Commit graph

688 commits

Author SHA1 Message Date
pahimar
e1ed736955 Animating textures go! (Thanks Sengir for the tip) 2012-07-31 20:36:07 -04:00
pahimar
19a261ce18 More work on Red Water, now it does some significant not-niceness to entities 2012-07-29 16:46:16 -04:00
pahimar
764737a1c4 More work on Red Water - lots still to do 2012-07-20 16:07:50 -04:00
pahimar
fc83d9dd16 Updated build script, localization support, some stubbed in classes 2012-07-19 15:53:59 -04:00
pahimar
9f7b6a5121 Move mod_EE3 to the parent ee3 package, license info in all classes, not sure if it's proper or not, introduction of the Minium Shard (might be renamed) 2012-07-17 16:03:03 -04:00
pahimar
fd00c010e2 GPL + LGPL license inclusion 2012-07-17 15:36:22 -04:00
pahimar
270054c964 Finally getting a var in to hold the cost of transmuting 2012-07-09 11:42:30 -04:00
pahimar
61139106bf Merge pull request #3 from pure42/master
Quick fix.
2012-07-08 08:27:37 -07:00
pure42
216d8997dd Silly mistake! Forgot I made a var to hold that. :( 2012-07-08 17:24:59 +02:00
pahimar
d54f54f6fd Merge pull request #2 from pure42/master
Crash fix! - Thanks Pure!
2012-07-08 08:24:27 -07:00
pure42
070cffaeb2 Fixed crash when trans stone is used in its own crafting interface. I.e. using an MS with dirt in the MS' crafting interface caused a null reference. 2012-07-08 17:21:34 +02:00
pahimar
68c5051d50 Some work on the P Stone portable crafting and Minium Stone durability.
Much more work to be done.
2012-07-04 15:56:15 -04:00
pahimar
dc9285c192 Minium Stone now takes durability damage when used in crafting 2012-07-02 22:10:47 -04:00
pahimar
8de2738317 More work on in world transmuting, and some initial work on making the
Minium Stone take durability damage.
2012-06-29 15:46:39 -04:00
pahimar
e32a973380 Build scripts for EE3 2012-06-29 10:00:22 -04:00
pahimar
0ea34825a6 Some fixes to ambigious methods 2012-06-28 16:08:06 -04:00
pahimar
b52fb49583 Inverted the logic relating to whether or not gravity affected blocks should be returned in the transmute equivalency list 2012-06-28 10:32:41 -04:00
pahimar
bbda953548 Missed some changes 2012-06-27 16:10:44 -04:00
pahimar
4581cb4719 More work on in world transmutation, and trying to better organize my helper classes 2012-06-27 16:10:09 -04:00
pahimar
203fdedf80 Work on in world transmuting, still lots to do 2012-06-26 16:20:06 -04:00
pahimar
884e024377 Forgot to add grass blocks into the equivalency chain 2012-06-22 16:11:16 -04:00
pahimar
c7d0c4d930 Preliminary work on in world transmuting of blocks 2012-06-22 16:01:15 -04:00
pahimar
afb54df6fc Little more cleaned up 2012-06-22 15:25:24 -04:00
pahimar
d1dbd2a99f Rename KeyHandler to KeyBindingHandler to follow the "standard" 2012-06-22 15:20:27 -04:00
pahimar
5578b9ae11 Keyboard event handling and restructuring some packages on the client side 2012-06-22 15:18:35 -04:00
pahimar
00d00be781 Nicer logging of EE3 stuff, some initial work on mod addons, more tickhandler stuff 2012-06-21 16:21:49 -04:00
pahimar
824958ac21 Some debug stuff, and removing an unnecessary ModLoader call 2012-06-21 07:22:24 -04:00
pahimar
c2c713e4e2 Initial tick and entityliving handling :) 2012-06-20 16:18:54 -04:00
pahimar
938ac894d9 Some refactoring to clean up the Helper functions 2012-06-18 07:20:35 -04:00
pahimar
06eae7cc3c Merge remote-tracking branch 'origin/master'
Conflicts:
	ee3_common/ee3/core/RecipesPhilStone.java
2012-06-18 07:20:07 -04:00
pahimar
ef0fc08f79 Lots of work on dynamic Portable Smelting Recipes and finishing up a lot of Equivalency List Recipes 2012-06-16 02:10:54 -04:00
pahimar
3f93fedfb5 Lots of work on dynamic Portable Smelting Recipes and finishing up a lot of Equivalency List Recipes 2012-06-16 02:10:22 -04:00
pahimar
4cbe07f1e1 Merge remote-tracking branch 'origin/master' 2012-06-15 16:05:59 -04:00
pahimar
bd4da09cc4 More work on the stone transmutation system and equivalency lists 2012-06-15 16:05:30 -04:00
pahimar
e962553265 Fix extra "/" in the SOUND_RESOURCE_LOCATION constant 2012-06-14 19:28:58 -04:00
pahimar
d77a038ad7 Nothing to see here, really. Incomplete code. 2012-06-14 07:05:33 -04:00
pahimar
fdd6a1d932 Some work on equivalency cycles, still lots to be done 2012-06-11 07:22:06 -04:00
pahimar
7d1723cc33 Removing GUI that shouldn't have been commited in the first place. Old thing that was never implemented. 2012-06-08 13:39:57 -04:00
pahimar
a4662f0b1e Implemented the @SidedProxy annotation in latest FML, and removed the now unnecessary ServerClientProxy 2012-06-07 16:20:49 -04:00
pahimar
8bc93e9cbb Updated to extend SoundHandlerAdaptor; just simplifies the class is all 2012-06-06 16:30:50 -04:00
pahimar
8653295d44 More work on the secondary P Stone, moved around some of the dynEMC stuff 2012-06-05 08:14:20 -04:00
pahimar
84b9c56b96 Initial work on Localization (taken from BC) and some more work on the second p stone 2012-06-04 16:17:48 -04:00
pahimar
3a0a539c16 Unnecessary with the changes to mod.info files for FML 2012-06-04 11:18:50 -04:00
pahimar
1fba95e2c8 More work on the P Stone, to be immediately changed again heh. 2012-06-04 07:44:42 -04:00
pahimar
838335ca69 Some P Stone work 2012-05-25 15:12:52 -04:00
pahimar
34846e739a First attempt at a FML mcmod.info file, will likely be updated as the format evolves 2012-05-25 13:55:19 -04:00
pahimar
1c1ceb162a Support for custom item rarity types. Works in SMP. 2012-05-25 13:37:01 -04:00
pahimar
f73271d6b6 Some work on EMC mappings. Lots still to do. 2012-05-24 16:17:07 -04:00
pahimar
eb633a3695 Removed buggy Loot Ball implementation (not likely needing them in EE3, and solved them in EE2)
Restructured sounds to take into account the new resource directory structure, cleaned up the reference of things
2012-05-18 15:41:12 -04:00
pahimar
dd7c354fd6 Renamed EMCMapping to EMCValue to better reflect that its a per item value
Updated texture file location to account for new structure & included resource files on GitHub
Added dye recipes to the P Stone recipe list
2012-05-17 16:25:14 -04:00