StevenRS11
bef91e2ce6
Merge pull request #93 from skyboy/master
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Fix warnings and most texture things
2013-11-06 15:24:57 -08:00
skyboy
7769a6e6a5
Merge upstream
2013-11-06 18:19:31 -05:00
skyboy
4cfd5475de
Fix large swath of warnings, fix most render-methods
2013-11-06 18:15:30 -05:00
StevenRS11
b4e0d53509
Not quite
2013-11-06 16:53:14 -05:00
StevenRS11
d849071e8e
All non-texture changes made
2013-11-06 16:40:49 -05:00
StevenRS11
52fcfdaf49
Starting update to 1.6.2
2013-11-06 16:01:31 -05:00
StevenRS11
a3b38a2c05
Merge pull request #92 from StevenRS11/master
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Merging changes
2013-11-06 12:45:39 -08:00
StevenRS11
e271dd2fda
Texture work
2013-11-06 15:43:26 -05:00
StevenRS11
59489f290f
Finished Server mode
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Also added World Thread
2013-11-06 15:16:07 -05:00
StevenRS11
e3df3cad08
Finished Loading blacklist & forced chunks
2013-11-06 14:27:55 -05:00
StevenRS11
d4fc43482d
Fixed possible savedata import bug
2013-11-05 23:06:21 -05:00
StevenRS11
7d13c3afc0
more buildserver2
2013-11-05 21:27:37 -05:00
StevenRS11
a3a6c80fe5
More buildserver
2013-11-05 20:34:39 -05:00
StevenRS11
c39e2b34ab
buildserver fixes
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thanks deathrat!
2013-11-05 19:43:28 -05:00
StevenRS11
6383c4f5ff
Merge remote-tracking branch 'origin/DevBranch'
2013-11-05 18:23:15 -05:00
StevenRS11
a04a266c17
THE UPDATE
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Merging months of dev work into master. The update is playable, but
untested.
2013-11-05 18:15:23 -05:00
StevenRS11
df79aafd14
importing old savedata
2013-11-05 18:09:06 -05:00
StevenRS11
1bfc3f2eea
Merged Devbranch into master
2013-11-05 13:49:45 -05:00
StevenRS11
a204cbd04e
Implemented Loading and Saving
2013-11-05 13:44:24 -05:00
StevenRS11
a0224e8f14
Finished loading savedata
2013-11-05 13:38:16 -05:00
StevenRS11
5873d20f91
Finished Packing DungeonData
2013-11-05 03:34:15 -05:00
StevenRS11
58842048d4
Added dungeonData shell for saving
2013-11-05 02:36:12 -05:00
StevenRS11
69809df4c3
Added versioning to savedata
2013-11-05 00:36:38 -05:00
StevenRS11
b1503be63e
Deserializing Savedata completed
2013-11-04 23:57:43 -05:00
StevenRS11
cbfb64622e
optimizing door render code
2013-10-18 15:12:52 -04:00
StevenRS11
2f7b713f5e
Added custom ambient music to limbo
2013-10-17 22:43:38 -04:00
StevenRS11
9418ed59df
Started packing save data. At least it writes
2013-10-17 04:00:32 -04:00
StevenRS11
3376c1d772
Fixed network code
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Everything seems to work fine now
2013-10-16 19:48:45 -04:00
StevenRS11
c08fa15f40
Working on server client
2013-10-16 17:17:46 -04:00
StevenRS11
2f98bf91e8
More work on rift remover
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Reverted most changes back to SenseiKiwi's code, but fixed it not
raytracing.
2013-10-15 21:11:44 -04:00
StevenRS11
3e74f60807
Working on client/server madness
2013-10-15 20:37:27 -04:00
StevenRS11
be89913263
Merge pull request #90 from agaricusb/patch-1
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Fix possible NPE in RiftRegenerator.regenerate()
2013-10-15 15:12:19 -07:00
StevenRS11
7a36e78769
small fixes
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Fixed chunkloader bug
Fixed doors not tping non player entites because of orientation
2013-10-15 15:40:37 -04:00
StevenRS11
5bfd40f2b2
Temporary workaround for dungeon resetting
2013-10-09 23:42:55 -04:00
StevenRS11
b0c7c03fc6
Just was trying something
2013-10-09 19:18:36 -04:00
StevenRS11
9420b8edf2
Deleting dungeons is still buggy
2013-10-09 19:07:58 -04:00
StevenRS11
b9bd42a345
Fixed rift remover regression
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still need to handle updating the other clients
2013-10-09 16:23:58 -04:00
agaricusb
66ad5a798f
Fix possible NPE in RiftRegenerator.regenerate()
2013-10-06 19:10:04 -07:00
StevenRS11
e421987338
Finished ResetCommand, first pass on blackList
2013-10-03 23:44:50 -04:00
StevenRS11
69864ea9ad
Working on dungeon deletion
2013-10-02 00:52:18 -04:00
StevenRS11
eef5117c04
Readded commands
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Also implemented dungeon regeneration
2013-10-01 22:50:43 -04:00
StevenRS11
d046bd88ea
Tweaked how dungeons skip around
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Dungeons send the player consistently in the direction they *face* now.
Allows for better travel using them, and also ensures that if they die,
they will be farther away.
2013-10-01 16:36:34 -04:00
StevenRS11
ca07a38eff
Made respawning in limbo much less nice.
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Takes entrance coords and THEN adds the spawnFuzz. Its much closer to
how it used to be.
2013-10-01 16:20:07 -04:00
StevenRS11
491dc3b615
Rift sigs account for special blocks now
2013-09-30 07:07:24 -04:00
StevenRS11
ee35c365e2
complaining
2013-09-30 05:20:00 -04:00
StevenRS11
e859d2c12e
readded constructor
2013-09-30 00:59:59 -04:00
StevenRS11
76e564486d
Merge branch 'DevBranch' of https://github.com/StevenRS11/DimDoors into DevBranch
2013-09-30 00:58:17 -04:00
StevenRS11
0484040e26
last time
2013-09-30 00:58:14 -04:00
StevenRS11
94bbc2d658
fixed collision
2013-09-30 00:57:27 -04:00
StevenRS11
2203239c81
Merging changes
2013-09-30 00:41:12 -04:00