Commit graph

7353 commits

Author SHA1 Message Date
Anshul7sp1 91181c2086 Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
Rémi Verschelde a19ffe80da
Merge pull request #40774 from TwistedTwigleg/SkeletonIK_Godot_4_0_Fixes
SkeletonIK changes and bug fixes
2021-03-12 11:25:29 +01:00
Rémi Verschelde 08767a16fd
Merge pull request #46913 from Faless/js/4.x_vk
[HTML5] Experimental (opt-in) virtual keyboard support.
2021-03-12 09:48:34 +01:00
Rémi Verschelde 02ae0afe63
Merge pull request #46699 from sps1112/fix-control.edit_set_state-crash
Add size and dictionary check in Control::_edit_set_state() to fix crash
2021-03-12 09:46:03 +01:00
Fabio Alessandrelli eda5ae9d75 Add IME support checks in LineEdit/TextEdit.
Avoid spamming "IME is unsupported" when the DisplayServer report it as
such.
2021-03-11 23:04:22 +01:00
Rémi Verschelde 27dea9366f
Merge pull request #46510 from hilfazer/nested_scene_duplication_4_0
Support for duplication of nested instanced scenes
2021-03-11 21:39:43 +01:00
hilfazer 72134a7f2a Support for duplication of nested instanced scenes 2021-03-11 19:26:15 +01:00
Gilles Roudière ba1344408f Implement Navigation layers 2021-03-10 11:23:06 +01:00
Gilles Roudière a9dc53d152 Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
Rémi Verschelde 83b1acdc60
Merge pull request #45545 from abaire/relaxes_gltf_name_sanitization
Relaxes node name sanitization in gltf documents.
2021-03-09 14:54:33 +01:00
Kongfa Waroros d295d53b4a Add interpolation bar on each channel in ColorPicker 2021-03-09 14:58:19 +07:00
Angad Kambli bfc533fc4c use collision mask in vehicle raycast 2021-03-08 20:57:23 +05:30
Rémi Verschelde d52974ba95
Merge pull request #46776 from jmb462/fix-label-visible_characters_bad_precision
fix Label visible_characters bad precision (Fix #46775)
2021-03-08 10:30:50 +01:00
Rémi Verschelde 9a33c1b6a6
Merge pull request #46782 from bruvzg/fix_def_theme_size
Improve bitmap font scaling. Fix default theme font size.
2021-03-08 10:03:12 +01:00
bruvzg 43c7c279d5
Improve bitmap font scaling. Fix default theme font size. 2021-03-08 09:56:40 +02:00
jmb462 3bd44f3cb6 fix Label visible_characters bad precision 2021-03-07 23:18:16 +01:00
Rémi Verschelde 9b853d7a7b
Merge pull request #46572 from jmb462/fix-selection-error-after-commenting-or-indenting
Fix selection error after commenting or indenting text (Fix #46477 issue)
2021-03-07 17:03:54 +01:00
Rémi Verschelde dc2207d8e8
Merge pull request #46627 from jmb462/fix-incorrect-autoindentation-in-multiline-brackets
Fix incorrect auto-indentation in multiline brackets (fix #46384)
2021-03-07 16:55:32 +01:00
Rémi Verschelde c487f1e854
Merge pull request #46643 from YeldhamDev/hide_all_the_things
Hide more options of disabled properties
2021-03-07 15:12:15 +01:00
kobewi 83f6c6b360 Release mouse when SpinBox leaves scene tree 2021-03-06 22:22:24 +01:00
fabriceci af041adb06 add responsive arrows when the size is very small + fix a regression: missing a translation on the line 2021-03-05 22:14:06 +01:00
sps1112 05f5a43cad Fix Control._edit_set_state crash 2021-03-05 21:52:34 +05:30
Rémi Verschelde bc6713ef50
Merge pull request #46516 from HaSa1002/scrollcontainer-embed
Fix Window returning `INVALID_WINDOW_ID` when being embedded
2021-03-05 13:46:44 +01:00
fabriceci 90ca587281 Highlight collision, correct the size and make the arrow a bit less thick for low-res game 2021-03-05 00:32:49 +01:00
Rémi Verschelde e556ec0c5a
Merge pull request #46529 from jmb462/improvement-raycast3d-debug-shape
Adding Raycast3D custom debug shape thickness and color
2021-03-04 20:38:32 +01:00
Rémi Verschelde a3dece960f
Merge pull request #46668 from nekomatata/fix-errors-polygon-2d
Fix errors with invalid CollisionPolygon2D
2021-03-04 20:33:22 +01:00
Rémi Verschelde 6b2577599f
Merge pull request #46665 from nekomatata/fix-crash-convex-shape-2d
Fix errors and crash with empty ConvexPolygonShape2D
2021-03-04 20:19:16 +01:00
PouleyKetchoupp 2217e477b9 Fix errors with invalid CollisionPolygon2D
Fixed internal errors when the shape is invalid and made warnings more
descriptive.
2021-03-04 10:44:37 -07:00
PouleyKetchoupp 6fb6090748 Fix errors and crash with empty ConvexPolygonShape2D 2021-03-04 09:46:32 -07:00
Rémi Verschelde 372b1b8f68 Revert "Add size check in Control._edit_set_state to prevent crash"
This reverts commit ef1d58f034.
2021-03-04 12:06:58 +01:00
jmb462 068300c7c9 Adding Raycast3D custom debug shape thickness and color 2021-03-04 11:17:26 +01:00
Rémi Verschelde dd1881ae19
Merge pull request #46524 from kuruk-mm/lineedit_triple_click
LineEdit: Now double click to select a word, and triple click to sele…
2021-03-04 10:18:20 +01:00
Rémi Verschelde 484ad8d362
Merge pull request #46640 from pdfrod/fix-crash-in-image-texture
Fix crash trying to destroy an ImageTexture object containing a null texture
2021-03-04 08:15:23 +01:00
Rémi Verschelde 8ff25ffb78
Merge pull request #46620 from sps1112/fix-control.edit_set_state-crash
Add size check in Control::_edit_set_state()  to fix crash
2021-03-04 07:46:16 +01:00
sps1112 ef1d58f034 Add size check in Control._edit_set_state to prevent crash 2021-03-04 10:55:42 +05:30
Pedro Rodrigues 46218d8c37 Fix crash trying to destroy an ImageTexture object containing a null texture
The problem happened when `ImageTexture::create_from_image` was called
with an empty image. In this situation an RID was allocated despite the
texture being null. The destructor would then crash trying to acess this
null texture.

Fixes #46274
2021-03-03 23:54:27 +00:00
Michael Alexsander 4be282a269 Hide more options of disabled properties 2021-03-03 20:51:35 -03:00
kobewi 5cd5722f6a Deselect column only if belongs to deselected item 2021-03-03 19:39:29 +01:00
jmb462 f05d6f66b0 fix incorrect iauto-indentation in mutliline bracket (fix #46384) 2021-03-03 18:59:59 +01:00
Rémi Verschelde 864caf5711
Merge pull request #46617 from sps1112/fix-navigationmesh-crash
Add null check in NavigationMesh.new().create_from_mesh(BoxShape.new())
2021-03-03 17:01:35 +01:00
Rémi Verschelde f3e98c286a
Merge pull request #46616 from sps1112/fix-bakedlightmap-crash
Add size check in BakedLightmapData::_set_user_data()
2021-03-03 17:00:38 +01:00
Rémi Verschelde d0e62518a8
Merge pull request #46578 from nekomatata/fix-joint-remove-body-regression
Fix Joint2D/Joint3D node path reset on scene switch
2021-03-03 16:41:37 +01:00
sps1112 cf6bfea93f Add null check for NavigationMesh.create_from_mesh() 2021-03-03 15:59:30 +05:30
sps1112 18bb6e74be Add size<=0 check in BakedLighmapData._get_user_data() 2021-03-03 15:31:31 +05:30
jmb462 b3d7adc7d6 fix no tween repeat after stop_all() and start() again 2021-03-03 00:55:17 +01:00
PouleyKetchoupp 2dc5ff0caa Fix Joint2D/Joint3D node path reset on scene switch
When one of the bodies exited the tree, the corresponding node path was
reset instead of just resetting the joint from the physics server. That
was causing the node path to be reset on scene switch when one of the
bodies is under the joint in the scene tree.
2021-03-02 08:24:50 -07:00
Rémi Verschelde e871b07ed6
Merge pull request #36065 from YeldhamDev/camera2d_helper_editor_only
Make Camera2D's editor helper code only be compiled on editor builds
2021-03-02 15:06:54 +01:00
Rémi Verschelde 5895cd4c4f
Merge pull request #36202 from YeldhamDev/sprite_region_hide
Hide extra options from various nodes if they're not enabled
2021-03-02 14:15:25 +01:00
Michael Alexsander 70304f8633 Hide extra options from various nodes if they're not enabled 2021-03-02 09:25:09 -03:00
Fabio Alessandrelli 9dd28a2953
Merge pull request #35246 from zaksnet/disconnect-while-downloading
Disconnect while downloading
2021-03-02 12:42:52 +01:00