Commit graph

1262 commits

Author SHA1 Message Date
Lubos Lenco 9636891594
Merge pull request #433 from guzzard/simple-scale-support-kinematic-controller
Add support for KinematicCharacterController
2017-12-21 00:20:58 +01:00
Lubos Lenco 45f462574f
Merge pull request #432 from guzzard/kinematic-character-controller
KinematicCharacterController init
2017-12-21 00:16:23 +01:00
Martin Wallin c5dfe5c443 Add support for KinematicCharacterController 2017-12-21 00:16:17 +01:00
Martin Wallin 2668df36dc KinematicCharacterController init 2017-12-21 00:05:09 +01:00
Lubos Lenco da3c472850 Cleanup uniforms and defines 2017-12-20 22:56:22 +01:00
Lubos Lenco f9f8d4c7d5
Merge pull request #431 from guzzard/follow-camera-trait
Bundled script: follow camera
2017-12-20 18:11:40 +01:00
Martin Wallin 93dbcde410 Bundled script: follow camera 2017-12-20 17:51:25 +01:00
Lubos Lenco 42b4185187 Reduce shader count 2017-12-20 15:37:58 +01:00
Lubos Lenco 0ec80ebeff Simplify shader files 2017-12-20 10:19:44 +01:00
Lubos Lenco 409a398730 Temporal filter for stable voxels 2017-12-19 18:05:38 +01:00
Lubos Lenco 66d1ead229 Print project build time 2017-12-19 11:02:55 +01:00
Lubos Lenco e7ddeb1831 Enable cascades with voxels 2017-12-18 00:06:42 +01:00
Lubos Lenco ae1e734817 water_pass fix 2017-12-17 13:36:56 +01:00
Lubos Lenco 66bada395a Add SetTimeScale node 2017-12-16 15:13:10 +01:00
Lubos Lenco cefeda105e Maximize prop enable 2017-12-16 12:24:24 +01:00
Lubos Lenco 3e15cd0700 Update low preset 2017-12-15 14:44:36 +01:00
Lubos Lenco f7c8b5222b TAA fix 2017-12-15 13:55:08 +01:00
Lubos Lenco 89b687e99a Shader include fixes 2017-12-15 12:52:58 +01:00
Lubos Lenco 11a8389feb Mouse lock support 2017-12-14 18:12:01 +01:00
Lubos Lenco f305059e4c
Merge pull request #428 from guzzard/rb-gravity
RigidBody enableGravity(), disableGravity(), setGravity(v:Vec4)
2017-12-14 15:08:26 +01:00
Martin Wallin ed68707753 RigidBody enableGravity(), disableGravity(), setGravity(v:Vec4)
Tested in C++, Krom, Browser
2017-12-14 14:33:58 +01:00
Lubos Lenco 0f85786eb0 Convex shape scaling 2017-12-14 12:23:56 +01:00
Lubos Lenco 83d5d9ac6e
Merge pull request #424 from guzzard/enable-updateSingleAabb
Enable Bullet.updateSingleAabb (needs updated ammo.js)
2017-12-14 11:36:41 +01:00
Lubos Lenco 91cb952fd8 Shader cleanup 2017-12-13 14:44:21 +01:00
Lubos Lenco a1532d5bec Simplify shader passes 2017-12-13 14:21:42 +01:00
Lubos Lenco 1e3eb5ccfe arm_physics guard 2017-12-13 00:13:39 +01:00
Lubos Lenco 24886b2b19
Merge pull request #423 from guzzard/master
Bundled trait: simple scale object
2017-12-13 00:11:15 +01:00
Lubos Lenco 6000a9199e Simplify world pass 2017-12-13 00:10:30 +01:00
Martin Wallin b3ea4d616b Simple scale object cleanup 2017-12-12 23:40:21 +01:00
Martin Wallin b976ca2e0b Enable Bullet.updateSingleAabb (needs updated ammo.js)
Only merge once https://github.com/kripken/ammo.js/pull/180 has been merged, and ammo.js has been rebuilt.
2017-12-12 23:20:32 +01:00
Martin Wallin fb7f6edbb0 Bundled trait: simple scale object 2017-12-12 23:16:47 +01:00
Lubos Lenco 4042e43d17 Rename rigidbody.ghost to rigidbody.trigger for clarity 2017-12-12 20:07:31 +01:00
Lubos Lenco 02e5781f11 ADd doc link 2017-12-12 17:58:16 +01:00
Lubos Lenco fd9ef0ba6a arm_physics guard 2017-12-12 15:00:26 +01:00
Lubos Lenco ba8289b636 Fix bias prop load 2017-12-12 14:46:20 +01:00
Lubos Lenco 20a4dc9869 Rigid body scaling 2017-12-12 13:39:15 +01:00
Lubos Lenco a3dee6c0c9
Merge pull request #420 from guzzard/simple-rotate-trait
Bundled trait: simple rotate object
2017-12-12 13:18:23 +01:00
Martin Wallin e7d8a82e4c Bundled trait: simple rotate object
Simple script to rotate an object around using the keyboard with RT(x), FG(y), VB(z).
Can be used for testing and debuging.
2017-12-12 12:51:52 +01:00
Lubos Lenco 35d5567737 Props for bundled scripts 2017-12-11 19:00:32 +01:00
Lubos Lenco 8fad24f5b6 arm_physics guard 2017-12-11 17:47:23 +01:00
Lubos Lenco 91640a1d2e
Merge pull request #418 from guzzard/simple-move-trait
Simple move object bundled trait
2017-12-11 17:39:56 +01:00
Martin Wallin c2d5b6aef8 Simple move object bundled trait
Simple script to move an object around using the keyboard with WSAD+QE.
Can be used for testing and debuging.
2017-12-11 15:57:24 +01:00
Lubos Lenco 154f975592 Fix android_native.package 2017-12-11 14:49:43 +01:00
Lubos Lenco dc471b1a98 Take full page size for fullscreen mode in HTML5 2017-12-11 14:47:55 +01:00
Lubos Lenco 304966fd0f Set android_native.package to project package 2017-12-11 14:43:40 +01:00
Lubos Lenco cd985f073a Fix MirrorTeture init 2017-12-11 10:24:43 +01:00
Lubos Lenco 1642b2ebf8 Show traits in group outliner 2017-12-11 00:55:26 +01:00
Lubos Lenco beb1c8fb10 Use Vec4.distance instead of Vec4.distance3d 2017-12-10 12:01:58 +01:00
Lubos Lenco 18b20e6c93 Default to landscape orientation 2017-12-10 10:42:57 +01:00
Lubos Lenco fdce3e5195 Faster skinning, begin IK 2017-12-09 10:32:08 +01:00