Unknown
2e0a699127
Added enantiomorphic reactor laser block model
2018-06-03 10:30:27 +02:00
Unknown
9ae55b3f31
Added ship core & ship controller blockstate properties
2018-06-03 10:30:27 +02:00
Unknown
67bec007d0
Added enantiomorphic reactor core blockstate properties
2018-06-03 10:30:26 +02:00
Unknown
1277b2de9f
Added support for sneaking on placing rotating blocks
2018-06-03 10:30:26 +02:00
Unknown
7e9c820781
Merge remote-tracking branch 'origin/MC1.7' into MC1.10
2018-05-26 12:34:08 -04:00
Unknown
59006bb65a
Fixed Unix compilation script
2018-05-26 12:28:24 -04:00
Unknown
a92fcd46b9
Fixed multiple world generation crashes due to invalid configuration
2018-05-26 02:56:42 -04:00
Unknown
12708afa79
Improved guide message when accelerator is running out of power
2018-05-25 16:14:54 -04:00
Unknown
9c42c54101
Merge remote-tracking branch 'origin/MC1.7' into MC1.10
2018-05-25 11:46:31 -04:00
Unknown
8b66bc128f
improved isolation rate formatting in ship core status message
2018-05-25 11:41:09 -04:00
Unknown
c7ef6d75cc
Code cleanup (decoration package)
2018-05-24 19:25:33 -04:00
Unknown
4a4df79fe5
Fixed #326 reactor display not matching reality upon computer reboot
2018-05-24 19:14:03 -04:00
Unknown
bb8b3a471b
Code cleanup
2018-05-24 17:05:36 -04:00
Unknown
007ea0a170
Fixed server crash when mixing tiers next to accelerator controller
2018-05-24 16:39:09 -04:00
Unknown
587c65ce94
Fixed merge conflicts
2018-05-23 01:00:14 -04:00
Unknown
9c0eb962c2
Merge remote-tracking branch 'origin/MC1.7' into MC1.10
2018-05-22 12:24:03 -04:00
Unknown
3b5a2ee525
Fixed potential crash in force field camouflage handling
2018-05-22 12:13:49 -04:00
Unknown
51d06eac37
Code cleanup
2018-05-22 12:13:43 -04:00
Unknown
9bd5ce213c
Merge MC1.7 into MC1.10
2018-05-22 12:07:39 -04:00
Unknown
4b967f150e
Code cleanup
2018-05-22 09:11:56 -04:00
Unknown
5b2bd495da
Fixed entities not fully decloaking
2018-05-22 09:04:25 -04:00
Unknown
b937646a0e
Improved usability in LUA scripts for CC & OC
...
- replacing arrows with explicit directions
2018-05-22 08:51:26 -04:00
Unknown
1ef5b51683
Code cleanup
2018-05-22 08:49:41 -04:00
Unknown
f7baa1c33e
Fixed cloak requiring reboot when resizing it
...
Added explicit error logs
2018-05-22 08:47:49 -04:00
Unknown
d0d4387dd1
Fixed RF output delay when loading chunks
2018-05-15 09:14:16 +02:00
Unknown
ea714ec668
Fixed #323 no RF output since 1.4.1
2018-05-15 09:13:35 +02:00
Unknown
d72d4affc4
Version bump to 1.4.1
...
Transporter room should have been 1.4.0
2018-05-13 22:17:46 +02:00
Unknown
a2d2ee9bde
Fixed regression in cloaking core LUA scripts for CC
2018-05-13 22:17:46 +02:00
Unknown
64afb1d1e8
Integrated transporter room energy costs
2018-05-13 20:59:35 +02:00
Unknown
d9a0d3a84b
Fixed pre-jump checklist loading all ships in the world
2018-05-13 20:58:49 +02:00
Unknown
1b0a82a287
Improved TPS during jump, using smaller steps
...
Slow tasks have their own separate tick, including loading target chunk or saving backup schematic
2018-05-13 20:58:03 +02:00
Unknown
162ff70584
Fixed lag during border check state
2018-05-13 18:00:49 +02:00
Unknown
9d41d39a6c
Improved jump logs and file access profiling
2018-05-13 17:59:53 +02:00
Unknown
28d27ea663
Fixed invalid laser tree farm ignoring extra laser mediums at boot
2018-05-13 16:38:51 +02:00
Unknown
476c0cd98d
Code cleanup (ship owner teleportation refactoring)
2018-05-13 16:23:37 +02:00
Unknown
41af3a4721
Improved ship deployment usability
...
- refer to online players who owns or are inside the existing ship
- delete the existing if no owner is online
- faster detection of a missing ship controller
2018-05-13 16:22:43 +02:00
Unknown
66eb777b7a
Fixed support for WorldEdit schematics
2018-05-13 14:06:20 +02:00
Unknown
9fdf86ecd8
Added basic jammed effects to accelerator
2018-05-13 13:16:29 +02:00
Unknown
f5aa3b4b15
Fixed invalid network packet in chiller interaction events
2018-05-13 13:13:25 +02:00
Unknown
2aa83bdb9a
Code cleanup
2018-05-13 11:23:18 +02:00
Unknown
0d0135fb96
Updated more assets to lowercase
2018-05-13 11:20:09 +02:00
Unknown
aba9ed1c6d
Fixed monitor still usable with an invalid video channel
2018-05-13 11:04:25 +02:00
Unknown
165825a444
Updated more assets to lowercase
2018-05-13 11:03:56 +02:00
Unknown
d8974284d4
Improved logs in case of CC LUA script loading error
2018-05-12 22:36:10 +02:00
Unknown
49dce604e9
Improved FPS lag from air leak particles effects
2018-05-12 21:52:26 +02:00
Unknown
fc1b3d7576
Removed unused energy property from beam effects
2018-05-12 21:52:25 +02:00
Unknown
9cc06316d9
Fixed force field removal handling
...
- remove force field outside render distance (i.e. always load chunks)
- reschedule to main thread whenever possible, log offenders to console
- keep the force field when shape or beam frequency didn't actually change
- remove force field immediately when translation changes
- safeguard in case rotation changed in usual ways
- better protect from early collision during chunk loading (i.e. prior to first tick)
2018-05-12 21:52:20 +02:00
Unknown
4785808b3a
Improved network bandwidth used by force field blocks
2018-05-12 16:52:25 +02:00
Unknown
276852f113
Fixed a potential memory leak in the force field calculation thread
2018-05-12 15:48:42 +02:00
Unknown
7ddd7e998b
Fixed fluild handling with force field
...
- reduces lava pumping requirement
- properly detect all vanilla and modded fluids
2018-05-12 15:47:32 +02:00