luboslenco
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2eab2c1adb
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Shadow fixes
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2019-01-09 21:25:09 +01:00 |
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luboslenco
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f570d5e5a3
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Cache fixes
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2019-01-04 15:02:53 +01:00 |
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unknown
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87a895d3b6
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Shadowmap size cleanup
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2018-12-28 13:31:43 +01:00 |
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luboslenco
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71b3d8a555
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Packed pos fixes
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2018-12-16 22:28:57 +01:00 |
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luboslenco
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9c9fd0881e
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Uniform fixes
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2018-12-15 19:03:11 +01:00 |
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luboslenco
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7dcb443060
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Use shadow samplers, remove arm_dev
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2018-12-15 15:07:30 +01:00 |
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luboslenco
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975f995796
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Faster and smaller vertex data
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2018-12-14 15:27:43 +01:00 |
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luboslenco
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914030e7f4
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Shadowmap arrays
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2018-12-11 23:05:18 +01:00 |
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luboslenco
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d8f78638bd
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Begin shadow index
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2018-12-10 23:29:04 +01:00 |
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luboslenco
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bd03fd0465
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Forward clusters
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2018-12-10 18:18:32 +01:00 |
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luboslenco
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6176a26e22
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Improved light sampling
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2018-12-10 17:25:29 +01:00 |
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luboslenco
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00d7bba7c8
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Deferred modes
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2018-12-10 09:46:46 +01:00 |
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luboslenco
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25ae41f9c3
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Cleanup
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2018-12-09 19:27:11 +01:00 |
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luboslenco
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835792f7fc
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Shader fixes
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2018-12-07 13:48:40 +01:00 |
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luboslenco
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93cc102bf5
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Faster
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2018-12-06 15:23:08 +01:00 |
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luboslenco
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0cc0915e44
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Need for speed
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2018-12-05 17:47:45 +01:00 |
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luboslenco
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bf639496e9
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Faster shadow sample
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2018-11-29 23:43:33 +01:00 |
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luboslenco
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7075374c8f
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Use HLSL define
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2018-11-27 21:44:56 +01:00 |
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luboslenco
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48ad43fd4e
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Forward clusters
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2018-11-22 22:47:14 +01:00 |
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luboslenco
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7f261b4365
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Save gbuffer slot
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2018-11-22 18:07:32 +01:00 |
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luboslenco
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850dade8a5
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Merge clustered rendeder - wip, unstable
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2018-11-22 11:08:03 +01:00 |
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luboslenco
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ac38825cef
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Cleanup
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2018-11-19 15:41:26 +01:00 |
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luboslenco
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4904b50f1a
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Cleanup
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2018-11-19 14:28:04 +01:00 |
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luboslenco
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4a0b8c724f
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Cubemap bias test
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2018-11-15 16:55:34 +01:00 |
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luboslenco
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d5682233da
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Add Khamake Threads option for faster builds
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2018-08-30 15:42:25 +02:00 |
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luboslenco
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d2a96abcde
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Rename Lamp to Light to keep in sync with Blender2.8
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2018-08-28 15:10:28 +02:00 |
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luboslenco
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0da20589c6
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Improve float pack
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2018-05-26 16:39:10 +02:00 |
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luboslenco
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9db8dade8d
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Fix single cone
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2018-04-21 17:32:21 +02:00 |
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luboslenco
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15c5a06584
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vxgi shadowmap defines
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2018-03-27 23:30:00 +02:00 |
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luboslenco
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7ac97b638e
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Fix null world
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2018-03-27 22:28:45 +02:00 |
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luboslenco
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3cca3ffbf3
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Adjust aperture
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2018-03-27 16:02:27 +02:00 |
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luboslenco
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47993efd18
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Fix clamp
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2018-03-26 13:05:16 +02:00 |
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luboslenco
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d6dddc4d57
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Normalize
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2018-03-26 02:16:43 +02:00 |
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luboslenco
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e868b0f614
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New ray offset for vxgi
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2018-03-26 00:30:24 +02:00 |
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luboslenco
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ba4a8c2e22
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Use latest Kha
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2018-03-21 17:53:44 +01:00 |
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luboslenco
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f2465ab041
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Shader fixes
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2018-02-27 20:27:27 +01:00 |
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Lubos Lenco
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e73bf6b22a
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Merging compute shader support
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2018-02-16 17:12:19 +01:00 |
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Lubos Lenco
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9e8181edbc
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Simplify shader include
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2018-01-29 23:52:42 +01:00 |
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Lubos Lenco
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3c9e4fe487
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Normal offset shadows bias
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2018-01-23 22:40:09 +01:00 |
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unknown
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fa583dc361
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Fix shader pass removing
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2018-01-02 17:03:20 +01:00 |
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Lubos Lenco
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da3c472850
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Cleanup uniforms and defines
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2017-12-20 22:56:22 +01:00 |
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Lubos Lenco
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409a398730
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Temporal filter for stable voxels
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2017-12-19 18:05:38 +01:00 |
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Lubos Lenco
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89b687e99a
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Shader include fixes
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2017-12-15 12:52:58 +01:00 |
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Lubos Lenco
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a1532d5bec
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Simplify shader passes
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2017-12-13 14:21:42 +01:00 |
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Lubos Lenco
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fbeeeac2d7
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Visibility and dilate pass for soft shadows
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2017-12-03 11:19:13 +01:00 |
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Lubos Lenco
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52d5e04026
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Shader fixes
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2017-11-25 20:09:55 +01:00 |
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Lubos Lenco
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71929bd32f
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Shaders clean up
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2017-11-20 12:38:35 +01:00 |
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Lubos Lenco
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0c7d488a1a
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Fix sss uniforms
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2017-11-17 16:15:35 +01:00 |
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Lubos Lenco
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c3bdf0efda
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Reduce point lamp noise
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2017-11-15 16:43:46 +01:00 |
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Lubos Lenco
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900f2b77c7
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Cascaded shadows
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2017-11-15 13:34:51 +01:00 |
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