04:00
Aidan C. Brady
1c7f7a09ac Energy Cubes now use old localization standards 2015-03-29 11:01:54 -04:00
Aidan C. Brady
61735a27aa Fixed Solar Neutron Activator not rendering in inventory, fixed Solar Neutron Activator replacing blocks 2015-03-29 10:49:28 -04:00
Aidan C. Brady
6ec5a0a2fe Fixed Metallurgic Infuser output slot 2015-03-29 01:38:03 -04:00
Aidan C. Brady
9489270315 Fixed a few localization issues, fixed Electrolytic Separator dump excess mode on left tank 2015-03-29 00:54:43 -04:00
Aidan C. Brady
0c9fd9364e Fixed usage displays of certain machinery 2015-03-29 00:42:40 -04:00
Aidan C. Brady
ac41365c86 Fixed "dump excess mode" making gas levels jump up and down, fixed a few particles issues 2015-03-28 21:44:18 -04:00
Aidan C. Brady
f10a352230 Fixed Diversion Transporter not updating surroundings when changing diverter mode 2015-03-28 21:12:34 -04:00
Aidan C. Brady
0b1b78d5a6 Fixed Restrictive Transporter render in both item and block form 2015-03-28 21:09:07 -04:00
Aidan C. Brady
5da4a522cb A few Portable Teleporter fixes 2015-03-28 20:34:57 -04:00
Aidan C. Brady
1fbf9f1568 Merged 2015-03-28 17:34:47 -04:00
Aidan C. Brady
542b995b3b Electric Pump and Fluidic Plenisher now have CC support for resetting their calculations 2015-03-28 17:27:43 -04:00
Aidan C. Brady
f2d9049a2e Flamethrower now only sets blocks to fire on server 2015-03-28 17:10:55 -04:00
Aidan C. Brady
07d0c2bfc1 Hopefully fixed negative buffer issue 2015-03-27 17:09:23 -04:00
Aidan C. Brady
543d45d57a Fixed a few models, fixed a crash 2015-03-27 13:09:41 -04:00
Aidan C. Brady
a0af78ef46 Teleporters now follow CTM 2015-03-26 23:53:22 -04:00
Aidan C. Brady
3ba0dd5172 Bins now use the dynamic texture render system 2015-03-26 20:03:46 -04:00
Aidan C. Brady
babc934079 Hopefully fix an issue 2015-03-26 18:13:33 -04:00
Aidan C. Brady
2546d9c28e Bump version to 8.0.3 2015-03-26 18:08:56 -04:00
Aidan C. Brady
266becb27a Fixed factory top active dynamic texture 2015-03-26 17:30:16 -04:00
Aidan C. Brady
bf5e6b788f A few fixes for the last commit 2015-03-26 17:23:41 -04:00
Aidan C. Brady
7afef3f8ee Fixed an API issue, implemented new default icon system to allow for dynamic factory icons based on recipe type 2015-03-26 17:10:32 -04:00
Aidan C. Brady
2d727b56ca Fixed some naming - factories now display their complete names 2015-03-26 10:17:06 -04:00
Aidan C. Brady
8344ed25f7 Fixed redstone neighbor checks. Now works exactly as the Minecraft check does, simply without loading chunks. 2015-03-26 09:30:55 -04:00
Aidan C. Brady
d88f8a4606 Fixed upgrades not maintaining machine dataa 2015-03-25 23:51:46 -04:00
Aidan C. Brady
1f9e6dd9cb Bumped up Chemical Infuser gas output 2015-03-25 22:01:45 -04:00
Aidan C. Brady
f0c13c8f66 Added Oredictionificator & Factory dynamic texture support 2015-03-25 22:00:18 -04:00
Aidan C. Brady
f83d481fd6 Rewrote multiblock data saving, changed simple side names 2015-03-25 21:49:07 -04:00
Aidan C. Brady
99d6684425 Mark inventory as dirty after transmitting items 2015-03-25 18:13:13 -04:00
Aidan C. Brady
19e0530253 New fancy machine icon renderer - rotates top and bottom icon based on facing, also adds support for resource pack-based side textures 2015-03-25 01:19:37 -04:00
Aidan C. Brady
69624715ec Fixed a crash 2015-03-24 23:19:56 -04:00
Aidan C. Brady
f9070f33d0 Fixed Induction Matrix not outputting properly 2015-03-24 21:43:22 -04:00
Aidan C. Brady
0e51852baa Cleanup, fixed a transporter bug 2015-03-24 18:33:13 -04:00
Aidan C. Brady
6c70dc100b Fixed configuration tabs not rendering properly 2015-03-24 18:09:31 -04:00
Aidan C. Brady
3cb4562461 Added nuggets to Oredictionificator ore list, fixed a small bug 2015-03-24 17:56:25 -04:00
Aidan C. Brady
47e68e648e Fixed Oredictionificator not working with inventory pipes 2015-03-24 13:21:36 -04:00
Aidan C. Brady
3be6126aea Javadocs! 2015-03-24 11:02:22 -04:00
Aidan C. Brady
ab3064b591 Properly convert to configured display units Wind Turbine 2015-03-24 11:01:17 -04:00
Aidan C. Brady
299d93e67d Fixed Laser Amplifier unit conversion 2015-03-24 08:56:02 -04:00
Aidan C. Brady
ca9ec78399 Make Laser Amplifier require an Advanced Induction Cell, fixed RF & EU display units 2015-03-24 08:46:41 -04:00
Aidan C. Brady
6892156454 Fixed Solar Evaporation Controllers not properly accepting buckets 2015-03-24 08:05:59 -04:00
Aidan C. Brady
96ccdb8f58 Fixed multiblock creation 2015-03-24 07:58:45 -04:00
Aidan C. Brady
5513859216 Cleanup, updated IC2 API 2015-03-23 20:34:43 -04:00
Halvor Lyche Strandvoll
7409a83088 Fixed OreDictionary filter in Miner not writing "requireStack" to NBT. 2015-03-24 00:32:04 +01:00
Aidan C. Brady
c52d41383f Fixed a few crashes 2015-03-22 22:52:37 -04:00
Aidan C. Brady
d2c6effabb Bump version to 8.0.2 2015-03-22 21:57:28 -04:00
Aidan C. Brady
62be3523d7 Fixed Gas Masks not working 2015-03-22 21:53:00 -04:00
Ben Spiers
4590a71759 Make the checking of instances of other mods' interfaces safer.
Fixes (part of) #2316
2015-03-23 01:11:45 +00:00
Aidan C. Brady
e18cf2dd4a Fixed Digital Miner not auto-ejecting 2015-03-22 18:31:56 -04:00
Aidan C. Brady
36ffdeb0e5 Cleanup 2015-03-22 17:44:07 -04:00
Ben Spiers
1fe0484cd1 Fix notifyTileChanges() loading chunks. 2015-03-22 21:32:31 +00:00
Aidan C. Brady
c7d3b77112 Fixed another transition issue 2015-03-22 16:16:01 -04:00
Aidan C. Brady
2b2d9d69b3 Fixed transition crashes 2015-03-22 16:13:06 -04:00
Ben Spiers
09617fdb4c Gas Upgrade Recipe 2015-03-22 14:41:47 +00:00
Ben Spiers
0064f09d8c Backwards-compatibility for IGasHandler. #2267 2015-03-22 14:36:21 +00:00
Ben Spiers
050f3351e2 Fix advanced-recipe factories not using gas at first 2015-03-22 13:07:25 +00:00
Aidan C. Brady
d061792f3e Actually fix println 2015-03-22 01:33:25 -05:00
Aidan C. Brady
2ebb4838e8 Waila integration - fixes issues with Induction Cells & Induction Providers, also fixed println 2015-03-22 01:33:17 -05:00
Aidan C. Brady
d6c48a6e71 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development 2015-03-22 00:48:44 -05:00
Aidan C. Brady
9a2d47ad4b Default icons for all Mekanism blocks - fixes particle issues 2015-03-22 00:47:59 -05:00
Aidan C. Brady
dd96064a3f Fixed Electric Pump text overlap, fixed OreDict filter not reading from nbt/packet properly 2015-03-22 00:40:05 -05:00
Ben Spiers
c0281d4470 Fix #2298 2015-03-22 02:23:45 +00:00
Aidan C. Brady
f8f1467304 Cleanup 2015-03-21 17:23:36 -05:00
Aidan C. Brady
e089413f30 Laser Amplifier now properly saves and loads its inventory from NBT 2015-03-21 17:18:14 -05:00
Ben Spiers
c323969c87 Recalcuation things. 2015-03-21 19:44:17 +00:00
Ben Spiers
83e41478e5 Localisation, icon, fixes. 2015-03-21 19:13:15 +00:00
Ben Spiers
2e8edb281c Gas Upgrades. 2015-03-21 19:13:04 +00:00
Ben Spiers
0658e04880 Fix upgrade dupe with factories. 2015-03-21 19:12:55 +00:00
Ben Spiers
9936c05da7 Recipe and upgrade fixes. 2015-03-21 19:11:56 +00:00
Aidan C. Brady
72026dd1c5 Lasers now dynamically damage entities based on energy output 2015-03-21 11:31:51 -05:00
Aidan C. Brady
765b58a058 Fixed a transition crash 2015-03-21 11:11:24 -05:00
Aidan C. Brady
a31449c2d3 Fixed the crafting issue - it was fairly silly, actually 2015-03-21 00:50:19 -05:00
Aidan C. Brady
3305581373 Fixed Precision Sawmill not applying secondary outputs 2015-03-20 23:16:48 -05:00
Aidan C. Brady
84759daacd Fixed Metallurgic Infuser not switching to inactive state 2015-03-20 23:04:33 -05:00
Aidan C. Brady
81b5724c53 Self-merged Chemical Infuser fix 2015-03-20 22:54:48 -05:00
Aidan C. Brady
39621a74b1 Added config to display profiled portable tanks 2015-03-20 22:46:26 -05:00
David Vierra
30684d6aef Fix Metallurgic Infuser not auto-ejecting output
Fixes #2268

(it was trying to auto-eject energy cells :P)

I checked all of the other TileComponentEjector instances for similar errors, the rest of them look okay.
2015-03-20 14:16:23 -10:00
Aidan C. Brady
37bc6a07c0 Flamethrowers now use gas 2015-03-20 17:34:11 -05:00
Aidan C. Brady
8173af50e0 Bump version to 8.0.1 - preparing to fix some bugs 2015-03-20 15:28:20 -04:00
Aidan C. Brady
e92f2654de API finalization, all set for release. 2015-03-20 14:18:18 -04:00
Aidan C. Brady
5206c6106e Use HTTPS for donator list download 2015-03-20 14:03:02 -04:00
Aidan C. Brady
2664e2e04c Perfected flamethrowers in SMP 2015-03-20 13:13:24 -04:00
Aidan C. Brady
5a35d54a5c Flamethrower networking fixes 2015-03-20 13:06:19 -04:00
Aidan C. Brady
6d85b0800f Fixed a Metallurgic Infuser container bug, hopefully fixed flamethrowers on SMP 2015-03-20 01:39:22 -04:00
Aidan C. Brady
8d83ada60f Fixed a Laser Amplifier & Laser Tractor Beam inventory crash, fixed missing sounds for Chargepad, Chemical Crystallzer, Chemical Washer & Metallurgic Infuser 2015-03-20 01:30:11 -04:00
Aidan C. Brady
c3ef938166 Implemented the SoundWrapper system again - for some reason dedicated servers won't behave without it on OS X 2015-03-19 23:16:27 -04:00
Aidan C. Brady
6bae353118 Fixed a transition crash 2015-03-19 20:41:18 -04:00
Aidan C. Brady
6276439c51 Fixed Charcoal Blocks and Refined Flowstone screwing up 2015-03-19 20:16:21 -04:00
Aidan C. Brady
eb7865b967 Eject config now should transition between versions. 2015-03-19 20:05:37 -04:00
Aidan C. Brady
b096202137 Hopefully finish off the migration of side configuration 2015-03-19 19:31:17 -04:00
Aidan C. Brady
6bea59ab5e Upgrades should now transition between v7 and v8 2015-03-19 18:57:09 -04:00
Aidan C. Brady
061c84d586 Even better factory transition 2015-03-19 18:53:02 -04:00
Aidan C. Brady
d3df5c5ce7 Attempt a fix at factory world transition 2015-03-19 18:12:06 -04:00
Aidan C. Brady
a1929b1918 Added recipe to turn brine into salt 2015-03-19 17:44:27 -04:00
Aidan C. Brady
a6e8fc8de0 Energy usage calculations are now much more efficient 2015-03-19 17:36:43 -04:00
Aidan C. Brady
763aef4fd0 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development 2015-03-19 17:22:45 -04:00
Aidan C. Brady
3b96fe4a4c Fixed Digital Miner, fixed energy upgrades not affecting usage of Chemical Washers/Electrolytic Separators/Chemical Infusers/Rotary Condensentrators, added "dump excess" to electrolytic separator 2015-03-19 17:22:31 -04:00
Ben Spiers
b69e6a9d80 Make temperatures consistent. 2015-03-19 16:41:07 +00:00
Aidan C. Brady
b51fbe79fd Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development 2015-03-19 08:54:06 -04:00
Aidan C. Brady
7bfaa738e3 Fixed teleporter crash 2015-03-19 08:53:43 -04:00
Ben Spiers
d560ea91a8 Move lighting config to general.
Hopefully fixes whatever weird issue was going on before.
2015-03-19 12:47:36 +00:00
Aidan C. Brady
7dec274a56 Fixed server-sided light value calls 2015-03-19 07:06:21 -04:00
Ben Spiers
b817b2840c Fix Generator Tiles' client/server sidedness 2015-03-19 00:36:29 +00:00
Ben Spiers
a90680eaae Fix sounds on the client-side of factories 2015-03-19 00:16:36 +00:00
Ben Spiers
efeeb06b77 Move rendering IDs to Common Proxy classes to appease ExtraUtils. 2015-03-18 21:39:01 +00:00
Ben Spiers
e36ecf9f05 Clean up and fix some stuff from the rebase pull. 2015-03-18 21:00:11 +00:00
Ben Spiers
a21e679a1d Make Lasers better at server-side 2015-03-18 20:52:58 +00:00
Ben Spiers
0307acc7eb Fix sounds on the server side. 2015-03-18 20:52:58 +00:00
Aidan C. Brady
339e048a4e After much client code isolation, there should be no more issues on the server side with sounds 2015-03-18 13:26:12 -04:00
Aidan
12b6b4610b Merge pull request #2221 from halvors/development
Cleanup, cleared some warnings.
2015-03-18 08:55:37 -04:00
Halvor Lyche Strandvoll
97e51e0c26 Cleanup, cleared some warnings. 2015-03-18 13:51:14 +01:00
Aidan C. Brady
cc5080d908 Cleanup 2015-03-18 07:50:17 -04:00
Aidan C. Brady
1b813b4142 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development 2015-03-18 07:48:59 -04:00
Aidan C. Brady
398fa5d01a Added that nullary constructor 2015-03-18 07:48:52 -04:00
Ben Spiers
4e3999ea9c Make the rendering of Induction Matrix internals a bit nicer. 2015-03-18 01:32:35 +00:00
Ben Spiers
60a32d44f6 CTM for the Induction Matrix internals. @aidancbrady, what do you think?
Feel free to revert if you preferred it how it was.
2015-03-18 01:10:52 +00:00
Aidan C. Brady
6502ee031b Cleaned up integration code, added minor aluminum ore processing. Adding new resources for full recipe processing is now stupid easy. 2015-03-17 20:22:15 -04:00
Ben Spiers
e9a3000e8d Add Optional removal of IToolHammer. Fixes #2216 2015-03-17 23:49:45 +00:00
Ben Spiers
01f37e552e Make induction ports work with connected textures. 2015-03-17 23:49:45 +00:00
Aidan C. Brady
ad2a354f45 Refactored Dust items, removed Obsidian ore processing (doesn't have a use considering Obsidian is just about entirely renewable) 2015-03-17 19:16:36 -04:00
Aidan C. Brady
f5d94ca1dc Perfected Portable Tank valve animation 2015-03-17 18:02:07 -04:00
Aidan C. Brady
3c39af45de Added Crescent Hammer support 2015-03-17 17:44:28 -04:00
Aidan C. Brady
1f28a9bfbf Transporters now have deeply integrated support for bins, including prediction algorithms 2015-03-17 17:30:40 -04:00
Aidan C. Brady
a5a9ab9daf Merge branch 'master' into development 2015-03-17 17:27:17 -04:00
Aidan C. Brady
088cd2f4d3 A few bin fixes 2015-03-17 17:26:59 -04:00
Aidan C. Brady
2749adcc06 Made sure transporters check strict inventory stack limits, fixed the AE2 interaction 2015-03-17 15:30:40 -04:00
Aidan C. Brady
c991e12bea Removed test recipe. IMC is done! 2015-03-17 10:50:45 -04:00
Aidan C. Brady
bfbddd3c47 Standardize the names of machine outputs 2015-03-17 10:29:09 -04:00
Aidan C. Brady
1071b57b7d IMC API for machines! 2015-03-17 08:43:41 -04:00
Ben Spiers
71a9bfc4f9 Make the @Optional removals stricter.
Require IC2, BC or CoFHCore to be loaded in order to use their respective APIs. Remove all the individual mod deps to prevent us depending on mods that depend on us.
2015-03-16 15:48:19 +00:00
Aidan C. Brady
d1990c232d Finished off Oredictionificator 2015-03-16 11:43:28 -04:00
Aidan C. Brady
02cb425cbd Work on Oredictionificator operations 2015-03-16 11:02:54 -04:00
Aidan C. Brady
d61723c5f7 Fixed a few issues - Oredictionificator filter system is done 2015-03-16 07:58:53 -04:00
Aidan C. Brady
f51c528bbf Added recipes for new v8 content 2015-03-15 17:57:15 -04:00
Aidan C. Brady
9f20e0bce0 Oredictionificator work 2015-03-13 20:37:20 -04:00
Aidan C. Brady
6870b211c5 Oredictionificator work 2015-03-13 10:20:19 -05:00
Aidan C. Brady
8a88df5f1c Start on Oredictionificator! 2015-03-13 09:14:57 -05:00
Aidan C. Brady
6e3efacffb Hide Heat Transmitter until it's finished 2015-03-12 23:48:13 -05:00
Aidan C. Brady
ca16c64de1 Fixed a crash 2015-03-12 23:37:04 -05:00
Aidan C. Brady
093d18e6fa Implemented a failsafe tick handler in FrequencyManager, fixed a small deactivation mishap 2015-03-12 23:29:11 -05:00
Aidan C. Brady
6801092113 Fixed data fetch 2015-03-12 23:17:25 -05:00
Aidan C. Brady
f9c10d9012 More work on teleporters, implemented chunkloading 2015-03-12 22:55:37 -05:00
Aidan C. Brady
9c21621c06 Just about finished! Teleporter & Portable Teleporter work with the new frequency system perfectly. 2015-03-12 17:30:40 -05:00
Aidan C. Brady
6d36926866 Work on Portable Teleporter, need to fix the screwed up GUI 2015-03-12 16:52:04 -05:00
Aidan C. Brady
9043e12938 Work on new Portable Teleporter GUI - going to basically be a clone of the regular teleporter GUI without an inventory view 2015-03-12 11:18:12 -05:00
Aidan C. Brady
d16a6f06ee Teleporting works! Tomorrow I'll try and implement the Portable Teleporter. 2015-03-12 01:32:24 -05:00
Aidan C. Brady
cefd4ba107 Fixed another NBT issue 2015-03-12 01:18:21 -05:00
Aidan C. Brady
c2c3bd14bc Many fixes - still need to get private frequencies to load 2015-03-12 01:03:31 -05:00
Aidan C. Brady
dc611eb0b2 Work on GUI, things are starting to work 2015-03-11 18:13:47 -05:00
Aidan C. Brady
76b93bec65 More teleporter work. Getting pretty complicated, hopefully I can pull this off 2015-03-11 17:42:33 -05:00
Aidan C. Brady
5e5975bc58 Work on new teleporter system - still a lot to do 2015-03-11 10:58:15 -05:00
Aidan C. Brady
605532adab Added frequency framework, should make creating frequency-based teleportation networks a breeze 2015-03-09 23:55:32 -05:00
Aidan C. Brady
6ebf226db0 Make sure to save chunk changes 2015-03-09 15:38:18 -05:00
Aidan C. Brady
e3ca5ccecd Implemented the new systems in factories and chemical crystallizers, added better configurator mode switch tooltips 2015-03-08 18:55:56 -05:00
Aidan C. Brady
93df96851a Added remaining framework for gas/fluid tank handling, finished new configuration implementation for PRC and Chemical Injection Chamber 2015-03-08 18:24:21 -05:00
Aidan C. Brady
18e23bb74c Better tooltips 2015-03-08 13:36:04 -05:00
Aidan C. Brady
8ce105d95f More configuration work 2015-03-08 13:27:34 -05:00
Aidan C. Brady
1f59f8ca1d Finished implementation of sided energy configuration. Yay! 2015-03-08 00:59:39 -06:00
Aidan C. Brady
e70650154d Added energy config readiness to all configurable machines, still yet to actually implement energy management 2015-03-07 23:55:22 -06:00
Aidan C. Brady
c84e13124a Work on configuration GUI 2015-03-07 21:19:59 -05:00
Aidan C. Brady
3f41027325 Started work on the new configuration interfaces, separated the transporter configuration from general side configuration, reorganized GUI elements into their own package 2015-03-07 21:08:28 -05:00
Aidan C. Brady
4085cb297d Fixed a few bugs with the new system 2015-03-07 19:22:54 -05:00
Aidan C. Brady
d4d7e88c4e Developed and implemented the foundation for Item/Gas/Energy/Fluid/Heat dynamic side configuration.
As of now, only items are supported, and the actual config GUI has not been changed. Only gameplay difference is three new configurator modes.
2015-03-07 19:09:23 -05:00
Aidan C. Brady
35518ad01f Fixed some tooltips, Hohlraum now properly accepts D-T fuel, added Hohlraum recipe, added lithium to EIM recipes 2015-03-06 07:50:09 -05:00
Aidan C. Brady
c1fc1c7cfb Added hohlraum, added D-T fuel recipe to Chemical Infuser, added a few missing tooltips 2015-03-05 22:53:07 -05:00
Aidan C. Brady
55ed9cd1f1 Fixed machines not saving state after being installed 2015-03-05 14:43:29 -05:00
Aidan C. Brady
ff91bf72fe Added new "machines" section to config - specifically enable or disable any core Mekanism machinery, including options to remove already-existing machinery from worlds 2015-03-05 13:48:01 -05:00
Aidan C. Brady
6d291c8bbc Fixed PRC energy usage 2015-03-05 09:07:40 -05:00
Aidan C. Brady
1237230637 Fixed PRC varying reaction time not being applied 2015-03-05 08:53:01 -05:00
Aidan C. Brady
abd581b2f1 Factory Installers are done! 2015-03-05 08:24:00 -05:00
Aidan C. Brady
274930fd8a Initial work complete for factory installers! Still need to add recipes and algorithm to transform generic machines into basic factories 2015-03-05 01:11:51 -05:00
Aidan C. Brady
6889bba52d Added the visuals tab. Easier than I thought! 2015-03-04 21:31:58 -05:00
Aidan C. Brady
f6a34f59bb Added another special character to filters 2015-03-04 21:04:23 -05:00
Aidan C. Brady
420a04c361 Added recipes for Induction Casing and Induction Ports, better recipes for Dynamic Tank blocks, fixed a few other recipe bugs 2015-03-04 20:54:03 -05:00
Aidan C. Brady
bb718de14b Induction Cell & Induction Provider recipes 2015-03-04 20:35:52 -05:00
Aidan C. Brady
6f0cf3a166 Fixed many bugs!
- Asset issue with Dynamic Valve fixed
- Fixed pipes connecting to Dynamic Valves when not part of structure
- Fixed stack overflow when rendering valve fluids
- Fixed transmitter networks considering pull-based block connections as acceptor connections
- Fixed dynamic tanks maintaining a fluid type even when it has been depleted
- Fixed "clearIfNecessary()" transmitter calls not working
2015-03-04 20:01:46 -05:00
Aidan C. Brady
09f1a04764 Doubled filter max string length from 12 characters to 24 characters, allows hyphens and spaces in filters, developed and integrated new fancy auto-scaling text renderer to prevent text overlap 2015-03-04 18:14:36 -05:00
Aidan C. Brady
7d17192173 Cardboard Box no longer picks up blocks that have -1 hardness values, also prevented Electric Chests from being vulnerable to explosives when locked 2015-03-04 17:31:52 -05:00
Aidan C. Brady
b2e532964c Merge branch 'master' into development
Conflicts:
	src/main/java/mekanism/common/CommonProxy.java
	src/main/java/mekanism/common/Mekanism.java
	src/main/java/mekanism/common/item/ItemAtomicDisassembler.java
	src/main/java/mekanism/common/network/PacketConfigSync.java
	src/main/java/mekanism/generators/common/MekanismGenerators.java
2015-03-04 14:30:05 -05:00
Aidan
0ae83150ab Merge pull request #2165 from Dannerick/myDev1
New config entries
2015-03-04 13:46:00 -05:00
Aidan C. Brady
df51d6f18f Fixed cables screwing up over chunk bounds 2015-03-04 13:39:25 -05:00
Aidan C. Brady
48b895b80a Fixed cables screwing up over chunk boundaries, fixed positioning of title text on certain machines, added a few tooltips to Induction Cells & Providers 2015-03-04 13:38:41 -05:00
Aidan C. Brady
af4c1c6cd7 A few fixes, need to fix an output issue 2015-03-04 13:04:32 -05:00
Aidan C. Brady
5747c9f904 Finished Matrix Statistics interface, need to figure out why induction cells aren't loading from NBT 2015-03-04 09:19:09 -05:00
Aidan C. Brady
90e8d407df Transmitter issue fixed, closes #2139 2015-03-04 00:12:01 -05:00
Aidan C. Brady
a0323f9334 A bit of work on the Matrix Stats GUI, hopefully completely fixed the transmitter issue 2015-03-04 00:11:09 -05:00
Aidan C. Brady
a18b42beee EIMs now properly store their energy in cells after destruction and extract energy from cells after creation 2015-03-03 18:36:10 -05:00
Aidan C. Brady
9260414177 Finished implementing Induction Matrix core functionality, just about everything works! Need to redesign GUI to include separate gauge for output rate 2015-03-03 18:18:32 -05:00
Aidan C. Brady
2ed43e5328 More work. @unpairedbracket, I wasn't able to get connected textures to work with my Induction Ports - would you mind taking a look at the code?
The ports have an "output" and "input" mode with different textures, you can change the mode by shift-right clicking the port with a configurator. For some reason, no matter what I do, only the input texture is shown when I use the ctm system. For now I am using default block textures, but CTM textures are much preferred!
2015-03-03 16:42:50 -05:00
Aidan C. Brady
13f36a52a6 Container refactoring 2015-03-03 14:02:03 -05:00