Lubos Lenco
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e30a8c7f46
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Metal fixes
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2020-05-11 09:03:13 +02:00 |
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Lubos Lenco
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66e9572554
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Add clear pass for metal
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2020-05-04 23:08:47 +02:00 |
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luboslenco
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db4f0cc107
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Apply checkstyle
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2019-12-19 23:54:08 +01:00 |
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luboslenco
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be4853cb6a
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Forward path water pass
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2019-08-22 11:59:54 +02:00 |
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luboslenco
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f5f7926d1f
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Expose mesh target
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2019-07-18 20:26:41 +02:00 |
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luboslenco
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ebe0f20cce
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Fix target set in forward path
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2019-05-01 21:26:15 +02:00 |
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unknown
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5240249982
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Use voxelao instead of voxelgi, gi will be reworked into raytracing
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2019-04-06 18:52:21 +02:00 |
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unknown
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445a4fdc61
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Code cleanup
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2019-04-06 16:05:01 +02:00 |
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luboslenco
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6b8fc76763
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Dynamic voxel alloc
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2019-03-14 10:55:15 +01:00 |
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luboslenco
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64edf25dee
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Fix translucency with no lights
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2019-02-10 17:32:51 +01:00 |
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luboslenco
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7b7260d647
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Update volumetric
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2019-01-28 11:28:21 +01:00 |
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luboslenco
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68b5e1bb3b
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Implement ssr for forward path
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2019-01-23 13:45:58 +01:00 |
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luboslenco
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4a0166c6c2
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Relight fix
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2019-01-11 20:54:36 +01:00 |
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luboslenco
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735ba8eb91
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HLSL voxels
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2019-01-11 20:42:16 +01:00 |
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luboslenco
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d00f31ef8d
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Fix deferred voxelgi
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2019-01-10 22:21:18 +01:00 |
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luboslenco
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d64441b7d3
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Update voxelgi
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2019-01-10 21:54:36 +01:00 |
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luboslenco
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f04105b2d3
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Fix forward compile
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2018-12-05 11:41:49 +01:00 |
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luboslenco
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850dade8a5
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Merge clustered rendeder - wip, unstable
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2018-11-22 11:08:03 +01:00 |
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luboslenco
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4904b50f1a
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Cleanup
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2018-11-19 14:28:04 +01:00 |
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luboslenco
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8d2e1c9fba
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Expose supersample config
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2018-10-14 20:21:19 +02:00 |
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luboslenco
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d2046c5169
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Basic render path config
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2018-08-29 23:01:23 +02:00 |
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luboslenco
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d2a96abcde
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Rename Lamp to Light to keep in sync with Blender2.8
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2018-08-28 15:10:28 +02:00 |
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unknown
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4b04d8f36f
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Forward particle fixes
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2018-08-16 12:10:50 +02:00 |
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luboslenco
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e1383f4439
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Handle blending pass in forward path
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2018-08-08 15:06:10 +02:00 |
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luboslenco
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72de5d0397
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Expose drawMeshes
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2018-06-28 17:54:53 +02:00 |
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luboslenco
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e48b16d3d4
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Upgrading armory into b2.8 engine
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2018-05-24 22:16:28 +02:00 |
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luboslenco
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c5ca8f8e17
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Compute voxels faster
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2018-05-18 11:26:09 +02:00 |
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unknown
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fe27d79239
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Expose final composited target
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2018-05-15 19:19:18 +02:00 |
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luboslenco
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842d48e036
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Forward render capture
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2018-04-24 20:24:36 +02:00 |
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luboslenco
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501e23790d
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Fix Haxe 4 compile
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2018-04-06 17:57:24 +02:00 |
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luboslenco
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663332c7a1
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vxgi relight option
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2018-03-27 14:09:18 +02:00 |
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luboslenco
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ba4a8c2e22
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Use latest Kha
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2018-03-21 17:53:44 +01:00 |
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Lubos Lenco
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e73bf6b22a
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Merging compute shader support
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2018-02-16 17:12:19 +01:00 |
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Lubos Lenco
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2549f91ec6
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Ensure lamp exists
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2018-02-15 23:20:44 +01:00 |
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Naxela
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6bde7c7c8d
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Fix for #497
Fix for https://github.com/armory3d/armory/issues/497
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2018-02-13 16:51:31 +01:00 |
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Lubos Lenco
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7bef6faffd
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Split render path code
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2018-02-10 22:37:27 +01:00 |
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