tgame14
|
c8d41fa55e
|
Cleanup of Item railings
|
2014-04-20 15:02:16 +03:00 |
|
Robert S
|
2be853c78c
|
Moved hammer code to engineering table, changed hammer change, reduce energy loss
|
2014-04-18 01:01:22 -04:00 |
|
Robert S
|
696be02a8d
|
Added translations for engineering table inventory mode msg
|
2014-04-18 00:06:02 -04:00 |
|
tgame14
|
2a6a027787
|
Adding proper constructor data to ItemRailingTransfer
|
2014-04-17 20:30:21 +03:00 |
|
tgame14
|
b62a1d5f3e
|
Merge branch 'development' of https://bitbucket.org/calclavia/resonant-induction into development
|
2014-04-17 18:01:49 +03:00 |
|
tgame14
|
8485dd2e59
|
added Item for ItemRailing, and registered in Multipart factory including in load phase, EXPERIMENTAL
|
2014-04-17 18:01:17 +03:00 |
|
Calclavia
|
b2f0926b64
|
Prevented mechanical node from creating negative energy
|
2014-04-17 22:07:00 +08:00 |
|
tgame14
|
35a430dc7e
|
Cleaned imports
|
2014-04-17 13:42:33 +03:00 |
|
tgame14
|
c78cd153e6
|
Adding logic to choose next ItemRailing for IItemRailingTransfer to go to next
|
2014-04-17 13:41:53 +03:00 |
|
tgame14
|
4395c9ec55
|
Added weak Ref to ItemRailingTransfer to allow caching of current target, and end goal
|
2014-04-17 13:25:35 +03:00 |
|
tgame14
|
dff9049ea2
|
made ItemRailingTransfer accept node instead of Part
|
2014-04-17 13:15:41 +03:00 |
|
tgame14
|
d5648b2fba
|
Pointing connected Railing to node for logic queries
|
2014-04-17 13:11:54 +03:00 |
|
tgame14
|
1ba7f878c4
|
Abstracting PartRailing from being an IItemRailing and instead making nodes implement it
|
2014-04-17 13:09:44 +03:00 |
|
tgame14
|
f9483a2db5
|
Clean up, made Comparator of ItemRailing to compare against distance to source ItemRailing
|
2014-04-17 12:32:53 +03:00 |
|
tgame14
|
27bfc697f9
|
Adding comparators to sort through nodes, including logic to choose target for items to fire at
|
2014-04-17 11:41:48 +03:00 |
|
tgame14
|
29b5af3e51
|
Switched to external Compiler, fixed all java syntax errors
|
2014-04-16 16:52:29 +03:00 |
|
tgame14
|
0ddff4cd7b
|
removed errored code bit
|
2014-04-16 16:49:49 +03:00 |
|
tgame14
|
e355371458
|
Fixed missing ; stupid IntelliJ....
|
2014-04-16 16:47:20 +03:00 |
|
tgame14
|
817e4fd9cf
|
Merge branch 'development' of https://bitbucket.org/calclavia/resonant-induction into development
|
2014-04-16 16:44:30 +03:00 |
|
tgame14
|
b536a284fb
|
Adding utility methods and properly implementing several interfaces, Railings now are able to search around them
|
2014-04-16 16:44:06 +03:00 |
|
tgame14
|
5443704ab0
|
Cleanup and adding comparator for sorting most probably target for IItemTransfer
|
2014-04-16 16:11:39 +03:00 |
|
Robert S
|
de82ff94a1
|
Re-enabled item lev, instead disabled recipe && part updating
|
2014-04-16 09:01:05 -04:00 |
|
tgame14
|
ced9a4dcbf
|
Abstracted code to use interfaces rather then implementation
|
2014-04-16 15:53:58 +03:00 |
|
DarkGuardsman
|
39f144412c
|
Disabled item lev due to a major dupe issue
|
2014-04-16 08:42:47 -04:00 |
|
DarkGuardsman
|
6c03ffa571
|
Cleaned up PartCharger, changed it to Extend PartInventoryPanel, Fixed dupe bug caused by failure to check for doReceive boolean, supports automation
|
2014-04-16 08:13:42 -04:00 |
|
Robert S
|
4fd8620f2f
|
Created a Inventory version of PartFace mircoblock
|
2014-04-16 08:12:11 -04:00 |
|
Calclavia
|
5a6e92ccd1
|
Some work done on crate
|
2014-04-15 22:46:59 +08:00 |
|
Calclavia
|
41b83362b2
|
Updated some textures
|
2014-04-15 21:28:46 +08:00 |
|
Robert S
|
f0e0c3ed5c
|
Recipe change
|
2014-04-15 05:28:55 -04:00 |
|
Robert S
|
49501a31a2
|
Minor change to wire percent damage
|
2014-04-14 21:26:56 -04:00 |
|
Robert S
|
59c2eba174
|
Changed methods calls from CustomDamageSource to ElectricalDamage
|
2014-04-14 20:36:27 -04:00 |
|
Robert S
|
b082997714
|
Changed tesla coil to use electrocution handler
|
2014-04-14 20:16:41 -04:00 |
|
Robert S
|
28897ac249
|
Changed electrocution damage of wires to be handled by calc-core CustomDamage class
|
2014-04-14 20:10:45 -04:00 |
|
Robert S
|
ade00d97dc
|
Wire electrocution now drains 100j per damage done
|
2014-04-14 19:38:59 -04:00 |
|
Robert S
|
c04955cd8a
|
Tweaked wire electrocution damage range
|
2014-04-14 19:33:24 -04:00 |
|
Robert S
|
bb1aaecc5b
|
Changed how electrocution is handled for wires, damage is no longer in the millions and only works when wire has a current
|
2014-04-14 19:19:51 -04:00 |
|
Calclavia
|
853c7bfdb0
|
Fixed #455 - EM Levitator item dupe
|
2014-04-14 20:53:13 +08:00 |
|
Calclavia
|
339b9e71e5
|
More filter fix
|
2014-04-14 20:44:43 +08:00 |
|
Calclavia
|
3df464812d
|
Fixed #522, #513 - Dust water mixture not generating correctly
|
2014-04-14 20:35:17 +08:00 |
|
Robert S
|
5864de8328
|
Forgot to have crate save its filter
|
2014-04-14 06:47:57 -04:00 |
|
Robert S
|
f9dbf0c71d
|
Removed ItemStorageCan due to being an empty class
|
2014-04-14 06:45:00 -04:00 |
|
Robert S
|
4d6444bd43
|
Fixed packet not being sent when crate filter changes
|
2014-04-14 06:43:10 -04:00 |
|
Robert S
|
597df343b1
|
Updated languages submodule
|
2014-04-14 06:41:12 -04:00 |
|
Robert S
|
b4d0140ff9
|
Added tools tips to helper users understand how to use the crate
|
2014-04-14 06:39:02 -04:00 |
|
Robert S
|
ac05a8149e
|
Added translation key for crate stacksize tool tip
|
2014-04-14 06:26:50 -04:00 |
|
Robert S
|
32119744d3
|
Added Crate filtering Ctrl + click with items to set filter
|
2014-04-14 06:23:51 -04:00 |
|
Robert S
|
43de4351f0
|
Fixed create update issue when ejecting items
|
2014-04-14 05:50:26 -04:00 |
|
Robert S
|
019407d983
|
Added a way to toggle orefilter on crate using Ctrl + wrench
|
2014-04-14 05:42:08 -04:00 |
|
Robert S
|
a23962aef7
|
Separated crate activation methods into correct method calls
|
2014-04-14 05:30:14 -04:00 |
|
Robert S
|
1212e27f54
|
Cleanup on crate wrenching code, also made ore filtering optional
|
2014-04-14 05:22:22 -04:00 |
|