AlgorithmX2
4a2c7c2710
Fixed issue with NEI and font size.
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Added Crafting Terminal Integration for NEI.
Added Inscriber Recipe Plugin for NEI.
2014-04-30 23:01:22 -05:00
AlgorithmX2
34abc147bc
Minimum of 3 rows.
2014-04-26 21:54:08 -05:00
AlgorithmX2
eadd67a34c
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-04-24 02:14:58 -05:00
AlgorithmX2
27b9d0f4cd
Energy FX is now much more light weight.
2014-04-24 02:13:52 -05:00
AlgorithmX2
07a98270c3
Fixed #0356 - Scrollbar is locked after right click searchbox
2014-04-24 02:13:33 -05:00
AlgorithmX2
e95da25144
Started Work in MAC Gui.
2014-04-24 01:14:26 -05:00
AlgorithmX2
589e2d60d2
Pattern slots now report the output qty as well as the item type, at all times ( not just when shift is held )
2014-04-23 00:30:29 -05:00
AlgorithmX2
94951b4209
Render output of pattern when shift is held.
2014-04-23 00:18:44 -05:00
AlgorithmX2
85f15e7c06
Pattern Renderer ( for shift )
2014-04-22 20:36:26 -05:00
AlgorithmX2
e9759f681e
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-04-20 13:53:43 -05:00
AlgorithmX2
2e71a6530e
Added NEI Sync.
2014-04-19 23:35:13 -05:00
AlgorithmX2
cb42ce164c
Move RenderManager interaction to Post Init ( fixes some kind of weird conflict with a key bind mod )
2014-04-19 20:41:43 -05:00
AlgorithmX2
67d46d57d2
Patterns can now be encoded.
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Added a clear button to the Pattern Terminal.
Added description to the Encoded Pattern Item.
2014-04-17 01:15:56 -05:00
AlgorithmX2
f14581edae
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-04-16 23:39:03 -05:00
AlgorithmX2
4ee886c6ac
Added Pattern Terminal Crafting.
2014-04-16 23:38:43 -05:00
AlgorithmX2
f5fc2ba18e
Removed Terminal style from Portable Cell Gui.
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Portable Cell now only shows 3 rows now, like it should.
Security Gui now has the proper width.
Fixed bug introduced in #90 to show background behind security terminal slots.
2014-04-16 13:48:03 -05:00
AlgorithmX2
71b5fd4555
Hid View Cells on Portable Cell and ME Chest.
2014-04-16 12:16:21 -05:00
AlgorithmX2
506b7a7129
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-04-14 02:39:39 -05:00
AlgorithmX2
922ade793c
Fixed Bug: #0315 - game crashes when ME controller is placed at bedrock level
2014-04-14 02:39:14 -05:00
AlgorithmX2
2de3ab4505
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-04-10 22:02:23 -05:00
AlgorithmX2
327c1d4118
Ported FMP Support to 1.7.
2014-04-10 14:52:17 -05:00
AlgorithmX2
d84be03027
Large chunk on the pattern terminal.
2014-04-09 23:51:08 -05:00
AlgorithmX2
7dc251611c
tiny progress...
2014-04-08 21:56:59 -05:00
AlgorithmX2
0cec53eece
More Pattern Terminal Stuff.
2014-04-07 21:25:41 -05:00
AlgorithmX2
85b3a5ef32
Started Work on Pattern Terminal.
2014-04-07 19:43:57 -05:00
AlgorithmX2
13b3555d01
Added Copy Mode to the Cell Workbench.
2014-04-06 18:05:09 -05:00
AlgorithmX2
c73ce116c5
Removed Totally unused class.
2014-04-03 23:31:24 -05:00
AlgorithmX2
59f3c703e2
Separated Textures for many parts.
2014-04-03 23:31:10 -05:00
AlgorithmX2
697d81d895
Fixed Obfuscation Issue with Guis.
2014-03-29 22:19:15 -05:00
AlgorithmX2
794177b8d2
Fixed Bug: #0260 - Hotbar Keys + Inscriber
2014-03-29 18:36:37 -05:00
AlgorithmX2
14282ff4c3
Fixed Bug: #0250 - meteorite compass bug?
2014-03-29 03:10:52 -05:00
AlgorithmX2
c40c81070c
All Terminals now can be opened in low power / channel state and show dark slots.
2014-03-27 23:31:06 -05:00
AlgorithmX2
a5379c82f8
Fixed Bug: #0246 - Typo
2014-03-27 19:33:35 -05:00
AlgorithmX2
95b1572aa1
Added Small Vs Tall Terminal Display Setting.
2014-03-27 00:14:34 -05:00
AlgorithmX2
643768fd9a
Less Taught.
2014-03-26 23:08:47 -05:00
AlgorithmX2
f571e41198
Fix Z-FIghting.
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Fix Bounding Box.
2014-03-26 22:57:38 -05:00
AlgorithmX2
b86fb56999
Fixed invalid Orientation.
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Improved Logging for render mismatch.
2014-03-22 13:27:44 -05:00
AlgorithmX2
c4a7d5b480
Added Rotatable Interfaces.
2014-03-19 22:28:53 -05:00
AlgorithmX2
0e46690c50
Spatial "Sky Render"
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Close File Handles, and attempted to GC the CompassReader.
2014-03-15 14:53:00 -05:00
AlgorithmX2
d4ff8e731d
Added Meteorite Spawn Distance Setting.
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Added Charged Quartz Spawn Chance.
All GUI's Parts/Tiles support Custom Localization. ( Fixes #0190 )
Added Crafting Recipe for copying Press Plates.
Fixed Bug: #0189 - Particles don't turn off when set to minimal
Fixed Bug: #0176 - Weird Colorization While Mining Parts.
Fixed Bug: #0152 - TPane drops parts as items and does not insert into system.
Fixed Bug: #0140 - Spatial pylon facade renders oddly (Clear)
2014-03-15 01:58:21 -05:00
AlgorithmX2
754d2c25d9
Sided Inventories now properly observe their own rotation.
2014-03-13 21:59:37 -05:00
AlgorithmX2
c77c48092f
Inscriber Render 'done'
2014-03-13 21:29:31 -05:00
AlgorithmX2
a60d5a4cc7
Inscriber is fully functional, just needs textures.
2014-03-12 22:14:55 -05:00
AlgorithmX2
0ed0af3d34
Inscriber Functional, No render.
2014-03-11 22:26:50 -05:00
AlgorithmX2
49fcc7f510
Renamed Inscriber Recipe Type to Inscribe.
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Missing Icon now supports Items.
Fixed Missing Icons for debug Items.
SkyStone Chests can now be disabled.
More work on Website Recipes.
Removed Unused method in Network Handler.
2014-03-08 21:35:53 -06:00
AlgorithmX2
cd51b00b31
Basic Block/Gui/Tile registertion work for Inscriber is done.
2014-03-07 00:15:54 -06:00
AlgorithmX2
2e9d6641fe
Fixed a bug with shift clicking.
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Added Quartz Knife Gui.
You can now make name presses with the quartz knife.
Added Inscriber Recipes.
Fixed Bug with Spatial Dim Registrations.
2014-03-06 21:02:15 -06:00
AlgorithmX2
adb03c45c6
Added Current/Max Power to Network Tool.
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Added Current/Max Power to Spatial IO Port.
Added Required/Efficiency to Spatial IO Port.
Added Power Unit Button / Setting.
Fixed bug with Meteorite and Spatial IO.
Removed Random Logging in Spatial IO.
2014-03-05 23:45:14 -06:00
AlgorithmX2
040e948d8e
Removed Dropped Features.
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Implemented Spatial Storage.
Fixed bug with ME Chest saying the cell was un-readable.
2014-03-05 01:27:42 -06:00
AlgorithmX2
587803d3fa
Less breaking Shit, More Render Fixes.
2014-03-04 21:56:20 -06:00
AlgorithmX2
929efa5597
Added 4 View Cell Slots.
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Multiple View Cells now sum together to allow more customization.
View Cells are now protected by Build Security.
Meteorite Compass now renders correctly in other peoples hands.
2014-03-04 21:12:23 -06:00
AlgorithmX2
4536189042
Added Sky Stone Dust.
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Added View Cell.
Configure View Cell in Cell Workbench.
View Cell Can Filter Terminals by being inserted into the Side Slot.
2014-03-04 01:52:07 -06:00
AlgorithmX2
792249f8fd
Added Sky Stone Tracking.
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Added Meteorite Compass Block / Item.
Added Meteorite Spawner Debug Item.
Some Refactoring.
2014-03-02 02:35:11 -06:00
AlgorithmX2
fb6bb1a964
Fix bug with Sky Stone Block Chest not rendering Block Version After World Re-Load.
2014-03-01 01:39:46 -06:00
AlgorithmX2
27b30588a6
Add Sky stone, Block, Brick, Small Brick, and Sky Stone Block Chest.
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Add All Sky Stone Crafting Recipes.
2014-02-28 21:45:30 -06:00
AlgorithmX2
d32137a336
Added Sky Rock.
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Added Sky Chest.
2014-02-28 02:12:00 -06:00
AlgorithmX2
9f0f84a93f
Added Sort By Inventory Tweaks.
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NEI and Invtweaks options are now hidden without the supporting mod.
2014-02-27 01:10:11 -06:00
AlgorithmX2
b219c950f4
Added clear button to crafting terminal.
2014-02-26 22:47:06 -06:00
AlgorithmX2
076ddd548f
Added Space Clicking in AE Inventories.
2014-02-26 21:56:00 -06:00
AlgorithmX2
a71c1ee08c
Catch Weird Crash.
2014-02-24 11:27:26 -06:00
AlgorithmX2
1a75097e84
Removed Block Definitions for MAC Parts.
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Removed Options For MAC and Crafting.
Added Options for Crafting with Quartz Growth and Fluix Reaction.
EU Tunnels Re-Added ( Limit 1 per block. )
Adjusted naming/categorization of various features.
Added "sparkle" effect to seeds that are "growing"
2014-02-23 16:50:53 -06:00
AlgorithmX2
5e0bf9c5b9
Fix Crash When using Debug Blocks.
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Register Quartz/Fluix Blocks with BC Facades.
2014-02-23 14:06:07 -06:00
AlgorithmX2
e94b0bbe60
Re-Enabled IC2 API.
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Relocated Entity Package.
Removed Blank Patterns Item.
2014-02-22 19:28:52 -06:00
AlgorithmX2
302a41ac76
Added Crystal Growth Accelerator.
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Fixed Missing Textures.
2014-02-22 16:14:43 -06:00
AlgorithmX2
cf6b0986fc
Fortify ItemLists.
2014-02-21 14:36:40 -06:00
AlgorithmX2
eb15bd3a68
Added Energy Watcher API
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Added Event to Recalculate Channel Requirements for a Node.
Level Emitter can now output redstone based on network energy levels.
Level Emitter's entry field can now hold longs ( text box supports up o trillions )
2014-02-21 00:10:38 -06:00
AlgorithmX2
921c681b47
Buses now render properly in Item Frames.
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Fixed Issue with Storage Monitor Renders.
Fixed a render glitch on formation/annihilation entity form.
2014-02-19 22:20:38 -06:00
AlgorithmX2
85b053f6b5
Fixed Bug: #0161 - Missing Formation Plane Priority Screen Back Button.
2014-02-18 11:44:45 -06:00
AlgorithmX2
da8677b70a
Formation Plane Added.
2014-02-17 23:51:31 -06:00
AlgorithmX2
646dafcc99
Moved Sorting Config Into the World.
2014-02-16 18:50:25 -06:00
AlgorithmX2
02f2eb00bd
Network tool is now powered by black magic.
2014-02-16 15:28:50 -06:00
AlgorithmX2
ca738e6065
Standard and Auto Search Settings.
2014-02-16 03:09:20 -06:00
AlgorithmX2
0c24d0ef76
Improve Lighting cache.
2014-02-16 02:27:28 -06:00
AlgorithmX2
12d3d4e548
Hide "Passive Drain" for items with no idle drain.
2014-02-16 01:33:49 -06:00
AlgorithmX2
e3890b4b11
Item Counts now appear in tooltips for ME Slots.
2014-02-15 22:44:35 -06:00
AlgorithmX2
644217baf5
Cache Lighting Data.
2014-02-15 00:30:06 -06:00
AlgorithmX2
5361416f57
Fixed Some Derpy Rendering.
2014-02-13 23:31:26 -06:00
AlgorithmX2
c3cf81b03f
Particles Rules now have greater effect.
2014-02-13 23:31:02 -06:00
AlgorithmX2
07b1bb8473
Added Annihilation Plane.
2014-02-13 22:27:15 -06:00
AlgorithmX2
bceff8e902
Reset all rotations when rendering.
2014-02-13 20:26:32 -06:00
AlgorithmX2
22c575f06a
Facades now render the correct texture on each side.
2014-02-12 23:33:27 -06:00
AlgorithmX2
0a3474291c
Fixed red on upgrade slots.
2014-02-12 21:42:48 -06:00
AlgorithmX2
2080df115b
Facades in hand now render better.
2014-02-11 23:42:55 -06:00
AlgorithmX2
7f35b2ab07
Fixed Installable Upgrade Limit Bug.
2014-02-11 23:26:19 -06:00
AlgorithmX2
16886b2ac7
Moved First Person render for parts closer to the center.
2014-02-11 20:44:23 -06:00
AlgorithmX2
ea9dead394
Anti Transparent Block Attempt 2?
2014-02-11 20:31:27 -06:00
AlgorithmX2
c329288e77
Revenge of the Flat Lighting
2014-02-11 20:01:01 -06:00
AlgorithmX2
9513e7c99d
CoreMod Stuff.
2014-02-11 03:04:59 -06:00
AlgorithmX2
74ce7156c4
Add Core Mod to Enable AE Slots ( Temporary? )
2014-02-11 02:39:15 -06:00
AlgorithmX2
bc9cc1b9f3
Fixed Flat Lighting.
2014-02-09 18:27:14 -06:00
AlgorithmX2
1d523bdbcb
Fixed Ghostly Renders.
2014-02-09 18:27:01 -06:00
AlgorithmX2
2286be4998
Removed some textures for now.
2014-02-09 12:35:06 -06:00
AlgorithmX2
d5aefbe055
Fixed minor render glitch with ME Chest.
2014-02-09 01:56:42 -06:00
AlgorithmX2
5f8570abdc
Rename Configuration to AE Config
2014-02-08 23:08:27 -06:00
AlgorithmX2
d50c7f6312
Ported to 1.7
2014-02-08 19:34:52 -06:00
AlgorithmX2
b57804be06
Removed Localization Stuff.
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Added Logging Option.
Logging of Exceptions is now done via AELogger
2014-02-07 14:37:22 -06:00
AlgorithmX2
e436dca760
Fixed bug with Energy Inject/Extract Averages.
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SideOnly All the things.
Pulled Rendering for CableContainers out into a Proxy.
2014-02-06 23:51:19 -06:00
AlgorithmX2
4b14fc7f10
No more lower cases!
2014-02-06 20:44:37 -06:00
AlgorithmX2
c3549e483c
Fixed Bug with Terminal Scroll Bar and Searching.
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Switched to Reactive Packet size protection.
2014-02-06 10:57:01 -06:00
AlgorithmX2
084d45530d
Removed Sort By in security terminal.
2014-02-05 23:08:05 -06:00