Commit graph

1406 commits

Author SHA1 Message Date
Leonard Hecker 80f8383860
Fix AltGr not working in the settings UI (#11808)
Since the settings UI's input fields behave similarly to the terminal's input,
`TerminalPage::_KeyDownHandler` also needs to behave similarly to
`TermControl::_KeyHandler`. This commit copies all relevant code
over from the latter into the former, including the suppression
of AltGr keys for keychord/action handling.

## PR Checklist
* [x] Closes #11788
* [x] I work here
* [x] Tests added/passed

## Validation Steps Performed
* Use a German keyboard layout
* Open 2 regular tabs and 1 settings tab and focus an input field
* AltGr+2 produces the character ² ✔️
* Ctrl+Alt+2 opens the second tab ✔️
2021-11-23 18:30:36 +00:00
James Holderness bb71179a24
Consolidate the color palette APIs (#11784)
This PR merges the default colors and cursor color into the main color
table, enabling us to simplify the `ConGetSet` and `ITerminalApi`
interfaces, with just two methods required for getting and setting any
form of color palette entry.

The is a follow-up to the color table standardization in #11602, and a
another small step towards de-duplicating `AdaptDispatch` and
`TerminalDispatch` for issue #3849. It should also make it easier to
support color queries (#3718) and a configurable bold color (#5682) in
the future.

On the conhost side, default colors could originally be either indexed
positions in the 16-color table, or separate standalone RGB values. With
the new system, the default colors will always be in the color table, so
we just need to track their index positions.

To make this work, those positions need to be calculated at startup
based on the loaded registry/shortcut settings, and updated when
settings are changed (this is handled in
`CalculateDefaultColorIndices`). But the plus side is that it's now much
easier to lookup the default color values for rendering.

For now the default colors in Windows Terminal use hardcoded positions,
because it doesn't need indexed default colors like conhost. But in the
future I'd like to extend the index handling to both terminals, so we
can eventually support the VT525 indexed color operations.

As for the cursor color, that was previously stored in the `Cursor`
class, which meant that it needed to be copied around in various places
where cursors were being instantiated. Now that it's managed separately
in the color table, a lot of that code is no longer required.

## Validation
Some of the unit test initialization code needed to be updated to setup
the color table and default index values as required for the new system.
There were also some adjustments needed to account for API changes, in
particular for methods that now take index values for the default colors
in place of COLORREFs. But for the most part, the essential behavior of
the tests remains unchanged.

I've also run a variety of manual tests looking at the legacy console
APIs as well as the various VT color sequences, and checking that
everything works as expected when color schemes are changed, both in
Windows Terminal and conhost, and in the latter case with both indexed
colors and RGB values.

Closes #11768
2021-11-23 18:28:55 +00:00
Mike Griese a98d18c030
Fix missing .xaml references (#11805)
I'm working on making the FastUpToDate check in Vs work for the Terminal project. This is one of a few PRs in this area.

FastUpToDate lets vs check quickly determine that it doesn't need to do anything for a given project. 

However, a few of our projects don't produce all the right artifacts, or check too many things, and this eventually causes the `wapproj` to rebuild, EVERY TIME YOU F5 in VS. 

This second PR deals with some projects MYSTERIOUSLY depending on the `.xaml` files from `Terminal.Control`, even when they by all accounts shouldn't. TerminalSettingsModel ISN'T EVEN A XAML project, so I have no idea why it thinks it needs these xaml files. The TerminalAppLib project thinking it needs them - makes more sense, but is still confusing. 
Below are my verbatim notes, which led to the solution in this PR. 


```
34>------ Up-To-Date check: Project: Microsoft.Terminal.Settings.Model.Lib, Configuration: Debug x64 ------
34>Project is not up-to-date: build output 'c:\users\migrie\dev\public\terminal\bin\x64\debug\microsoft.terminal.settings.model.lib\microsoft.terminal.control\searchboxcontrol.xaml' is missing
```

* Just copying the xaml files from `bin\x64\debug\microsoft.terminal.control\microsoft.terminal.control\*.xaml` to `bin\x64\debug\microsoft.terminal.settings.model.lib\microsoft.terminal.control` seemed to fix this.
* the .xbfs were already there
* It's very unclear why these were ever needed? They aren't used in the build for `Microsoft.Terminal.Settings.Model.Lib`. They aren't copied as a part of the build either - no .xaml files are copied at all in fact
* [ ] Does TSE have these .xamls in it's output?
* UPDATE: checking out main, and building again - ran into this again. WHY??
* Cleaned again, then built TerminalApp.vcxproj. File is no longer needed? nothing makes sense.


* `obj\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsof.CA5CAD1A.tlog\Microsoft.Terminal.Settings.Model.Lib.write.1u.tlog`:
```
C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\SearchBoxControl.xbf
C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\TermControl.xbf
C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\TSFInputControl.xbf
C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.UI.Xaml\Assets\NoiseAsset_256X256_PNG.png
C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\SearchBoxControl.xbf
C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\TermControl.xbf
C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\TSFInputControl.xbf
C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\SearchBoxControl.xbf
C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\TermControl.xbf
C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\TSFInputControl.xbf
C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\SearchBoxControl.xaml
C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\TermControl.xaml
C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\TSFInputControl.xaml
```

From the build:
```
18>Target _CopyOutOfDateSourceItemsToOutputDirectory:
18>  Skipping target "_CopyOutOfDateSourceItemsToOutputDirectory" because all output files are up-to-date with respect to the input files.
18>  Input files:
18>      C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Control\Microsoft.Terminal.Control\SearchBoxControl.xbf
18>      C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Control\Microsoft.Terminal.Control\TermControl.xbf
18>      C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Control\Microsoft.Terminal.Control\TSFInputControl.xbf
18>      C:\Users\migrie\dev\public\terminal\packages\Microsoft.UI.Xaml.2.7.0-prerelease.210913003\runtimes\win10-x64\native\Microsoft.UI.Xaml\Assets\NoiseAsset_256X256_PNG.png
18>  Output files:
18>      C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\SearchBoxControl.xbf
18>      C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\TermControl.xbf
18>      C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.Terminal.Control\TSFInputControl.xbf
18>      C:\Users\migrie\dev\public\terminal\bin\x64\Debug\Microsoft.Terminal.Settings.Model.Lib\Microsoft.UI.Xaml\Assets\NoiseAsset_256X256_PNG.png
```

* Hmm, `21>Project is not up-to-date: build output 'c:\users\migrie\dev\public\terminal\bin\x64\debug\terminalapplib\microsoft.terminal.control\searchboxcontrol.xaml' is missing`
  as well.
2021-11-23 16:53:05 +00:00
Mike Griese ea456cf121
Fix for missing CopyComplete files in TerminalConnection.vcxproj (#11804)
I'm working on making the FastUpToDate check in Vs work for the Terminal project. This is one of a few PRs in this area.

FastUpToDate lets vs check quickly determine that it doesn't need to do anything for a given project. 

However, a few of our projects don't produce all the right artifacts, or check too many things, and this eventually causes the `wapproj` to rebuild, EVERY TIME YOU F5 in VS. 

This first PR deals with the `.copycomplete` file in `obj\x64\debug\terminalconnection\`. Below are my verbatim notes, which led to the solution in this PR. 








### Problem 1 
* There were missing `.copycomplete` files across the repo. 
  ```
  obj\x64\debug\microsoft.terminal.settings.model.lib\microsoft.terminal.settings.modellib.vcxproj.copycomplete
  obj\x64\debug\microsoft.terminal.settings.model\microsoft.terminal.settings.model.vcxproj.copycomplete
  obj\x64\debug\terminalapplib\terminalapplib.vcxproj.copycomplete
  obj\x64\debug\terminalapp\terminalapp.vcxproj.copycomplete
  obj\x64\debug\terminalconnection\terminalconnection.vcxproj.copycomplete
  ```
  - just making empty files there seemed good enough. 
  - Might be because the CopyLocal target was already there, but the task didn't ever run to create that file? Weird.
* UPDATE: checking out main, and building again - the `.copycomplete`s are gone. So that's something that can be improved.
* The only place I could find a reference was in `"obj\x64\Debug\TerminalConnection\TerminalConnection.vcxproj.FileListAbsolute.txt"`, which will get updated if you remove the line from that file (but no one seemingly writes it or mentiones it in the log)
* Deleting `bin\x64\Debug\TerminalConnection\cpprest142_2_10d.dll` then building the project did copy the file, but it didn't touch the copycomplete. Weird.
* Why does
  - `TerminalConnection` think it needs this
  - `Microsoft.Terminal.Settings.Model.Lib` have one
  - `Microsoft.Terminal.Control*` **NOT** have one


* This file is a [`@(CopyUpToDateMarker)`](https://github.com/dotnet/msbuild/blob/main/src/Tasks/Microsoft.Common.CurrentVersion.targets#L392)
* The target [`_CopyFilesMarkedCopyLocal`](https://github.com/dotnet/msbuild/blob/main/src/Tasks/Microsoft.Common.CurrentVersion.targets#L4795) touches `@(CopyUpToDateMarker)`, when:
  - `"'@(ReferencesCopiedInThisBuild)' != ''` and
  - `'$(WroteAtLeastOneFile)' == 'true'"`

* In out build output:
```
6>Target _CopyFilesMarkedCopyLocal:
6>  Using "Copy" task from assembly "Microsoft.Build.Tasks.Core, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a".
6>  Task "Copy"
6>    Did not copy from file "C:\Users\migrie\dev\public\terminal\bin\x64\Debug\TerminalConnection\cpprest142_2_10d.dll" to file "C:\Users\migrie\dev\public\terminal\bin\x64\Debug\TerminalConnection\cpprest142_2_10d.dll" because the "SkipUnchangedFiles" parameter was set to "true" in the project and the files' sizes and timestamps match.
6>  Done executing task "Copy".
6>  Task "Touch" skipped, due to false condition; ('@(ReferencesCopiedInThisBuild)' != '' and '$(WroteAtLeastOneFile)' == 'true') was evaluated as ('C:\Users\migrie\dev\public\terminal\bin\x64\Debug\TerminalConnection\cpprest142_2_10d.dll' != '' and 'False' == 'true').
```
  - So `WroteAtLeastOneFile` should be true, when it's currently false. That _looks_ like it's set to true when the file does get copied, wheich did't happen because the copy was skipped.
  - WAIT LOOK AT THAT MESSAGE. "Did not copy from file "
    `"C:\Users\migrie\dev\public\terminal\bin\x64\Debug\TerminalConnection\cpprest142_2_10d.dll"`  to file
    `"C:\Users\migrie\dev\public\terminal\bin\x64\Debug\TerminalConnection\cpprest142_2_10d.dll"`
    THESE ARE THE SAME FILE.
    `@(ReferenceCopyLocalPaths)` is filled with the file already?!
- The Target `AppLocalFromInstalled` is the only other thing that references `cpprest142_2_10d.dll`.
- Even if you delete the `cpprest142_2_10d.dll`, then `_CopyFilesMarkedCopyLocal` still evaluates the Touch condition as false, and doesn't touch it.
- the `deployBinary()` function in `packages\vcpkg-cpprestsdk.2.10.14\scripts\buildsystems\msbuild\applocal.ps1` does the actual job of copying the file. It copies it outside of MsBuild, which prevents MsBuild from copying it, and now MsBuild thinks it shouldn't write the `.copycomplete` file itself.
2021-11-23 11:51:45 +00:00
Mike Griese 442432ea15
Fixes the wapproj fast-up-to-date check (#11806)
I'm working on making the FastUpToDate check in Vs work for the Terminal project. This is one of a few PRs in this area.

FastUpToDate lets vs check quickly determine that it doesn't need to do anything for a given project. 

However, a few of our projects don't produce all the right artifacts, or check too many things, and this eventually causes the `wapproj` to rebuild, EVERY TIME YOU F5 in VS. 

This third PR deals with the Actual fast up to date check for the CascadiaPackage.wapproj. When #11804, #11805 and this PR are all merged, you should be able to just F5 the Terminal in VS, and then change NOTHING, and F5 it again, without doing a build at all. 




The wapproj `GetResolvedWinMD` target tries to get a winmd from every cppwinrt
executable we put in the package. But we DON'T produce a winmd. This makes the
FastUpToDate check fail every time, and leads to the whole wapproj build
running even if you're just f5'ing the package. EVEN AFTER A SUCCESSFUL BUILD.

Setting GenerateWindowsMetadata=false is enough to tell the build system that
we don't produce one, and get it off our backs.

### teams chat where we figured this out

[3:38 PM] Dustin Howett
however, that's not the only thing that "GetTargetPath" checks.

[3:38 PM] Dustin Howett
oh yeah more info: wapproj calls GetTargetPath on all projects it references

[3:38 PM] Dustin Howett
when it calls GTP on WindowsTerminal.vcxproj it is getting back a winmd (!)


[3:39 PM] Dustin Howett
here's the magic

[3:39 PM] Dustin Howett
![image](https://user-images.githubusercontent.com/18356694/142945542-74734836-20d8-4f50-bf3a-be4e1170ae13.png)


[3:39 PM] Dustin Howett
it checks if any Link items specify GenerateWindowsMetadata

![image](https://user-images.githubusercontent.com/18356694/142945593-fd232243-0175-4653-8c34-cdc364a16031.png)
2021-11-23 11:22:56 +00:00
Leonard Hecker fc85bdf314
Upgrade to Windows SDK 22000 (#11728)
Upgrades our SDK from 19041 (Windows 10 20H1) to 22000 (Windows 11 RTM).
The newer SDK is  more compatible with /Zc:preprocessor
and will allow us to use newer Windows 11 APIs directly.

## PR Checklist
* [x] I work here
* [x] Tests added/passed

## Validation Steps Performed
* Compiles ✔️
* Runs ✔️
2021-11-18 18:08:26 +00:00
James Holderness 6742965bb8
Disable the acceptance of C1 control codes by default (#11690)
There are some code pages with "unmapped" code points in the C1 range,
which results in them being translated into Unicode C1 control codes,
even though that is not their intended use. To avoid having these
characters triggering unintentional escape sequences, this PR now
disables C1 controls by default.

Switching to ISO-2022 encoding will re-enable them, though, since that
is the most likely scenario in which they would be required. They can
also be explicitly enabled, even in UTF-8 mode, with the `DECAC1` escape
sequence.

What I've done is add a new mode to the `StateMachine` class that
controls whether C1 code points are interpreted as control characters or
not. When disabled, these code points are simply dropped from the
output, similar to the way a `NUL` is interpreted.

This isn't exactly the way they were handled in the v1 console (which I
think replaces them with the font _notdef_ glyph), but it matches the
XTerm behavior, which seems more appropriate considering this is in VT
mode. And it's worth noting that Windows Explorer seems to work the same
way.

As mentioned above, the mode can be enabled by designating the ISO-2022
coding system with a `DOCS` sequence, and it will be disabled again when
UTF-8 is designated. You can also enable it explicitly with a `DECAC1`
sequence (originally this was actually a DEC printer sequence, but it
doesn't seem unreasonable to use it in a terminal).

I've also extended the operations that save and restore "cursor state"
(e.g. `DECSC` and `DECRC`) to include the state of the C1 parser mode,
since it's closely tied to the code page and character sets which are
also saved there. Similarly, when a `DECSTR` sequence resets the code
page and character sets, I've now made it reset the C1 mode as well.

I should note that the new `StateMachine` mode is controlled via a
generic `SetParserMode` method (with a matching API in the `ConGetSet`
interface) to allow for easier addition of other modes in the future.
And I've reimplemented the existing ANSI/VT52 mode in terms of these
generic methods instead of it having to have its own separate APIs.

## Validation Steps Performed

Some of the unit tests for OSC sequences were using a C1 `0x9C` for the
string terminator, which doesn't work by default anymore. Since that's
not a good practice anyway, I thought it best to change those to a
standard 7-bit terminator. However, in tests that were explicitly
validating the C1 controls, I've just enabled the C1 parser mode at the
start of the tests in order to get them working again.

There were also some ANSI mode adapter tests that had to be updated to
account for the fact that it has now been reimplemented in terms of the
`SetParserMode` API.

I've added a new state machine test to validate the changes in behavior
when the C1 parser mode is enabled or disabled. And I've added an
adapter test to verify that the `DesignateCodingSystems` and
`AcceptC1Controls` methods toggle the C1 parser mode as expected.

I've manually verified the test cases in #10069 and #10310 to confirm
that they're no longer triggering control sequences by default.
Although, as I explained above, the C1 code points are completely
dropped from the output rather than displayed as _notdef_ glyphs. I
think this is a reasonable compromise though.

Closes #10069
Closes #10310
2021-11-17 23:40:31 +00:00
Leonard Hecker 131f5d2b32
Use nearby fonts for font fallback (#11764)
This commit is a minimal fix in order to pass the
`IDWriteFontCollection` we create out of .ttf files residing next to our
binaries to the `IDWriteFontFallback::MapCharacters` call. The
`IDWriteTextFormat` is used in order to carry the font collection over
into `CustomTextLayout`.

## Validation
* Put `JetBrainsMono-Regular.ttf` into the binary output directory
* Modify `HKCU:\Console\*\FaceName`  to `JetBrains Mono`
* Launch OpenConsole.exe
* OpenConsole uses JetBrains Mono ✔️

Closes #11032
Closes #11648
2021-11-16 23:22:02 +00:00
Mike Griese c79334ffbb
Add a file for storing elevated-only state (#11222)
## Summary of the Pull Request

This creates an `elevated-state.json` that lives in `%LOCALAPPDATA%` next to `state.json`, that's only writable when elevated. It doesn't _use_ this file for anything, it just puts the framework down for use later.

It's _just like `ApplicationState`_. We'll use it the same way. 

It's readable when unelevated, which is nice, but not writable. If you're dumb and try to write to the file when unelevated, it'll just silently do nothing.

If we try opening the file and find out the permissions are different, we'll _blow the file away entirely_. This is to prevent someone from renaming the original file (which they can do unelevated), then slapping a new file that's writable by them down in it's place. 

## References
* We're going to use this in #11096, but these PRs need to be broken up.

## PR Checklist
* [x] Closes nothing
* [x] I work here
* [x] Tests added/passed
* [ ] Requires documentation to be updated - maybe? not sure we have docs on `state.json` at all yet

## Validation Steps Performed
I've played with this much more in `dev/migrie/f/non-terminal-content-elevation-warning`

###### followed by #11308, #11310
2021-11-13 01:58:43 +01:00
Leonard Hecker 2353349fe5
Introduce AtlasEngine - A new text rendering prototype (#11623)
This commit introduces "AtlasEngine", a new text renderer based on DxEngine.
But unlike it, DirectWrite and Direct2D are only used to rasterize glyphs.
Blending and placing these glyphs into the target view is being done using
Direct3D and a simple HLSL shader. Since this new renderer more aggressively
assumes that the text is monospace, it simplifies the implementation:
The viewport is divided into cells, and its data is stored as a simple matrix.
Modifications to this matrix involve only simple pointer arithmetic and is easy
to understand. But just like with DxEngine however, DirectWrite
related code remains extremely complex and hard to understand.

Supported features:
* Basic text rendering with grayscale AA
* Foreground and background colors
* Emojis, including zero width joiners
* Underline, dotted underline, strikethrough
* Custom font axes and features
* Selections
* All cursor styles
* Full alpha support for all colors
* _Should_ work with Windows 7

Unsupported features:
* A more conservative GPU memory usage
  The backing texture atlas for glyphs is grow-only and will not shrink.
  After 256MB of memory is used up (~20k glyphs) text output
  will be broken until the renderer is restarted.
* ClearType
* Remaining gridlines (left, right, top, bottom, double underline)
* Hyperlinks don't get full underlines if hovered in WT
* Softfonts
* Non-default line renditions

Performance:
* Runs at up to native display refresh rate
  Unfortunately the frame rate often drops below refresh rate, due us
  fighting over the buffer lock with other parts of the application.
* CPU consumption is up to halved compared to DxEngine
  AtlasEngine is still highly unoptimized. Glyph hashing
  consumes up to a third of the current CPU time.
* No regressions in WT performance
  VT parsing and related buffer management takes up most of the CPU time (~85%),
  due to which the AtlasEngine can't show any further improvements.
* ~2x improvement in raw text throughput in OpenConsole
  compared to DxEngine running at 144 FPS
* ≥10x improvement in colored VT output in WT/OpenConsole
  compared to DxEngine running at 144 FPS
2021-11-13 00:10:06 +00:00
Matt Peterson d5974f4c91
Automatically convert paths dropped on WSL instances (#11625)
Drag and drop does not work for WSL because paths are pasted as windows
paths having incorrect path separator and path root.  This PR adds code
to correct the path in TerminalControl before pasting to WSL terminals.

One problem with this approach is that it assumes the default WSL
automount root of "/mnt". It would be possible to add a setting like
"WslDragAndDropMountRoot"... but I decided it if someone wants to change
automount location it would be simple enough just to create the "/mnt"
symlink in WSL.

## Validation
Couldn't find an obvious place to add a test.  Manually tested
cut-n-paste from following paths:
- "c:\"
- "c:\subdir"
- "c:\subdir\subdir"
- "\\wsl.localhost\<distro>"
- \\wsl.localhost\<distro>\subdir"

Closes #331
2021-11-10 21:19:52 +00:00
Mike Griese a74c37bbcd
Don't crash if we fail to BeginBufferedPaint (#11674)
Fixes MSFT:34673647, at least I'm pretty sure. That's only ever hit a few
times externally, and internally it's hitting a lot on 1.9.1942 builds, which
doesn't really make any sense.
2021-11-05 19:26:59 +00:00
Sergey 55dbda02a5
fix build error at 74d21af (#11691)
#11404 and #11653 both added WM_SYSCOMMAND which prevents build. This fixes it.
2021-11-05 19:26:03 +00:00
Sergey 7aae2e9100
Fix missing window border when use "win+arrow down" in fullscreen mode in Terminal (#11653)
Window sends an event that requests exit from fullscreen then SC_RESTORE messages is sent and it is in fullscreen mode.
Closes #10607

## Validation Steps Performed
Border and tabbar now appear after exiting fullscreen via "win+arrow down".
2021-11-04 23:46:57 +00:00
PankajBhojwani 52b4bb760f
Unify splitting panes and creating new tabs (#11305)
Implements `_MakePane` in `TerminalPage`, which creates a pane that then can be used to pass into another pane to split or to create a new tab with. Places where we split pane or create a new tab now use `_MakePane`. 

## PR Checklist
* [x] Closes #11021
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] I work here

## Validation Steps Performed
Stands up to manual testing with multiple new pane/new tab commands as well as startup actions
2021-11-04 22:29:58 +00:00
James Holderness b604117421
Standardize the color table order (#11602)
## Summary of the Pull Request

In the original implementation, we used two different orderings for the color tables. The WT color table used ANSI order, while the conhost color table used a Windows-specific order. This PR standardizes on the ANSI color order everywhere, so the usage of indexed colors is consistent across both parts of the code base, which will hopefully allow more of the code to be shared one day.

## References

This is another small step towards de-duplicating `AdaptDispatch` and `TerminalDispatch` for issue #3849, and is essentially a followup to the SGR dispatch refactoring in PR #6728.

## PR Checklist
* [x] Closes #11461
* [x] CLA signed.
* [x] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. Issue number where discussion took place: #11461

## Detailed Description of the Pull Request / Additional comments

Conhost still needs to deal with legacy attributes using Windows color order, so those values now need to be transposed to ANSI colors order when creating a `TextAttribute` object. This is done with a simple mapping table, which also handles the translation of the default color entries, so it's actually slightly faster than the original code.

And when converting `TextAttribute` values back to legacy console attributes, we were already using a mapping table to handle the narrowing of 256-color values down to 16 colors, so we just needed to adjust that table to account for the translation from ANSI to Windows, and then could make use of the same table for both 256-color and 16-color values.

There are also a few places in conhost that read from or write to the color tables, and those now need to transpose the index values. I've addressed this by creating separate `SetLegacyColorTableEntry` and `GetLegacyColorTableEntry` methods in the `Settings` class which take care of the mapping, so it's now clearer in which cases the code is dealing with legacy values, and which are ANSI values.

These methods are used in the `SetConsoleScreenBufferInfoEx` and `GetConsoleScreenBufferInfoEx` APIs, as well as a few place where color preferences are handled (the registry, shortcut links, and the properties dialog), none of which are particularly sensitive to performance. However, we also use the legacy table when looking up the default colors for rendering (which happens a lot), so I've refactored that code so the default color calculations now only occur once per frame.

The plus side of all of this is that the VT code doesn't need to do the index translation anymore, so we can finally get rid of all the calls to `XTermToWindowsIndex`, and we no longer need a separate color table initialization method for conhost, so I was able to merge a number of color initialization methods into one. We also no longer need to translate from legacy values to ANSI when generating VT sequences for conpty.

The one exception to that is the 16-color VT renderer, which uses the `TextColor::GetLegacyIndex` method to approximate 16-color equivalents for RGB and 256-color values. Since that method returns a legacy index, it still needs to be translated to ANSI before it can be used in a VT sequence. But this should be no worse than it was before.

One more special case is conhost's secret _Color Selection_ feature. That uses `Ctrl`+Number and `Alt`+Number key sequences to highlight parts of the buffer, and the mapping from number to color is based on the Windows color order. So that mapping now needs to be transposed, but that's also not performance sensitive.

The only thing that I haven't bothered to update is the trace logging code in the `Telemetry` class, which logs the first 16 entries in the color table. Those entries are now going to be in a different order, but I didn't think that would be of great concern to anyone.

## Validation Steps Performed

A lot of unit tests needed to be updated to use ANSI color constants when setting indexed colors, where before they might have been expecting values in Windows order. But this replaced a wild mix of different constants, sometimes having to use bit shifting, as well as values mapped with `XTermToWindowsIndex`, so I think the tests are a whole lot clearer now. Only a few cases have been left with literal numbers where that seemed more appropriate.

In addition to getting the unit tests working, I've also manually tested the behaviour of all the console APIs which I thought could be affected by these changes, and confirmed that they produced the same results in the new code as they did in the original implementation.

This includes:
- `WriteConsoleOutput`
- `ReadConsoleOutput`
- `SetConsoleTextAttribute` with `WriteConsoleOutputCharacter`
- `FillConsoleOutputAttribute` and `FillConsoleOutputCharacter` 
- `ScrollConsoleScreenBuffer`
- `GetConsoleScreenBufferInfo`
- `GetConsoleScreenBufferInfoEx`
- `SetConsoleScreenBufferInfoEx`

I've also manually tested changing colors via the console properties menu, the registry, and shortcut links, including setting default colors and popup colors. And I've tested that the "Quirks Mode" is still working as expected in PowerShell.

In terms of performance, I wrote a little test app that filled a 80x9999 buffer with random color combinations using `WriteConsoleOutput`, which I figured was likely to be the most performance sensitive call, and I think it now actually performs slightly better than the original implementation.

I've also tested similar code - just filling the visible window - with SGR VT sequences of various types, and the performance seems about the same as it was before.
2021-11-04 22:13:22 +00:00
PankajBhojwani 761203d95e
Remove unused rendering settings from profile (#11685)
The `ForceFullRepaintRendering` and `SoftwareRendering` are global only and for some reason were in profile. This commit removes them.

Reference: https://github.com/microsoft/terminal/pull/11416#discussion_r742030103
2021-11-04 14:50:59 -05:00
PankajBhojwani 4241d1c19e
Update _OpenSettingsUI to OpenSettingsUI (#11686)
#11404 changed `_OpenSettingsUI` to `OpenSettingsUI` in `TerminalPage`, but there is still one leftover reference to `_OpenSettingsUI`. This commit fixes that.
2021-11-04 14:49:22 -05:00
Sergey ab6ba9bdbb
Add settings entry into titlebar context menu (#11404)
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Adds ability for app to change system context menu

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes #9666 
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx

<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2021-11-04 16:47:58 +00:00
Mike Griese 8826cc028b
Make sure to format the error message with an UNSIGNED int (#11667)
Closes #11556
![image](https://user-images.githubusercontent.com/18356694/139715591-b18ef7c1-2967-42a5-9528-2522220aa177.png)
2021-11-03 22:27:41 +00:00
PankajBhojwani 726b428184
Use X-macros to simplify new setting creation in SettingsModel (#11416)
Introduces X-macros to reduce the number of places we need to write essentially the same line of code but for a different setting (declaring it in the header file, in `Copy`, `LayerJson`, `ToJson`, etc).
2021-11-03 15:01:20 +00:00
Mike Griese 3667678df1
Fix the cmdpal moving the infobar down (#11670)
Just read the code, it's immediately obvious what I messed up

Closes #11645


@DHowett turns out I was wrong, I could get this one done before 5 😜
2021-11-02 13:45:57 +00:00
PankajBhojwani a7ce93a357
Check that the control exists before we try to focus it (#11635)
## Summary of the Pull Request
When we are on a settings UI tab, `_GetActiveControl` returns a `nullptr`, make sure not to try and focus it in that case

## PR Checklist
* [x] Closes #11633 
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I work here

## Validation Steps Performed
No longer crashes
2021-10-29 14:09:41 +00:00
Mike Griese b90f3605a2
Fix the wt action in defterm windows (#11646)
This is a pretty obvious typo in retrospect. Never hit it before, because in all non-defterm windows, the `_startupActions` always has one action. 

* [x] Closes #11463
2021-10-29 14:09:38 +00:00
Leonard Hecker 95cc7d9625
Add noexcept to all FontInfo structs (#11640)
FontInfoBase and it's descendents are missing noexcept annotations, which
virally forces other code to not be noexcept as well during AuditMode checks.
Apart from adding noexcept, this commit also
* Passes std::wstring_view by reference.
* Pass the FillLegacyNameBuffer argument as a simple pointer-to-array,
  allowing us to fill the buffer with a single memcpy.
  (gsl::span's iterators inhibit any internal STL optimizations.)
* Move operator== declarations inside the class to reduce code size.

All other changes are an effect of the virality of noexcept.

This is an offshoot from #11623.

## Validation Steps Performed
* It still compiles ✔️
2021-10-29 14:08:41 +00:00
Mike Griese 1cedac6a33
Fix the opacity slider (#11643)
I can't even write a description for this. Just read the code change, you'll see what I goofed.

Regressed in #11372

Closes #11555
2021-10-29 14:06:43 +00:00
Love F 756fd444b1
Trim trailing whitespace option (#11473)
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Opt in setting to trim trailing white space when pasting a text into the terminal

<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? --> 
## References

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes #9400
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx

<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Manually testing to paste text with and without trailing white spaces, with and without the option activated
2021-10-28 15:38:23 +00:00
Leonard Hecker fe26a6efc0
Fix loading of fragments that update multiple profiles (#11598)
The "updates" key is an alternative "guid" key for fragment profiles.
But SettingsLoader::_appendProfile stores and deduplicates profiles according
to their "guid" only. We need to modify the function to optionally store
profiles by their "updates" key as well, otherwise multiple fragment
profiles without "guid" might collide as they produce the same default GUID.

## PR Checklist
* [x] Closes #11597
* [x] I work here
* [ ] Tests added/passed
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx

## Validation Steps Performed
* Unit tests pass ✔️
* Issue #11597 doesn't reproduce anymore ✔️
2021-10-27 01:43:10 +00:00
James Holderness 7b7dea009c
Consolidate the interfaces for setting VT input modes (#11384)
Instead of having a separate method for setting each mouse and keyboard
mode, this PR consolidates them all into a single method which takes a
mode parameter, and stores the modes in a `til::enumset` rather than
having a separate `bool` for each mode.

This enables us to get rid of a lot of boilerplate code, and makes the
code easier to extend when we want to introduce additional modes in the
future. It'll also makes it easier to read back the state of the various
modes when implementing the `DECRQM` query.

Most of the complication is in the `TerminalInput` class, which had to
be adjusted to work with an `enumset` in place of all the `bool` fields.
For the rest, it was largely a matter of replacing calls to all the old
mode setting methods with the new `SetInputMode` method, and deleting a
bunch of unused code.

One thing worth mentioning is that the `AdaptDispatch` implementation
used to have a `_ShouldPassThroughInputModeChange` method that was
called after every mode change. This code has now been moved up into the
`SetInputMode` implementation in `ConhostInternalGetSet` so it's just
handled in one place. Keeping this out of the dispatch class will also
be beneficial for sharing the implementation with `TerminalDispatch`.

## Validation

The updated interface necessitated some adjustments to the tests in
`AdapterTest` and `MouseInputTest`, but the essential structure of the
tests remains unchanged, and everything still passes.

I've also tested the keyboard and mouse modes in Vttest and confirmed
they still work at least as well as they did before (both conhost and
Windows Terminal), and I tested the alternate scroll mode manually
(conhost only).

Simplifying the `ConGetSet` and `ITerminalApi` is also part of the plan
to de-duplicate the `AdaptDispatch` and `TerminalDispatch`
implementation (#3849).
2021-10-26 21:12:22 +00:00
Mike Griese a916a5d9de
Make sure the infobar is inserted before the tab content, not on top of (#11609)
Fixes #11606

This is weird, but the infobars would appear totally on top of the
TerminalPage when `showTabsInTitlebar:false`. This would result in the infobar
obscuring the tabs.

Now, the infobars are strictly inserted after the tabs, before the content. So
when they appear, they will reduce the amount of space usable for the control.
That is a little annoying, but preferable to the tabs totally not existing.

Relevant conversation notes from #10798:

> > If the info bar is not local to the tab, then its location between the tab
> > bar (when the title bar is hidden) and the terminal panes feels
> > misleading. Should it instead be above the tab bar or below the terminal
> > panes?
>
> You're... not wrong here. It's maybe not the best place for it, but _on top_
> of the tabs would look insane, and probably wouldn't even work easily, given
> the way we reparent the tab row into the titlebar.
>
> In the pane itself would make more sense, but that runs abreast of all sorts
> of things like #9024, #4998, which might make more sense.

I'm just gonna go with this now, because it's _better_ than before, while we
work out what's _best_.

![gh-11606-fix](https://user-images.githubusercontent.com/18356694/138729178-b96b7003-0dd2-4521-8fff-0fd2a5989f22.gif)
2021-10-26 20:12:22 +00:00
Ian O'Neill 9662bc6910
Ensure the background image path is displayed in the settings UI (#11580)
## Summary of the Pull Request
Ensures that the background image path is displayed in the settings UI.

## References
One of the items on #11353

## PR Checklist
* [x] Closes #11541
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA

## Validation Steps Performed
Set the background image path and saw that it was displayed in the settings UI.
2021-10-25 11:17:48 +00:00
Sergey f63159db59
Adds exception handling of uri creation in profile background image update (#11542)
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Moves baskgroung image update releated code into separate function and adds uri path construction exeption handling.
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? --> 
## References

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes #11361
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx

<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Tried to put garbage as a path. Terminal didn't crashed.
2021-10-25 11:17:18 +00:00
Carlos Zamora e10e1d8ef1
Remove feature flag code for editable actions page (#11576)
## Summary of the Pull Request
Removes the feature flag code for the editable actions page. Pretty straightforward.

## PR Checklist
Closes #11482
2021-10-25 11:16:49 +00:00
Leonard Hecker 5cd9663269
Fixed VsDevCmd command line quoting (#11554) 2021-10-20 21:57:55 +02:00
Schuyler Rosefield 6bf1507a6c
Try to fix crash on close with saving enabled (#11440)
Don't crash if we try to save the window layout while we are closing, and try to avoid saving at all.

Might impact #11354 

## Detailed Description of the Pull Request / Additional comments
- Revoke the event handler/save throttler so we don't even try to get the window layout when we are closing
- Try to check for nullptrs, but then apply `try {} CATCH_LOG()` liberally

## Validation Steps Performed
The happy path of saving normally is still fine, but I haven't been unlucky enough to trigger the crash myself.
2021-10-19 17:12:18 -07:00
Leonard Hecker 5a23029dac
Further reduce number of generated VS profiles (#11489)
This commit reduces the number of generated VS profiles from 6 down to just 2
per VS instance. The reason we did this is out of concern of overwhelming or
annoying new users with too many profiles. Especially since it's far easier
at the moment to add new generators compared to removing them.

As before only the latest instance is not hidden by default.

## PR Checklist
* [x] I work here
* [x] Tests added/passed
* [x] As discussed in a Team Sync meeting

## Validation Steps Performed
* Installed Visual Studio 2019 and 2022 Preview
* A profile for both is generated, while the 2019 one is hidden by default ✔️
* $env:VSCMD_ARG_TGT_ARCH is x64 on my AMD64 machine ✔️
2021-10-19 23:52:00 +00:00
Mike Griese 284257a383
Add even MORE logging for defterm (#11537)
Considering the number of reports of "defterm isn't working (mysteriously)", I figured more logging current hurt. I also added a wprp profile for the defterm logging as well, which should capture conhost side things as well. 

From an elevated conhost:
```
wpr -start path\to\Terminal.wprp!Defterm.Verbose
wpr -stop %USERPROFILE%\defterm-trace.etl
```

* [x] I work here
* [x] relevant to: #10594, #11529, #11524.
2021-10-19 13:29:18 -07:00
NotWearingPants 0d5af3fedc
Remove double-space in defaults.json (#11518)
There was a double-space after a colon in `defaults.json` and `defaults-universal.json`.
2021-10-18 16:25:13 -05:00
Leonard Hecker 2cf31ac72d
Remove last remaining winrt::hstring allocation during text output (#11487)
ControlCore::FontFaceName() is called 10/s by TSFInputControl.
The getter was modified to cache the STL string in a hstring allowing
us to return a value without temporary allocations during runtime.

## PR Checklist
* [x] I work here
* [x] Tests added/passed

## Validation Steps Performed
* Font face and size changes properly update TSFInputControl ✔️
2021-10-18 09:55:38 -07:00
Carlos Zamora 02ac246807
Properly initialize XamlUiaTextRange with ProviderFromPeer (#11501)
## Summary of the Pull Request
As a part of the Interactivity split, `TermControlAutomationPeer` had to be split into `TermControlAutomationPeer` (TCAP) and `InteractivityAutomationPeer` (IAP). Just about all of the functions in `InterativityAutomationPeer` operate by calling the non-XAML UIA Provider then wrapping the resulting `UIATextRange` into a XAML format (a `XamlUiaTextRange` [XUTR]). As a part of that XUTR constructor, we need a reference to the parent provider.

We generally get that via `ProviderFromPeer()`, but IAP's `ProviderFromPeer()` returned null (presumably because IAP isn't in the UI tree, whereas TCAP is directly registered as the automation peer for the `TermControl`).

It looks like some screen readers didn't care (like NVDA, though there may be a chance we just didn't encounter an issue just yet), but Narrator definitely did.

The fix was to provide XUTR constructors the `ProviderFromPeer` from TCAP, _not_ IAP. To accomplish this, IAP now holds a weak reference to TCAP, and provides the `ProviderFromPeer` when needed. We can't cache this result because there is no guarantee that it won't change.

Some miscellaneous changes include:
- `TermControl::OnCreateAutomationPeer` now returns the existing auto peer instead of always creating a new one
- `TCAP::WrapArrayOfTextRangeProviders` was removed as it was unused (normally, this would be directly affected by the main `ProviderFromPeer` change here)
- `XUTR::GetEnclosingElement` is now hooked up to trace logging for debugging purposes

## References
Introduced in #10051
Closes #11488 

## Validation Steps Performed
 Narrator scan mode now works (verified with character, word, and line navigation)
 NVDA movement still works (verified with word and line navigation)
2021-10-13 23:01:43 +00:00
Dustin L. Howett a89c3e2f85
Add an Open Settings link to the "Default Terminal" tip (#11491)
This commit switches the [X] button in the info bar to permanently
dismiss the tip and fixes a focus transition issue.

Closes #11483
2021-10-12 22:12:21 +00:00
MPela 462d8003a7
Dismiss any open content dialog when window is moved (#11485)
## Summary of the Pull Request
When the window moves, hide any visible content dialog (only one can be shown at a time) and ensure its associated async operation is terminated.

#10922 dismisses any open popups when the window is moved or any scroll viewer scrolls. However, if you just close a Popup from the UI tree, the async operation associated to a ContentDialog (started with `dialog.ShowAsync`) does not terminate. The dialog lock that prevents opening multiple dialogs at the same time is not released, and no further dialog can be shown. 
Explicitly dismissing the only visible ContentDialog using its `Hide` method terminates the operation.

## Validation Steps Performed
Manual tests, open up dialogs and move the window (like in #11425)

References #10922 
Closes #11425
2021-10-12 18:00:06 +00:00
Leon Liang 08e36123b3
Add logging for default terminal (#11458)
This PR adds some `TraceLogging` for default terminal, namely:
- [x] successfully receiving terminal handoffs
- [x] failing to receive terminal handoffs
- [x] default terminal selection changes

Closes #11452
2021-10-12 15:56:17 +00:00
Leonard Hecker b036cab850
Enable fast floating point model and fast debug linking (#11466)
This commit enables /fp:fast. This doubles the performance of the Delta E
computation in #11095 for instance. Additionally it re-enables two options for
debug builds which are normally enabled by default by Visual Studio.

## PR Checklist
* [x] I work here
* [x] Tests added/passed

## Validation Steps Performed
* No change in binary size
* No obvious change in behavior
2021-10-11 21:02:15 +00:00
Mike Griese 8dd317313b
Clear out state.json when we find and empty settings.json (#11448)
If we find that the settings file doesn't exist, or is empty, then let's quick
delete the state file as well. If the user does have a state file, and not a
settings, then they probably tried to reset their settings. It might have data
in it that was only relevant for a previous iteration of the settings file. If
we don't, we'll load the old state and ignore all dynamic profiles (for
example)!

We'll remove all of the data in the `ApplicationState` object and reset it to
the defaults.

This will delete the state file!

That's the sure-fire way to make sure the data doesn't come back. If we leave
it untouched, then when we go to write the file back out, we'll first re-read
it's contents and try to overlay our new state. However, nullopts won't remove
keys from the JSON, so we'll end up with the original state in the file.

* [x] Closes #11119
* [x] Tested on a cold launch of the Terminal with an existing `state.json`
and an empty `settings.json`
* [x] Tested a hot-reload of deleting the `settings.json`
2021-10-11 15:51:47 +00:00
Leonard Hecker 479ef264b2
Implement basic profile matching (#11390)
This implements command line matching for `CascadiaSettings::GetProfileForArgs`.
The command lines for all user profiles are resolved to absolute file paths,
argument quotes are standardized ("canonicalized") and the results are cached.

When `GetProfileForArgs` is called with a Commandline() value, we "canonicalize"
the argument as well and find the profile that is the longest prefix.
If none could be found the default profile is returned.

## PR Checklist
* [x] Closes #9458
* [x] Closes #10952
* [x] I work here
* [ ] Tests added/passed

## Validation Steps Performed

* Open a `cmd.exe` tab in the store-version of WT
* Run `start cmd`
  --> A tab with the `cmd.exe` profile opens
* Run `start pwsh.exe`
  --> A tab with the PowerShell 7 profile opens
* Run PowerShell 7 from the start menu
  --> A tab with the PowerShell 7 profile opens
* Create a symlink for PowerShell 7 and launch `pwsh.exe` from there
  --> A tab with the PowerShell 7 profile opens
2021-10-08 00:40:10 +00:00
PankajBhojwani dd5dbb2a40
Implement the Delta E algorithm to improve color perception (#11095)
- Implements the Delta E algorithm
- Uses the Delta E algorithm to precalculate adjusted foreground values based on possible foreground/background color pairs in the color table
- Adds a setting to use the adjusted foreground values when applicable

## PR Checklist
* [x] Closes #2638
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I work here

## Validation Steps Performed
Before:
<img width="759" alt="color before" src="https://user-images.githubusercontent.com/26824113/131576768-b3b9eebd-5933-45de-8da8-88a985070312.png">

After (note dark blue):
<img width="760" alt="color after" src="https://user-images.githubusercontent.com/26824113/133158807-4e63198f-8a49-4d03-914e-55a5ad57d725.png">
2021-10-07 22:43:17 +00:00
Mike Griese bc4f410788
Wire up RadioButtons as groups in UIA (#11442)
I thought that microsoft/microsoft-ui-xaml#3183 might just fix this for us, but it didn't. We've got our RadioButton's all up in SettingsContainers, so they all think they're `AutomationProperties.AccessibilityView="Raw"` for some reason. If you simply add the `Content` to these, then they all end up correct in Accessibility Insights

## PR Checklist
* [x] Will take care of #11248 but I can't be the one to close it.
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated
2021-10-07 17:46:04 +00:00
Leonard Hecker 2b1468eaa2
Add a information popup about default terminals (#11397)
This commit adds a simple information popup about default terminals,
guiding first-time Windows 11 users into changing the default terminal.

## Validation Steps Performed
* Info bar pops up on Windows 11 ✔️
* Info bar can be dismissed persistently ✔️
2021-10-07 17:44:03 +00:00
Mike Griese e1c830dde0
Make sure all the commandlines are fully qualified (#11437)
This was originally in #11308. Thought we should check it in for 1.12 even
though that won't merge this release. Should slightly mitigate the number of
users that see this warning.
2021-10-07 12:18:11 -05:00