godot/doc/classes
Hugo Locurcio 5370f4876e
Remove leftovers from the DirectionalLight3D Optimized shadow depth range
The Optimized shadow depth range was removed in late 2020 in favor
of the Stable shadow depth range, but it still had a (broken) property
that allowed to enable it.
2021-07-02 20:32:43 +02:00
..
@GlobalScope.xml Improve and clarify documentation for RandomNumberGenerator 2021-07-02 17:47:52 +02:00
AABB.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
AcceptDialog.xml Use a more specific type for AcceptDialog register_text_enter 2021-06-03 19:57:03 -04:00
AESContext.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
AnimatedSprite2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
AnimatedSprite3D.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
AnimatedTexture.xml
Animation.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
AnimationNode.xml Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
AnimationNodeAdd2.xml
AnimationNodeAdd3.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeAnimation.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
AnimationNodeBlend2.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeBlend3.xml
AnimationNodeBlendSpace1D.xml
AnimationNodeBlendSpace2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
AnimationNodeBlendTree.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
AnimationNodeOneShot.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeOutput.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeStateMachine.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
AnimationNodeStateMachinePlayback.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
AnimationNodeStateMachineTransition.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
AnimationNodeTimeScale.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeTimeSeek.xml Document AnimationNodeTimeSeek with clarified usage and code example 2021-04-17 21:36:48 +02:00
AnimationNodeTransition.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationPlayer.xml Clarify animation_changed signal 2021-06-03 23:17:52 +02:00
AnimationRootNode.xml
AnimationTrackEditPlugin.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
AnimationTree.xml Rename Animation TYPE_TRANSFORM to TYPE_TRANSFORM3D 2021-06-03 21:11:54 -04:00
Area2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Area3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Array.xml Merge pull request #47584 from HaSa1002/docs-lang-7 2021-06-11 14:35:45 +02:00
ArrayMesh.xml Deprecate ImmediateGeometry 2021-06-30 14:14:41 -03:00
AspectRatioContainer.xml Add AspectRatioContainer class 2020-11-25 15:06:40 +02:00
AStar.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
AStar2D.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
AtlasTexture.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
AudioBusLayout.xml
AudioEffect.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AudioEffectAmplify.xml
AudioEffectBandLimitFilter.xml
AudioEffectBandPassFilter.xml
AudioEffectCapture.xml Fix AudioEffectCapture buffer length cannot be changed 2021-03-17 23:07:38 +01:00
AudioEffectChorus.xml
AudioEffectCompressor.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
AudioEffectDelay.xml
AudioEffectDistortion.xml
AudioEffectEQ.xml
AudioEffectEQ6.xml
AudioEffectEQ10.xml
AudioEffectEQ21.xml
AudioEffectFilter.xml
AudioEffectHighPassFilter.xml
AudioEffectHighShelfFilter.xml
AudioEffectInstance.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
AudioEffectLimiter.xml
AudioEffectLowPassFilter.xml
AudioEffectLowShelfFilter.xml
AudioEffectNotchFilter.xml
AudioEffectPanner.xml
AudioEffectPhaser.xml
AudioEffectPitchShift.xml Complete documentation for the AudioEffectPitchShift class 2021-05-15 23:20:48 +02:00
AudioEffectRecord.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AudioEffectReverb.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AudioEffectSpectrumAnalyzer.xml Improve AudioStreamGenerator and AudioEffectSpectrumAnalyzer documentation 2021-05-15 23:23:06 +02:00
AudioEffectSpectrumAnalyzerInstance.xml
AudioEffectStereoEnhance.xml
AudioServer.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AudioStream.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AudioStreamGenerator.xml Improve AudioStreamGenerator and AudioEffectSpectrumAnalyzer documentation 2021-05-15 23:23:06 +02:00
AudioStreamGeneratorPlayback.xml Improve AudioStreamGenerator and AudioEffectSpectrumAnalyzer documentation 2021-05-15 23:23:06 +02:00
AudioStreamMicrophone.xml
AudioStreamPlayback.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
AudioStreamPlaybackResampled.xml
AudioStreamPlayer.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
AudioStreamPlayer2D.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
AudioStreamPlayer3D.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
AudioStreamRandomPitch.xml
AudioStreamSample.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
BackBufferCopy.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
BaseButton.xml Rename ButtonList enum and members to MouseButton 2021-03-23 07:13:23 -04:00
BaseMaterial3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Basis.xml Merge pull request #49638 from aaronfranke/multiply-transforms 2021-06-18 12:35:14 +02:00
BitMap.xml Add documentation to Bitmaps opaque_to_polygons. 2021-06-11 14:06:02 +01:00
Bone2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
BoneAttachment3D.xml
bool.xml Merge pull request #44951 from KoBeWi/documint 2021-03-31 09:27:13 +02:00
BoxContainer.xml doc: Sync classref with current source 2021-03-25 12:19:51 +01:00
BoxMesh.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
BoxShape3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Button.xml Add alignment options to icons on buttons. 2021-06-29 12:31:40 +02:00
ButtonGroup.xml Adds a pressed signal to ButtonGroup 2021-05-06 12:16:27 +02:00
Callable.xml Add Callable.is_valid() analogous to FuncRef.is_valid() from 3.x 2021-07-01 02:54:01 -07:00
CallbackTweener.xml Complete rewrite of Tweens 2021-06-19 12:08:50 +02:00
Camera2D.xml Enable Camera2D smoothing on limit change 2021-06-30 16:21:29 -07:00
Camera3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CameraEffects.xml
CameraFeed.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
CameraServer.xml
CameraTexture.xml
CanvasGroup.xml doc: Sync classref with current source + fixup some bindings 2020-11-04 15:38:26 +01:00
CanvasItem.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CanvasItemMaterial.xml
CanvasLayer.xml Fix editor suffixes and degrees conversion 2021-06-30 12:38:25 -03:00
CanvasModulate.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CanvasTexture.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CapsuleMesh.xml Fix docs description for CapsuleMesh::mid_height 2021-04-11 18:19:12 +02:00
CapsuleShape2D.xml
CapsuleShape3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
CenterContainer.xml
CharacterBody2D.xml Fix editor suffixes and degrees conversion 2021-06-30 12:38:25 -03:00
CharacterBody3D.xml Fix editor suffixes and degrees conversion 2021-06-30 12:38:25 -03:00
CharFXTransform.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CheckBox.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CheckButton.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CircleShape2D.xml
ClassDB.xml Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
ClippedCamera3D.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
CodeEdit.xml Move indent management to CodeEdit 2021-06-20 20:00:54 +01:00
CodeHighlighter.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CollisionObject2D.xml Add support for controlling physics nodes' behavior when disabled 2021-06-30 09:20:44 -07:00
CollisionObject3D.xml Add support for controlling physics nodes' behavior when disabled 2021-06-30 09:20:44 -07:00
CollisionPolygon2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CollisionPolygon3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CollisionShape2D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
CollisionShape3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
Color.xml Implement native extension system 2021-06-25 17:32:45 -03:00
ColorPicker.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ColorPickerButton.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ColorRect.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ConcavePolygonShape2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ConcavePolygonShape3D.xml KinematicBody split between new CharacterBody and PhysicsBody 2021-06-04 11:40:36 -07:00
ConeTwistJoint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
ConfigFile.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ConfirmationDialog.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Container.xml
Control.xml Fix editor suffixes and degrees conversion 2021-06-30 12:38:25 -03:00
ConvexPolygonShape2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ConvexPolygonShape3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CPUParticles2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CPUParticles3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Crypto.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
CryptoKey.xml class reference proofreading 2021-03-19 13:21:20 +01:00
Cubemap.xml
CubemapArray.xml
Curve.xml Fix documentation following implementation of particle trails 2021-05-01 13:12:31 +01:00
Curve2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Curve3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CurveTexture.xml
CylinderMesh.xml Allow a top and bottom radius equal to 0 in CylinderMesh 2021-06-23 18:50:10 +02:00
CylinderShape3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
DampedSpringJoint2D.xml
Decal.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Dictionary.xml class reference proofreading 2021-03-19 13:21:20 +01:00
DirectionalLight2D.xml doc: Sync classref with current source + fixup some bindings 2020-11-04 15:38:26 +01:00
DirectionalLight3D.xml Remove leftovers from the DirectionalLight3D Optimized shadow depth range 2021-07-02 20:32:43 +02:00
Directory.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
DisplayServer.xml Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
DTLSServer.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
EditorDebuggerPlugin.xml Style: Cleanup uses of double spaces between words 2021-06-07 11:03:08 +02:00
EditorExportPlugin.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
EditorFeatureProfile.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
EditorFileDialog.xml
EditorFileSystem.xml class reference proofreading 2021-03-19 13:21:20 +01:00
EditorFileSystemDirectory.xml
EditorImportPlugin.xml Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
EditorInspector.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
EditorInspectorPlugin.xml Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
EditorInterface.xml Implement shader caching 2021-05-31 10:13:09 +02:00
EditorNode3DGizmo.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
EditorNode3DGizmoPlugin.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
EditorPaths.xml Replace get_settings_dir with get_config_dir when fetching configuration paths 2021-06-03 18:24:26 +03:00
EditorPlugin.xml Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
EditorProperty.xml Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
EditorResourceConversionPlugin.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
EditorResourcePicker.xml Fix some virtual methods 2021-06-13 02:02:39 +02:00
EditorResourcePreview.xml Update EditorResourcePreview queue_*() documentation 2021-05-26 08:39:40 +01:00
EditorResourcePreviewGenerator.xml Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
EditorSceneImporter.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
EditorSceneImporterMesh.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
EditorSceneImporterMeshNode3D.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
EditorScenePostImport.xml Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
EditorScript.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
EditorScriptPicker.xml Use EditorResourcePicker in the Inspector 2021-05-19 21:39:15 +03:00
EditorSelection.xml Expose edit_node() for editor plugins 2021-04-12 00:13:08 +02:00
EditorSettings.xml Implement shader caching 2021-05-31 10:13:09 +02:00
EditorSpinSlider.xml Fix editor suffixes and degrees conversion 2021-06-30 12:38:25 -03:00
EditorSyntaxHighlighter.xml Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
EditorTranslationParserPlugin.xml Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
EditorVCSInterface.xml class reference proofreading 2021-03-19 13:21:20 +01:00
EncodedObjectAsID.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
Engine.xml Merge pull request #48359 from Calinou/add-engine-print-error-property 2021-06-20 13:22:08 +02:00
EngineDebugger.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Environment.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Expression.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
File.xml Merge pull request #49470 from levilindsey/master 2021-06-29 13:59:17 +02:00
FileDialog.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
FileSystemDock.xml Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
float.xml Implement native extension system 2021-06-25 17:32:45 -03:00
Font.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
FontData.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Generic6DOFJoint3D.xml Remove Generic6DOFJoint precision property 2020-12-15 10:14:48 +00:00
Geometry2D.xml changed description of merge_polygons 2021-04-17 15:20:49 +02:00
Geometry3D.xml class reference proofreading 2021-03-19 13:21:20 +01:00
GeometryInstance3D.xml Implement visibility range and dependencies. 2021-06-14 12:17:11 +02:00
GPUParticles2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GPUParticles3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GPUParticlesAttractor3D.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
GPUParticlesAttractorBox.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GPUParticlesAttractorSphere.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
GPUParticlesAttractorVectorField.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GPUParticlesCollision3D.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
GPUParticlesCollisionBox.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GPUParticlesCollisionHeightField.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GPUParticlesCollisionSDF.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GPUParticlesCollisionSphere.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
Gradient.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GradientTexture.xml
GraphEdit.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GraphNode.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GridContainer.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
GrooveJoint2D.xml
HashingContext.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
HBoxContainer.xml
HeightMapShape3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
HingeJoint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
HMACContext.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
HScrollBar.xml
HSeparator.xml
HSlider.xml
HSplitContainer.xml
HTTPClient.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
HTTPRequest.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Image.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ImageTexture.xml Clean up RenderingServer and its bindings 2021-07-01 09:07:36 -03:00
ImageTexture3D.xml
ImageTextureLayered.xml
ImmediateMesh.xml Deprecate ImmediateGeometry 2021-06-30 14:14:41 -03:00
Input.xml Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
InputEvent.xml Merge pull request #48696 from madmiraal/fix-48692 2021-06-20 00:29:42 +02:00
InputEventAction.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
InputEventFromWindow.xml
InputEventGesture.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
InputEventJoypadButton.xml Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
InputEventJoypadMotion.xml Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
InputEventKey.xml Rename some more global enums (Key, Joy, MIDI) 2021-03-23 07:13:23 -04:00
InputEventMagnifyGesture.xml
InputEventMIDI.xml Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
InputEventMouse.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
InputEventMouseButton.xml Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
InputEventMouseMotion.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
InputEventPanGesture.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
InputEventScreenDrag.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
InputEventScreenTouch.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
InputEventWithModifiers.xml Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
InputMap.xml Add get_dead_zone() method to InputMap 2021-07-02 03:07:37 -04:00
InstancePlaceholder.xml Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
int.xml Implement native extension system 2021-06-25 17:32:45 -03:00
IntervalTweener.xml Complete rewrite of Tweens 2021-06-19 12:08:50 +02:00
IP.xml Support multiple address resolution in DNS requests 2021-06-01 11:24:34 +07:00
ItemList.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
JavaClass.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
JavaClassWrapper.xml
JavaScript.xml [HTML5] Add easy to use download API. 2021-05-21 15:31:23 +02:00
JavaScriptObject.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
JNISingleton.xml
Joint2D.xml
Joint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
JSON.xml Consolidate JSON, JSONParseResults and JSONParser into JSON 2021-06-19 08:01:40 +01:00
JSONRPC.xml
KinematicCollision2D.xml Merge pull request #49475 from nekomatata/kinematic-collision-rid 2021-06-18 12:32:26 +02:00
KinematicCollision3D.xml Merge pull request #49475 from nekomatata/kinematic-collision-rid 2021-06-18 12:32:26 +02:00
Label.xml Amend Label.clip_text() Method Description 2021-06-25 23:33:00 -04:00
Light2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Light3D.xml Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
LightmapGI.xml Rename GI Classes 2021-06-05 09:28:56 -03:00
LightmapGIData.xml Rename GI Classes 2021-06-05 09:28:56 -03:00
Lightmapper.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
LightmapperRD.xml
LightmapProbe.xml
LightOccluder2D.xml Rename LightOccluder2D light_mask to occluder_light_mask 2020-12-04 19:34:29 -05:00
Line2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
LineEdit.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
LineShape2D.xml Make LineShape2D normal point upwards by default 2021-06-18 09:14:06 -07:00
LinkButton.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Listener3D.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
MainLoop.xml Mention that the delta argument is in seconds in Node documentation 2021-01-05 19:14:37 +01:00
MarginContainer.xml Use safer add_theme_constant_override() in MarginContainer code sample 2021-03-04 17:17:40 +01:00
Marshalls.xml
Material.xml doc: Sync classref with current source 2021-01-28 11:26:37 +01:00
MenuButton.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Mesh.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
MeshDataTool.xml Deprecate ImmediateGeometry 2021-06-30 14:14:41 -03:00
MeshInstance2D.xml
MeshInstance3D.xml Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
MeshLibrary.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
MeshTexture.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
MethodTweener.xml Complete rewrite of Tweens 2021-06-19 12:08:50 +02:00
MultiMesh.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
MultiMeshInstance2D.xml
MultiMeshInstance3D.xml
MultiplayerAPI.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
Mutex.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
NativeExtension.xml Implement native extension system 2021-06-25 17:32:45 -03:00
NativeExtensionManager.xml Implement native extension system 2021-06-25 17:32:45 -03:00
NavigationAgent2D.xml doc: Sync classref with current source 2021-04-29 12:11:40 +02:00
NavigationAgent3D.xml doc: Sync classref with current source 2021-04-29 12:11:40 +02:00
NavigationMesh.xml Merge pull request #42974 from skyace65/NavMesh2 2021-03-23 13:24:01 +01:00
NavigationMeshGenerator.xml
NavigationObstacle2D.xml Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
NavigationObstacle3D.xml Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
NavigationPolygon.xml Docs: Port Code Examples to C# (M, N, O, P, R) 2020-11-09 10:05:53 +01:00
NavigationRegion2D.xml Implement Navigation layers 2021-03-10 11:23:06 +01:00
NavigationRegion3D.xml Implement Navigation layers 2021-03-10 11:23:06 +01:00
NavigationServer2D.xml class reference proofreading 2021-03-19 13:21:20 +01:00
NavigationServer3D.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
NetworkedMultiplayerPeer.xml Document that the high-level multiplayer API is only for Godot servers 2021-01-25 01:59:28 +01:00
NinePatchRect.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Node.xml Merge pull request #49834 from nekomatata/physics-disable-modes 2021-06-30 20:36:36 +02:00
Node2D.xml Fix editor suffixes and degrees conversion 2021-06-30 12:38:25 -03:00
Node3D.xml Fix editor suffixes and degrees conversion 2021-06-30 12:38:25 -03:00
Node3DGizmo.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
NodePath.xml NodePath properly updated in the editor in more cases 2021-06-28 09:28:29 -07:00
Object.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Occluder3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
OccluderInstance3D.xml Implement occlusion culling 2021-04-23 21:45:23 +02:00
OccluderPolygon2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
OmniLight3D.xml
OptimizedTranslation.xml Rename PHashTranslation to OptimizedTranslation 2021-03-20 10:02:47 +00:00
OptionButton.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ORMMaterial3D.xml
OS.xml Expose OS data directory getter methods 2021-06-19 08:56:20 +02:00
PackedByteArray.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedColorArray.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedDataContainer.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PackedDataContainerRef.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
PackedFloat32Array.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedFloat64Array.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedInt32Array.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedInt64Array.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedScene.xml Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
PackedStringArray.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedVector2Array.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedVector3Array.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
PacketPeer.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
PacketPeerDTLS.xml
PacketPeerStream.xml
PacketPeerUDP.xml This renames PacketPeerUDP.listen to bind. 2021-04-12 21:05:33 +02:00
Panel.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
PanelContainer.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
PanoramaSkyMaterial.xml
ParallaxBackground.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ParallaxLayer.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ParticlesMaterial.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Path2D.xml
Path3D.xml
PathFollow2D.xml Rename PathFollow2D rotate bool 2020-12-04 18:59:02 -05:00
PathFollow3D.xml
PCKPacker.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
Performance.xml Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
PhysicalBone2D.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
PhysicalBone3D.xml Fix editor suffixes and degrees conversion 2021-06-30 12:38:25 -03:00
PhysicalSkyMaterial.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PhysicsBody2D.xml Safe margin cleanup 2021-06-04 11:40:36 -07:00
PhysicsBody3D.xml Safe margin cleanup 2021-06-04 11:40:36 -07:00
PhysicsDirectBodyState2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PhysicsDirectBodyState3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PhysicsDirectSpaceState2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PhysicsDirectSpaceState3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PhysicsMaterial.xml
PhysicsServer2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PhysicsServer3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PhysicsShapeQueryParameters2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PhysicsShapeQueryParameters3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PhysicsShapeQueryResult2D.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
PhysicsShapeQueryResult3D.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
PhysicsTestMotionResult2D.xml Fix move_and_collide causing sliding on slopes 2021-06-28 17:17:52 -07:00
PinJoint2D.xml More explanatory names for RigidBody modes 2021-06-04 11:40:36 -07:00
PinJoint3D.xml More explanatory names for RigidBody modes 2021-06-04 11:40:36 -07:00
Plane.xml Implement native extension system 2021-06-25 17:32:45 -03:00
PlaneMesh.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PointLight2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PointMesh.xml
Polygon2D.xml Fix editor suffixes and degrees conversion 2021-06-30 12:38:25 -03:00
PolygonPathFinder.xml
Popup.xml doc: Sync classref with Variant utility methods 2020-11-17 11:26:24 +01:00
PopupMenu.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PopupPanel.xml
Position2D.xml
Position3D.xml
PrimitiveMesh.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PrismMesh.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ProceduralSkyMaterial.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ProgressBar.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ProjectSettings.xml Improve descriptions for ProjectSettings' disable_stdout/disable_stderr 2021-06-20 16:44:58 +02:00
PropertyTweener.xml Complete rewrite of Tweens 2021-06-19 12:08:50 +02:00
ProximityGroup3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ProxyTexture.xml
QuadMesh.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Quaternion.xml Implement native extension system 2021-06-25 17:32:45 -03:00
RandomNumberGenerator.xml Improve and clarify documentation for RandomNumberGenerator 2021-07-02 17:47:52 +02:00
Range.xml
RayCast2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
RayCast3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
RayShape2D.xml
RayShape3D.xml
RDAttachmentFormat.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDFramebufferPass.xml Implement Framebuffer Subpass support 2021-06-24 15:59:15 -03:00
RDPipelineColorBlendState.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
RDPipelineColorBlendStateAttachment.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDPipelineDepthStencilState.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDPipelineMultisampleState.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
RDPipelineRasterizationState.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDSamplerState.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDShaderBytecode.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
RDShaderFile.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
RDShaderSource.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDTextureFormat.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDTextureView.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDUniform.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDVertexAttribute.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
Rect2.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Rect2i.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
RectangleShape2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
RefCounted.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
ReferenceRect.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ReflectionProbe.xml Increase the default ReflectionProbe extents to Vector3(10, 10, 10) 2021-06-27 16:46:03 +02:00
RemoteTransform2D.xml
RemoteTransform3D.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
RenderingDevice.xml Implement Framebuffer Subpass support 2021-06-24 15:59:15 -03:00
RenderingServer.xml Remove leftovers from the DirectionalLight3D Optimized shadow depth range 2021-07-02 20:32:43 +02:00
Resource.xml Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
ResourceFormatLoader.xml Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
ResourceFormatSaver.xml Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
ResourceImporter.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
ResourceLoader.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ResourcePreloader.xml
ResourceSaver.xml Rename File's endian_swap to big_endian 2021-05-20 14:58:03 +02:00
RibbonTrailMesh.xml Fix documentation following implementation of particle trails 2021-05-01 13:12:31 +01:00
RichTextEffect.xml Docs: Port Code Examples to C# (R, S, T, U) 2021-03-05 18:57:28 +01:00
RichTextLabel.xml Rich Text Label now allows for foreground colors and background colors 2021-06-20 11:29:37 -04:00
RID.xml doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
RigidBody2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
RigidBody3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
RootMotionView.xml
SceneState.xml Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
SceneTree.xml Complete rewrite of Tweens 2021-06-19 12:08:50 +02:00
SceneTreeTimer.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
Script.xml Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
ScriptCreateDialog.xml Docs: Port Code Examples to C# (R, S, T, U) 2021-03-05 18:57:28 +01:00
ScriptEditor.xml Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
ScriptEditorBase.xml Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
ScrollBar.xml
ScrollContainer.xml ScrollContainer: Expose _ensure_focused_visible to the API 2021-05-31 17:14:57 -10:00
SegmentShape2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Semaphore.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
Separator.xml
Shader.xml
ShaderGlobalsOverride.xml
ShaderMaterial.xml
Shape2D.xml
Shape3D.xml Expose get_debug_mesh in Shape3D to scripting API 2021-04-29 18:18:39 -07:00
Shortcut.xml
Signal.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Skeleton2D.xml Fixed mistake in binding of Skeleton2D::execute_modifications 2021-06-08 12:18:33 +10:00
Skeleton3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
SkeletonIK3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
SkeletonModification2D.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
SkeletonModification2DCCDIK.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
SkeletonModification2DFABRIK.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
SkeletonModification2DJiggle.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
SkeletonModification2DLookAt.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
SkeletonModification2DPhysicalBones.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
SkeletonModification2DStackHolder.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
SkeletonModification2DTwoBoneIK.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
SkeletonModificationStack2D.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
Skin.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
SkinReference.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
Sky.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
Slider.xml
SliderJoint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
SoftBody3D.xml Add support for controlling physics nodes' behavior when disabled 2021-06-30 09:20:44 -07:00
SphereMesh.xml
SphereShape3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
SpinBox.xml Docs: Port Code Examples to C# (R, S, T, U) 2021-03-05 18:57:28 +01:00
SplitContainer.xml
SpotLight3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
SpringArm3D.xml
Sprite2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Sprite3D.xml Deprecate ImmediateGeometry 2021-06-30 14:14:41 -03:00
SpriteBase3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
SpriteFrames.xml
StandardMaterial3D.xml
StaticBody2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
StaticBody3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
StreamCubemap.xml
StreamCubemapArray.xml
StreamPeer.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
StreamPeerBuffer.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
StreamPeerSSL.xml
StreamPeerTCP.xml Allow local port control on net_socket connections 2021-04-12 21:05:33 +02:00
StreamTexture2D.xml
StreamTexture2DArray.xml
StreamTexture3D.xml
StreamTextureLayered.xml
String.xml Rename is_valid_integer() to is_valid_int() 2021-06-16 10:32:22 -06:00
StringName.xml class reference proofreading 2021-03-19 13:21:20 +01:00
StyleBox.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
StyleBoxEmpty.xml
StyleBoxFlat.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
StyleBoxLine.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
StyleBoxTexture.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
SubViewport.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
SubViewportContainer.xml
SurfaceTool.xml Deprecate ImmediateGeometry 2021-06-30 14:14:41 -03:00
SyntaxHighlighter.xml doc: Sync classref with current source 2021-02-08 12:34:28 +01:00
TabContainer.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Tabs.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
TCPServer.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
TextEdit.xml Move indent management to CodeEdit 2021-06-20 20:00:54 +01:00
TextFile.xml
TextLine.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
TextParagraph.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
TextServer.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
TextServerManager.xml [Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation. 2020-11-26 14:25:52 +02:00
Texture.xml
Texture2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Texture2DArray.xml
Texture3D.xml
TextureButton.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
TextureLayered.xml
TextureProgressBar.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
TextureRect.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
Theme.xml Add theme_custom_type property to Control and Window 2021-05-17 17:20:42 +03:00
Thread.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
TileData.xml Implement painting properties over TileSets 2021-06-29 11:07:46 +02:00
TileMap.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
TileSet.xml Implement painting properties over TileSets 2021-06-29 11:07:46 +02:00
TileSetAtlasSource.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
TileSetScenesCollectionSource.xml Implement scenes tiles in TileMaps 2021-05-20 13:12:03 +02:00
TileSetSource.xml Rework the TileSet resource and TileMap nodes: 2021-05-07 18:06:17 +02:00
Time.xml Add Time singleton 2021-06-11 09:32:39 -04:00
Timer.xml class reference proofreading 2021-03-19 13:21:20 +01:00
TouchScreenButton.xml Document that Button doesn't interpret touch input (= no multitouch) 2021-02-21 00:30:21 +01:00
Transform2D.xml Merge pull request #49638 from aaronfranke/multiply-transforms 2021-06-18 12:35:14 +02:00
Transform3D.xml Merge pull request #49638 from aaronfranke/multiply-transforms 2021-06-18 12:35:14 +02:00
Translation.xml
TranslationServer.xml
Tree.xml Implement Tree's internal minimum width calculation 2021-06-28 15:54:31 +02:00
TreeItem.xml Implement Tree's internal minimum width calculation 2021-06-28 15:54:31 +02:00
TriangleMesh.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
TubeTrailMesh.xml Fix documentation following implementation of particle trails 2021-05-01 13:12:31 +01:00
Tween.xml Correct the description of Tween.custom_step 2021-06-24 16:01:12 +02:00
Tweener.xml Complete rewrite of Tweens 2021-06-19 12:08:50 +02:00
UDPServer.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
UndoRedo.xml class reference proofreading 2021-03-19 13:21:20 +01:00
Variant.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
VBoxContainer.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
Vector2.xml Implement native extension system 2021-06-25 17:32:45 -03:00
Vector2i.xml Implement native extension system 2021-06-25 17:32:45 -03:00
Vector3.xml Implement native extension system 2021-06-25 17:32:45 -03:00
Vector3i.xml Implement native extension system 2021-06-25 17:32:45 -03:00
VehicleBody3D.xml doc: Sync classref with current source 2020-12-04 22:28:08 +01:00
VehicleWheel3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
VelocityTracker3D.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
VideoPlayer.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
VideoStream.xml
Viewport.xml Fixes to 2D viewport 2021-06-29 17:40:45 -03:00
ViewportTexture.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
VisibleOnScreenEnabler2D.xml Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD 2021-06-16 22:01:39 -03:00
VisibleOnScreenEnabler3D.xml Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD 2021-06-16 22:01:39 -03:00
VisibleOnScreenNotifier2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisibleOnScreenNotifier3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualInstance3D.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
VisualShader.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNode.xml Adds UVFunc for panning/scaling on UV's to VisualShader's. 2021-06-07 08:31:48 +03:00
VisualShaderNodeBillboard.xml Added Billboard Node to Visual Shaders 2021-05-28 09:24:06 +03:00
VisualShaderNodeBooleanConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeBooleanUniform.xml
VisualShaderNodeClamp.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeColorConstant.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeColorFunc.xml
VisualShaderNodeColorOp.xml
VisualShaderNodeColorUniform.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeComment.xml Added Comment node to Visual Shaders 2021-02-21 12:40:17 +03:00
VisualShaderNodeCompare.xml
VisualShaderNodeConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeCubemap.xml Consistently use normal_map 2020-12-29 08:04:19 +00:00
VisualShaderNodeCubemapUniform.xml
VisualShaderNodeCurveTexture.xml Added VisualShaderNodeCurve to easy gather data from a CurveTexture 2020-10-18 09:57:15 +03:00
VisualShaderNodeCustom.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeDeterminant.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
VisualShaderNodeDotProduct.xml
VisualShaderNodeExpression.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeFaceForward.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeFloatConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeFloatFunc.xml
VisualShaderNodeFloatOp.xml
VisualShaderNodeFloatUniform.xml
VisualShaderNodeFresnel.xml
VisualShaderNodeGlobalExpression.xml
VisualShaderNodeGroupBase.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeIf.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeInput.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeIntConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeIntFunc.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeIntOp.xml
VisualShaderNodeIntUniform.xml
VisualShaderNodeIs.xml
VisualShaderNodeMix.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeMultiplyAdd.xml
VisualShaderNodeOuterProduct.xml
VisualShaderNodeOutput.xml
VisualShaderNodeParticleAccelerator.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleBoxEmitter.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleConeVelocity.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleEmit.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleEmitter.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleMultiplyByAxisAngle.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleOutput.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleRandomness.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleRingEmitter.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleSphereEmitter.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeResizableBase.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeSample3D.xml
VisualShaderNodeScalarDerivativeFunc.xml
VisualShaderNodeScreenUVToSDF.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeSDFRaymarch.xml doc: Sync classref with current source 2021-01-28 11:26:37 +01:00
VisualShaderNodeSDFToScreenUV.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeSmoothStep.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeStep.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeSwitch.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeTexture.xml Consistently use normal_map 2020-12-29 08:04:19 +00:00
VisualShaderNodeTexture2DArray.xml
VisualShaderNodeTexture2DArrayUniform.xml
VisualShaderNodeTexture3D.xml
VisualShaderNodeTexture3DUniform.xml
VisualShaderNodeTextureSDF.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeTextureSDFNormal.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeTextureUniform.xml Consistently use normal_map 2020-12-29 08:04:19 +00:00
VisualShaderNodeTextureUniformTriplanar.xml
VisualShaderNodeTransformCompose.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
VisualShaderNodeTransformConstant.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeTransformDecompose.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
VisualShaderNodeTransformFunc.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
VisualShaderNodeTransformMult.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
VisualShaderNodeTransformUniform.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeTransformVecMult.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
VisualShaderNodeUniform.xml
VisualShaderNodeUniformRef.xml
VisualShaderNodeUVFunc.xml Adds UVFunc for panning/scaling on UV's to VisualShader's. 2021-06-07 08:31:48 +03:00
VisualShaderNodeVec3Constant.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeVec3Uniform.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeVectorCompose.xml
VisualShaderNodeVectorDecompose.xml
VisualShaderNodeVectorDerivativeFunc.xml
VisualShaderNodeVectorDistance.xml
VisualShaderNodeVectorFunc.xml
VisualShaderNodeVectorLen.xml
VisualShaderNodeVectorOp.xml
VisualShaderNodeVectorRefract.xml
VoxelGI.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VoxelGIData.xml Clean up RenderingServer and its bindings 2021-07-01 09:07:36 -03:00
VScrollBar.xml
VSeparator.xml
VSlider.xml
VSplitContainer.xml
WeakRef.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
Window.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
World2D.xml Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
World3D.xml Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
WorldEnvironment.xml Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
WorldMarginShape3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
X509Certificate.xml
XMLParser.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
XRAnchor3D.xml
XRCamera3D.xml
XRController3D.xml Rename some more global enums (Key, Joy, MIDI) 2021-03-23 07:13:23 -04:00
XRInterface.xml Add stereoscopic rendering through multiview 2021-06-13 22:52:20 +10:00
XROrigin3D.xml
XRPositionalTracker.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
XRServer.xml Add Time singleton 2021-06-11 09:32:39 -04:00