Commit graph

926 commits

Author SHA1 Message Date
Lubos Lenco 5d7db19ff5 Expose project path 2017-11-10 11:35:40 +01:00
Lubos Lenco bd43bfdf90 Call Group logic node 2017-11-09 19:47:10 +01:00
Lubos Lenco 29ccdc3e3d Add Get Children node 2017-11-09 16:28:43 +01:00
Lubos Lenco 9a3880e72c Warn on voxelgi in viewport 2017-11-09 15:19:23 +01:00
Lubos Lenco c2606569ea Set start-up scene in exporter 2017-11-09 15:05:58 +01:00
Lubos Lenco 0679bbae18 Export full action frame range 2017-11-09 13:08:01 +01:00
Lubos Lenco 88055b3c72 Use action resume 2017-11-08 23:02:40 +01:00
Lubos Lenco 1503714145 Scene root and global object node 2017-11-08 19:37:26 +01:00
Lubos Lenco 7233bb2d87 Fix node name 2017-11-08 19:11:47 +01:00
Lubos Lenco 9c6399bf32 Fix typo 2017-11-08 17:01:32 +01:00
Lubos Lenco be8de9cb98 Shader defines fix 2017-11-08 16:49:13 +01:00
Lubos Lenco 8e040051db More bump strength 2017-11-08 16:11:01 +01:00
Lubos Lenco 69bcd8830b Fix Bump node shader compilation 2017-11-08 16:05:03 +01:00
Lubos Lenco 6935826521 Update preset 2017-11-08 15:46:55 +01:00
Lubos Lenco 7923f1a68a Compiler cache fixes 2017-11-08 10:34:27 +01:00
Lubos Lenco e04d3b1456
Merge pull request #328 from guzzard/set-rb-friction
RigidBody.setFriction(f), change friction during runtime
2017-11-08 09:27:26 +01:00
Martin Wallin a75621301f RigidBody.setFriction(f), change friction during runtime
Bullet physics implemented and working fine.
Oimo TODO..
2017-11-08 00:06:36 +01:00
Lubos Lenco 45102fb1c7 Tese fix 2017-11-07 12:01:10 +01:00
Lubos Lenco 6162a4d4a4 Bump node for images 2017-11-07 02:26:03 +01:00
Lubos Lenco c75fd18361 Adjust cubemap shadows bias 2017-11-06 14:57:08 +01:00
Lubos Lenco 0a81944b40 Implement deactivation params 2017-11-06 13:01:08 +01:00
Lubos Lenco 8be4c457c9 Fix linked object name 2017-11-06 10:43:35 +01:00
Lubos Lenco 334b7fce1b Handle z rotation for Mapping node 2017-11-05 23:21:37 +01:00
Lubos Lenco 5a19d981d8 Clean up 2017-11-05 14:56:18 +01:00
Lubos Lenco a8da0a18d0 Clean shader names 2017-11-04 19:34:09 +01:00
Lubos Lenco d2944f83fa Precompute camera plane values 2017-11-04 18:35:34 +01:00
Lubos Lenco 065c5ffafb Fix typo 2017-11-04 16:17:06 +01:00
Lubos Lenco 35db7293a9 Merge SSGI 2017-11-04 16:16:07 +01:00
Lubos Lenco 014f301741 Improve exporter cache 2017-11-03 01:22:07 +01:00
Lubos Lenco 56eb968148 Fix type 2017-11-02 23:43:01 +01:00
Lubos Lenco 7fed0a24c9 Array length node 2017-11-02 23:32:36 +01:00
Lubos Lenco cb19f9d1d9 Array node category 2017-11-02 23:28:21 +01:00
Lubos Lenco f610985aea Sun shadows fix 2017-11-02 23:12:17 +01:00
Lubos Lenco 8efdc60e82 Fix Camera Data node 2017-11-02 14:01:53 +01:00
Lubos Lenco d04cd96a1d Ghost rigid body (update haxebullet) 2017-11-02 13:32:21 +01:00
Lubos Lenco 3226c6e420 rtgi template 2017-11-02 12:10:01 +01:00
Lubos Lenco 37eace7d42 Fix unparenting some more 2017-11-01 15:58:17 +01:00
Lubos Lenco 62c9a9ce1b Fix unparenting 2017-11-01 15:23:28 +01:00
Lubos Lenco 932b3827d5 Apply parent inverse when adding child 2017-11-01 02:51:48 +01:00
Lubos Lenco f123a7b1eb Depth cull fix 2017-10-31 22:49:48 +01:00
Lubos Lenco 6a4a82b5aa Action name fix 2017-10-31 16:25:57 +01:00
Lubos Lenco f20f3317a2 Fix windowed camera aspect 2017-10-31 02:00:32 +01:00
Lubos Lenco 521a9b5055 Temporary motion blur fix 2017-10-30 23:44:57 +01:00
Lubos Lenco 2e2c462906 Improve viewport camera in windowed mode 2017-10-30 20:00:41 +01:00
Lubos Lenco 8ab1b45dbb Fix Mapping node for normals 2017-10-30 18:37:45 +01:00
Lubos Lenco b728165799 Parent to bone fix 2017-10-30 01:50:39 +01:00
Lubos Lenco 1862b6a5af Collision groups (update haxebullet) 2017-10-29 19:34:10 +01:00
Lubos Lenco 7b72ff9b17 Fix naming 2017-10-29 17:39:34 +01:00
Lubos Lenco 09ca7dff28 Parent to bone support 2017-10-29 17:29:08 +01:00
Lubos Lenco ffe3271f0a Fix crash on fullscreen window mode in viewport 2017-10-28 00:07:47 +02:00