Moritz Brückner
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b060953a7e
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Further fixes for the geometry node on world shaders
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2021-10-05 18:41:45 +02:00 |
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Moritz Brückner
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a4d09936d6
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Fix world normals and position (adjust to Blender)
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2021-10-05 18:40:39 +02:00 |
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Moritz Brückner
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c56a0c3a72
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Fix accidental module reloading caused by name conflicts of global vars
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2021-08-11 14:32:21 +02:00 |
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Moritz Brückner
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ea8c13686c
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Implement basic addon reloading
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2021-08-04 22:56:11 +02:00 |
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Moritz Brückner
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656b018e5f
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Render (ir)radiance probes if no other probes are set
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2021-04-02 01:59:28 +02:00 |
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Moritz Brückner
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ffcc5fcceb
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Make clouds work with Nishita sky model
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2021-03-31 20:31:31 +02:00 |
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Moritz Brückner
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702436e2a1
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Add artistic option for darkening clouds at night
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2021-02-13 19:01:14 +01:00 |
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Moritz Brückner
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eeee016927
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Remove unused parameter
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2020-10-11 17:15:35 +02:00 |
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Moritz Brückner
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860594266c
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Fix world shader compilation for various input coordinate types
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2020-10-10 21:28:36 +02:00 |
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Moritz Brückner
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6b797b75ae
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Use world color for irradiance when no sky/texture exists but don't use static color only
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2020-10-10 20:37:59 +02:00 |
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Moritz Brückner
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cf531856f7
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Set vertex shader in world parser state
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2020-10-10 20:26:39 +02:00 |
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Moritz Brückner
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2b45a3132b
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World shader: make procedural textures work
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2020-10-09 19:46:20 +02:00 |
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Moritz Brückner
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0279ed7669
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Support for world shader nodes
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2020-10-09 19:13:08 +02:00 |
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Moritz Brückner
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01e3395d18
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Implement irradiance for static background images
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2020-07-06 18:04:35 +02:00 |
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Moritz Brückner
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8afc3c43e3
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Fix world export when another blend file was opened before
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2020-07-06 16:58:52 +02:00 |
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Moritz Brückner
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5be18db472
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Reset wrd.world_defs for each export
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2020-07-05 18:13:17 +02:00 |
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Moritz Brückner
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128622c96d
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Remove unused argument
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2020-07-03 01:08:50 +02:00 |
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Moritz Brückner
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0bb4bfd11a
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Reimplement _EnvTransp
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2020-07-01 21:36:15 +02:00 |
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Moritz Brückner
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73bbc3cf20
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Cleanup world shader generation
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2020-07-01 21:36:03 +02:00 |
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Moritz Brückner
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fb5ac23f7e
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Revert "Remove not used world generation callback"
This reverts commit d9231f6f9a .
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2020-07-01 21:13:40 +02:00 |
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Moritz Brückner
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d9231f6f9a
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Remove not used world generation callback
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2020-07-01 21:11:25 +02:00 |
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Moritz Brückner
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70b0219a05
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Reorganize imports and remove unused ones
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2020-07-01 21:06:02 +02:00 |
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Moritz Brückner
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2ff0496908
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Per world environment maps + LDR support
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2020-07-01 20:19:07 +02:00 |
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Moritz Brückner
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8e66ade354
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Fix and reimplement static background images
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2020-07-01 20:09:49 +02:00 |
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Moritz Brückner
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89fa3e8314
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Reimplement clouds
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2020-06-28 22:45:54 +02:00 |
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Moritz Brückner
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1d0c96db11
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Code cleanup and other small improvements
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2020-06-28 20:47:40 +02:00 |
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Moritz Brückner
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1aef57581a
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Reimplement hosek wilkie sky generation
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2020-06-28 20:27:09 +02:00 |
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Moritz Brückner
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e6cca30b53
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Get background colors working
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2020-06-28 20:08:05 +02:00 |
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Moritz Brückner
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180c6065a6
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Fix shader names
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2020-06-28 20:07:48 +02:00 |
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Moritz Brückner
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0f99b4a627
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Fix world shader export so that drawing finally works
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2020-06-28 19:36:14 +02:00 |
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Moritz Brückner
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d2a2023480
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Make world shader data export working
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2020-06-26 22:27:46 +02:00 |
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Moritz Brückner
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1a12ee280a
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Export world shader data file
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2020-06-24 00:18:39 +02:00 |
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Moritz Brückner
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729c2ddc13
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Begin with world shader generation
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2020-06-22 22:37:21 +02:00 |
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Moritz Brückner
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569d139e4e
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Replace some wrd defs by individual word defs
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2020-06-22 22:03:02 +02:00 |
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Moritz Brückner
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e691e8b5f2
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Cleanup make_world.py
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2020-06-18 15:38:14 +02:00 |
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luboslenco
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585abb1b90
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make_world callback
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2019-05-24 15:21:22 +02:00 |
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luboslenco
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ead174c025
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Update film_transparent handling
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2019-05-17 08:32:37 +02:00 |
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luboslenco
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3c25095c94
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Clamp sun direction for sky
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2019-01-22 11:46:21 +01:00 |
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luboslenco
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a531b52b9f
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UI style
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2018-12-19 13:33:17 +01:00 |
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luboslenco
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a9d4e9c2ef
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Begin b28 era
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2018-12-18 23:48:38 +01:00 |
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unknown
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43a3ab2d6e
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Detect local armsdk
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2018-08-16 23:07:50 +02:00 |
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unknown
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91b2735130
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Update exporter for b28
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2018-08-14 19:18:25 +02:00 |
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luboslenco
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b7308009bd
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Fix image convert
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2018-03-26 16:28:27 +02:00 |
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luboslenco
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49782f0baf
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Refine UI
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2018-03-15 23:24:48 +01:00 |
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Lubos Lenco
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da3c472850
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Cleanup uniforms and defines
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2017-12-20 22:56:22 +01:00 |
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Lubos Lenco
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409a398730
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Temporal filter for stable voxels
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2017-12-19 18:05:38 +01:00 |
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Lubos Lenco
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e7ddeb1831
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Enable cascades with voxels
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2017-12-18 00:06:42 +01:00 |
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Lubos Lenco
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6000a9199e
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Simplify world pass
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2017-12-13 00:10:30 +01:00 |
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Lubos Lenco
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f056c35903
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Detect voxel support
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2017-12-05 23:06:24 +01:00 |
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Lubos Lenco
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9a20302114
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Expose penumbra scale
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2017-12-04 19:49:06 +01:00 |
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