Commit graph

2502 commits

Author SHA1 Message Date
Sebastian Hartte
73b9e83b9f Added block models for debug blocks. Fixes #6. 2016-09-10 17:36:33 +02:00
Sebastian Hartte
9246639709 Fixes missing model exceptions being swallowed by Forge due to our model customization step. 2016-09-10 13:41:56 +02:00
Sebastian Hartte
3403e47b02 Fixes vibrant quartz glass using the wrong model.
Fixes matrix frame not having a model (the block is transparent though).
Don't register an item model for the invalid part anymore.
Make variant registration for items more explicit.
This fixes #5
2016-09-10 13:19:21 +02:00
Sebastian Hartte
418e44390d Added models for debug items. Fixes #4. 2016-09-10 11:09:31 +02:00
Sebastian Hartte
1c93cc8f15 Fix locked monitor textures. 2016-09-10 01:01:47 +02:00
Sebastian Hartte
7e027da804 Reimplemented cable and parts rendering. 2016-09-10 00:56:28 +02:00
Sebastian Hartte
0b756708d4 Improvements on the item model for facades, disabled 3d in gui to improve lighting. 2016-08-28 13:25:31 +02:00
Sebastian Hartte
5313d61490 Added item models for facades. 2016-08-28 12:10:40 +02:00
Sebastian Hartte
77cb3d8b92 Added light detector item and block model. 2016-08-27 18:45:25 +02:00
Sebastian Hartte
81984b3ad7 Implemented ME chest item + block model. 2016-08-27 18:12:54 +02:00
Sebastian Hartte
5465527ea0 Added item texture and default block texture for molecular assembler (no "active" version yet). 2016-08-27 14:18:47 +02:00
Sebastian Hartte
974b910acc Added item models for all crafting multiblock parts. (And their block counterpart textures). 2016-08-27 13:38:11 +02:00
Sebastian Hartte
154f9d9ebb Added spatial pylon item model (and textures for connected texture blocks). 2016-08-27 13:23:45 +02:00
Sebastian Hartte
cafacc8dd4 Initial models (block/item) for QNB (no multi-block yet). 2016-08-27 13:16:27 +02:00
Sebastian Hartte
77dff3ab32 Implemented crank TESR.
Fixed crash bug in model rotator if state wasn't set.
2016-08-27 13:05:41 +02:00
Sebastian Hartte
f0ee7939a2 Implemented item models for all cable bus parts (except facades). 2016-08-27 12:23:08 +02:00
Sebastian Hartte
cb9185fb3f Implemented crafting terminal and illuminated panels item models. 2016-08-27 10:50:54 +02:00
Sebastian Hartte
63a311f601 Interesting enough, in 1.7, everything that derives from AbstractPartDisplay swaps the dark / medium variants of the front texture. 2016-08-27 10:39:43 +02:00
Sebastian Hartte
730f5c5d6d Added conversion monitor item model. 2016-08-27 10:30:41 +02:00
Sebastian Hartte
bff03d695b Annihilation plane model. 2016-08-27 10:10:26 +02:00
Sebastian Hartte
686832ebf8 Fixes an issue with detecting straight cable connections. 2016-08-27 00:31:02 +02:00
Sebastian Hartte
b42300a4da Fixes glass cable Z-fighting by making connection points not overlap the center point, as well as removing the unnecessary north/south faces. 2016-08-27 00:10:06 +02:00
Sebastian Hartte
fb04890a50 Fixes the cable bus obstructing lighting and some crash issues when placing/breaking cable buses that have not been assigned a bus container yet. 2016-08-26 23:34:18 +02:00
Sebastian Hartte
1246eb8bdf Improved cable item models to be closer in line with AE had in 1.7.
Added cable anchors.
2016-08-26 23:33:49 +02:00
Sebastian Hartte
b62d3ec139 Slight style fix for controller models that also fixes a bunch of startup warnings due to self-referential particle textures. 2016-08-26 23:33:36 +02:00
Sebastian Hartte
0fe53a0d0e Added missing security station files. 2016-08-26 23:32:57 +02:00
Sebastian Hartte
7c4e810c8d Implemented a fix for #35 by implementing getUpdateTag / handleUpdateTag using the existing update package logic. 2016-08-26 23:25:48 +02:00
Sebastian Hartte
71a88aa668 Implemented item models for cables. 2016-08-26 19:07:15 +02:00
Sebastian Hartte
a5398240a0 Removed unused test files. 2016-08-26 17:02:17 +02:00
Sebastian Hartte
0ab4309c52 Fixes controller item model. Apparently item models dont like using a multipart blockstate file. 2016-08-26 16:59:54 +02:00
Sebastian Hartte
9fe692c9bd Fixes broken controller rendering. 2016-08-26 16:55:01 +02:00
Sebastian Hartte
96a9e2f558 Fixed side-scoping issue that prevented the server to start up. 2016-08-26 14:02:24 +02:00
Sebastian Hartte
b28d468935 Implemented security station rendering. 2016-08-26 13:59:59 +02:00
Sebastian Hartte
0316c1de58 Fixed broken name of TileStationSecurity -> TileSecurityStation 2016-08-26 13:51:38 +02:00
Sebastian Hartte
f3e10b1851 Implemented drive models. Fixed issues with the UVL model loader using a null model loader (and thus crashing). 2016-08-26 13:46:52 +02:00
Sebastian Hartte
576923a2f2 Implemented the sky compass. 2016-08-26 13:07:37 +02:00
Sebastian Hartte
d1ccb126b6 Fixed issues with interface file names. 2016-08-26 13:07:12 +02:00
Sebastian Hartte
210d5d2602 Merge fixes for interface. 2016-08-26 12:42:51 +02:00
Sebastian Hartte
c6b9926d7f Restored glass model that implements the uv shift.
Added a way to register built-in models to support this.
2016-08-26 12:42:21 +02:00
Sebastian Hartte
ea6c892ec0 Fixes startup warning for missing block, and fixes orientation of stair item models. 2016-08-26 12:42:21 +02:00
Sebastian Hartte
5211bf4c98 Fixes most of the item model issues after registry name changes. 2016-08-26 12:42:21 +02:00
Sebastian Hartte
85cf7d7981 Makes quartz fixture resources and class consistent with the registry name. 2016-08-26 12:42:21 +02:00
Sebastian Hartte
c0b0687fd3 Makes naming of security station related classes/assets consistent with registry name. 2016-08-26 12:42:21 +02:00
Sebastian Hartte
0df62abebd Adds the ability to force a block to use a custom item model. 2016-08-26 12:42:21 +02:00
Sebastian Hartte
dbaa0a9310 Fixes an issue where a custom item model would override the block's default state model. 2016-08-26 12:42:21 +02:00
Sebastian Hartte
e1e649caf7 Fixes glass rendering and item model for vibrant glass. 2016-08-26 12:42:21 +02:00
Sebastian Hartte
d65263f319 Re-enabled custom dispenser behavior and added a convenience registration function for it. 2016-08-26 12:42:21 +02:00
Sebastian Hartte
d831d1302f Added missing custom preInit/init/postInit functionality to the IItemBuilder. 2016-08-26 12:42:21 +02:00
shartte
e276aa682f Replaced all instances of Guava's Optional type with Java 8's Optional type, as discussed in #81. (#90) 2016-08-26 12:42:21 +02:00
shartte
c2a239a12f Implemented registry renaming as discussed in #70 (#89)
- Implemented registry renaming as discussed in #70 (#89)
2016-08-26 12:42:21 +02:00