godot/scene/3d
PouleyKetchoupp 4f8d761be6 Fix physics glitch with TileMap moving platforms
Added a parameter in test_body_motion to exclude attached objects from
collision, used to avoid collision with all TileMap tiles with moving
platform motion instead of just the one tile the character touches.

Same changes made in 3D for consistency, and handling potential similar
cases.
2021-10-04 12:27:42 -07:00
..
area_3d.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
area_3d.h Enabled area-specific wind forces 2021-08-23 17:00:50 -04:00
audio_listener_3d.cpp Rename Listener2D/Listener3D to AudioListener2D/AudioListener3D 2021-09-16 17:51:51 -04:00
audio_listener_3d.h Rename Listener2D/Listener3D to AudioListener2D/AudioListener3D 2021-09-16 17:51:51 -04:00
audio_stream_player_3d.cpp Merge pull request #52774 from Calinou/audiostreamplayer3d-remove-out-of-range 2021-09-17 21:56:59 +02:00
audio_stream_player_3d.h Remove unused out_of_range_mode property from AudioStreamPlayer3D 2021-09-17 20:18:38 +02:00
bone_attachment_3d.cpp Fixed typo in bone attachment warning 2021-09-27 18:53:56 -04:00
bone_attachment_3d.h New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
camera_3d.cpp Remove ClippedCamera3D 2021-10-04 10:46:49 -03:00
camera_3d.h Remove ClippedCamera3D 2021-10-04 10:46:49 -03:00
collision_object_3d.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
collision_object_3d.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
collision_polygon_3d.cpp Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody 2021-09-16 09:55:20 -07:00
collision_polygon_3d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
collision_shape_3d.cpp Clarify RigidDynamicBody modes 2021-09-16 16:03:48 -07:00
collision_shape_3d.h Fix some unnecessary includes 2021-08-13 00:27:38 -05:00
cpu_particles_3d.cpp moved particle parameters to minmax and split scale axis 2021-08-22 18:42:17 +02:00
cpu_particles_3d.h moved particle parameters to minmax and split scale axis 2021-08-22 18:42:17 +02:00
decal.cpp Use real_t in 3D nodes 2021-08-03 11:16:51 -05:00
decal.h Fix some unnecessary includes 2021-08-13 00:27:38 -05:00
gpu_particles_3d.cpp fix out of bounds crash in GPUParticle3D::_skinning_changed() 2021-09-25 23:06:32 +09:00
gpu_particles_3d.h Fix some unnecessary includes 2021-08-13 00:27:38 -05:00
gpu_particles_collision_3d.cpp Add Get Center Method for Rect2/Rect2i and AABB. 2021-09-21 21:14:17 +05:45
gpu_particles_collision_3d.h Fix some unnecessary includes 2021-08-13 00:27:38 -05:00
importer_mesh_instance_3d.cpp GLTF for game templates. 2021-10-03 12:37:52 -07:00
importer_mesh_instance_3d.h GLTF for game templates. 2021-10-03 12:37:52 -07:00
joint_3d.cpp Rename Joint2D and Joint3D files for consistency 2021-10-01 12:00:32 -07:00
joint_3d.h Rename Joint2D and Joint3D files for consistency 2021-10-01 12:00:32 -07:00
light_3d.cpp Display a editor gizmo icon for Listener3D 2021-09-16 10:56:45 +02:00
light_3d.h Display a editor gizmo icon for Listener3D 2021-09-16 10:56:45 +02:00
lightmap_gi.cpp Add Get Center Method for Rect2/Rect2i and AABB. 2021-09-21 21:14:17 +05:45
lightmap_gi.h Fix some unnecessary includes 2021-08-13 00:27:38 -05:00
lightmap_probe.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
lightmap_probe.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
lightmapper.cpp Implement occlusion culling 2021-04-23 21:45:23 +02:00
lightmapper.h Fix some unnecessary includes 2021-08-13 00:27:38 -05:00
mesh_instance_3d.cpp Merge pull request #53208 from timothyqiu/headless-crash 2021-10-01 11:29:19 +02:00
mesh_instance_3d.h Fix some unnecessary includes 2021-08-13 00:27:38 -05:00
multimesh_instance_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
multimesh_instance_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_agent_3d.cpp Fix some unnecessary includes 2021-08-13 00:27:38 -05:00
navigation_agent_3d.h Fix some unnecessary includes 2021-08-13 00:27:38 -05:00
navigation_obstacle_3d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
navigation_obstacle_3d.h Fix some unnecessary includes 2021-08-13 00:27:38 -05:00
navigation_region_3d.cpp Fix some unnecessary includes 2021-08-13 00:27:38 -05:00
navigation_region_3d.h Fix some unnecessary includes 2021-08-13 00:27:38 -05:00
node_3d.cpp Revert "Display a matrix for Node2D and don't display a duplicate origin" 2021-08-29 17:01:07 -03:00
node_3d.h Revert "Display a matrix for Node2D and don't display a duplicate origin" 2021-08-29 17:01:07 -03:00
occluder_instance_3d.cpp Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
occluder_instance_3d.h Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
path_3d.cpp Fix some unnecessary includes 2021-08-13 00:27:38 -05:00
path_3d.h Use real_t in 3D nodes 2021-08-03 11:16:51 -05:00
physics_body_3d.cpp Fix physics glitch with TileMap moving platforms 2021-10-04 12:27:42 -07:00
physics_body_3d.h Fix physics glitch with TileMap moving platforms 2021-10-04 12:27:42 -07:00
position_3d.cpp Fix some unnecessary includes 2021-08-13 00:27:38 -05:00
position_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
proximity_group_3d.cpp Add check to internal methods to prevent crash 2021-07-27 12:26:13 +08:00
proximity_group_3d.h Use real_t in 3D nodes 2021-08-03 11:16:51 -05:00
ray_cast_3d.cpp Fix some unnecessary includes 2021-08-13 00:27:38 -05:00
ray_cast_3d.h Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
reflection_probe.cpp Node3D gizmo improvements 2021-07-23 21:01:10 +02:00
reflection_probe.h Fix some unnecessary includes 2021-08-13 00:27:38 -05:00
remote_transform_3d.cpp Rename is_a_parent_of() to is_ancestor_of() 2021-06-21 08:39:28 -06:00
remote_transform_3d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
SCsub Disable Node3D when compiling without 3D and fix disable_3d option 2021-08-13 08:59:48 -05:00
skeleton_3d.cpp Prevent being able to set bone's parent as itself 2021-09-23 11:30:45 +09:30
skeleton_3d.h New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
skeleton_ik_3d.cpp Fixed SkeletonIK not rotating correctly when solving 2021-10-04 10:22:51 -04:00
skeleton_ik_3d.h Fix some unnecessary includes 2021-08-13 00:27:38 -05:00
soft_dynamic_body_3d.cpp Remove scene code in physics servers 2021-10-01 08:42:47 -07:00
soft_dynamic_body_3d.h Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody 2021-09-16 09:55:20 -07:00
spring_arm_3d.cpp Remove ClippedCamera3D 2021-10-04 10:46:49 -03:00
spring_arm_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
sprite_3d.cpp Merge pull request #43573 from lewiji/master 2021-08-28 19:55:54 +02:00
sprite_3d.h Fix some unnecessary includes 2021-08-13 00:27:38 -05:00
vehicle_body_3d.cpp Clarify RigidDynamicBody modes 2021-09-16 16:03:48 -07:00
vehicle_body_3d.h Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody 2021-09-16 09:55:20 -07:00
velocity_tracker_3d.cpp Fix some unnecessary includes 2021-08-13 00:27:38 -05:00
velocity_tracker_3d.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
visible_on_screen_notifier_3d.cpp Fix some unnecessary includes 2021-08-13 00:27:38 -05:00
visible_on_screen_notifier_3d.h Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD 2021-06-16 22:01:39 -03:00
visual_instance_3d.cpp Merge pull request #51607 from aaronfranke/includes 2021-08-13 14:38:56 +02:00
visual_instance_3d.h Fix some unnecessary includes 2021-08-13 00:27:38 -05:00
voxel_gi.cpp Fix some unnecessary includes 2021-08-13 00:27:38 -05:00
voxel_gi.h Fix some unnecessary includes 2021-08-13 00:27:38 -05:00
voxelizer.cpp Add Get Center Method for Rect2/Rect2i and AABB. 2021-09-21 21:14:17 +05:45
voxelizer.h Fix some unnecessary includes 2021-08-13 00:27:38 -05:00
world_environment.cpp Fix some unnecessary includes 2021-08-13 00:27:38 -05:00
world_environment.h Fix some unnecessary includes 2021-08-13 00:27:38 -05:00
xr_nodes.cpp Fix some unnecessary includes 2021-08-13 00:27:38 -05:00
xr_nodes.h Fix some unnecessary includes 2021-08-13 00:27:38 -05:00