Stephen Baynham
7a82abf182
Moved network infrastructure over to the simplenetworkwrapper.
2015-07-21 18:42:25 -04:00
Stephen Baynham
337f0240a6
Added a few guard conditions to shutdown code.
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In some cases (such as another mod crashing on startup or something), the
server shutdown even was getting called before anything was actually
initialize. In these cases, some uninitialized objects were having
cleanup methods called on them, when they were null. There are now guard
conditions to prevent the resulting NPE's.
2015-07-21 18:31:33 -04:00
CannibalVox
e0ffcaa98d
Assuming implementation details don't match the contract is no.
2015-07-19 10:23:02 -04:00
CannibalVox
4e593fdd8c
Add gitignore & some local brik a brak
2015-07-19 10:23:01 -04:00
Steve
2dea8e1a13
added check to see if dimension already registered
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-this stops errors on player logout and login without shutting down
client.
2015-07-19 10:14:56 -04:00
Steve
2b411ce4cf
Fix crash on exiting personal pocket dimension
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-changed unload() function to tryunload() to quiet shutdown error
messages. If using unload() was intentional, don't do this.
2015-07-19 10:13:04 -04:00
CannibalVox
de6d10dc80
Fix debugging in idea 14
2015-04-25 19:45:32 -05:00
CannibalVox
d91ad394cb
Make personal links always send players to their own personal dimension.
2015-03-19 19:51:54 -05:00
CannibalVox
91f96c825c
Don't try to check a dim type before we have dim data. Relight dimension
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when we get it.
2015-03-17 11:25:11 -05:00
CannibalVox
d01bbb488e
Don't crash in SMP when using key
2015-03-17 10:40:03 -05:00
CannibalVox
44a0d4b3ec
Correct various weirdness with personal doors in pocket dimensions
2015-03-15 22:19:13 -05:00
CannibalVox
bb2525d94e
Moved the onlogin network message to do what it should have been doing
2015-03-12 12:16:39 -05:00
CannibalVox
7e8b682c23
Unload dimensions on discon, don't freak out on TE load if dimensions
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aren't there
2015-03-12 11:33:33 -05:00
CannibalVox
6651559793
I MIGHT have copy/pasted this from starmall.
2015-03-12 11:12:51 -05:00
CannibalVox
d210b9b91c
Register the dimensions early in the connection process so we can actually
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log in and stuff.
2015-03-12 10:55:30 -05:00
CannibalVox
4f7e7a6925
Merge branch 'master' of github.com:CannibalVox/DimDoors
2015-03-12 06:36:54 -05:00
CannibalVox
41c88d1904
Personal dim door should require quartz doors, not gold doors.
2015-03-12 06:36:36 -05:00
Cannibal Vox
ea46db9eac
Merge pull request #6 from DragonsLover/master
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Adding French Canadian language
2015-03-11 16:09:15 -05:00
DragonsLover
74ac7e5e6f
Adding French Canadian language
2015-03-11 17:08:25 -04:00
Cannibal Vox
4c4b745886
Merge pull request #5 from TheVikingWarrior/patch-1
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Create it_IT.lang
2015-03-11 11:09:52 -05:00
TheVikingWarrior
79f60fb425
Create it_IT.lang
2015-03-11 17:09:30 +01:00
CannibalVox
ed91e3161f
Merge branch 'master' of github.com:CannibalVox/DimDoors
2015-03-11 09:29:25 -05:00
CannibalVox
4bb42971c8
A bunch of blocks weren't properly rift-immune because they weren't
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initted yet
2015-03-11 09:28:59 -05:00
Cannibal Vox
340fd58ea6
Merge pull request #4 from Mrkwtkr/patch-1
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Create zh_CN.lang
2015-03-11 08:30:29 -05:00
Mrkwtkr
a4c1d3aa70
Create zh_CN.lang
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:P
2015-03-11 21:29:01 +08:00
CannibalVox
6907350f00
Personal links set a destination for annoying cruft reasons. Easier to
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ignore it when someone is generating a personal dim than fix that.
2015-03-11 08:22:24 -05:00
CannibalVox
ec180f46f0
Merge branch 'master' of github.com:CannibalVox/DimDoors
2015-03-11 07:46:10 -05:00
CannibalVox
d2c8877c26
Give personal dims the right provider on client-side
2015-03-11 07:45:51 -05:00
Cannibal Vox
66ac4d8512
Merge pull request #1 from Adaptivity/patch-1
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Create ru_RU.lang
2015-03-11 01:42:16 -05:00
Cannibal Vox
dfbe3af507
Merge pull request #2 from Vexatos/patch-1
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Create de_DE.lang
2015-03-11 01:41:53 -05:00
Vexatos
45b89abe90
Create de_DE.lang
2015-03-11 07:10:32 +01:00
Anton
8acbada3ba
Create ru_RU.lang
2015-03-11 07:55:59 +03:00
CannibalVox
1464638fff
Fixed SSP- stop the network code from doubling up adds/deletes
2015-03-10 16:59:34 -05:00
CannibalVox
af0d1450a4
SMP crash on rift creation
2015-03-10 13:57:11 -05:00
CannibalVox
0c70b0760b
This event appeared to be unnecessary and was jacking up SSP
2015-03-10 13:44:00 -05:00
CannibalVox
8d282cb021
Decided to actually plug in the network. idea copyright olloth 2015
2015-03-10 13:13:26 -05:00
CannibalVox
43e67bdbd3
Don't crash server on startup trying to use sounds
2015-03-10 10:48:36 -05:00
CannibalVox
585b0685d0
Fixed a lot of WAILA weirdness
2015-03-10 10:36:39 -05:00
CannibalVox
e5af4f5964
Fixed some keyhole texture case sensitivity thing- also let's not use the
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build output resources folder as a dumping ground for textures, thanks.
2015-03-10 09:39:14 -05:00
CannibalVox
8073ee6a32
Localize ALL THE THINGS!
2015-03-10 08:57:08 -05:00
CannibalVox
6aeed2c0e5
Fix version
2015-03-10 05:50:49 -05:00
CannibalVox
f9addaf115
Update these field names
2015-03-10 05:17:09 -05:00
CannibalVox
e15bfbd2d1
Some tweaks to the monolith- make it look great.
2015-03-10 04:28:31 -05:00
CannibalVox
7c11003686
Key monolith behavior in to config file
2015-03-10 04:20:29 -05:00
CannibalVox
c72a03b558
Fixed limbo music
2015-03-10 04:03:45 -05:00
CannibalVox
07a986d39d
Remove the procedural stuff more completely
2015-03-10 03:50:50 -05:00
CannibalVox
ff890fe7b6
If obelisks are just going to watch in limbo, make them act like that
2015-03-10 03:49:59 -05:00
CannibalVox
d4ff48435c
Remove poly2tri because it's for stuff that never got finished
2015-03-10 03:29:42 -05:00
CannibalVox
c46e08c76e
Make parts other than the monolith eye visible
2015-03-10 03:24:02 -05:00
CannibalVox
8368c55478
Obelisk eyes don't draw through walls now
2015-03-10 02:56:42 -05:00