Commit graph

151 commits

Author SHA1 Message Date
Lubos Lenco a49907b870 Renderer speedup round 3 2017-03-14 20:43:54 +01:00
Lubos Lenco 359bb45871 Renderer speedup round 2 2017-03-12 17:29:22 +01:00
Lubos Lenco 25d07ccda0 Lamp falloff toggle 2017-03-06 02:36:59 +01:00
Lubos Lenco 19c995c018 Push logic nodes 2017-03-06 02:29:03 +01:00
Lubos Lenco fca4fed9d4 Finish area lights 2017-03-03 14:36:01 +01:00
Lubos Lenco c25868fa85 Bias mat for shadowmaps 2017-02-28 14:13:50 +01:00
Lubos Lenco 707daf8da3 Fix console 2017-02-28 13:48:19 +01:00
Lubos Lenco 257608499b Fix extract_filename 2017-02-27 22:14:46 +01:00
Lubos Lenco 7dad48c30c Lens texture test 2017-02-25 17:13:22 +01:00
Lubos Lenco 6f8fa8ece0 More tonemapping 2017-02-25 00:57:13 +01:00
luboslenco 09183e3459 Fetch bundled scripts on register 2017-02-22 17:32:34 +01:00
luboslenco f39ab2a922 Temp ext fix 2017-02-22 16:55:51 +01:00
luboslenco 0a51699aff VGI work 2017-02-22 15:50:19 +01:00
luboslenco 4c10c37396 Fix voxelize pass 2017-02-18 20:18:38 +01:00
Lubos Lenco 6c8eaa04c4 Auto-enable overlays and decals 2017-02-15 13:15:24 +01:00
Lubos Lenco 5a0de8a427 Use local libs if present 2017-02-09 00:33:19 +01:00
Lubos Lenco 0581c9df81 Gen shadow context 2017-02-07 14:55:49 +01:00
Lubos Lenco d4d524efaf Gapi enums 2017-02-07 12:22:38 +01:00
Lubos Lenco c188020451 Graphics API selection 2017-01-31 20:15:58 +01:00
Lubos Lenco 4af982f5de Update render paths 2017-01-30 12:02:40 +01:00
Lubos Lenco b4d3c11eea Path fixes 2017-01-28 20:00:04 +01:00
Lubos Lenco 0341e08a4f Irradiance switch 2017-01-23 20:41:45 +01:00
Lubos Lenco c68b13c081 Fix disabled shadowmap 2017-01-23 00:48:59 +01:00
Lubos Lenco ccf195cdbd Faster build times 2017-01-18 14:52:51 +01:00
Lubos Lenco 14d4ad1b96 Merge play and build panels 2017-01-17 18:13:54 +01:00
Lubos Lenco 6f6eb066c6 Ray-traced shadows 2017-01-17 14:48:47 +01:00
Lubos Lenco 0e08046048 GPU processing option 2017-01-16 16:11:43 +01:00
Lubos Lenco 910f6906e4 Fix instanced shadows 2017-01-14 17:37:18 +01:00
Lubos Lenco 55f3899301 Warn when tess is not available 2017-01-14 16:32:10 +01:00
Lubos Lenco 32865cd331 Material gen fixes 2017-01-14 12:44:43 +01:00
Lubos Lenco 8176f54aa5 Auto-enable translucency 2017-01-13 00:16:00 +01:00
Lubos Lenco 676d11abcb Save only valid texts 2017-01-10 22:57:22 +01:00
Lubos Lenco 13a3526273 Soft bodies 2017-01-10 10:41:06 +01:00
Lubos Lenco 4716c7719c PhysicsBreak 2017-01-07 13:50:55 +01:00
Lubos Lenco f3991f013c Improve material parsing 2017-01-04 00:13:52 +01:00
Lubos Lenco 27f7e1e405 Auto-build renderpath 2017-01-03 12:20:46 +01:00
Lubos Lenco f0bb3a7462 Switch to bui 2017-01-02 22:46:18 +01:00
Lubos Lenco 7a29bf67a5 Bump version 2016-12-29 13:27:26 +01:00
Lubos Lenco 6c965a73c5 Switch to make renderer 2016-12-23 02:51:24 +01:00
Lubos Lenco 0954693781 Fix shader paths 2016-12-21 00:51:04 +01:00
Lubos Lenco b0c0a426c7 Predefine common context names 2016-12-20 14:15:09 +01:00
Lubos Lenco 0114c00b71 Remove old materials 2016-12-20 01:39:16 +01:00
Lubos Lenco 19777385e5 Advancing new material builder 2016-12-17 23:48:18 +01:00
Lubos Lenco 002ded75c8 More material nodes 2016-12-15 00:18:59 +01:00
Lubos Lenco f4898a130c Begin true material builder 2016-12-13 01:09:17 +01:00
Lubos Lenco fdd52bf738 Fix translucency for alpha socket 2016-12-10 15:30:40 +01:00
Lubos Lenco 70b20add0f Render path builder 2016-12-09 02:08:01 +01:00
Lubos Lenco 2ef3ad837b MSAA to enum 2016-12-08 16:38:21 +01:00
Lubos Lenco 1626bfee77 Bump version 2016-12-08 16:29:34 +01:00
Lubos Lenco 1b03951f54 Detect navigation 2016-12-07 10:37:08 +01:00