godot/scene/3d
Rémi Verschelde c340ed6394
Merge pull request #42742 from madmiraal/fix-12215
Return RID instead of Object id in area-body_shape_entered-exited signals.
2021-05-18 20:00:48 +02:00
..
area_3d.cpp Merge pull request #42742 from madmiraal/fix-12215 2021-05-18 20:00:48 +02:00
area_3d.h Merge pull request #42742 from madmiraal/fix-12215 2021-05-18 20:00:48 +02:00
audio_stream_player_3d.cpp
audio_stream_player_3d.h
baked_lightmap.cpp Implement occlusion culling 2021-04-23 21:45:23 +02:00
baked_lightmap.h
bone_attachment_3d.cpp
bone_attachment_3d.h
camera_3d.cpp Prevent setting too big or too small Collision Mask and Layer 2021-04-30 17:19:04 +02:00
camera_3d.h
collision_object_3d.cpp Use the correct method in shape_owner_remove_shape 2021-05-09 18:58:19 +02:00
collision_object_3d.h Use the correct method in shape_owner_remove_shape 2021-05-09 18:58:19 +02:00
collision_polygon_3d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
collision_polygon_3d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
collision_shape_3d.cpp Create CollisionObject3D debug shapes using RS 2021-05-05 09:12:50 +02:00
collision_shape_3d.h Create CollisionObject3D debug shapes using RS 2021-05-05 09:12:50 +02:00
cpu_particles_3d.cpp Core: Drop custom copymem/zeromem defines 2021-04-27 16:26:27 +02:00
cpu_particles_3d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
decal.cpp Hide more options of disabled properties 2021-03-03 20:51:35 -03:00
decal.h Hide more options of disabled properties 2021-03-03 20:51:35 -03:00
gi_probe.cpp Fix accessing scene tree without checking: MeshInstance3D::create_debug_tangents, GIProbe::bake 2021-05-16 14:01:01 +02:00
gi_probe.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
gpu_particles_3d.cpp Fixes missng 2D engine bits 2021-05-11 11:21:36 -03:00
gpu_particles_3d.h Implement Particle Trails 2021-04-30 17:38:02 -03:00
gpu_particles_collision_3d.cpp Use multiple threads to import. 2021-04-19 14:12:22 -03:00
gpu_particles_collision_3d.h
immediate_geometry_3d.cpp
immediate_geometry_3d.h
light_3d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
light_3d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
lightmap_probe.cpp
lightmap_probe.h
lightmapper.cpp Implement occlusion culling 2021-04-23 21:45:23 +02:00
lightmapper.h Implement occlusion culling 2021-04-23 21:45:23 +02:00
listener_3d.cpp
listener_3d.h
mesh_instance_3d.cpp Fix accessing scene tree without checking: MeshInstance3D::create_debug_tangents, GIProbe::bake 2021-05-16 14:01:01 +02:00
mesh_instance_3d.h Expose creating multiple-convex-collision static bodies to GDScript 2021-04-27 06:56:04 +03:00
multimesh_instance_3d.cpp
multimesh_instance_3d.h
navigation_agent_3d.cpp Fix NavigationAgent3D not emitting "target_reached" Signal 2021-04-27 12:31:50 +02:00
navigation_agent_3d.h Fix NavigationAgent3D not emitting "target_reached" Signal 2021-04-27 12:31:50 +02:00
navigation_obstacle_3d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
navigation_obstacle_3d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
navigation_region_3d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
navigation_region_3d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
node_3d.cpp Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
node_3d.h
occluder_instance_3d.cpp Implement occlusion culling 2021-04-23 21:45:23 +02:00
occluder_instance_3d.h Implement occlusion culling 2021-04-23 21:45:23 +02:00
path_3d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
path_3d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
physics_body_3d.cpp Merge pull request #42742 from madmiraal/fix-12215 2021-05-18 20:00:48 +02:00
physics_body_3d.h Merge pull request #42742 from madmiraal/fix-12215 2021-05-18 20:00:48 +02:00
physics_joint_3d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
physics_joint_3d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
position_3d.cpp
position_3d.h
proximity_group_3d.cpp
proximity_group_3d.h
ray_cast_3d.cpp Merge pull request #47348 from nekomatata/raycast-3d-collide-fix 2021-05-12 22:13:08 +02:00
ray_cast_3d.h Adding Raycast3D custom debug shape thickness and color 2021-03-04 11:17:26 +01:00
reflection_probe.cpp
reflection_probe.h
remote_transform_3d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
remote_transform_3d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
SCsub
skeleton_3d.cpp Fixes the SkeletonIK twisting issue by using the skeleton global pose without overrides 2021-05-08 16:11:45 -04:00
skeleton_3d.h Fixes the SkeletonIK twisting issue by using the skeleton global pose without overrides 2021-05-08 16:11:45 -04:00
skeleton_ik_3d.cpp Fixes the SkeletonIK twisting issue by using the skeleton global pose without overrides 2021-05-08 16:11:45 -04:00
skeleton_ik_3d.h Fix for SkeletonIK not working correctly with 0 interpolation and incorrectly rotating with animation. Now the root bone rotates differently to ensure it always rotates correctly and works with BoneAttachment3D nodes. 2021-04-02 13:47:19 -04:00
soft_body_3d.cpp Prevent setting too big or too small Collision Mask and Layer 2021-04-30 17:19:04 +02:00
soft_body_3d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
spring_arm_3d.cpp
spring_arm_3d.h
sprite_3d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
sprite_3d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
vehicle_body_3d.cpp Unexpose _direct_state_changed in PhysicsBody 2021-04-22 23:20:58 -05:00
vehicle_body_3d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
velocity_tracker_3d.cpp
velocity_tracker_3d.h
visibility_notifier_3d.cpp
visibility_notifier_3d.h
visual_instance_3d.cpp Implement occlusion culling 2021-04-23 21:45:23 +02:00
visual_instance_3d.h Implement occlusion culling 2021-04-23 21:45:23 +02:00
voxelizer.cpp Rename Texture.get_data() to get_image() 2021-03-28 13:00:46 +01:00
voxelizer.h
world_environment.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
world_environment.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
xr_nodes.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
xr_nodes.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00