Sebastian
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bc5a9e8722
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Fix error for non-soft body hooks (hook_rb is null in this case).
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2018-01-01 23:41:56 +01:00 |
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donalffons
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5110c037f8
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Merge pull request #2 from armory3d/master
Update Fork
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2017-12-31 18:18:50 +01:00 |
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Lubos Lenco
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d59157d4fd
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Merge pull request #447 from guzzard/debug-console-decimals
Debug console use custom math class, round object positions with two decimals
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2017-12-30 13:38:01 +01:00 |
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unknown
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ea21439d9f
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Ensure storage exists
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2017-12-30 12:14:36 +01:00 |
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Martin Wallin
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773aafbb26
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Use custom math class, round object positions with two decimals
Dependency: https://github.com/armory3d/iron/pull/28
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2017-12-30 12:13:35 +01:00 |
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Sebastian
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dbbb991b05
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Update hook rigid body position and orientation at init() and on update()
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2017-12-29 14:56:52 +01:00 |
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Sebastian
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d81ece7715
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Make hook rigid body a class attribute
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2017-12-29 14:56:01 +01:00 |
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Sebastian
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93170c4bec
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Make target and targetTransform class attributes
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2017-12-29 14:55:02 +01:00 |
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Sebastian
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effbe637fb
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re-enable support for exporting soft body hooks from blender. Implement support for multiple hooks per object.
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2017-12-29 00:38:14 +01:00 |
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donalffons
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1eb413c597
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Merge pull request #1 from armory3d/master
Updated Fork
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2017-12-28 21:57:46 +01:00 |
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unknown
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c6de00dc60
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Fix shadowmap handling
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2017-12-28 13:10:41 +01:00 |
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unknown
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c669c44d09
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Motion blur scale
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2017-12-26 01:58:40 +01:00 |
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Lubos Lenco
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0788a00792
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Merge pull request #441 from guzzard/setUpInterpolate-plus-cleanup
KinematicCharacterController setUpInterpolate() + cleanup
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2017-12-23 19:55:41 +01:00 |
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Lubos Lenco
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960ca72b08
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Merge pull request #440 from guzzard/remove-kinematic-character-controller
Enable removeKinematicCharacterController()
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2017-12-23 19:55:06 +01:00 |
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Lubos Lenco
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f6a50fe633
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Merge pull request #443 from guzzard/follow-camera-lerp-bool
FollowCamera - add ability to turn lerp on/off
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2017-12-22 22:49:23 +01:00 |
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Martin Wallin
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a682220b56
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FollowCamera - add ability to turn lerp on/off
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2017-12-22 11:04:16 +01:00 |
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Martin Wallin
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568b7f3baf
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KinematicCharacterController cleanup
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2017-12-22 10:15:42 +01:00 |
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Martin Wallin
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3b72ccc1c4
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Enable setUpInterpolate()
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2017-12-22 10:14:27 +01:00 |
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Martin Wallin
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2539007fa8
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Enable removeKinematicCharacterController()
Needs https://github.com/armory3d/haxebullet/pull/15
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2017-12-21 23:32:46 +01:00 |
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Lubos Lenco
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9636891594
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Merge pull request #433 from guzzard/simple-scale-support-kinematic-controller
Add support for KinematicCharacterController
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2017-12-21 00:20:58 +01:00 |
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Lubos Lenco
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45f462574f
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Merge pull request #432 from guzzard/kinematic-character-controller
KinematicCharacterController init
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2017-12-21 00:16:23 +01:00 |
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Martin Wallin
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c5dfe5c443
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Add support for KinematicCharacterController
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2017-12-21 00:16:17 +01:00 |
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Martin Wallin
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2668df36dc
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KinematicCharacterController init
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2017-12-21 00:05:09 +01:00 |
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Lubos Lenco
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da3c472850
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Cleanup uniforms and defines
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2017-12-20 22:56:22 +01:00 |
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Lubos Lenco
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f9f8d4c7d5
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Merge pull request #431 from guzzard/follow-camera-trait
Bundled script: follow camera
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2017-12-20 18:11:40 +01:00 |
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Martin Wallin
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93dbcde410
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Bundled script: follow camera
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2017-12-20 17:51:25 +01:00 |
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Lubos Lenco
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42b4185187
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Reduce shader count
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2017-12-20 15:37:58 +01:00 |
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Lubos Lenco
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0ec80ebeff
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Simplify shader files
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2017-12-20 10:19:44 +01:00 |
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Lubos Lenco
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409a398730
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Temporal filter for stable voxels
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2017-12-19 18:05:38 +01:00 |
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Lubos Lenco
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66d1ead229
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Print project build time
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2017-12-19 11:02:55 +01:00 |
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Lubos Lenco
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e7ddeb1831
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Enable cascades with voxels
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2017-12-18 00:06:42 +01:00 |
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Lubos Lenco
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ae1e734817
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water_pass fix
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2017-12-17 13:36:56 +01:00 |
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Lubos Lenco
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66bada395a
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Add SetTimeScale node
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2017-12-16 15:13:10 +01:00 |
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Lubos Lenco
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cefeda105e
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Maximize prop enable
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2017-12-16 12:24:24 +01:00 |
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Lubos Lenco
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3e15cd0700
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Update low preset
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2017-12-15 14:44:36 +01:00 |
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Lubos Lenco
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f7c8b5222b
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TAA fix
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2017-12-15 13:55:08 +01:00 |
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Lubos Lenco
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89b687e99a
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Shader include fixes
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2017-12-15 12:52:58 +01:00 |
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Lubos Lenco
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11a8389feb
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Mouse lock support
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2017-12-14 18:12:01 +01:00 |
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Lubos Lenco
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f305059e4c
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Merge pull request #428 from guzzard/rb-gravity
RigidBody enableGravity(), disableGravity(), setGravity(v:Vec4)
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2017-12-14 15:08:26 +01:00 |
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Martin Wallin
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ed68707753
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RigidBody enableGravity(), disableGravity(), setGravity(v:Vec4)
Tested in C++, Krom, Browser
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2017-12-14 14:33:58 +01:00 |
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Lubos Lenco
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0f85786eb0
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Convex shape scaling
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2017-12-14 12:23:56 +01:00 |
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Lubos Lenco
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83d5d9ac6e
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Merge pull request #424 from guzzard/enable-updateSingleAabb
Enable Bullet.updateSingleAabb (needs updated ammo.js)
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2017-12-14 11:36:41 +01:00 |
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Lubos Lenco
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91cb952fd8
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Shader cleanup
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2017-12-13 14:44:21 +01:00 |
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Lubos Lenco
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a1532d5bec
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Simplify shader passes
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2017-12-13 14:21:42 +01:00 |
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Lubos Lenco
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1e3eb5ccfe
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arm_physics guard
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2017-12-13 00:13:39 +01:00 |
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Lubos Lenco
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24886b2b19
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Merge pull request #423 from guzzard/master
Bundled trait: simple scale object
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2017-12-13 00:11:15 +01:00 |
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Lubos Lenco
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6000a9199e
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Simplify world pass
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2017-12-13 00:10:30 +01:00 |
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Martin Wallin
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b3ea4d616b
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Simple scale object cleanup
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2017-12-12 23:40:21 +01:00 |
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Martin Wallin
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b976ca2e0b
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Enable Bullet.updateSingleAabb (needs updated ammo.js)
Only merge once https://github.com/kripken/ammo.js/pull/180 has been merged, and ammo.js has been rebuilt.
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2017-12-12 23:20:32 +01:00 |
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Martin Wallin
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fb7f6edbb0
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Bundled trait: simple scale object
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2017-12-12 23:16:47 +01:00 |
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