Commit graph

370 commits

Author SHA1 Message Date
Lubos Lenco 0fb98cd2fe Handler fix 2016-12-09 02:10:45 +01:00
Lubos Lenco 70b20add0f Render path builder 2016-12-09 02:08:01 +01:00
Lubos Lenco 2ef3ad837b MSAA to enum 2016-12-08 16:38:21 +01:00
Lubos Lenco 1626bfee77 Bump version 2016-12-08 16:29:34 +01:00
Lubos Lenco 4127f57396 Fix trait writing 2016-12-08 14:38:04 +01:00
Lubos Lenco 9df4bc1e9e Passive rigid bodies and damping 2016-12-08 14:30:39 +01:00
Lubos Lenco fe1b5aa89a Show navmesh in viewport 2016-12-07 21:13:54 +01:00
Lubos Lenco 1377d02c0d Few navigation nodes 2016-12-07 14:33:18 +01:00
Lubos Lenco 1b03951f54 Detect navigation 2016-12-07 10:37:08 +01:00
Lubos Lenco bdd1599355 Fix logicnode name handling 2016-12-07 10:19:45 +01:00
Lubos Lenco 695d0bf69b Primitive navmeshes. 2016-12-07 02:01:42 +01:00
Lubos Lenco 9c3add2075 SDFGen macos binary 2016-12-05 21:53:06 +01:00
Lubos Lenco 447083a7fa Fix sdk path for macos 10.12 2016-12-05 17:37:26 +01:00
Lubos Lenco e4ca8535e9 Forward OIT 2016-12-05 15:03:47 +01:00
Lubos Lenco eb7155b377 Primitive lod system 2016-12-05 01:54:01 +01:00
Lubos Lenco cc8fe0e957 Less precision for packed metallic 2016-12-04 11:37:39 +01:00
Lubos Lenco cc91ed495b Prevent node errors 2016-12-03 13:27:42 +01:00
Lubos Lenco 245a764fb7 Opacity texture. 2016-12-02 00:13:09 +01:00
Lubos Lenco aeeec95db3 Merge clean buttons 2016-12-01 18:46:48 +01:00
Lubos Lenco cafc4034ed Improving soft shadows 2016-12-01 18:28:07 +01:00
Lubos Lenco 4a62e1710c Use first track as default. 2016-11-30 15:54:39 +01:00
Lubos Lenco 7f12b29d6d Tessellate on supported targets only. 2016-11-30 11:40:28 +01:00
Lubos Lenco 3a6155187f Fix scene format typedefs. 2016-11-30 01:33:26 +01:00
Lubos Lenco 00a69b2f11 Update render path nodes. 2016-11-29 22:17:55 +01:00
Lubos Lenco 2c64c4dc05 Shadows for translucent context. 2016-11-29 21:57:56 +01:00
Lubos Lenco d4d6158a26 Fix uv attribute check. 2016-11-28 16:52:58 +01:00
Lubos Lenco ace3967d7d Basic metaballs. 2016-11-28 14:40:07 +01:00
Lubos Lenco 6e2a68427c Export hidden renders by default. 2016-11-28 13:11:57 +01:00
Lubos Lenco 6ccfb00f72 Fix ammo path on Windows. 2016-11-28 09:23:29 +01:00
Lubos Lenco 418ce73d28 Patch for Krom. 2016-11-26 23:05:26 +01:00
Lubos Lenco a29b123e6f Fix electron operator parsing. 2016-11-26 22:33:31 +01:00
Lubos Lenco 177f31178e Fix char handling. 2016-11-26 21:44:11 +01:00
luboslenco 0ea7e85cbf Fix shader version detect. 2016-11-26 12:17:33 +01:00
Lubos Lenco b8e64b7deb Bump version. 2016-11-25 21:07:38 +01:00
Lubos 9e772bbca3 Linux fixes. 2016-11-25 20:52:25 +01:00
Lubos Lenco 1609f50732 Fix info redraw. 2016-11-25 11:29:26 +01:00
Lubos Lenco 4e9a10ddf8 Safe checks, fix path importing. 2016-11-24 23:24:55 +01:00
Lubos Lenco 33a3974961 Recache mesh on removed modifier. 2016-11-24 19:41:22 +01:00
Lubos Lenco 4c887c2e0b Constraint target is optional. 2016-11-24 18:58:12 +01:00
Lubos Lenco b0c8d76395 Simple mouse lock for FPS controller. 2016-11-24 18:48:22 +01:00
Lubos Lenco 98bf287985 Load ammo using eval. 2016-11-24 17:35:12 +01:00
Lubos Lenco 04df49b88f Migrating to Krom. 2016-11-23 15:34:59 +01:00
Lubos Lenco 63a7ecc2f2 deltaX to movementX for consistency with Kha. 2016-11-22 22:18:08 +01:00
Lubos Lenco 16d18158fc Fix empty object export. 2016-11-22 21:52:30 +01:00
Lubos Lenco 9693109357 Detect glsl version. 2016-11-22 15:02:03 +01:00
Lubos Lenco 71c4f4c342 Do not discard data world. 2016-11-21 17:15:13 +01:00
Lubos Lenco 0f7ea897ca Improve linked data. 2016-11-21 16:49:32 +01:00
luboslenco 5678b6b027 Show template header. 2016-11-20 18:04:37 +01:00
luboslenco 4e1d03955f Local numpy import. 2016-11-19 20:51:41 +01:00
Lubos Lenco 1649d77096 Fix shadows for height maps. 2016-11-19 11:44:15 +01:00