Moritz Brückner
2f1cf3f53e
utils convert_image(): get image quality from UI setting
2019-12-21 20:23:30 +01:00
Moritz Brückner
71287e442f
Allow @prop for final keyword too
2019-12-21 14:21:19 +01:00
Sandy
4d54f6d2dc
https://github.com/armory3d/armory/issues/1500
2019-12-18 22:19:14 +09:00
Lubos Lenco
7d58f27550
Merge pull request #1514 from N8n5h/fix-alpha
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Attempt to fix noise in opacity map
2019-12-17 13:54:41 +01:00
luboslenco
1f8aed23bf
Print output from armory2d into console
2019-12-15 15:33:37 +01:00
Lubos Lenco
d6f32d1bc5
Merge pull request #1513 from MoritzBrueckner/themes
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Load themes from canvas
2019-12-14 13:33:13 +01:00
Moritz Brückner
3d59e6b4d6
Fix export error when no canvas is used at all
2019-12-13 19:21:59 +01:00
N8n5h
35274c8673
fix alpha
2019-12-13 11:27:10 -03:00
Alexander
e72c997a11
Add blackbody node functionality
2019-12-12 18:13:39 +01:00
Lubos Lenco
24ec5cf79b
Merge pull request #1507 from QuantumCoderQC/master
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Moved kinematic and static flags from Bt.hx to RigidBody.hx
2019-12-08 10:04:49 +01:00
Lubos Lenco
8a6ad653e6
Merge pull request #1503 from N8n5h/fix-export-uv
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Fix for faulty "missing uv maps"
2019-12-08 10:01:16 +01:00
QuantumCoderQC
8c80b94b4a
Moved kinematic and static flags from Bt.hx to RigidBody.hx
2019-12-07 21:41:08 +01:00
Sandy
99f5d4c756
Calculate transform data directly
2019-12-07 22:08:31 +09:00
Moritz Brückner
be43f35ee2
Don't show _themes.json in trait list
2019-12-06 22:10:25 +01:00
Moritz Brückner
b4bca6f364
Export themes for canvas
2019-12-06 21:41:19 +01:00
N8n5h
4216d327a3
Fix for faulty "missing uv maps"
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Ask for export_uvs to the original object instead of the evaluated copy. Reason is, it seems the dependency graph fails to update
whenever custom properties are set. So for that I think asking the original object in this case could be sufficient to fix it.
The same could be applied to the other functions that are in that chunk of code.
2019-12-05 17:17:51 -03:00
N8n5h
b1a25548a9
fix export with a 'zoo collection'
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Add a temporary collection to the scene that links all the foreign objects meshes and collections with meshes to the current scene, have the dependency graph see it and then destroy it.
2019-12-02 09:01:46 -03:00
QuantumCoderQC
5099580885
Implemented Kinematic and Static flags for better control. Mass of Animated(Kinematic) and Static objects will be set to zero. Implemented btMotionState for kinematic rigid bodies. And btSetWorldTransform for Dynamic and static rigid bodies. Kinematic rigid bodies can now be fully contolled through animation timeline inside blender.
2019-12-01 00:59:16 +01:00
luboslenco
ad8ce6d16d
Merge branch 'master' of https://github.com/armory3d/armory
2019-11-29 13:41:25 +01:00
luboslenco
2cf0ac3c58
Bump version
2019-11-29 13:41:10 +01:00
N8n5h
2b572db3d1
add initial support to Mapping dynamic inputs
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This is to help transition to Blender 2.81.
I tried to tackle obtaining the input value if something was connected but it turned more complicated than I thought, so for starters I added support to the dynamic inputs default values so it compiles with no errors when a mapping node is present.
Please point out any ugly code.
2019-11-22 11:53:07 -03:00
luboslenco
f310776985
Use webassembly for ammo+krom
2019-11-16 14:11:32 +01:00
Sandy
47f5b4b78e
Fixed issue reported in Armory Forum
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http://forums.armory3d.org/t/helper-text-in-logic-nodes/3673
2019-11-05 21:59:51 +09:00
luboslenco
8091193058
Fix comma and period keys
2019-11-04 21:35:18 +01:00
luboslenco
d87d4a7b58
Bump version
2019-11-01 13:47:01 +01:00
luboslenco
b17fe028b6
Re-apply ced8cd8
2019-10-30 15:33:14 +01:00
QuantumCoderQC
8beb8ef061
Implemented Physics constraints: Generic, Generic-Spring, Slider, Piston and Hinge. Point constraint now uses Bullet Physics btPoint2Point constraint. Hinge constraint now obeys orientation inputs. Generic constraint can now be fully configured within Blender. Constraint behaviour matches that of Blender physics constraints.
2019-10-29 23:12:40 +01:00
luboslenco
ced8cd845f
Fix Principled BSDF node lookup for empty material
2019-10-25 14:20:22 +02:00
Sandy
488031e7d8
Correct socket position
2019-10-18 21:35:08 +09:00
Sandy
39114e9fd2
Correct socket position
2019-10-18 21:33:26 +09:00
Sandy
a138baea67
fix https://github.com/armory3d/armory/issues/1438
2019-10-17 22:03:06 +09:00
N8n5h
5184794a0e
nav update 3
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added support for modifiers for navigation meshes, removed the need to restart blender when creating visualization
2019-10-13 19:46:22 -03:00
Lubos Lenco
c70478c11e
Merge pull request #1406 from zeeshan595/master
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Added support for angle axies rotation nodes
2019-10-08 21:46:12 +02:00
N8n5h
93f5b1dace
save the file when creating the dir
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For some reason if you don't save the file the path check doesn't work even if the folder is there.
2019-10-04 20:23:25 -03:00
N8n5h
bcf3f5d2e2
Add a restart check in navmesh vis generation
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This is to prevent the "vertical generation" issue, that happens when failing to generate a vis the first time because of #1377 , not liking the "require a restart" thing as a solution but I didn't find a solution that is not a workaround , so for now...
2019-10-04 19:53:55 -03:00
Lubos Lenco
cb2592ad54
Merge pull request #1421 from BlackGoku36/master
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add renderpath nodes
2019-10-03 18:12:26 +02:00
lubos
a977ec165d
Bump version
2019-10-02 12:24:51 +02:00
BlackGoku36
42b0ce4b1f
add renderpath nodes
2019-10-02 15:09:47 +05:30
Lubos Lenco
9b0673d158
Merge pull request #1420 from BlackGoku36/logicnodes
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Add string operation nodes
2019-09-30 13:48:28 +02:00
BlackGoku36
63560f6163
remove substr
2019-09-30 17:13:35 +05:30
Lubos Lenco
5f7d081d5b
Merge pull request #1419 from Sandy10000/master
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Adding canvas category logic nodes
2019-09-30 12:06:49 +02:00
luboslenco
3d01b056d0
Merge branch 'master' of https://github.com/armory3d/armory
2019-09-30 12:01:01 +02:00
luboslenco
ba5150054d
Fix lens flare compilation
2019-09-30 11:50:13 +02:00
BlackGoku36
a5db10437f
add string operation nodes
2019-09-30 00:22:00 +05:30
BlackGoku36
a3e45a3a5e
Revert "add some string operating nodes"
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This reverts commit 5942b177e4
.
2019-09-30 00:18:13 +05:30
BlackGoku36
5942b177e4
add some string operating nodes
2019-09-30 00:11:26 +05:30
Sandy
f305de8ff7
Adding canvas category logic nodes
2019-09-29 22:37:18 +09:00
Zeeshan Abid
919d222b4d
get rotation bug fix
2019-09-27 20:51:30 +01:00
Zeeshan Abid
512db06d84
quaternion bug fix
2019-09-27 20:47:07 +01:00
Zeeshan Abid
97643a1eee
Improved Get & Set Rotation
2019-09-27 20:35:26 +01:00
Moritz Brückner
377cf055c2
Fix open_folder() on windows
2019-09-26 16:50:35 +02:00
Moritz Brückner
07bc1b8257
Fix open_folder()
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Project folder was opened twice on windows and mac
2019-09-26 16:46:18 +02:00
Lubos Lenco
51cf446a43
Merge pull request #1401 from zaethan/master
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change the exporter to use blenders triangle loops
2019-09-26 11:15:47 +02:00
Zeeshan Abid
5d36ecb415
input output bug fixes
2019-09-26 01:07:49 +01:00
Zeeshan Abid
d0c1bba174
Added Axies Angles in addition to eular rotation
2019-09-26 01:03:05 +01:00
Zeeshan Abid
76e5c94dbb
changed rotation from eular to axies + vector
2019-09-26 00:37:52 +01:00
luboslenco
2229ff8103
Remove mklink functions from utils
2019-09-25 09:44:37 +02:00
Lubos Lenco
137fdd8530
Merge pull request #1381 from MoritzBrueckner/master
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Add Sublime Text as a supported text editor
2019-09-25 09:33:58 +02:00
Zeeshan Abid
426eb912d4
open folder button support
2019-09-24 16:23:49 +01:00
BlackGoku36
3bf9feac8f
added get/set location, rotation, scale, progress bar nodes
2019-09-23 15:55:46 +05:30
Yannik Boettcher
25fe284f75
change the exporter to use blenders triangle loops
2019-09-23 12:11:48 +02:00
Moritz Brückner
16dd8d493d
Add ignored file types to sublime project
2019-09-22 01:34:19 +02:00
Sandy
405887b2a0
Canvas Set Visible
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Python : canvas_set_visible.py
Haxe : CanvasSetVisibleNode.hx
Example : logic_canvas.blend
2019-09-18 21:16:10 +09:00
Sandy
855d67a882
Correcting category mistakes
2019-09-17 21:13:23 +09:00
luboslenco
32da177143
Fix Armory Bake - Apply
2019-09-16 09:35:21 +02:00
Sandy
22d7eeaaff
Correcting category mistakes
2019-09-15 20:58:53 +09:00
Sandy
c324b06cae
loadUrl
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This node is dedicated to browser (HTML5) compilation.
Python : native_loadUrl.py
Haxe : LoadUrlNode.hx
Example : LoadUrl.blend
2019-09-14 21:15:04 +09:00
Lubos Lenco
baac952ba2
Merge pull request #1380 from MarketGarden/collision-filter-mask
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Collision filter mask
2019-09-12 17:26:35 +02:00
Moritz Brückner
22dd37cc67
Add Sublime Text as a supported text editor
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Todo: build configuration
2019-09-11 21:04:09 +02:00
Moritz Brückner
ed5311b058
Remove whitespace
2019-09-11 20:58:53 +02:00
marketgarden
c9911ad25f
add collision-filter-mask feature
2019-09-10 23:09:44 +02:00
luboslenco
01920b99c7
Fix android target name
2019-09-08 19:08:47 +02:00
luboslenco
410230b65f
Remove deprecated nodes
2019-09-06 18:48:21 +02:00
luboslenco
75c6121deb
Audio fun
2019-09-01 11:59:32 +02:00
luboslenco
ef1132b42c
Bump version
2019-09-01 10:41:48 +02:00
luboslenco
09ed719b91
No serialize till kromx handles it
2019-09-01 10:41:10 +02:00
luboslenco
6871ea29fb
Deprecated cleanup
2019-08-27 21:42:00 +02:00
luboslenco
24867658f1
Deprecated cleanup
2019-08-24 11:50:27 +02:00
luboslenco
4d5309a07a
Fix terrain material creation
2019-08-23 16:12:30 +02:00
unknown
df3a7b72cf
Expose normal attribute
2019-08-17 21:29:28 +02:00
N8n5h
92153e15f2
Update props_traits.py
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Add a few check to navmesh generation and message logs
2019-08-11 11:49:06 -03:00
N8n5h
f07469db90
Update utils.py
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Detect Bundled script to give proper name
2019-08-11 11:44:49 -03:00
Lubos Lenco
ad114a95f8
Merge pull request #1338 from N8n5h/nav-update
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update for navmesh generation
2019-08-10 12:57:22 +02:00
Alexander
000ec17e3d
Chromatic aberration
2019-08-08 20:02:42 +02:00
Alexander
f521828edc
Lens dirt masking
2019-08-08 18:56:56 +02:00
user
d21ff3e9d8
update
2019-08-07 12:02:36 -03:00
luboslenco
ff3ca27aa9
Separate format lib
2019-08-04 15:31:25 +02:00
luboslenco
9c75616795
Fix kraffiti path
2019-08-01 20:14:16 +02:00
Lubos Lenco
1ce3f60538
Merge pull request #1324 from zaethan/master
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Improve reroute handling in logic nodes
2019-07-23 16:26:19 +02:00
Yannik Böttcher
a1d2190147
fixed comments
2019-07-22 20:00:26 +02:00
Yannik Böttcher
c395146bad
further improve reroute handling and ensure a specific execution order. Also handle unlinked reroutes
2019-07-22 19:36:00 +02:00
Yannik Böttcher
89e78c77f6
Improve reroute handling in logic nodes
2019-07-21 20:52:52 +02:00
MoritzBrueckner
d2c83e47f2
Remove not longer required variables
2019-07-19 22:44:22 +02:00
MoritzBrueckner
455151d102
Simplify animation export and support for baked FCurves & modifiers
2019-07-19 22:28:11 +02:00
MoritzBrueckner
85c0d2ca28
Correct Python syntax
2019-07-18 21:51:25 +02:00
MoritzBrueckner
963b2bd389
Merge branch 'master' into anim-keyframes
2019-07-18 21:02:35 +02:00
luboslenco
b19e2e64e1
Do not emit --sound on macos
2019-07-15 14:56:27 +02:00
luboslenco
5c9f1ed6d9
Use default gapi for player
2019-07-15 09:21:23 +02:00
unknown
8e2f037d9b
Fix packing inline
2019-07-14 16:45:34 +02:00
unknown
4664c5ff9a
Flag cleanup
2019-07-14 15:41:40 +02:00