Commit graph

29 commits

Author SHA1 Message Date
AlgorithmX2
644217baf5 Cache Lighting Data. 2014-02-15 00:30:06 -06:00
AlgorithmX2
5361416f57 Fixed Some Derpy Rendering. 2014-02-13 23:31:26 -06:00
AlgorithmX2
07b1bb8473 Added Annihilation Plane. 2014-02-13 22:27:15 -06:00
AlgorithmX2
bceff8e902 Reset all rotations when rendering. 2014-02-13 20:26:32 -06:00
AlgorithmX2
22c575f06a Facades now render the correct texture on each side. 2014-02-12 23:33:27 -06:00
AlgorithmX2
2080df115b Facades in hand now render better. 2014-02-11 23:42:55 -06:00
AlgorithmX2
16886b2ac7 Moved First Person render for parts closer to the center. 2014-02-11 20:44:23 -06:00
AlgorithmX2
ea9dead394 Anti Transparent Block Attempt 2? 2014-02-11 20:31:27 -06:00
AlgorithmX2
c329288e77 Revenge of the Flat Lighting 2014-02-11 20:01:01 -06:00
AlgorithmX2
bc9cc1b9f3 Fixed Flat Lighting. 2014-02-09 18:27:14 -06:00
AlgorithmX2
1d523bdbcb Fixed Ghostly Renders. 2014-02-09 18:27:01 -06:00
AlgorithmX2
d5aefbe055 Fixed minor render glitch with ME Chest. 2014-02-09 01:56:42 -06:00
AlgorithmX2
5f8570abdc Rename Configuration to AE Config 2014-02-08 23:08:27 -06:00
AlgorithmX2
d50c7f6312 Ported to 1.7 2014-02-08 19:34:52 -06:00
AlgorithmX2
b57804be06 Removed Localization Stuff.
Added Logging Option.
Logging of Exceptions is now done via AELogger
2014-02-07 14:37:22 -06:00
AlgorithmX2
e436dca760 Fixed bug with Energy Inject/Extract Averages.
SideOnly All the things.
Pulled Rendering for CableContainers out into a Proxy.
2014-02-06 23:51:19 -06:00
AlgorithmX2
f295669e6e TESR should use less CPU when no-op.
onInventoryChange for FZ.
Networks without batteries can store up to 1000 AE.
Fixed a bug that cause energy to spiral out of control and go infinite.
Fixed a crash with storage buses and fluids.
2014-02-05 22:36:10 -06:00
AlgorithmX2
8460cffd6c Allow Visual/Non Visual Boxes to differ for Custom Collsion / Buses. 2014-01-31 11:11:50 -06:00
AlgorithmX2
1b6455421e Particle Settings
Grinder Fix.
2014-01-29 20:47:55 -06:00
AlgorithmX2
bdc48457ec Missing Files :( 2014-01-28 23:28:39 -06:00
AlgorithmX2
699e82a889 Fixed World Unload Crash.
Fixed render crashes for items that are not available.
Parts now load properly.
2014-01-28 16:30:14 -06:00
AlgorithmX2
9a64980443 Build Script Update.
FMP Fixes
Optional Interfaces for BC
Optional Interfaces for IC2
Removed UE Api on Items
Proxied Effect for C-CQuartz
2014-01-28 11:29:17 -06:00
AlgorithmX2
0f75db5e80 Pretty much all of security minus the gui.
and all the stuff I did that i forgot to comment.
2014-01-26 22:00:36 -06:00
AlgorithmX2
5a6cd05e20 Gui/Priority Tab/Storage work. 2014-01-26 00:44:50 -06:00
AlgorithmX2
86e11d6e3f Colored Item Definitions 2014-01-24 10:30:57 -06:00
AlgorithmX2
42424f80c8 Refactoring API stuff 2014-01-23 13:02:48 -06:00
AlgorithmX2
834e9c04c5 Err too much. 2014-01-20 10:41:37 -06:00
AlgorithmX2
1f3cddb2eb Rendering Fixes / Performance. 2014-01-01 03:00:13 -06:00
algorithmx2
e9acdcbee2 AE2 First Commit, the dawn of 1.7 hast arrived. 2013-12-27 16:59:59 -06:00