godot/doc/classes
Hugo Locurcio b4ed84ba2b
Allow a top and bottom radius equal to 0 in CylinderMesh
The CylinderMesh generation code handles this special case and
avoids generating the top and bottom faces if their radius is equal
to 0. This improves performance by reducing the number of vertices
to draw.

If both values are set to 0, nothing will be visible but the mesh
generation will still succeed.

This also improves the CylinderMesh class documentation.
2021-06-23 18:50:10 +02:00
..
@GlobalScope.xml Consolidate JSON, JSONParseResults and JSONParser into JSON 2021-06-19 08:01:40 +01:00
AABB.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
AcceptDialog.xml Use a more specific type for AcceptDialog register_text_enter 2021-06-03 19:57:03 -04:00
AESContext.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
AnimatedSprite2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
AnimatedSprite3D.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
AnimatedTexture.xml Make the lack of AtlasTexture support in AnimatedTexture more prominent 2020-08-17 17:34:40 +02:00
Animation.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
AnimationNode.xml Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
AnimationNodeAdd2.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
AnimationNodeAdd3.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeAnimation.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
AnimationNodeBlend2.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeBlend3.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
AnimationNodeBlendSpace1D.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
AnimationNodeBlendSpace2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
AnimationNodeBlendTree.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
AnimationNodeOneShot.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeOutput.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeStateMachine.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
AnimationNodeStateMachinePlayback.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
AnimationNodeStateMachineTransition.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
AnimationNodeTimeScale.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationNodeTimeSeek.xml Document AnimationNodeTimeSeek with clarified usage and code example 2021-04-17 21:36:48 +02:00
AnimationNodeTransition.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AnimationPlayer.xml Clarify animation_changed signal 2021-06-03 23:17:52 +02:00
AnimationRootNode.xml
AnimationTrackEditPlugin.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
AnimationTree.xml Rename Animation TYPE_TRANSFORM to TYPE_TRANSFORM3D 2021-06-03 21:11:54 -04:00
Area2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Area3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Array.xml Merge pull request #47584 from HaSa1002/docs-lang-7 2021-06-11 14:35:45 +02:00
ArrayMesh.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
AspectRatioContainer.xml Add AspectRatioContainer class 2020-11-25 15:06:40 +02:00
AStar.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
AStar2D.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
AtlasTexture.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
AudioBusLayout.xml
AudioEffect.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AudioEffectAmplify.xml
AudioEffectBandLimitFilter.xml
AudioEffectBandPassFilter.xml
AudioEffectCapture.xml Fix AudioEffectCapture buffer length cannot be changed 2021-03-17 23:07:38 +01:00
AudioEffectChorus.xml
AudioEffectCompressor.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
AudioEffectDelay.xml
AudioEffectDistortion.xml Improve AudioEffectDistortion and AudioEffectFilter documentation 2020-09-11 11:34:23 -04:00
AudioEffectEQ.xml
AudioEffectEQ6.xml
AudioEffectEQ10.xml
AudioEffectEQ21.xml
AudioEffectFilter.xml Improve AudioEffectDistortion and AudioEffectFilter documentation 2020-09-11 11:34:23 -04:00
AudioEffectHighPassFilter.xml
AudioEffectHighShelfFilter.xml Add documentation for shelf filters 2020-09-15 09:34:12 -04:00
AudioEffectInstance.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
AudioEffectLimiter.xml
AudioEffectLowPassFilter.xml
AudioEffectLowShelfFilter.xml Add documentation for shelf filters 2020-09-15 09:34:12 -04:00
AudioEffectNotchFilter.xml
AudioEffectPanner.xml
AudioEffectPhaser.xml
AudioEffectPitchShift.xml Complete documentation for the AudioEffectPitchShift class 2021-05-15 23:20:48 +02:00
AudioEffectRecord.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AudioEffectReverb.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AudioEffectSpectrumAnalyzer.xml Improve AudioStreamGenerator and AudioEffectSpectrumAnalyzer documentation 2021-05-15 23:23:06 +02:00
AudioEffectSpectrumAnalyzerInstance.xml
AudioEffectStereoEnhance.xml
AudioServer.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AudioStream.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
AudioStreamGenerator.xml Improve AudioStreamGenerator and AudioEffectSpectrumAnalyzer documentation 2021-05-15 23:23:06 +02:00
AudioStreamGeneratorPlayback.xml Improve AudioStreamGenerator and AudioEffectSpectrumAnalyzer documentation 2021-05-15 23:23:06 +02:00
AudioStreamMicrophone.xml
AudioStreamPlayback.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
AudioStreamPlaybackResampled.xml
AudioStreamPlayer.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
AudioStreamPlayer2D.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
AudioStreamPlayer3D.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
AudioStreamRandomPitch.xml
AudioStreamSample.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
BackBufferCopy.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
BaseButton.xml Rename ButtonList enum and members to MouseButton 2021-03-23 07:13:23 -04:00
BaseMaterial3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Basis.xml Merge pull request #49638 from aaronfranke/multiply-transforms 2021-06-18 12:35:14 +02:00
BitMap.xml Add documentation to Bitmaps opaque_to_polygons. 2021-06-11 14:06:02 +01:00
Bone2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
BoneAttachment3D.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
bool.xml Merge pull request #44951 from KoBeWi/documint 2021-03-31 09:27:13 +02:00
BoxContainer.xml doc: Sync classref with current source 2021-03-25 12:19:51 +01:00
BoxMesh.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
BoxShape3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Button.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ButtonGroup.xml Adds a pressed signal to ButtonGroup 2021-05-06 12:16:27 +02:00
Callable.xml Add RPC to Callable 2021-05-03 19:21:37 -03:00
CallbackTweener.xml Complete rewrite of Tweens 2021-06-19 12:08:50 +02:00
Camera2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Camera3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CameraEffects.xml Environment: Refactor code for readability + more 2020-07-01 14:44:45 +02:00
CameraFeed.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
CameraServer.xml Improve the CameraServer and CameraFeed class documentations 2020-04-08 14:26:21 +02:00
CameraTexture.xml
CanvasGroup.xml doc: Sync classref with current source + fixup some bindings 2020-11-04 15:38:26 +01:00
CanvasItem.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CanvasItemMaterial.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
CanvasLayer.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CanvasModulate.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CanvasTexture.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CapsuleMesh.xml Fix docs description for CapsuleMesh::mid_height 2021-04-11 18:19:12 +02:00
CapsuleShape2D.xml
CapsuleShape3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
CenterContainer.xml
CharacterBody2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CharacterBody3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CharFXTransform.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CheckBox.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CheckButton.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CircleShape2D.xml
ClassDB.xml Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
ClippedCamera3D.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
CodeEdit.xml Move indent management to CodeEdit 2021-06-20 20:00:54 +01:00
CodeHighlighter.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CollisionObject2D.xml doc: Sync classref with current source 2021-04-29 12:11:40 +02:00
CollisionObject3D.xml Rename CollisionObject3D input_event signal position and normal parameters 2021-06-07 08:52:24 +01:00
CollisionPolygon2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CollisionPolygon3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CollisionShape2D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
CollisionShape3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
Color.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ColorPicker.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ColorPickerButton.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ColorRect.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ConcavePolygonShape2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ConcavePolygonShape3D.xml KinematicBody split between new CharacterBody and PhysicsBody 2021-06-04 11:40:36 -07:00
ConeTwistJoint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
ConfigFile.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ConfirmationDialog.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Container.xml
Control.xml Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
ConvexPolygonShape2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ConvexPolygonShape3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CPUParticles2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CPUParticles3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Crypto.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
CryptoKey.xml class reference proofreading 2021-03-19 13:21:20 +01:00
Cubemap.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
CubemapArray.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
Curve.xml Fix documentation following implementation of particle trails 2021-05-01 13:12:31 +01:00
Curve2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Curve3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
CurveTexture.xml
CylinderMesh.xml Allow a top and bottom radius equal to 0 in CylinderMesh 2021-06-23 18:50:10 +02:00
CylinderShape3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
DampedSpringJoint2D.xml
Decal.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Dictionary.xml class reference proofreading 2021-03-19 13:21:20 +01:00
DirectionalLight2D.xml doc: Sync classref with current source + fixup some bindings 2020-11-04 15:38:26 +01:00
DirectionalLight3D.xml Add sky_only setting to DirectionalLight3Ds 2020-10-21 23:28:08 -07:00
Directory.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
DisplayServer.xml Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
DTLSServer.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
EditorDebuggerPlugin.xml Style: Cleanup uses of double spaces between words 2021-06-07 11:03:08 +02:00
EditorExportPlugin.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
EditorFeatureProfile.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
EditorFileDialog.xml doc: Sync classref with DisplayServer/Window changes 2020-03-31 11:56:58 +02:00
EditorFileSystem.xml class reference proofreading 2021-03-19 13:21:20 +01:00
EditorFileSystemDirectory.xml Document several editor-related classes to 100% completion 2020-07-20 14:48:42 +02:00
EditorImportPlugin.xml Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
EditorInspector.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
EditorInspectorPlugin.xml Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
EditorInterface.xml Implement shader caching 2021-05-31 10:13:09 +02:00
EditorNode3DGizmo.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
EditorNode3DGizmoPlugin.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
EditorPaths.xml Replace get_settings_dir with get_config_dir when fetching configuration paths 2021-06-03 18:24:26 +03:00
EditorPlugin.xml Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
EditorProperty.xml Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
EditorResourceConversionPlugin.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
EditorResourcePicker.xml Fix some virtual methods 2021-06-13 02:02:39 +02:00
EditorResourcePreview.xml Update EditorResourcePreview queue_*() documentation 2021-05-26 08:39:40 +01:00
EditorResourcePreviewGenerator.xml Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
EditorSceneImporter.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
EditorSceneImporterMesh.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
EditorSceneImporterMeshNode3D.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
EditorScenePostImport.xml Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
EditorScript.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
EditorScriptPicker.xml Use EditorResourcePicker in the Inspector 2021-05-19 21:39:15 +03:00
EditorSelection.xml Expose edit_node() for editor plugins 2021-04-12 00:13:08 +02:00
EditorSettings.xml Implement shader caching 2021-05-31 10:13:09 +02:00
EditorSpinSlider.xml Make EditorFileDialog only created on demand in EditorResourcePicker 2021-05-25 18:38:19 +03:00
EditorSyntaxHighlighter.xml Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
EditorTranslationParserPlugin.xml Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
EditorVCSInterface.xml class reference proofreading 2021-03-19 13:21:20 +01:00
EncodedObjectAsID.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
Engine.xml Merge pull request #48359 from Calinou/add-engine-print-error-property 2021-06-20 13:22:08 +02:00
EngineDebugger.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Environment.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Expression.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
File.xml Merge pull request #49123 from aaronfranke/it-is-time 2021-06-12 22:55:25 +02:00
FileDialog.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
FileSystemDock.xml Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
float.xml Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
Font.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
FontData.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Generic6DOFJoint3D.xml Remove Generic6DOFJoint precision property 2020-12-15 10:14:48 +00:00
Geometry2D.xml changed description of merge_polygons 2021-04-17 15:20:49 +02:00
Geometry3D.xml class reference proofreading 2021-03-19 13:21:20 +01:00
GeometryInstance3D.xml Implement visibility range and dependencies. 2021-06-14 12:17:11 +02:00
GPUParticles2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GPUParticles3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GPUParticlesAttractor3D.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
GPUParticlesAttractorBox.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GPUParticlesAttractorSphere.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
GPUParticlesAttractorVectorField.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GPUParticlesCollision3D.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
GPUParticlesCollisionBox.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GPUParticlesCollisionHeightField.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GPUParticlesCollisionSDF.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GPUParticlesCollisionSphere.xml doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
Gradient.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GradientTexture.xml
GraphEdit.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GraphNode.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
GridContainer.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
GrooveJoint2D.xml
HashingContext.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
HBoxContainer.xml
HeightMapShape3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
HingeJoint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
HMACContext.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
HScrollBar.xml
HSeparator.xml Add LOTS of missing docs 2020-03-13 16:35:03 +01:00
HSlider.xml Reference Range signals in the Slider class documentations 2020-08-08 13:56:22 +02:00
HSplitContainer.xml Add LOTS of missing docs 2020-03-13 16:35:03 +01:00
HTTPClient.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
HTTPRequest.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Image.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ImageTexture.xml Rename Texture.get_data() to get_image() 2021-03-28 13:00:46 +01:00
ImageTexture3D.xml doc: Sync classref with current source 2020-09-11 12:22:10 +02:00
ImageTextureLayered.xml doc: Sync classref with current source 2020-05-15 18:25:09 +02:00
ImmediateGeometry3D.xml Improve the procedural geometry class documentations 2020-04-20 09:05:50 +02:00
Input.xml Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
InputEvent.xml Merge pull request #48696 from madmiraal/fix-48692 2021-06-20 00:29:42 +02:00
InputEventAction.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
InputEventFromWindow.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
InputEventGesture.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
InputEventJoypadButton.xml Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
InputEventJoypadMotion.xml Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
InputEventKey.xml Rename some more global enums (Key, Joy, MIDI) 2021-03-23 07:13:23 -04:00
InputEventMagnifyGesture.xml
InputEventMIDI.xml Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
InputEventMouse.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
InputEventMouseButton.xml Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
InputEventMouseMotion.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
InputEventPanGesture.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
InputEventScreenDrag.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
InputEventScreenTouch.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
InputEventWithModifiers.xml Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
InputMap.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
InstancePlaceholder.xml Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
int.xml Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
IntervalTweener.xml Complete rewrite of Tweens 2021-06-19 12:08:50 +02:00
IP.xml Support multiple address resolution in DNS requests 2021-06-01 11:24:34 +07:00
ItemList.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
JavaClass.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
JavaClassWrapper.xml
JavaScript.xml [HTML5] Add easy to use download API. 2021-05-21 15:31:23 +02:00
JavaScriptObject.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
JNISingleton.xml doc: Sync classref with current source 2020-04-20 11:48:00 +02:00
Joint2D.xml Fix Joint2D doc 2020-06-21 22:55:16 -04:00
Joint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
JSON.xml Consolidate JSON, JSONParseResults and JSONParser into JSON 2021-06-19 08:01:40 +01:00
JSONRPC.xml
KinematicCollision2D.xml Merge pull request #49475 from nekomatata/kinematic-collision-rid 2021-06-18 12:32:26 +02:00
KinematicCollision3D.xml Merge pull request #49475 from nekomatata/kinematic-collision-rid 2021-06-18 12:32:26 +02:00
Label.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Light2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Light3D.xml Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
LightmapGI.xml Rename GI Classes 2021-06-05 09:28:56 -03:00
LightmapGIData.xml Rename GI Classes 2021-06-05 09:28:56 -03:00
Lightmapper.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
LightmapperRD.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
LightmapProbe.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
LightOccluder2D.xml Rename LightOccluder2D light_mask to occluder_light_mask 2020-12-04 19:34:29 -05:00
Line2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
LineEdit.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
LineShape2D.xml Make LineShape2D normal point upwards by default 2021-06-18 09:14:06 -07:00
LinkButton.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Listener3D.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
MainLoop.xml Mention that the delta argument is in seconds in Node documentation 2021-01-05 19:14:37 +01:00
MarginContainer.xml Use safer add_theme_constant_override() in MarginContainer code sample 2021-03-04 17:17:40 +01:00
Marshalls.xml
Material.xml doc: Sync classref with current source 2021-01-28 11:26:37 +01:00
MenuButton.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Mesh.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
MeshDataTool.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
MeshInstance2D.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
MeshInstance3D.xml Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
MeshLibrary.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
MeshTexture.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
MethodTweener.xml Complete rewrite of Tweens 2021-06-19 12:08:50 +02:00
MultiMesh.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
MultiMeshInstance2D.xml Document the expected normal map coordinate system where relevant 2020-05-04 22:46:47 +02:00
MultiMeshInstance3D.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
MultiplayerAPI.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
Mutex.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
NavigationAgent2D.xml doc: Sync classref with current source 2021-04-29 12:11:40 +02:00
NavigationAgent3D.xml doc: Sync classref with current source 2021-04-29 12:11:40 +02:00
NavigationMesh.xml Merge pull request #42974 from skyace65/NavMesh2 2021-03-23 13:24:01 +01:00
NavigationMeshGenerator.xml
NavigationObstacle2D.xml Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
NavigationObstacle3D.xml Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
NavigationPolygon.xml Docs: Port Code Examples to C# (M, N, O, P, R) 2020-11-09 10:05:53 +01:00
NavigationRegion2D.xml Implement Navigation layers 2021-03-10 11:23:06 +01:00
NavigationRegion3D.xml Implement Navigation layers 2021-03-10 11:23:06 +01:00
NavigationServer2D.xml class reference proofreading 2021-03-19 13:21:20 +01:00
NavigationServer3D.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
NetworkedMultiplayerPeer.xml Document that the high-level multiplayer API is only for Godot servers 2021-01-25 01:59:28 +01:00
NinePatchRect.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Node.xml Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
Node2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Node3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Node3DGizmo.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
NodePath.xml class reference proofreading 2021-03-19 13:21:20 +01:00
Object.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Occluder3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
OccluderInstance3D.xml Implement occlusion culling 2021-04-23 21:45:23 +02:00
OccluderPolygon2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
OmniLight3D.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
OptimizedTranslation.xml Rename PHashTranslation to OptimizedTranslation 2021-03-20 10:02:47 +00:00
OptionButton.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ORMMaterial3D.xml
OS.xml Expose OS data directory getter methods 2021-06-19 08:56:20 +02:00
PackedByteArray.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedColorArray.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedDataContainer.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PackedDataContainerRef.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
PackedFloat32Array.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedFloat64Array.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedInt32Array.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedInt64Array.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedScene.xml Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
PackedStringArray.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedVector2Array.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedVector3Array.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
PacketPeer.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
PacketPeerDTLS.xml
PacketPeerStream.xml
PacketPeerUDP.xml This renames PacketPeerUDP.listen to bind. 2021-04-12 21:05:33 +02:00
Panel.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
PanelContainer.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
PanoramaSkyMaterial.xml Working sky shader implementation 2020-03-21 20:43:44 -07:00
ParallaxBackground.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ParallaxLayer.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ParticlesMaterial.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Path2D.xml doc: Sync classref with current source 2020-04-28 16:33:44 +02:00
Path3D.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
PathFollow2D.xml Rename PathFollow2D rotate bool 2020-12-04 18:59:02 -05:00
PathFollow3D.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
PCKPacker.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
Performance.xml Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
PhysicalBone2D.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
PhysicalBone3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PhysicalSkyMaterial.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PhysicsBody2D.xml Safe margin cleanup 2021-06-04 11:40:36 -07:00
PhysicsBody3D.xml Safe margin cleanup 2021-06-04 11:40:36 -07:00
PhysicsDirectBodyState2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PhysicsDirectBodyState3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PhysicsDirectSpaceState2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PhysicsDirectSpaceState3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PhysicsMaterial.xml Add description for "absorbent" and "rough" 2020-06-15 12:36:43 +01:00
PhysicsServer2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PhysicsServer3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PhysicsShapeQueryParameters2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PhysicsShapeQueryParameters3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PhysicsShapeQueryResult2D.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
PhysicsShapeQueryResult3D.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
PhysicsTestMotionResult2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PinJoint2D.xml More explanatory names for RigidBody modes 2021-06-04 11:40:36 -07:00
PinJoint3D.xml More explanatory names for RigidBody modes 2021-06-04 11:40:36 -07:00
Plane.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PlaneMesh.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PointLight2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PointMesh.xml
Polygon2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PolygonPathFinder.xml
Popup.xml doc: Sync classref with Variant utility methods 2020-11-17 11:26:24 +01:00
PopupMenu.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PopupPanel.xml doc: Sync classref with DisplayServer/Window changes 2020-03-31 11:56:58 +02:00
Position2D.xml
Position3D.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
PrimitiveMesh.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
PrismMesh.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ProceduralSkyMaterial.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ProgressBar.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ProjectSettings.xml Improve descriptions for ProjectSettings' disable_stdout/disable_stderr 2021-06-20 16:44:58 +02:00
PropertyTweener.xml Complete rewrite of Tweens 2021-06-19 12:08:50 +02:00
ProximityGroup3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ProxyTexture.xml
QuadMesh.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Quaternion.xml Merge pull request #44156 from aaronfranke/quat-angle-to 2021-06-18 12:35:58 +02:00
RandomNumberGenerator.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
Range.xml
RayCast2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
RayCast3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
RayShape2D.xml
RayShape3D.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
RDAttachmentFormat.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDPipelineColorBlendState.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
RDPipelineColorBlendStateAttachment.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDPipelineDepthStencilState.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDPipelineMultisampleState.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
RDPipelineRasterizationState.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDSamplerState.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDShaderBytecode.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
RDShaderFile.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
RDShaderSource.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDTextureFormat.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDTextureView.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDUniform.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
RDVertexAttribute.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
Rect2.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Rect2i.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
RectangleShape2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
RefCounted.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
ReferenceRect.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ReflectionProbe.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
RemoteTransform2D.xml
RemoteTransform3D.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
RenderingDevice.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
RenderingServer.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Resource.xml Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
ResourceFormatLoader.xml Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
ResourceFormatSaver.xml Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
ResourceImporter.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
ResourceLoader.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
ResourcePreloader.xml
ResourceSaver.xml Rename File's endian_swap to big_endian 2021-05-20 14:58:03 +02:00
RibbonTrailMesh.xml Fix documentation following implementation of particle trails 2021-05-01 13:12:31 +01:00
RichTextEffect.xml Docs: Port Code Examples to C# (R, S, T, U) 2021-03-05 18:57:28 +01:00
RichTextLabel.xml Rich Text Label now allows for foreground colors and background colors 2021-06-20 11:29:37 -04:00
RID.xml doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
RigidBody2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
RigidBody3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
RootMotionView.xml doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
SceneState.xml Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
SceneTree.xml Complete rewrite of Tweens 2021-06-19 12:08:50 +02:00
SceneTreeTimer.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
Script.xml Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
ScriptCreateDialog.xml Docs: Port Code Examples to C# (R, S, T, U) 2021-03-05 18:57:28 +01:00
ScriptEditor.xml Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
ScriptEditorBase.xml Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
ScrollBar.xml
ScrollContainer.xml ScrollContainer: Expose _ensure_focused_visible to the API 2021-05-31 17:14:57 -10:00
SegmentShape2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Semaphore.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
Separator.xml
Shader.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
ShaderGlobalsOverride.xml doc: Sync classref with current source 2020-04-20 11:48:00 +02:00
ShaderMaterial.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
Shape2D.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
Shape3D.xml Expose get_debug_mesh in Shape3D to scripting API 2021-04-29 18:18:39 -07:00
Shortcut.xml Rename ShortCut to Shortcut which is more grammatically correct 2020-09-09 21:54:54 +02:00
Signal.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Skeleton2D.xml Fixed mistake in binding of Skeleton2D::execute_modifications 2021-06-08 12:18:33 +10:00
Skeleton3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
SkeletonIK3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
SkeletonModification2D.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
SkeletonModification2DCCDIK.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
SkeletonModification2DFABRIK.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
SkeletonModification2DJiggle.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
SkeletonModification2DLookAt.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
SkeletonModification2DPhysicalBones.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
SkeletonModification2DStackHolder.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
SkeletonModification2DTwoBoneIK.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
SkeletonModificationStack2D.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
Skin.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
SkinReference.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
Sky.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
Slider.xml Reference Range signals in the Slider class documentations 2020-08-08 13:56:22 +02:00
SliderJoint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
SoftBody3D.xml doc: Sync classref with current source 2021-03-25 12:19:51 +01:00
SphereMesh.xml
SphereShape3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
SpinBox.xml Docs: Port Code Examples to C# (R, S, T, U) 2021-03-05 18:57:28 +01:00
SplitContainer.xml
SpotLight3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
SpringArm3D.xml Reference the online documentation in collision layer/mask properties 2020-08-03 13:58:51 +02:00
Sprite2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Sprite3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
SpriteBase3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
SpriteFrames.xml doc: Sync classref with current source 2020-09-11 12:22:10 +02:00
StandardMaterial3D.xml
StaticBody2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
StaticBody3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
StreamCubemap.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
StreamCubemapArray.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
StreamPeer.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
StreamPeerBuffer.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
StreamPeerSSL.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
StreamPeerTCP.xml Allow local port control on net_socket connections 2021-04-12 21:05:33 +02:00
StreamTexture2D.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
StreamTexture2DArray.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
StreamTexture3D.xml doc: Sync classref with current source 2020-09-11 12:22:10 +02:00
StreamTextureLayered.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
String.xml Rename is_valid_integer() to is_valid_int() 2021-06-16 10:32:22 -06:00
StringName.xml class reference proofreading 2021-03-19 13:21:20 +01:00
StyleBox.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
StyleBoxEmpty.xml
StyleBoxFlat.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
StyleBoxLine.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
StyleBoxTexture.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
SubViewport.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
SubViewportContainer.xml Document how to resize a SubViewportContainer to avoid stretching 2020-06-14 15:26:51 +02:00
SurfaceTool.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
SyntaxHighlighter.xml doc: Sync classref with current source 2021-02-08 12:34:28 +01:00
TabContainer.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Tabs.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
TCPServer.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
TextEdit.xml Move indent management to CodeEdit 2021-06-20 20:00:54 +01:00
TextFile.xml
TextLine.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
TextParagraph.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
TextServer.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
TextServerManager.xml [Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation. 2020-11-26 14:25:52 +02:00
Texture.xml doc: Fix rebase error from #39589 2020-06-18 11:34:10 +02:00
Texture2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Texture2DArray.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
Texture3D.xml Added Texture3D to visual shaders 2020-09-10 07:40:06 +03:00
TextureButton.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
TextureLayered.xml doc: Sync classref with current source 2020-05-12 10:10:50 +02:00
TextureProgressBar.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
TextureRect.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
Theme.xml Add theme_custom_type property to Control and Window 2021-05-17 17:20:42 +03:00
Thread.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
TileData.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
TileMap.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
TileSet.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
TileSetAtlasSource.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
TileSetScenesCollectionSource.xml Implement scenes tiles in TileMaps 2021-05-20 13:12:03 +02:00
TileSetSource.xml Rework the TileSet resource and TileMap nodes: 2021-05-07 18:06:17 +02:00
Time.xml Add Time singleton 2021-06-11 09:32:39 -04:00
Timer.xml class reference proofreading 2021-03-19 13:21:20 +01:00
TouchScreenButton.xml Document that Button doesn't interpret touch input (= no multitouch) 2021-02-21 00:30:21 +01:00
Transform2D.xml Merge pull request #49638 from aaronfranke/multiply-transforms 2021-06-18 12:35:14 +02:00
Transform3D.xml Merge pull request #49638 from aaronfranke/multiply-transforms 2021-06-18 12:35:14 +02:00
Translation.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
TranslationServer.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
Tree.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
TreeItem.xml Use bold fonts in editor 2021-06-02 12:47:57 -03:00
TriangleMesh.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
TubeTrailMesh.xml Fix documentation following implementation of particle trails 2021-05-01 13:12:31 +01:00
Tween.xml Complete rewrite of Tweens 2021-06-19 12:08:50 +02:00
Tweener.xml Complete rewrite of Tweens 2021-06-19 12:08:50 +02:00
UDPServer.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
UndoRedo.xml class reference proofreading 2021-03-19 13:21:20 +01:00
Variant.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
VBoxContainer.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
Vector2.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Vector2i.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Vector3.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
Vector3i.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VehicleBody3D.xml doc: Sync classref with current source 2020-12-04 22:28:08 +01:00
VehicleWheel3D.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
VelocityTracker3D.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
VideoPlayer.xml Let var2str display StringName with correct sigil 2021-06-10 16:30:28 -05:00
VideoStream.xml
Viewport.xml Refactor VisibilityNotifier3D 2021-06-16 18:50:39 -03:00
ViewportTexture.xml Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
VisibleOnScreenEnabler2D.xml Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD 2021-06-16 22:01:39 -03:00
VisibleOnScreenEnabler3D.xml Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD 2021-06-16 22:01:39 -03:00
VisibleOnScreenNotifier2D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisibleOnScreenNotifier3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualInstance3D.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
VisualShader.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNode.xml Adds UVFunc for panning/scaling on UV's to VisualShader's. 2021-06-07 08:31:48 +03:00
VisualShaderNodeBillboard.xml Added Billboard Node to Visual Shaders 2021-05-28 09:24:06 +03:00
VisualShaderNodeBooleanConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeBooleanUniform.xml Added default value for uniforms in visual shaders 2020-07-27 15:44:22 +03:00
VisualShaderNodeClamp.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeColorConstant.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeColorFunc.xml
VisualShaderNodeColorOp.xml
VisualShaderNodeColorUniform.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeComment.xml Added Comment node to Visual Shaders 2021-02-21 12:40:17 +03:00
VisualShaderNodeCompare.xml
VisualShaderNodeConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeCubemap.xml Consistently use normal_map 2020-12-29 08:04:19 +00:00
VisualShaderNodeCubemapUniform.xml
VisualShaderNodeCurveTexture.xml Added VisualShaderNodeCurve to easy gather data from a CurveTexture 2020-10-18 09:57:15 +03:00
VisualShaderNodeCustom.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeDeterminant.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
VisualShaderNodeDotProduct.xml
VisualShaderNodeExpression.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeFaceForward.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeFloatConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeFloatFunc.xml
VisualShaderNodeFloatOp.xml
VisualShaderNodeFloatUniform.xml Added default value for uniforms in visual shaders 2020-07-27 15:44:22 +03:00
VisualShaderNodeFresnel.xml
VisualShaderNodeGlobalExpression.xml
VisualShaderNodeGroupBase.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeIf.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeInput.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeIntConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeIntFunc.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeIntOp.xml
VisualShaderNodeIntUniform.xml Added default value for uniforms in visual shaders 2020-07-27 15:44:22 +03:00
VisualShaderNodeIs.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeMix.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeMultiplyAdd.xml Renames Type to OpType in VisualShaderNodeMultiplyAdd 2020-09-15 11:06:18 +03:00
VisualShaderNodeOuterProduct.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeOutput.xml Fix spelling & grammar in comments, docs, and messages 2020-07-21 15:17:23 -04:00
VisualShaderNodeParticleAccelerator.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleBoxEmitter.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleConeVelocity.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleEmit.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleEmitter.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleMultiplyByAxisAngle.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleOutput.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleRandomness.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleRingEmitter.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleSphereEmitter.xml Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
VisualShaderNodeResizableBase.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeSample3D.xml Added Texture2DArray support to visual shaders 2020-06-19 18:02:05 +03:00
VisualShaderNodeScalarDerivativeFunc.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeScreenUVToSDF.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeSDFRaymarch.xml doc: Sync classref with current source 2021-01-28 11:26:37 +01:00
VisualShaderNodeSDFToScreenUV.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeSmoothStep.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeStep.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeSwitch.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeTexture.xml Consistently use normal_map 2020-12-29 08:04:19 +00:00
VisualShaderNodeTexture2DArray.xml Added Texture2DArray support to visual shaders 2020-06-19 18:02:05 +03:00
VisualShaderNodeTexture2DArrayUniform.xml doc: Sync classref with current source 2020-06-25 11:00:38 +02:00
VisualShaderNodeTexture3D.xml Added Texture3D to visual shaders 2020-09-10 07:40:06 +03:00
VisualShaderNodeTexture3DUniform.xml Added Texture3D to visual shaders 2020-09-10 07:40:06 +03:00
VisualShaderNodeTextureSDF.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeTextureSDFNormal.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeTextureUniform.xml Consistently use normal_map 2020-12-29 08:04:19 +00:00
VisualShaderNodeTextureUniformTriplanar.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeTransformCompose.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
VisualShaderNodeTransformConstant.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeTransformDecompose.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
VisualShaderNodeTransformFunc.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
VisualShaderNodeTransformMult.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
VisualShaderNodeTransformUniform.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeTransformVecMult.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
VisualShaderNodeUniform.xml Merge pull request #38505 from KoBeWi/ms_visual_docs 2020-05-10 13:07:56 +02:00
VisualShaderNodeUniformRef.xml Added UniformRef visual shader node 2020-07-28 14:44:53 +03:00
VisualShaderNodeUVFunc.xml Adds UVFunc for panning/scaling on UV's to VisualShader's. 2021-06-07 08:31:48 +03:00
VisualShaderNodeVec3Constant.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeVec3Uniform.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VisualShaderNodeVectorCompose.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorDecompose.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorDerivativeFunc.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorDistance.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorFunc.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorLen.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorOp.xml Add documentation for the VisualShader nodes 2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorRefract.xml Fix spelling & grammar in comments, docs, and messages 2020-07-21 15:17:23 -04:00
VoxelGI.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
VoxelGIData.xml Rename GI Classes 2021-06-05 09:28:56 -03:00
VScrollBar.xml
VSeparator.xml Add LOTS of missing docs 2020-03-13 16:35:03 +01:00
VSlider.xml Reference Range signals in the Slider class documentations 2020-08-08 13:56:22 +02:00
VSplitContainer.xml Add LOTS of missing docs 2020-03-13 16:35:03 +01:00
WeakRef.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
Window.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
World2D.xml Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
World3D.xml Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
WorldEnvironment.xml Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
WorldMarginShape3D.xml Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
X509Certificate.xml
XMLParser.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
XRAnchor3D.xml Renaming all ARVR nodes to XR 2020-04-09 15:33:01 +10:00
XRCamera3D.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
XRController3D.xml Rename some more global enums (Key, Joy, MIDI) 2021-03-23 07:13:23 -04:00
XRInterface.xml Add stereoscopic rendering through multiview 2021-06-13 22:52:20 +10:00
XROrigin3D.xml Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
XRPositionalTracker.xml Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
XRServer.xml Add Time singleton 2021-06-11 09:32:39 -04:00