Commit graph

5761 commits

Author SHA1 Message Date
Răzvan Cosmin Rădulescu 6ed15e995d make Container node aware of Size Flags 2016-10-26 11:45:16 +02:00
Rémi Verschelde c7f9d853e2 Merge pull request #6898 from zaps166/scons-msg-fix
"CCFLAGS" are for C and C++ compiler
2016-10-25 21:36:02 +02:00
Rémi Verschelde d067ec8753 Merge pull request #6906 from volzhs/remove-dead-code
Remove dead code in FileSystemDock
2016-10-25 21:27:15 +02:00
volzhs 9605a1d0da Remove dead code in FileSystemDock 2016-10-23 23:38:49 +09:00
Błażej Szczygieł ace18d28d2 "CCFLAGS" are for C and C++ compiler 2016-10-22 17:28:10 +02:00
Rémi Verschelde 24337f9c5e Merge pull request #6884 from vnen/html-export-char
Fix extraneous NULL character on HTML export
2016-10-22 13:09:54 +02:00
Rémi Verschelde 7740b3912c Merge pull request #6882 from vnen/mouse-mode
Fix the hiding of mouse cursor before interaction
2016-10-22 13:08:18 +02:00
Rémi Verschelde ad07b31353 Merge pull request #6881 from vnen/msvc-project-output
Fix output binary paths for VS project generation
2016-10-22 13:07:37 +02:00
Randy Tan Shaoxian 638a31d972 Fixed tiny error in detect.py causing compilation for Android to fail.
(cherry picked from commit c9d7f77c6f)
2016-10-22 13:04:13 +02:00
Rémi Verschelde ee6c5c5c23 Merge pull request #6858 from zaps166/gcc-color-output
SCons: Use colored output if available, change "colored"->"verbose"
2016-10-22 12:59:45 +02:00
Rémi Verschelde 3dd405c517 Merge pull request #6857 from zaps166/disable-asserts-in-release
Disable asserts in release mode
2016-10-22 12:55:21 +02:00
Henrique Lacreta Alves 853d1ce9f3 Prevent unwanted script editor input on game crash
Fixes #6530.
2016-10-22 12:54:38 +02:00
Rémi Verschelde f5818c8e63 Merge pull request #6812 from RandomShaper/get-visualserver-clear-color
Add/expose VisualServer::get_default_clear_color()
2016-10-22 12:52:40 +02:00
Rémi Verschelde ac765fd518 Merge pull request #6710 from lordadamson/master
fix #6031 when creating a script the default language will be what yo…
2016-10-22 12:48:59 +02:00
Rémi Verschelde cf3ba3379f Merge pull request #6564 from SuperUserNameMan/gdscript_opcode_line_opcode_breakpoint
fixes #6487, GDscript compiler ignores OPCODE_LINE and OPCODE_BREAKPOINT in Release mode
2016-10-22 12:45:46 +02:00
Rémi Verschelde afd86ee240 Merge pull request #6090 from WalasPrime/raytrace_force
Added force_raycast_update GDScript method for RayCast[2D]
2016-10-22 12:40:14 +02:00
George Marques 604ddd691c
Fix extraneous NULL character on HTML export
Fix #2801
2016-10-20 21:11:13 -02:00
George Marques 414d58e6c0
Fix the hiding of mouse cursor before interaction
Fix part of #6633
2016-10-20 20:01:28 -02:00
Adham Zahran a84a461767 fix #6031 when creating a script the language will be what you selected last time 2016-10-20 23:53:15 +02:00
George Marques c8093678a0
Fix output binary paths for VS project generation 2016-10-20 19:02:10 -02:00
Rémi Verschelde c23e8797f1 Merge pull request #6855 from vnen/xaudio2-driver
Isolate XAudio2 driver
2016-10-18 07:22:10 +02:00
George Marques 05bf24b9a5
Fix memory management of XAudio2 driver 2016-10-17 20:42:37 -02:00
George Marques f3102160a1
Isolate XAudio2 driver
Now it's possible to compile for Windows platform if wanted. It's
supported only for Windows 8 or later, so it's not enabled by default.
2016-10-17 20:42:12 -02:00
Błażej Szczygieł 2bf4553fe0 SCons: Use colored output if available, change "colored"->"verbose" 2016-10-17 22:40:14 +02:00
Błażej Szczygieł 639ea563e0 Disable asserts in release mode 2016-10-17 20:31:01 +02:00
Rémi Verschelde e96c49f849 Merge pull request #6850 from akien-mga/pr-scsub-shebang
SCsub: Add python shebang as a hint for syntax highlighting
2016-10-17 20:13:18 +02:00
Rémi Verschelde fc8ccd5b8c SCsub: Add python shebang as a hint for syntax highlighting
Also switch existing shebangs to "better" /usr/bin/env python.
2016-10-17 20:10:46 +02:00
Rémi Verschelde c4b7c7d81b Merge pull request #6796 from mateka/issue-3486
Possibility to write node path by hand in exported NodePath variable (#3486)
2016-10-17 11:17:06 +02:00
Rémi Verschelde bdce7eefa0 Merge pull request #6846 from volzhs/android-dir-exists
Fix crash when using Directory.dir_exists(path) on Android
2016-10-17 10:10:25 +02:00
Rémi Verschelde dccbd4aa6b Merge pull request #6832 from Hinsbart/mapping_whitespace
Allow whitespace in Gamepad mappings.
2016-10-17 10:08:55 +02:00
Rémi Verschelde 1da55f4251 Merge pull request #6825 from volzhs/import-3d-scene-name
Add option for root node name on Import 3D scene window
2016-10-17 10:08:23 +02:00
Rémi Verschelde 048bffd13a Merge pull request #6806 from leezh/button_array_fixes
ButtonArray fixes and improvements
2016-10-17 10:05:42 +02:00
Rémi Verschelde 345f82d4ca Merge pull request #6779 from WalasPrime/rpc_docs
Documentation of RPC-related methods and classes
2016-10-17 09:58:34 +02:00
Rémi Verschelde 02feb4545e Merge pull request #6748 from mateka/issue-6199
Place child dialog contents under label in AcceptDialog
2016-10-17 09:55:00 +02:00
Rémi Verschelde 15e324b147 Merge pull request #6739 from bvbfan/patch-3
Button focus hovering
2016-10-17 09:53:52 +02:00
Rémi Verschelde c7ea842416 Merge pull request #6733 from Cruel/patch-1
Use int consistently instead of int32_t for Vectors
2016-10-17 09:53:06 +02:00
Rémi Verschelde 0eccf42884 Merge pull request #6723 from bvbfan/patch-1
Correct OS architecture detection
2016-10-17 09:48:26 +02:00
Rémi Verschelde fb257f7f24 Merge pull request #6698 from razvanc-r/fix_hash_float
Fixes hash float negative 0 problem
2016-10-17 09:41:39 +02:00
Rémi Verschelde 31e0e95362 Merge pull request #6692 from bojidar-bg/add-char-to-gd-vs-script
Add `String char(int ascii)` function to GDScript and Visual Script
2016-10-17 09:40:39 +02:00
Rémi Verschelde 73cb001e49 Merge pull request #6848 from zaps166/x86_libtheora_opt
Theora: Don't compile unnecessary files, rename "x86_opt_*"
2016-10-16 23:02:30 +02:00
Błażej Szczygieł 4ffa8f224d Theora: Don't compile unnecessary files, rename "x86_opt_*" 2016-10-16 22:31:27 +02:00
volzhs 4a57821349 Fix crash when using Directory.dir_exists(path) on Android 2016-10-17 01:29:31 +09:00
Rémi Verschelde 89132224a6 Merge pull request #6830 from akien-mga/thirdparty
Move most "drivers" as toggleable "modules" and split their thirdparty libraries in an own tree
2016-10-16 11:52:09 +02:00
Rémi Verschelde e57042e8a9 png: Try to fix neon issue on iphone armv7 2016-10-15 18:10:19 +02:00
Rémi Verschelde 248bc9159c drivers: Refactor SCsub and drop redundant env_drivers clone
The reordering of the SConscript includes allows to ensure that
stuff like the builtin zlib headers will be available for libpng.

Also moved glew back into global env, otherwise windows seems
not to find it... Kind of shooting in the dark with this multi-env
setup.
2016-10-15 18:10:18 +02:00
Rémi Verschelde edbc0c0d0b freetype: Make it a module and split thirdparty library
Comment out the weird workaround for building on Windows at it might
not be needed anymore. Testing needed to confirm.
2016-10-15 18:10:17 +02:00
Andreas Haas fa502b7ccc
Allow whitespace in Gamepad mappings.
Previously, mappings that contained whitespace (most likely after a comma seperator) would not parse
correctly.
Consider the following mapping as an example:

"_test_guid_, test controller, a:b0, b:b1, leftx:a0 ,"
2016-10-15 17:55:15 +02:00
George Marques eb8d19ba74 Merge pull request #6829 from volzhs/graphedit-node-resize
Fix GraphEdit connection wire when resizing GraphNode
2016-10-15 12:30:51 -03:00
Rémi Verschelde e6dc51a0f7 chibi: Move to a module 2016-10-15 12:20:53 +02:00
Rémi Verschelde cbf52606f4 zlib: Split thirdparty files, simplify scons option 2016-10-15 12:20:47 +02:00