Commit graph

787 commits

Author SHA1 Message Date
Lubos Lenco 24ec5cf79b
Merge pull request #1507 from QuantumCoderQC/master
Moved kinematic and static flags from Bt.hx to RigidBody.hx
2019-12-08 10:04:49 +01:00
luboslenco 6237c9e699 Include transformMath 2019-12-08 09:59:58 +01:00
QuantumCoderQC 8c80b94b4a Moved kinematic and static flags from Bt.hx to RigidBody.hx 2019-12-07 21:41:08 +01:00
Sandy 3531551288
Calculate transform data directly 2019-12-07 22:07:31 +09:00
QuantumCoderQC 5099580885 Implemented Kinematic and Static flags for better control. Mass of Animated(Kinematic) and Static objects will be set to zero. Implemented btMotionState for kinematic rigid bodies. And btSetWorldTransform for Dynamic and static rigid bodies. Kinematic rigid bodies can now be fully contolled through animation timeline inside blender. 2019-12-01 00:59:16 +01:00
luboslenco 51ab281a21 Fix starter for kha_node 2019-11-20 16:50:54 +01:00
luboslenco 7c0f25ee8c Merge branch 'master' of https://github.com/armory3d/armory 2019-11-16 14:11:53 +01:00
luboslenco f310776985 Use webassembly for ammo+krom 2019-11-16 14:11:32 +01:00
Lubos Lenco a6b7a50bca
Merge pull request #1474 from zaethan/master
corrected indices in getRotation node
2019-11-14 10:18:22 +01:00
luboslenco 405da0e10e Fix debug console compile 2019-11-13 09:09:06 +01:00
luboslenco 574f6ab96d Use material input for SetMaterialParam nodes 2019-11-12 13:50:29 +01:00
Yannik Böttcher b809cec5e6 corrected indices 2019-11-12 11:15:09 +01:00
QuantumCoderQC 8beb8ef061 Implemented Physics constraints: Generic, Generic-Spring, Slider, Piston and Hinge. Point constraint now uses Bullet Physics btPoint2Point constraint. Hinge constraint now obeys orientation inputs. Generic constraint can now be fully configured within Blender. Constraint behaviour matches that of Blender physics constraints. 2019-10-29 23:12:40 +01:00
Urjasvi Suthar 965f2ed0e7
Option to use other fonts and set make canvas visibility 2019-10-26 15:48:43 +05:30
Sandy 92f6321f03
Correct socket position 2019-10-18 21:38:04 +09:00
Sandy 5a9f14ea20
Correct socket position 2019-10-18 21:37:04 +09:00
Sandy 5d521e8101
fix https://github.com/armory3d/armory/issues/1438 2019-10-17 22:04:14 +09:00
N8n5h b06c665676
Revert offset to the y value when adding a path
This is to revert it to the original without the offset because it has inconsistent results with meshes with no height, something that I need to investigate why. 

So for now to keep it consistent it stays without the offset.
2019-10-14 19:13:18 -03:00
Lubos Lenco c70478c11e
Merge pull request #1406 from zeeshan595/master
Added support for angle axies rotation nodes
2019-10-08 21:46:12 +02:00
BlackGoku36 42b0ce4b1f add renderpath nodes 2019-10-02 15:09:47 +05:30
Lubos Lenco 9b0673d158
Merge pull request #1420 from BlackGoku36/logicnodes
Add string operation nodes
2019-09-30 13:48:28 +02:00
BlackGoku36 63560f6163 remove substr 2019-09-30 17:13:35 +05:30
BlackGoku36 a5db10437f add string operation nodes 2019-09-30 00:22:00 +05:30
BlackGoku36 a3e45a3a5e Revert "add some string operating nodes"
This reverts commit 5942b177e4.
2019-09-30 00:18:13 +05:30
BlackGoku36 5942b177e4 add some string operating nodes 2019-09-30 00:11:26 +05:30
Sandy d4870bae52
Adding canvas category logic nodes 2019-09-29 22:39:19 +09:00
Zeeshan Abid d7675d4714 uncommented physics code 2019-09-27 20:52:20 +01:00
Zeeshan Abid 919d222b4d get rotation bug fix 2019-09-27 20:51:30 +01:00
Zeeshan Abid 97643a1eee Improved Get & Set Rotation 2019-09-27 20:35:26 +01:00
Zeeshan Abid c7946edc25 catches infinity 2019-09-26 01:59:08 +01:00
Zeeshan Abid 61fe0e45a7 Radians & Degrees Conversion 2019-09-26 01:55:27 +01:00
Zeeshan Abid 5d36ecb415 input output bug fixes 2019-09-26 01:07:49 +01:00
Zeeshan Abid d0c1bba174 Added Axies Angles in addition to eular rotation 2019-09-26 01:03:05 +01:00
Zeeshan Abid 76e5c94dbb changed rotation from eular to axies + vector 2019-09-26 00:37:52 +01:00
BlackGoku36 3bf9feac8f added get/set location, rotation, scale, progress bar nodes 2019-09-23 15:55:46 +05:30
Sandy 3c1ad5ad35
Output error correction
http://forums.armory3d.org/t/timer-node-does-not-work-as-expected/3543
2019-09-20 23:01:17 +09:00
Sandy adcfb4b6fa
Canvas Set Visible
Python : canvas_set_visible.py
Haxe : CanvasSetVisibleNode.hx
Example : logic_canvas.blend
2019-09-18 21:13:56 +09:00
luboslenco 9bc1c4a113 Make terrain stream init async 2019-09-17 10:26:24 +02:00
Sandy 6f6c26557a
loadUrl
This node is dedicated to browser (HTML5) compilation.
Python : native_loadUrl.py
Haxe : LoadUrlNode.hx
Example : LoadUrl.blend
2019-09-14 21:13:39 +09:00
Marc Gardent 7d7f591d07
fix CastPhysicsRayNode 2019-09-12 13:57:15 +02:00
marketgarden c9911ad25f add collision-filter-mask feature 2019-09-10 23:09:44 +02:00
Lubos Lenco 38882187d7
Merge pull request #1357 from greyheron/master
Add getElements():Array<TElement> function to CanvasScript
2019-08-29 19:39:44 +02:00
greyheron 56ef22be9d
Add getElements function to CanvasScript 2019-08-27 07:44:34 +01:00
luboslenco be4853cb6a Forward path water pass 2019-08-22 11:59:54 +02:00
Lubos Lenco ad114a95f8
Merge pull request #1338 from N8n5h/nav-update
update for navmesh generation
2019-08-10 12:57:22 +02:00
Alexander 000ec17e3d Chromatic aberration 2019-08-08 20:02:42 +02:00
luboslenco ff5cf50e4e Fix dynamic resolution 2019-08-07 22:43:30 +02:00
user d21ff3e9d8 update 2019-08-07 12:02:36 -03:00
N8n5h 6cd693d5ab
Update VirtualGamepad.hx 2019-08-02 13:21:31 -03:00
N8n5h 4357d809a0
Update VirtualGamepad.hx 2019-08-02 13:20:51 -03:00