godot/platform/android
Pedro J. Estébanez dc187324be Add input buffering framework
Input buffering is implicitly used by event accumulation, but this commit makes it more generic so it can be enabled for other uses.

For desktop OSs it's currently not feasible given main and UI threads are the same).
2021-08-13 11:19:19 +02:00
..
api Implement the ability to disable classes 2021-07-13 09:25:14 -03:00
export Add support for prompting the user to retain app data on uninstall. 2021-08-12 22:16:14 -07:00
java Merge pull request #51586 from m4gr3d/investigate_godot_resume_stalls_master 2021-08-13 08:43:59 +02:00
plugin Split android platform export template into multiple files 2021-08-12 17:15:02 +03:00
vulkan Upgrade Vulkan memory allocator 2021-08-13 00:05:41 +02:00
android_keys_utils.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
android_keys_utils.h Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
audio_driver_opensl.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
audio_driver_opensl.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
detect.py Android: Use volk instead of NDK Vulkan headers 2021-08-12 23:39:30 +02:00
dir_access_jandroid.cpp Make all file access 64-bit (uint64_t) 2021-05-17 15:06:19 +02:00
dir_access_jandroid.h Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
display_server_android.cpp Add input buffering framework 2021-08-13 11:19:19 +02:00
display_server_android.h Move alert function from DisplayServer to OS. 2021-07-22 21:50:35 +03:00
file_access_android.cpp Rename File::get_len() get_length() 2021-05-25 11:54:28 +01:00
file_access_android.h Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
java_class_wrapper.cpp Use C++ iterators for Lists in many situations 2021-07-23 17:38:28 -04:00
java_godot_io_wrapper.cpp Add OS.get_external_data_dir() to get Android external directory 2021-06-10 16:48:17 +01:00
java_godot_io_wrapper.h Add OS.get_external_data_dir() to get Android external directory 2021-06-10 16:48:17 +01:00
java_godot_lib_jni.cpp Merge pull request #50206 from groud/undoredo_increase_args_count 2021-07-20 09:50:01 +02:00
java_godot_lib_jni.h Remove unused AudioDriverAndroid from Android 2021-06-10 08:32:56 +01:00
java_godot_view_wrapper.cpp Android: Add support for cursor icons 2021-05-19 22:01:51 +03:00
java_godot_view_wrapper.h Android: Add support for cursor icons 2021-05-19 22:01:51 +03:00
java_godot_wrapper.cpp Fixes on android: 2021-03-18 10:41:54 +11:00
java_godot_wrapper.h Leverage java annotations to simplify the logic used to register the Godot plugin methods. 2021-03-16 01:16:08 -07:00
jni_utils.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
jni_utils.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
logo.png platform: Update metadata for export platforms 2020-08-01 23:43:14 -07:00
net_socket_android.cpp Rename IP_Unix, IP_Address and TCP_Server to remove underscores 2021-05-06 02:52:01 +02:00
net_socket_android.h Rename IP_Unix, IP_Address and TCP_Server to remove underscores 2021-05-06 02:52:01 +02:00
os_android.cpp Move alert function from DisplayServer to OS. 2021-07-22 21:50:35 +03:00
os_android.h Move alert function from DisplayServer to OS. 2021-07-22 21:50:35 +03:00
platform_config.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
run_icon.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
SCsub Remove unused AudioDriverAndroid from Android 2021-06-10 08:32:56 +01:00
string_android.h Modernize Thread 2021-01-29 12:02:13 +01:00
thread_jandroid.cpp Fixes on android: 2021-03-18 10:41:54 +11:00
thread_jandroid.h Modernize Thread 2021-01-29 12:02:13 +01:00