Commit graph

699 commits

Author SHA1 Message Date
luboslenco 3452c05d2e Dir exists 2018-04-25 17:42:07 +02:00
unknown 428ba34196 Export physics simulation params 2018-04-23 12:21:46 +02:00
unknown 6ba57d3772 Clean Sources dir if empty 2018-04-22 21:52:22 +02:00
unknown 42eb1182b9 Fix rp_resolution description 2018-04-22 19:44:52 +02:00
Andrei Nadin eff1a96f8f Get and Set Gravity Nodes 2018-04-21 14:03:03 +10:00
luboslenco e3de9cd088 Resolution scale filter 2018-04-20 00:56:54 +02:00
luboslenco 7fd6521646 Add Mix and VectorMix nodes 2018-04-19 16:29:15 +02:00
luboslenco 7f4374480d Keep sounds with fake user 2018-04-19 13:51:17 +02:00
Lubos Lenco 3ba6a5d0fe
Merge pull request #601 from anadin/master
Add ApplyForceNodes
2018-04-18 08:55:51 +02:00
Andrei Nadin d8c6cef7f9 Add ApplyForceNodes
Think it would be good to add a global/local bool?
2018-04-18 10:26:33 +10:00
luboslenco 8285b6b3f0 More wasm binds 2018-04-17 12:23:55 +02:00
luboslenco 65dcb7f851 Minor 2018-04-16 00:24:44 +02:00
Lubos Lenco a94cbe3369
Merge pull request #597 from ubaldy/master
Orphaned REROUTE now behaves appropriately
2018-04-16 00:15:40 +02:00
Lubos Lenco 0451aa558e
Merge pull request #596 from Simonrazer/master
"Gate" node with else output
2018-04-16 00:12:42 +02:00
Jonathon Reach 3ddd05b90b Orphaned REROUTE nodes no longer fail to compile. Orphaned REROUTE has
no effect but can exist in the scene.
2018-04-15 17:27:11 -04:00
luboslenco 0667f9a71b WebAssembly modules 2018-04-15 11:55:42 +02:00
Simonrazer e7171433ae Gate with else
First try?
2018-04-15 10:36:30 +02:00
luboslenco af65880fbd Rename ApplyImpulseNodeAtLocation to ApplyImpulseAtLocationNode, format 2018-04-14 20:00:40 +02:00
Lubos Lenco b0beeff02e
Merge pull request #591 from anadin/master
Adding some new nodes and length() to VectorMath node
2018-04-14 19:34:25 +02:00
luboslenco a946dbbb6d Flags clean up 2018-04-14 15:07:05 +02:00
Andrei Nadin a6d6ee3a0c Merge branch 'master' of github.com:armory3d/armory 2018-04-14 12:30:45 +10:00
luboslenco 23ad7a1104 Add exporter targets 2018-04-13 19:14:11 +02:00
Andrei Nadin 74b6ce09f0 Get Velocity Node 2018-04-13 15:05:54 +10:00
Andrei Nadin c8cfc9d727 VectorClamp To Size Node (requires new vecX.hx from iron)
This is a little bit of a pain as Iron is a operate repo
2018-04-13 13:45:19 +10:00
Andrei Nadin 00056b8e0c Apply Impulse at location Node 2018-04-13 13:29:05 +10:00
Andrei Nadin b26a154cc7 Add Length to the Vecor Math node 2018-04-13 13:20:05 +10:00
luboslenco 9b24d26cb8 arm_skin_off flag 2018-04-12 12:08:43 +02:00
luboslenco f9515c8156 Clean up decal material 2018-04-09 23:31:56 +02:00
luboslenco ccff82f3df Add HashLink exporter 2018-04-06 17:39:22 +02:00
unknown 1fc5d26662 Bake tool handle uvmaps 2018-04-02 23:53:46 +02:00
unknown 09dbb078f1 Bake tool handle uvmaps 2018-04-02 22:46:39 +02:00
unknown 68ddfcd8e0 Bump version 2018-04-02 20:29:17 +02:00
unknown 84853afd40 Point lamp is always omni 2018-03-31 23:23:58 +02:00
unknown 15bddf92b1 Fix ssr ui 2018-03-31 22:31:18 +02:00
unknown e68add594a Fix assets 2018-03-30 10:49:45 +02:00
luboslenco 7ac97b638e Fix null world 2018-03-27 22:28:45 +02:00
luboslenco 663332c7a1 vxgi relight option 2018-03-27 14:09:18 +02:00
luboslenco 09db2a4d01 Forward path fix vxgi intensity 2018-03-27 12:29:12 +02:00
luboslenco 77685755c9 Fix typo 2018-03-27 12:09:21 +02:00
luboslenco 35e9b6f5e1 Exporter fixes 2018-03-27 10:54:19 +02:00
luboslenco 5278226b4c More shader write fixes 2018-03-27 10:10:12 +02:00
luboslenco 8f82e3a0d8 SSR trace dir 2018-03-26 23:23:27 +02:00
luboslenco 310511bbf4 Fix shader.contains 2018-03-26 19:45:15 +02:00
luboslenco 3e5fff8d9d Writing shader attribs 2018-03-26 18:15:02 +02:00
luboslenco df96e7d663 Pre-fetch shader textures 2018-03-26 18:04:11 +02:00
luboslenco b7308009bd Fix image convert 2018-03-26 16:28:27 +02:00
luboslenco 7fef6c5e2c Fix none material 2018-03-26 03:08:10 +02:00
luboslenco d6dddc4d57 Normalize 2018-03-26 02:16:43 +02:00
luboslenco addbdc5ce3 Normalize 2018-03-26 01:04:06 +02:00
luboslenco e868b0f614 New ray offset for vxgi 2018-03-26 00:30:24 +02:00
luboslenco 977301a819 Fix types 2018-03-26 00:29:19 +02:00
luboslenco 1e9ca95821 Allow to set ui scale for tools 2018-03-25 21:48:30 +02:00
luboslenco 840ae450b8 Show bake notice 2018-03-25 12:31:22 +02:00
luboslenco 36bc6f78d2 Allow to set code editor 2018-03-25 12:00:43 +02:00
luboslenco 068d207a50 Allow graphics api selection for player 2018-03-24 14:46:54 +01:00
luboslenco 3645f68c7f Open published project folder 2018-03-24 11:55:10 +01:00
luboslenco acc40c3994 Fix publish for krom-export targets 2018-03-22 22:41:25 +01:00
luboslenco 06427dfca6 Better rp labels 2018-03-22 22:28:02 +01:00
luboslenco 92c4648496 Open in RenderDoc button 2018-03-22 21:43:22 +01:00
luboslenco a827eae2fd Allow setting graphics api from Krom 2018-03-22 17:30:10 +01:00
luboslenco ba4a8c2e22 Use latest Kha 2018-03-21 17:53:44 +01:00
luboslenco 39ed5be430 Fix image unpack 2018-03-19 12:52:08 +01:00
luboslenco a8df0fa438 Export bone lengths 2018-03-18 13:25:57 +01:00
luboslenco 8b4df850c2 Fix compile 2018-03-15 23:31:25 +01:00
luboslenco 49782f0baf Refine UI 2018-03-15 23:24:48 +01:00
luboslenco a963cb322a Render path UI refactor 2018-03-15 16:02:56 +01:00
luboslenco dcd1a0aaf9 Unpack as jpg 2018-03-14 16:49:20 +01:00
luboslenco 48c6129f27 More bake tool fixes 2018-03-14 14:52:57 +01:00
luboslenco 35600f1311 Bake tool fixes 2018-03-14 13:24:43 +01:00
luboslenco 1f3361b3da Bake tool 2018-03-13 18:23:00 +01:00
luboslenco 462af79e61 Fix read_prop 2018-03-08 11:23:40 +01:00
luboslenco 2c2e42aec4 max_luminance pass 2018-03-07 23:37:47 +01:00
luboslenco 97f3d3dd3b Fix warning print 2018-03-06 22:05:36 +01:00
luboslenco 5811569234 Begin bake tool 2018-03-05 00:24:04 +01:00
luboslenco 5626003ead Krom exporter and JS minifier 2018-03-04 19:38:40 +01:00
luboslenco 6574745791 Expose sharpen 2018-03-02 17:02:27 +01:00
luboslenco 66041ba142 Async fixes 2018-03-02 14:50:58 +01:00
luboslenco 315e2884e6 Exporter fixes 2018-03-01 16:15:13 +01:00
luboslenco 6e09a7e6b3 Fix materials with no face assigned 2018-03-01 10:58:01 +01:00
luboslenco 54099bc2f7 Fix lower-case logic tree name 2018-02-28 10:15:36 +01:00
Lubos Lenco 73560c35ec
Merge pull request #530 from Devination/multi-value-gate-390
Gate Node: Remove extra inputs when no longer on "Or" or "And"
2018-02-27 20:27:48 +01:00
luboslenco f2465ab041 Shader fixes 2018-02-27 20:27:27 +01:00
Devin Curry 1774c98a89 Gate Node: Remove extra inputs when no longer on "Or" or "And" 2018-02-26 09:10:14 -08:00
Devin Curry efb41117a8 Compare Node: Compares 2 values and returns a bool: ==, !=, <, <=, >, >= 2018-02-25 20:03:57 -08:00
Devin Curry e7a12d675f Gate node: Change added socket_types to match existing ones: 'NodeSocketShader' 2018-02-25 18:47:21 -08:00
Devin Curry ee27ff63ba Gate node can add/remove more inputs when on 'And' or 'Or' 2018-02-25 18:43:06 -08:00
luboslenco 3ee22b1903 Begin runtime engine config 2018-02-25 19:01:22 +01:00
Lubos Lenco 3392f3117a Fix same-name assets 2018-02-24 12:16:11 +01:00
Andrei Nadin 0faafcfe4d Fix for #492 ln -s fails on mac when the link already exists 2018-02-23 17:43:29 +11:00
Lubos Lenco 2a3f0a7998 Add Set Parent Bone node 2018-02-22 13:25:06 +01:00
Lubos Lenco f70037b0f0 Play Speaker node 2018-02-21 23:23:23 +01:00
Lubos Lenco 74d8cec4bb Clean up 2018-02-21 22:18:37 +01:00
Lubos Lenco 6373643fac Movie trait fix 2018-02-21 10:55:36 +01:00
Lubos Lenco c2a52e082c More logic nodes 2018-02-20 18:46:16 +01:00
Lubos Lenco 5d219a2586 Directory fix 2018-02-20 08:59:09 +01:00
Lubos Lenco 30be1de56d
Merge pull request #517 from Simonrazer/master
Move on local axis node
2018-02-19 23:37:30 +01:00
Lubos Lenco 5c33d3bce2 Bone constraints 2018-02-19 23:32:51 +01:00
Lubos Lenco 3d01c5efd2 Rigid body constraints 2018-02-19 16:28:21 +01:00
Simonrazer a285dd9857 spaces... 2018-02-18 19:32:59 +01:00
Simonrazer 583845e677 +local axis movement 2018-02-18 19:19:43 +01:00