Commit graph

68 commits

Author SHA1 Message Date
luboslenco 4904b50f1a Cleanup 2018-11-19 14:28:04 +01:00
luboslenco 10442cf0ff Begin renderer work 2018-11-19 13:18:40 +01:00
luboslenco ee0282ce8e Preset fix 2018-11-16 11:09:51 +01:00
luboslenco 9f5f52142d New render path popup 2018-11-15 14:35:22 +01:00
luboslenco 2fc63d7fed Expose draw order 2018-09-08 12:34:12 +02:00
luboslenco 148294ded9 More b28 fixes 2018-09-05 10:20:02 +02:00
luboslenco d2a96abcde Rename Lamp to Light to keep in sync with Blender2.8 2018-08-28 15:10:28 +02:00
luboslenco b34c05a727 Write cleaner Main 2018-08-26 18:42:10 +02:00
luboslenco 3456fdcd33 No radiance for low preset 2018-08-24 10:33:57 +02:00
unknown b5ff24d2ef No need to enable particle flag in material 2018-08-16 17:16:35 +02:00
unknown 6046ede38b Auto-enable blending 2018-08-16 14:46:18 +02:00
luboslenco 8f7f039814 Fix max cloud density 2018-08-08 10:45:33 +02:00
luboslenco abbf8aae04 Use equal tess factors by default 2018-08-07 12:49:44 +02:00
unknown 5cba0a4b40 Dxr stubs 2018-07-29 11:39:54 +02:00
luboslenco 9c6e6eb462 Improve dce 2018-07-24 21:28:03 +02:00
luboslenco a4ad54f450 Cascade bounds multiplier 2018-06-20 20:16:54 +02:00
luboslenco e48b16d3d4 Upgrading armory into b2.8 engine 2018-05-24 22:16:28 +02:00
luboslenco 68c057c987 Vertex or Tessellated displacement 2018-05-07 23:09:38 +02:00
unknown 42eb1182b9 Fix rp_resolution description 2018-04-22 19:44:52 +02:00
luboslenco e3de9cd088 Resolution scale filter 2018-04-20 00:56:54 +02:00
luboslenco 9b24d26cb8 arm_skin_off flag 2018-04-12 12:08:43 +02:00
luboslenco 7ac97b638e Fix null world 2018-03-27 22:28:45 +02:00
luboslenco 663332c7a1 vxgi relight option 2018-03-27 14:09:18 +02:00
luboslenco 8f82e3a0d8 SSR trace dir 2018-03-26 23:23:27 +02:00
luboslenco d6dddc4d57 Normalize 2018-03-26 02:16:43 +02:00
luboslenco addbdc5ce3 Normalize 2018-03-26 01:04:06 +02:00
luboslenco e868b0f614 New ray offset for vxgi 2018-03-26 00:30:24 +02:00
luboslenco 06427dfca6 Better rp labels 2018-03-22 22:28:02 +01:00
luboslenco 49782f0baf Refine UI 2018-03-15 23:24:48 +01:00
luboslenco a963cb322a Render path UI refactor 2018-03-15 16:02:56 +01:00
luboslenco 1f3361b3da Bake tool 2018-03-13 18:23:00 +01:00
Lubos Lenco e73bf6b22a Merging compute shader support 2018-02-16 17:12:19 +01:00
Lubos Lenco 31c65ea9e2 py cleanup 2018-02-03 19:27:40 +01:00
Lubos Lenco abd0ab0c6c Rendering driver api 2018-01-04 16:22:16 +01:00
unknown 90a6be24fe Begin rendering driver interface 2018-01-03 15:09:55 +01:00
Lubos Lenco da3c472850 Cleanup uniforms and defines 2017-12-20 22:56:22 +01:00
Lubos Lenco 409a398730 Temporal filter for stable voxels 2017-12-19 18:05:38 +01:00
Lubos Lenco 3e15cd0700 Update low preset 2017-12-15 14:44:36 +01:00
Lubos Lenco 0411b956c8 Tweak penumbra distance 2017-12-05 12:30:35 +01:00
Lubos Lenco 5eeefe3fdd Clamp penumbra taps 2017-12-04 23:37:45 +01:00
Lubos Lenco 9a20302114 Expose penumbra scale 2017-12-04 19:49:06 +01:00
Lubos Lenco fbeeeac2d7 Visibility and dilate pass for soft shadows 2017-12-03 11:19:13 +01:00
Lubos Lenco 68754ad79c Rename tess to displacement 2017-11-26 14:45:36 +01:00
Lubos Lenco 00de597d19 New render path system 2017-11-22 21:17:36 +01:00
Lubos Lenco 42242b835d Python clean up 2017-11-20 14:32:36 +01:00
Lubos Lenco 71929bd32f Shaders clean up 2017-11-20 12:38:35 +01:00
Lubos Lenco c3d9bf77e9 Expose auto exposure control 2017-11-18 22:52:41 +01:00
Lubos Lenco 900f2b77c7 Cascaded shadows 2017-11-15 13:34:51 +01:00
Lubos Lenco 3b20103238 Cache fixes 2017-11-13 15:38:58 +01:00
Lubos Lenco 35db7293a9 Merge SSGI 2017-11-04 16:16:07 +01:00