godot/editor
K. S. Ernest (iFire) Lee 1463fc889b GLTF for game templates.
Convert GLTF Document to use ImporterMeshInstance3D.

Add a GLTFDocument extension list and an extension for converting the importer mesh instance 3d to mesh instance 3d.

Use GLTF module when the editor tools are disabled.

Modified the render server to be less restrictive on matching blend arrays and have more logging.

Misc bugs with multimesh.

Always index the meshes.
2021-10-03 12:37:52 -07:00
..
debugger Use range iterators for Map 2021-09-30 15:09:12 -06:00
fileserver Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
icons Improved breakpoint gutter for CodeEdit. 2021-09-30 22:15:47 +10:00
import GLTF for game templates. 2021-10-03 12:37:52 -07:00
plugins Rename Joint2D and Joint3D files for consistency 2021-10-01 12:00:32 -07:00
translations i18n: Sync translations with Weblate 2021-09-21 17:28:21 +02:00
action_map_editor.cpp Allow mouse button event detection in Action Map Editor 2021-09-20 18:16:30 +02:00
action_map_editor.h Allow mouse button event detection in Action Map Editor 2021-09-20 18:16:30 +02:00
animation_bezier_editor.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
animation_bezier_editor.h Replace close icon with button in the Bezier editor 2021-08-26 19:21:49 -06:00
animation_track_editor.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
animation_track_editor.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
animation_track_editor_plugins.cpp Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
animation_track_editor_plugins.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
array_property_edit.cpp
array_property_edit.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
audio_stream_preview.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
audio_stream_preview.h Implement Range Iterators 2021-07-08 23:27:27 -03:00
code_editor.cpp Improve GDScript Editor and Improve latency 2021-09-21 13:56:47 +02:00
code_editor.h Improve GDScript Editor and Improve latency 2021-09-21 13:56:47 +02:00
connections_dialog.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
connections_dialog.h Documentation search fixes 2021-06-16 09:43:34 -07:00
create_dialog.cpp Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
create_dialog.h
dependency_editor.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
dependency_editor.h
dictionary_property_edit.cpp
dictionary_property_edit.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
doc_tools.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
doc_tools.h
editor_about.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
editor_about.h
editor_asset_installer.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
editor_asset_installer.h Automatically display the installer after downloading an asset 2021-07-12 11:47:43 +02:00
editor_atlas_packer.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
editor_atlas_packer.h
editor_audio_buses.cpp Construct values only when necessary. 2021-09-23 22:26:07 +05:45
editor_audio_buses.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
editor_autoload_settings.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
editor_autoload_settings.h Display an error message in settings when autoload name is invalid 2021-09-14 13:04:00 +02:00
editor_builders.py
editor_command_palette.cpp Merge pull request #51920 from jmb462/missing-sname-macro-optimization-in-some-functions 2021-09-23 13:14:20 +02:00
editor_command_palette.h Sort palette commands by last use 2021-08-31 02:07:52 +02:00
editor_data.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
editor_data.h Implement properties arrays in the Inspector. 2021-09-07 09:51:28 +02:00
editor_dir_dialog.cpp Set dialog folder icon color 2021-09-27 19:33:15 +01:00
editor_dir_dialog.h Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
editor_export.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
editor_export.h Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
editor_feature_profile.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
editor_feature_profile.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
editor_file_dialog.cpp Merge pull request #51920 from jmb462/missing-sname-macro-optimization-in-some-functions 2021-09-23 13:14:20 +02:00
editor_file_dialog.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
editor_file_system.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
editor_file_system.h Add TextFile support across the editor 2021-09-30 13:29:29 +01:00
editor_folding.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
editor_folding.h
editor_fonts.cpp Makes FontData importable resource. 2021-08-27 15:43:18 +03:00
editor_fonts.h
editor_help.cpp Fix match counter in help pages not updating 2021-10-01 12:36:37 -03:00
editor_help.h Added status bar and toggle scripts panel button to EditorHelp/VScripts 2021-09-15 11:35:03 +03:00
editor_help_search.cpp Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
editor_help_search.h Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
editor_inspector.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
editor_inspector.h Merge pull request #32068 from aaronfranke/transform-editor 2021-09-15 13:06:25 +02:00
editor_layouts_dialog.cpp Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
editor_layouts_dialog.h
editor_log.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
editor_log.h Fix Output panel colors on theme changing 2021-07-21 11:22:33 +03:00
editor_native_shader_source_visualizer.cpp Rename readonly to editable 2021-08-12 09:29:58 +01:00
editor_native_shader_source_visualizer.h
editor_node.cpp GLTF for game templates. 2021-10-03 12:37:52 -07:00
editor_node.h Merge pull request #53025 from Paulb23/textfile-ux 2021-09-30 23:00:07 +02:00
editor_path.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
editor_path.h Make several actions in the Inspector dock more obvious 2021-06-04 02:05:27 +03:00
editor_paths.cpp Main: Fixup bogus fallback to project manager with more bolognese 2021-06-16 19:11:08 +02:00
editor_paths.h Refactor editor paths validation in EditorPaths and EditorSettings 2021-06-14 19:56:20 +02:00
editor_plugin.cpp Rename Node's filename property to scene_file_path for clarity 2021-09-30 16:50:25 +02:00
editor_plugin.h Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
editor_plugin_settings.cpp Remove colon from column titles 2021-07-29 22:01:07 +08:00
editor_plugin_settings.h
editor_properties.cpp Fix property not shown in inspector when type is PACKED_COLOR_ARRAY 2021-10-01 02:52:44 +02:00
editor_properties.h Merge pull request #32068 from aaronfranke/transform-editor 2021-09-15 13:06:25 +02:00
editor_properties_array_dict.cpp Fixed drag and drop not respecting type on exported arrays. 2021-10-01 18:16:38 +10:00
editor_properties_array_dict.h Add the ability to reorder arrays from the inspector 2021-07-11 16:09:39 -06:00
editor_resource_picker.cpp Merge pull request #51920 from jmb462/missing-sname-macro-optimization-in-some-functions 2021-09-23 13:14:20 +02:00
editor_resource_picker.h Add QuickLoad option to resource picker. 2021-09-18 21:59:32 -04:00
editor_resource_preview.cpp Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
editor_resource_preview.h Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
editor_run.cpp Clear debug process id at stop() to prevent invalid checking of them 2021-07-29 19:08:15 +03:00
editor_run.h
editor_run_native.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
editor_run_native.h Implemented advanced features of DAP 2021-08-31 15:17:58 +01:00
editor_run_script.cpp Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
editor_run_script.h Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
editor_scale.cpp
editor_scale.h
editor_sectioned_inspector.cpp Use C++ iterators for Lists in many situations 2021-07-23 17:38:28 -04:00
editor_sectioned_inspector.h
editor_settings.cpp Allow shortcuts to have any number of bindings. Updated UI as required. 2021-10-01 18:04:28 +10:00
editor_settings.h Allow shortcuts to have any number of bindings. Updated UI as required. 2021-10-01 18:04:28 +10:00
editor_spin_slider.cpp Implement TextServer GDExtension interface, remove TextServer GDNative interface. 2021-10-01 15:13:29 +03:00
editor_spin_slider.h Add up/down keys to inc/dec val in spin slider 2021-09-28 10:21:19 -04:00
editor_themes.cpp Rename some elements of Tabs 2021-09-30 20:18:23 -03:00
editor_themes.h
editor_translation_parser.cpp Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
editor_translation_parser.h Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
editor_vcs_interface.cpp
editor_vcs_interface.h Make EditorVCSInterface proxy functions virtual in C++ 2021-07-06 22:20:03 +03:00
editor_zoom_widget.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
editor_zoom_widget.h Improve 2D editor zoom logic 2021-07-10 17:32:40 +02:00
export_template_manager.cpp Make some buttons in editor use the lighter version of the TabMenu icon 2021-09-25 15:30:11 -03:00
export_template_manager.h Addes ability to load build sources from file. 2021-07-15 10:14:08 -03:00
filesystem_dock.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
filesystem_dock.h Add TextFile support across the editor 2021-09-30 13:29:29 +01:00
find_in_files.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
find_in_files.h Documentation search fixes 2021-06-16 09:43:34 -07:00
groups_editor.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
groups_editor.h
import_defaults_editor.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
import_defaults_editor.h
import_dock.cpp export "Keep" import option when multiple files are selected 2021-09-23 16:48:32 -05:00
import_dock.h export "Keep" import option when multiple files are selected 2021-09-23 16:48:32 -05:00
inspector_dock.cpp Add TextFile support across the editor 2021-09-30 13:29:29 +01:00
inspector_dock.h Added confirmation dialog for making subresources unique. 2021-09-16 10:39:31 +10:00
localization_editor.cpp Fix being able to add duplicate files in the Localization editor 2021-07-31 19:35:46 -03:00
localization_editor.h
multi_node_edit.cpp MultiNodeEdit Fix setting NodePath 2021-08-22 17:17:30 +02:00
multi_node_edit.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
node_dock.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
node_dock.h
plugin_config_dialog.cpp Expose and cleanup TextEdit line wrap API 2021-08-12 09:29:16 +01:00
plugin_config_dialog.h Added validation to plugin creation. 2021-07-12 00:18:52 +10:00
pot_generator.cpp Make some enhancements to the POT generation 2021-09-02 11:12:54 -03:00
pot_generator.h Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
progress_dialog.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
progress_dialog.h
project_export.cpp Add TextFile support across the editor 2021-09-30 13:29:29 +01:00
project_export.h Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
project_manager.cpp --single-window is passed through project manager. 2021-09-15 10:20:50 +02:00
project_manager.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
project_settings_editor.cpp Make platform feature tag names lowercase 2021-08-31 20:34:44 +02:00
project_settings_editor.h
property_editor.cpp Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
property_editor.h Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
property_selector.cpp Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
property_selector.h
quick_open.cpp Merge pull request #51998 from SirQuartz/Schrödinger's-search-box 2021-08-23 18:51:57 +02:00
quick_open.h
register_exporters.h
rename_dialog.cpp Allow disabling the RegEx module in the editor 2021-09-15 12:08:53 -05:00
rename_dialog.h Allow disabling the RegEx module in the editor 2021-09-15 12:08:53 -05:00
reparent_dialog.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
reparent_dialog.h
scene_tree_dock.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
scene_tree_dock.h Allow disabling the RegEx module in the editor 2021-09-15 12:08:53 -05:00
scene_tree_editor.cpp Rename Node's filename property to scene_file_path for clarity 2021-09-30 16:50:25 +02:00
scene_tree_editor.h Revert "Fix duplicate selection in SceneTree" 2021-07-23 17:34:21 +09:00
script_create_dialog.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
script_create_dialog.h Minor cleanup of the "New Script" dialog 2021-07-04 00:06:46 -03:00
SCsub Allow additional cpp files to be added for export template 2021-08-12 16:56:17 +03:00
settings_config_dialog.cpp Allow shortcuts to have any number of bindings. Updated UI as required. 2021-10-01 18:04:28 +10:00
settings_config_dialog.h Allow shortcuts to have any number of bindings. Updated UI as required. 2021-10-01 18:04:28 +10:00
shader_create_dialog.cpp Add missing SNAME macro optimization for StringName in some functions 2021-08-20 14:50:24 +02:00
shader_create_dialog.h Fix some bugs in shader creation dialog (continue) 2021-08-09 11:49:57 +03:00
shader_globals_editor.cpp Merge pull request #50648 from foxydevloper/remove-weird-prints 2021-07-20 17:23:39 +02:00
shader_globals_editor.h