Commit graph

2702 commits

Author SHA1 Message Date
simibubi
40f96b0038 You wrenched this? I wrenched this.
- Fix NPE in CarriageSyncData (Unknown cause)
- Fixed crash when applying text to display boards before they initialise
- Fixed incorrect itemstack remainders on Weighted Ejectors
- Other mods' wrenches now always behave like the Create wrench on IWrenchables
2023-02-02 12:14:25 +01:00
PepperCode1
7dc6fc7576 Advanced Tooltip Modification
- Finish refactor of item description tooltips and kinetic stat tooltips
- Change Palette to use Style instead of ChatFormatting
- Remove old code in TooltipHelper
- Add deferred registration capabilities to AttachedRegistry
- Move creative mode tabs to AllCreativeModeTabs
- Delete IItemHandlerModifiableIntermediate
- Delete StorageInterfaceMovement
2023-01-29 11:09:32 -08:00
simibubi
8cf282372c Tangled handlers
- Fixed server-side ticking code called from the render thread with forge 40.2.1 and up
2023-01-29 16:49:01 +01:00
grimmauld
52593a2ae9 fix nullability crash in Carriage.java 2023-01-29 16:07:19 +01:00
simibubi
157077b0ef Payload Overload
- Potential fix for players getting kicked while merging very large track networks
2023-01-28 21:04:25 +01:00
simibubi
9ab3b77294 Repeat offender
- Crashes that occur during schematic loading no longer terminate the server
- Fixed crash when creating new belts at existing chutes/funnels
- Fixed ghost items appearing on non-powered belts when extracted from
2023-01-24 15:29:59 +01:00
simibubi
6606a07d44 Remove Localisation templates 2023-01-24 14:12:04 +01:00
PepperCode1
f2b472f90d Renaming II
- TileEntity -> BlockEntity
2023-01-19 13:35:41 -08:00
PepperCode1
624b2d71d1 Renaming I
- Container -> Menu
2023-01-17 13:37:18 -08:00
PepperCode1
3b4375f002 Merge branch 'concealed/remove-sections' into mc1.18/0.5.1
Conflicts:
	src/main/java/com/simibubi/create/AllBlocks.java
2023-01-17 13:09:35 -08:00
PepperCode1
aa69cbbeee AllSections are one
- Remove AllSections
- Refactor ItemDescription and parts of TooltipHelper
- Remove deprecated methods
- Rename CreateRegistry to AttachedRegistry
- Rename creative tab classes to match vanilla names
2023-01-16 20:08:26 -08:00
simibubi
79c59e5f3c Port new changes 2023-01-16 13:48:12 +01:00
simibubi
46c6856b6e Merge branch 'mc1.18/dev' into mc1.18/0.5.1 2023-01-16 13:43:51 +01:00
simibubi
85200fe48f Stop flying your vehicle 2023-01-15 15:07:45 +01:00
simibubi
405b7cbc36 Sunday's bugs
- Fixed Girder Encased Shafts getting ignored by the Schematicannon
- Fixed Belts not offering a valid item handler until their first tick
- NPE Guard in Funnel-Arm interaction
2023-01-15 13:18:43 +01:00
simibubi
f07574bff1 Oops, Empty Vault
- Fixed crash when curios inventory is configured to have no slots #4174
- Clean up frontier list when hitting unloaded chunks with hose pulley, potentially helps #4225
- Fixed vaults not marking chunks dirty when its inventory changes #4279
- Fixed players kicked for flying when standing on contraptions with a mount
2023-01-14 22:05:43 +01:00
simibubi
e97b75ff72 Consider testing your PR
- Fixed compiler errors
- Maximum placement length of tracks and turns are now configurable (#4241)
- Adjusted validation guards and network visualisation to function with longer bends
- Track graph no longer shows nodes and edges on f3 unless configured to
- Kinetic blocks no longer show debug information on f3 unless configured to
2023-01-14 15:15:49 +01:00
simibubi
b502cd1c16 Burning through cake
- Superheated burn time of blaze cakes changed from 1000 to 3200 ticks
- Blaze cake insertion threshold matched to standard threshold
2023-01-14 14:08:08 +01:00
simibubi
f62815547e
Merge pull request #4307 from ewoudje/mc1.18/dev
Fix accuracy over network
2023-01-14 14:06:07 +01:00
simibubi
632152d28f
Merge pull request #4216 from Flemmli97/mc1.18/dev
Fix Heavy Damage Attribute not working
2023-01-14 13:54:50 +01:00
simibubi
318bac3704
Merge pull request #4213 from TropheusJ/mc1.18/contraption-data
Fix and improve handling of large contraption data
2023-01-14 13:53:59 +01:00
simibubi
a54c81861b
Merge pull request #4188 from OutCraft-Mods/patch-1
Update StationScreen to use InputConstants
2023-01-14 13:37:40 +01:00
PepperCode1
6e6b8550b8 Balanced Blaze Burners
- Adjust how and when blaze burners accept fuel
- Fix crash with Optifine when rendering a map
- Fix RenderType being used in common code
- Increment version
2023-01-13 16:47:33 -08:00
ewoudje
ecab13d0c4 Fix accuracy over network 2023-01-12 21:59:36 +01:00
simibubi
324729a68e Here, drink this
- Fixed signals not updating track graph when destroyed
- Added #deployable_drink tag for consumables that are not considered food
- Deployers can no longer consume potions or milk, and will instead feed players in their target area
- Fixed buttons in ponder not registering clicks near the edges #4130
- Fixed config UI tooltips including the empty "." comments used for toml 'formatting'
2023-01-05 14:09:38 +01:00
Flemmli97
dd0c49f8da
Fix Heavy Damage Attribute not working
Fix heavy damage attribute not correctly detecting damage since integer division
2022-12-24 16:46:52 +01:00
TropheusJ
5bf088c436 use Mods enum 2022-12-24 00:10:13 -05:00
TropheusJ
41697aca7f Improve handling of contraption data for syncing and minecart pickup
- filter out null contraptions in ContraptionRenderingWorld
- fix and unify contraption data size estimates
- add config for max contraption size for syncing
- Minecart pickup max is increased if XL Packets is loaded
2022-12-23 22:50:31 -05:00
OutCraft
66b495906b
Update StationScreen to use InputConstants
Updates the StationScreen class to use the Mojang InputConstants instead of numbers for the ENTER keypress detection
2022-12-20 20:27:57 +01:00
simibubi
cd79de0691 Extraordinary item handlers
- Cobwebs and Powdered Snow can now be attached to contraptions
- Fixed Storage Drawers not providing correct fill levels to Stockpile Switches
- Leaves are now considered transparent by encased fans
- Blocks can now be tagged `#create:movable_empty_collider` to support contraption movement even if their collision shape is empty
2022-12-12 15:54:28 +01:00
simibubi
12065c6b09 Stronk in Description, guard isCreative from NPE 2022-12-12 13:12:39 +01:00
simibubi
76aeb83254
Merge pull request #4118 from Jobieskii/mc1.18/dev
Add survivalContraptionPickup option to config
2022-12-12 13:07:42 +01:00
simibubi
8e79317ae4 #3980 with deployer integration
- Deploying and Item Application recipes now display up to 3 additional rollable output stacks in JEI. Original PR by Christofmeg
2022-12-12 13:07:07 +01:00
simibubi
0b8e6760be
Merge pull request #4108 from KJP12/mc1.18/forge/pr/memleak
Use a WeakHashMap in WorldAttached to prevent memory leaks
2022-12-12 12:39:08 +01:00
PepperCode1
d8ec424fa0 Post-PR changes
- Rename ILangParial to LangPartial
- Simplify LangPartial and remove default LangMerger constructor
- Create CustomArmPoseItem and de-hardcode PotatoCannonItem and
ZapperItem
- Fix mixin order
- Update Flywheel
2022-12-11 15:23:15 -08:00
simibubi
d6e8ac73df Bad Acting
- Fixed crash when loading contraptions with missing blocks which had provided movement behaviours
2022-12-11 21:31:11 +01:00
simibubi
c420048a88 Destroy, Remove, Invalidate
- Dangerous restructuring of common behaviour during tile removal
- Fixed unloading Redstone Links querying their own chunk for tile entities
- Remove unused imports
2022-12-11 20:59:31 +01:00
Maurycy J
eae7d70694 Add survivalContraptionPickup option to config 2022-12-10 17:15:44 +01:00
KJP12
d9354263a7
Use a WeakHashMap in WorldAttached to prevent memory leaks 2022-12-08 13:49:03 -06:00
simibubi
450359b212 Pulley a Stunt
- Fluid manipulation of Hose Pulleys can no longer cause chunks to be loaded
- Hose Pulleys no longer lose infinite status upon un- and reloading
- Hose Pulleys now retain infinite status if surrounding lake is not fully loaded
- Fixed Hose Pulley not loading in extended on the client side
2022-12-08 20:05:06 +01:00
simibubi
579bddc5af Target practice
- Improved position of rendered blocks launched by Schematicannon
- Fixed Schematicannon play button having to be pressed twice to start printing
- Schematicannon no longer moves while searching for the next location to shoot at
- Schematicannon now skips through empty sections more quickly
- Fixed Creative players losing items used on block application recipes
- Fixed blocks used in item application recipes briefly being placed on the client
- Blaze burners now create less light updates
- Goggle overlay fade-in no longer repeats when looking at adjacent blocks with information
- Reduced particle amount produced by active steam engine setups
2022-12-08 14:07:03 +01:00
simibubi
8e64f387bc
Merge pull request #4036 from jacquerol/mc1.18/dev
Add 3rd person crossbow holding animation to potato cannon and zapper
2022-12-07 18:18:24 +01:00
simibubi
3d8a147d79
Merge pull request #4018 from starlottemusic/patch-2
Scroll Tick sound in GUIs
2022-12-07 17:35:12 +01:00
simibubi
94cb3a43f7
Merge pull request #4017 from starlottemusic/patch-1
Sails use vanilla dye/shear sounds
2022-12-07 17:33:50 +01:00
simibubi
d0c76494d7
Merge pull request #4005 from falxie/mc1.18/dev
Fix StationUnloadedCondition not working in other dimensions
2022-12-07 17:32:11 +01:00
simibubi
1c22fd8165
Merge pull request #3988 from FortressNebula/addon-support-for-lang-merger
Add support for other mod ids in LangMerger
2022-12-07 17:04:35 +01:00
simibubi
89856bbe67
Merge pull request #3958 from NotSoEpic/mc1.18/dev
Fix: blaze burner overfill and automation issue
2022-12-07 16:50:43 +01:00
Xavier Stouder
5685606613
Fixed spectators interacting with hand cranks (Xstoudi) 2022-12-07 16:42:37 +01:00
Xavier Stouder
109de51400
Query complete player list for Scoreboard displays (Xstoudi) 2022-12-07 16:21:16 +01:00
simibubi
4022baa53f Make it server proof 2022-12-06 11:16:23 +01:00
PepperCode1
5b038d419c Instanced steam engines
- Add SteamEngineInstance
- Delete contraption models on contraption invalidate
- Do not use enum subclasses in BottomlessFluidMode
- Fix ContraptionDriverInteractMixin being added twice
- Update Flywheel
2022-11-22 14:35:37 -08:00
jacquerol
24c13dab89 Added PlayerEntityRendererMixin
- Added crossbow animation to potato cannon and zapper
- Updated potato cannon model to fit animation
2022-11-21 00:37:36 -03:00
PepperCode1
131c9a5479 Hard-working Registrate
- Deprecate CreateRegistrate#lazy, add CreateRegistrate#create, and call
registerEventListeners manually
- Remove Create#registrate and use Create.REGISTRATE instead
- Move tag datagen code and methods to TagGen
- Pass event busses directly to Curios#init
- Update logging to use SLF4J
- Update Flywheel to 0.6.8-95
- Increment version to 0.5.0.g
2022-11-17 13:50:15 -08:00
starlottemusic
8fbaaa60f2
Scroll Tick sound in GUIs
Added the Scroll Tick sound to ScrollInput boxes within GUIs for consistency with in-world scroll boxes.
2022-11-14 17:37:47 -05:00
starlottemusic
bbe0c2a5cb
Sails use vanilla dye/shear sounds
Adds the "Dye stains" and "Shears click" sounds to the sail block when the respective action occurs.
2022-11-14 17:29:47 -05:00
Falxie_
c06d9bf81c Remove unnecessary variable 2022-11-12 02:02:58 +00:00
Falxie_
c5e178de80 Fix StationUnloadedCondition not working in other dimensions 2022-11-10 23:08:38 -08:00
PepperCode1
cf87508276 Refactor multi-pos block destruction
- Replace DestroyProgressMixin with BlockDestructionProgressMixin and
LevelRendererMixin
- Replace DestroyProgressRenderingHandler with
MultiPosDestructionHandler
2022-11-09 16:52:22 -08:00
PepperCode1
b77388a8e4 Refactor map station marker mixins
- Map update packet now sends station indices instead of guessing that
certain decorations are stations
- Do not use MapDecoration.Type.MANSION for stations to allow map
extending
- Create CustomRenderedMapDecoration
- Change how custom MapDecorations are rendered
- Fix some code in MapItemSavedDataMixin
2022-11-09 15:01:10 -08:00
FortressNebula
e053c9240f AllLangPartials also now supports more mod ids 2022-11-06 12:24:37 +00:00
PepperCode1
ce03a91983 Refactor map station marker mixins
- Map update packet now sends station indices instead of guessing that
certain decorations are stations
- Do not use MapDecoration.Type.MANSION for stations to allow map
extending
- Create CustomRenderedMapDecoration
- Change how custom MapDecorations are rendered
- Fix some code in MapItemSavedDataMixin
2022-11-05 21:13:35 -07:00
PepperCode1
8d68dff7a5 Render only the boots
- Do not render the leggings texture when rendering netherite diving
boots
2022-11-05 18:07:17 -07:00
FortressNebula
f0311f3245 Add support for other mod ids in LangMerger 2022-11-05 22:31:59 +00:00
PepperCode1
d3a33896e2 Proper armor rendering
- Add CustomRenderedArmorItem
- Remove old code in HumanoidArmorLayerMixin
- Move HumanoidArmorLayerMixin from common to client
2022-11-05 15:04:51 -07:00
PepperCode1
8e936a0096 Aqua Infinity and Under-lava Visibility
- Diving helmets now always grant aqua affinity
- Diving helmets can no longer be enchanted with aqua affinity
- Netherite diving helmets now improve under-lava visiblity by 6.25x
2022-11-04 23:17:42 -07:00
simibubi
dceab37d5a Metal Scaffolds, Part I 2022-11-01 16:02:54 +01:00
simibubi
9498dacfc9 Counter balance
- Elevator contacts no longer cause observer updates whenever an elevator is leaving
2022-11-01 14:25:04 +01:00
NotSoEpic
172c8da43e Fix: blaze burner overfill and automation issue
Currently when inserting an item that smelts > 50 items such as lava buckets into an unfueled blaze burner, its burn time will go over maximum.
This fixes that by limiting added burn time from a single item to 98% of max burn time.
Also fixes #3518
2022-10-29 09:43:20 +08:00
Kryppers
29a777653c Spit and Shine part 3: the curious case of encased curios.
Continued work on brass assets

Removed surplus Vault textures

Adjusted the crushed aluminium compat asset to match xycraft set.
2022-10-29 00:41:39 +01:00
simibubi
98820283d4 Industrial Iron Block, Part II 2022-10-24 15:16:33 +02:00
Kryppers
20d3d32cc7 Spit and Shine part 3: The Purge
Replaced textures on models referencing redundant assets

First batch of redundant assets removed

Minor model optimisations.
2022-10-23 00:38:16 +01:00
simibubi
3ae59269e1 Firing up the tunnel generator 2022-10-22 19:48:32 +02:00
simibubi
f04da38583 Firing up the funnel generator 2022-10-22 00:27:33 +02:00
simibubi
f361c5f707 Merge branch 'mc1.18/0.5.1' into mc1.18/0.5.1-repolish 2022-10-21 23:37:43 +02:00
Kryppers
447d4236fc Spit and Shine part 1
Reworked funnel models
Reorganised funnel assets
WIP textures for funnels

WIP texture for andesite_block

Cleaned up some unused files
2022-10-21 22:35:57 +01:00
simibubi
da5b752e1f Merge branch 'mc1.18/copycat' into mc1.18/0.5.1 2022-10-21 22:04:42 +02:00
simibubi
069d154396 Trapdoors everything
- Added Copycat Panels and Copycat Steps
2022-10-21 21:58:30 +02:00
simibubi
cd0c748e0b Too much elevation
- Elevator contacts no longer power adjacent elevator contacts
- Fixed elevator contraptions travelling to unreachable floors
- Switch to redstone palette for controls indicator
- Added localised elevator assembly hints
- Multiple elevators can no longer be assembled into the same column
2022-10-19 13:15:47 +02:00
simibubi
945ecefe0d Bumpo 2022-10-19 00:37:05 +02:00
simibubi
ad57fe158c Merge branch 'mc1.18/netherite-diving' into mc1.18/0.5.1 2022-10-18 23:02:56 +02:00
simibubi
1a475f7373 Next level elevation
- Added the Contraption Controls
- Added the Elevator Pulley
- Pulley ropes are now climbable
- Lowered hitbox of seats for improved traversability inside contraptions
- Improved safety for players standing on vertically moving contraptions
- Fixed seated entities on controlled contraptions not rendering at the correct location
- Multiple pulleys can now attach to contraptions in a synchronised group
- Display Boards now update text instantaneously at high input rpm
2022-10-18 19:31:26 +02:00
PepperCode1
8afc834f0c Unobtainium Backtank
- Allow any netherite boots to complete netherite diving set
- Fix picking up backtank creating unobtainable placeable item
- Add tooltip for netherite backtank
- Remove direct references to copper backtank in tooltips
2022-10-10 13:10:02 -07:00
caelwarner
0c5ccf38ee
Added server-side check to BackTankUtil
- Added server-side check to BackTankUtil#isBarVisible, BackTankUtil#getBarWidth, BackTankUtil#getBarColor
- Fixes #3751
2022-10-08 02:01:54 -07:00
PepperCode1
53cc386b86 Layered with mixins
- Render netherite diving gear with both layers properly
- Mixin to HumanoidArmorLayer to render both layers for all slots
2022-10-07 18:48:49 -07:00
PepperCode1
3d74c41c2d Netherite Diving
- Add netherite diving helmet, netherite backtank, and netherite diving
boots
- Full netherite diving set makes entity fire immune
2022-10-07 12:32:44 -07:00
simibubi
959aa4afbd Pick a better side
- Pass local coordinates to blocks when calling pick() in identify mode
2022-10-07 19:47:22 +02:00
simibubi
7cd149ba06 Pick a side
- Ponder's Identify mode now supports blocks with ray-specific pick block results
2022-10-07 19:33:10 +02:00
simibubi
c4eb62c862 World of Tags
- Tile Entities in ponder are now backed up as their nbt compound instead of a cloned instance
2022-10-07 18:43:39 +02:00
simibubi
c7a75f8ffd Subcontraption Overlap
- Fixes #3871
2022-10-03 00:31:42 +02:00
caelwarner
b03aaef5a2
Switched getInputInventory() to availableItems
- Using availableItems instead of getInputInventory() in case an item in the output inventory is being used as an ingredient
- Removed commented code
2022-09-30 15:39:19 -07:00
caelwarner
7f6cf4b4a2
Fixed basin recipes that override Recipe#getRemainingItems
- The output of Recipe#getRemainingItems was being ignored by basin recipes. This could cause duplication of container items
- Created DummyCraftingContainer to allow us to call Recipe#getRemainingItems for CraftingRecipes
2022-09-30 13:38:21 -07:00
simibubi
5303d69bf1 Better guard for Deployer#initHandler
- Addresses #3685
2022-09-29 13:00:33 +02:00
simibubi
c5b144b60c No Comment
- Added "." to empty comments in config files (-> Fixes forge startup crash on 1.19)
2022-09-28 22:28:29 +02:00
PepperCode1
e74bdaa262 Bump network version
- This prevents a client from joining a server if they have different
network versions.
2022-09-27 14:51:36 -07:00
rbasamoyai
e45d12c904
Fix FluidTagIngredient testing null tag 2022-09-25 23:36:15 -04:00
PepperCode1
2e838b6e01 Obsidian movement config now controls respawn anchor 2022-09-25 11:56:52 -07:00
simibubi
95a23f7433 Collision Spike
- Reduced false positives for train/player collisions during lag spikes
2022-09-25 20:41:12 +02:00
simibubi
1f06034b47 Order of Interact
- Fixed entity-specific interactions causing schedule interaction to be ignored
- Fixed viewport jittering when pressing movement keys while seated
- Fixed players dismounting trains/minecart contraptions causing them to be placed at incorrect locations
2022-09-23 23:04:49 +02:00
simibubi
4d4a959cfa Mixing up a Storm
- Reduced tps impact of basin recipe lookups noticeable in larger modpacks
- Fixed Brass tunnels distributing back into the side items get inserted from
- Fixed Brass tunnels distributing into sides blocked by an inserting funnel
- Cargo Conditions in schedules now match any cargo if no filter is specified
2022-09-23 18:40:15 +02:00
PepperCode1
09124ea92b Add config for automated brewing
- Add allowBrewingInMixer config
- Add 0.5.0e to the bug report template
- Allow Flywheel 0.6.6
2022-09-22 12:09:23 -07:00
simibubi
d6ca0343b8 PR Datagen
- Hand cranks, valve handles and smart pipes can now be waterlogged
- Version bumped
2022-09-22 20:10:42 +02:00
simibubi
e6d5048875
Merge pull request #3794 from MoarDm/mc1.18/fix-3786
Fix: Game crash caused by Attribute Filter
2022-09-22 19:47:16 +02:00
simibubi
f6f3a82025
Merge pull request #3793 from MoarDm/mc1.18/fix-3744
Fix: Fluid valve isn't waterloggable
2022-09-22 19:46:36 +02:00
simibubi
c571493ce4 Early Departures
- Fixed "Station Powered" wait condition not working correctly in non-overworld dimensions
2022-09-22 19:24:24 +02:00
simibubi
a4dc6bad54
Merge pull request #3783 from RungeCC/fix_cauldron
fix: lava/water/snowpowder cauldron
2022-09-22 19:03:38 +02:00
simibubi
c2d06edbf6 Merge branch 'mc1.18/dev' of https://github.com/Creators-of-Create/Create into mc1.18/dev 2022-09-22 19:00:39 +02:00
simibubi
d117637df1 Telekinetics
- Fixed Movement Behaviours not resetting state when minecart contraptions are picked up
2022-09-22 19:00:26 +02:00
simibubi
8fe370bbd5
Merge pull request #3776 from Xstoudi/fix/mechanical-crafter-dup
fix: item duplication bug
2022-09-22 18:40:25 +02:00
simibubi
59452a44ac Update MaterialChecklist.java 2022-09-22 18:30:42 +02:00
simibubi
ecb40624f4
Merge pull request #3758 from Xstoudi/feat/hover-event
feat: add on hover event in material list
2022-09-22 18:29:33 +02:00
simibubi
e6903a733d Casualty Control
- Attempted to reduce false positives for damage from carriage contraptions
2022-09-22 18:03:15 +02:00
simibubi
eee9c509e3
Merge pull request #3625 from Alex2772/mc1.18/dev
Fixed client-side bobbing animation on contraptions
2022-09-22 16:41:34 +02:00
simibubi
ac6369a276 Flat fence
- Added ai deterrents for crossing track blocks
2022-09-21 10:16:48 +02:00
simibubi
7579187dd0 Toadstool power tool
- Fixed Saw leaving behind floating bee nests
- Saws can now be used to cut down big mushrooms
- Fixed getFluidState() accessing chunks of a wrapped server world (-> Fixes tree fertilizer on 1.19)
2022-09-18 20:27:06 +02:00
simibubi
04f4adcf46 Oofset
- Correction to a previous fix
2022-09-17 22:36:10 +02:00
simibubi
bf06e59938 The Eternal Offset
- Fixed Drills not leaving water sources when breaking ice blocks
- Fixed Ploughs not able to break track blocks
- Fixed Harvester replanting crops in invalid locations
- Fixed Train Relocation not always triggering when targeting long bends
- Display boards no longer predict trains behind wait conditions other than "timed delay"
- Fixed scoreboard and deathcount display sources cropping entries before sorting
- /create dumpRailways -> /create trains
- Pipe flows are no longer stopped if the blocking state is considered #fan_transparent (-> fixes 1.19 mangrove root)
- Fixed contraption interaction not firing when it happens far away from the contraptions origin
- Fixed inaccurate contact point motion for collisions with oriented contraptions
2022-09-17 20:52:15 +02:00
MoarDm
9a8415e97c Fix: Game crash caused by Attribute Filter #3786 2022-09-17 19:22:22 +03:00
MoarDm
a398d64df6 Fix: Fluid valve isn't waterloggable #3744 2022-09-17 17:12:39 +03:00
Runge
0f0e402456 fix: lava/water/snowpowder cauldron 2022-09-15 23:12:56 +08:00
Xavier Stouder
5ae74c6810 chore: remove debug logs 2022-09-13 23:40:22 +02:00
Xavier Stouder
737578a90e fix: item duplication bug
Avoid ejecting the grid if mechanical crafter is moving. Should fix #3741
2022-09-13 23:33:32 +02:00
Xavier Stouder
7a28fcac24 feat: add on hover event in material list 2022-09-10 18:45:10 +02:00
PepperCode1
32b0b2a334 Ordered blaze transformations
- Fix parts of blaze burners not rendering correctly on rotated
contraptions
- AbstractContraptionEntity#doLocalTransforms -> applyLocalTransforms
and change PoseStack[] argument to PoseStack
2022-09-09 12:10:34 -07:00
PepperCode1
dfe13d4ad7 One mechanical arm's trash is another mechanical arm's treasure
- Fix arms not being able to place more than one item into a composter
- Add COMPOSTABLE item attribute
- Tweak BLASTABLE attribute's descriptions
2022-09-07 18:34:43 -07:00
simibubi
3e89d9a878 Lag science
- Trains now try to wait for chunks to load in when player passengers are present
- Trains now sync clientside speed with the servers' tps to avoid overcorrection
- Hoppers can now be picked up by the wrench
2022-09-06 15:41:17 +02:00
PepperCode1
6ed8d31af0 Allow configuring max amount of firework ingredients
- Replace boolean allowBiggerFireworksInCrafter config with int
maxFireworkIngredientsInCrafter config
2022-09-03 13:33:53 -07:00
simibubi
1b602c00d5 Curse of the simulation
- Fixed fluid pipes occasionally losing fluid content when distributing to multiple containers
2022-08-31 18:06:32 +02:00
simibubi
bea62d0631 Chance precision
- Tweaked jei display of seq. assembly success chance to display <1 and >99 respectively
- Adjusted mechanism recipe to a more rounded success chance (.80537 -> .8)
2022-08-18 18:07:43 +02:00
PepperCode1
08591b3411 Little things
- Check for spectator mode before rendering the toolbox overlay
- Tag sturdy sheets with forge:plates
- Remove empty event handler
- Remove Github Actions building configuration
2022-08-18 08:52:16 -07:00
swwind
49ccae2db7
fix: wrong chance in jei when chance < 0.01 2022-08-18 20:08:46 +08:00
simibubi
65073e84bd Patch D 2022-08-13 23:19:44 +02:00
simibubi
a1b949c084 Graddle me this
- Temporarily regress to FG 5.1.53
2022-08-13 18:13:20 +02:00
hewxle
b34de86f10
Improvements to the consistency of advancement texts by hewxle (#3578) 2022-08-13 14:43:32 +02:00
simibubi
16b17b3295
Merge pull request #3572 from nphhpn/nphhpn-patch-1
Fix fluid dupe exploit with hose pulley
2022-08-13 14:40:07 +02:00
simibubi
33daccc397 Committing self-wrench
- Fluid Pumps now orient themselves at adjacent pipes when placed
- Deployers mounted on minecart contraptions can no longer pick up minecart contraptions using a wrench
2022-08-13 14:29:18 +02:00
simibubi
c33fc73f3a Discomportulated
- Potential fix for spout ponder crash with other mods installed
- Fixed train navigation not behaving correctly near portals
2022-08-12 20:50:48 +02:00
Alex2772
770e21907b Fixed client-side bobbing animation on contraptions 2022-08-11 21:32:30 +03:00
PepperCode1
d27f979867
Merge pull request #3621 from SuperCoder7979/fix/door-disassembly
Break door blocks when rotating a contraption vertically
2022-08-11 11:31:39 -07:00
SuperCoder79
67fd16b492 Break door blocks when rotating a Contraption vertically
- This prevents them from getting stuck in an invalid state.
2022-08-10 16:19:38 -04:00
SuperCoder79
58e49b9fdf Fix deepslate emerald ore providing cobblestone when crushed 2022-08-10 15:02:14 -04:00
PepperCode1
6c0af5f83f Fix fluid pipe culling
- Rework PipeAttachmentModel to not rely on cullfaces for extra
information
- Split connector away from rim/drain models into separate models
- Remove none pipe models
2022-08-06 19:37:19 -07:00
PepperCode1
544b9699d9 More worldgen tweaks
- Pass RegistryAccess to builtin worldgen object creation methods
- Do not cache builtin worldgen objects
- Remove unused fluid layer code
2022-08-05 17:21:47 -07:00
PepperCode1
42ffe443ac Defer registration, datagen worldgen
- Use DeferredRegister/RegistryObject where possible
- Refactor worldgen code to be cleaner and support datagen
- Fix zinc ore only generating on chunk corners
- Remove fan_heaters block tag
2022-08-05 11:39:34 -07:00
Grimmauld
ded8667ae8 Merge remote-tracking branch 'origin/mc1.18/dev' into mc1.18/dev 2022-08-05 12:15:29 +02:00
Grimmauld
3536394bdd PonderUI addon accessibility
- PonderUI constructor is now protected to allow addons to make subclasses
- renderWidgets now calls protected sub-methods for different parts of overlay rendering
2022-08-05 12:13:55 +02:00
PepperCode1
9fbb71e4e9 Crash and leak fix
- Fix crash when invoking ContraptionMovementSetting#get
- Fix memory leak in WorldAttached by copying Flywheel's updated version
- Fix stockpile switches not preserving settings after being printed
2022-08-03 22:36:14 -07:00
PepperCode1
9c8df2ff27 Registries and components
- Abstract all custom registries behind improved CreateRegistry class
- Remove usage of ForgeRegistryEntry.delegate and IRegistryDelegate
where possible
- Replace usage of IForgeRegistryEntry#getRegistryName with
RegisteredObjects#getKeyOrThrow where key is expected to be not null
- Move all component creation to the Components class
- Backport some other miscellaneous changes from 1.19
2022-08-03 10:08:00 -07:00
nphhpn
b4c0657d8b
Fix #2539 2022-08-03 14:32:09 +07:00
PepperCode1
826e29f0f3 Do not disable culling
- Revert change to disable culling when rendering schematics
- Remove println in BlockHelper
2022-08-02 00:21:56 -07:00
PepperCode1
c421f98c18 Schematic printing and rendering fixes
- Fix printed funnels not having filters; remove funnel survival NBT
processor
- Fix printed tunnels not having filters
- Fix printed deployers not keeping mode
- Remove boolean argument from IPartialSafeNBT.writeSafe as it was
always false
- Fix filters not rendering in schematic renders
- Fix incorrect lighting on funnels in schematic renders
- Improve rendering of crumbling overlay in ponders
- Further improve CameraMixin
- Use computeIfAbsent in TorquePropagator
- Organize imports
2022-08-02 00:18:11 -07:00
simibubi
999703c88b Tweaks to the deployer tooltip 2022-08-01 17:16:39 +02:00
simibubi
bad16edaec
Merge pull request #3290 from Zergatul/camera-mixin-compat
CameraMixin change for compatibility
2022-08-01 15:55:03 +02:00
simibubi
92054c9e1f
Merge pull request #3433 from SuperCoder7979/feature/deployer-tooltip
Add item and mode information to deployer goggle tooltip
2022-08-01 15:32:34 +02:00
simibubi
673c12b015
Merge pull request #3319 from PssbleTrngle/feature/backtank-tag
Move from item-based air source detection to tag-based
2022-08-01 15:25:55 +02:00
simibubi
b1a5bf7744
Merge pull request #3298 from TBiscuit1/mc1.18/dev
Fixed kinetic blocks able to surpass the rpm limit
2022-08-01 15:24:59 +02:00
simibubi
774345192b
Merge pull request #3126 from PiTheGuy/crash-fix-3103
Add check to TorquePropagator, fixing #3103
2022-08-01 15:21:37 +02:00
simibubi
0ea56293fd
Merge pull request #3115 from PiTheGuy/drill-fix
Allows the drill to be waterlogged
2022-08-01 15:15:39 +02:00
PepperCode1
d9c6418fbf Transforming the bugs away
- Fix arm interaction point client-side deserialization and
initialization issues
- Fix sequenced gearshift structure rotation
- Fix encased cogwheel rotation, mirroring, and structure transformation
- Add ITransformableBlock to allow custom handling of
StructureTransforms
- Remove DirectionHelper
- Add jarJarRelease Gradle task for building a jarJar without a
classifier
2022-08-01 01:03:03 -07:00
SuperCoder79
ca9e308891 Fix import 2022-07-19 11:12:04 -04:00
SuperCoder79
64dc6fcabb Improve deployer goggle tooltip 2022-07-19 11:03:28 -04:00
PepperCode1
82be76d893 JEI building, Gradle building
- Refactor JEI category building
- Fix placard item requirement not checking NBT
- Use AddPackFindersEvent instead of ShippedResourcePacks
- Remove unused config values
- Provide separate resource and data formats in pack.mcmeta
- Compress all images
- Update to latest Flywheel
- Disable jarJar inclusion of Flywheel
- Use ${file.jarVersion} instead of ${version}
- Add workaround for SpongePowered/MixinGradle#38
2022-07-16 01:58:43 -07:00
PepperCode1
0161b876fa Foggy fixes
- Use RenderFogEvent instead of FogDensity event
- Adjust density of chocolate and honey fog
- Fix SteamEngineBlock not setting a default state
- Fix miscellaneous deprecation warnings
2022-07-13 15:42:03 -07:00
PssbleTrngle
8df2575700 move from item-based air source detection to tag-based 2022-07-13 20:11:12 +02:00
TBiscuit1
1ee7b2844d Fixed a big bug
Fixed the bug that causes Large Cogwheel -> Small Cogwheel to be able to go overcharged (over the maximum speed)
2022-07-12 21:15:59 -04:00
PepperCode1
8b28c03699 Fix item sections and palettes tab 2022-07-12 15:43:42 -07:00
Igor Budzhak
9c78331911 CameraMixin change for compatibility 2022-07-12 22:46:58 +03:00
simibubi
1ec63c1511 Patch it while its hot
- Fixed Dedicated server crash when riding a train
- Fixed broken localisation component in super glue editor
- Fixed display links not showing correct icons for dyed nixie tubes
2022-07-12 17:51:25 +02:00
simibubi
370414846d bumb 2022-07-12 03:15:12 +02:00
simibubi
eebbe14a73 Well oiled machine
- Fixed Display links no longer accepting any blocks as valid source
- Temporarily merged creative tabs until a fix in registrate
2022-07-12 03:00:39 +02:00
PepperCode1
9e10a2486c
Merge pull request #3111 from AeiouEnigma/mc1.18/dev
Fix Starlight crash when moving empty contraptions with downward-facing Mechanical Pistons
2022-07-11 14:56:56 -07:00
PepperCode1
2508d1da25 Button split
- Replace project page button with separate CurseForge and Modrinth
buttons
- Add null check to mc.gameMode in ToolboxHandlerClient.onKeyInput
2022-07-11 14:08:44 -07:00
simibubi
9e8b278398 PR datagen 2022-07-11 22:55:09 +02:00
simibubi
cd5b8ef830 Merge branch 'mc1.18/dev' of https://github.com/Creators-of-Create/Create into mc1.18/dev 2022-07-11 21:40:59 +02:00
simibubi
e1a4c9ec43 Cull me away
- Move carriage visibility guards out of shouldRender to avoid being denied entity ticks when entityculling is installed
2022-07-11 21:40:53 +02:00
Jozufozu
ef24999e31 Contraption's runway debut
- Contraptions support modeldata
 - Fixes issue where the wrong casing appeared on belts assembled to contraptions
 - Bump flywheel build
2022-07-11 14:37:26 -04:00
simibubi
3153ad2100 bug you a pardon?
- Arm Interaction point safety checks
- Trains no longer briefly derail when moving through portals
- Players are now less likely to get stuck in the original dimension when traversing train portals
- Trains no longer track coupling stress between carriages that are currently in different dimensions
- Fixed quark closing double doors when opened (+temporary workaround for 1.18)
- Boilers made of creative fluid tanks now provide a max level water supply
- Crafter ponder scene no longer uses an outdated recipe
- Reduced steam release effect of bogeys that haven't travelled far since the last stop
2022-07-11 19:28:25 +02:00
Jozufozu
f03bf9839c A pulley good day
- Fix crash when moving pulleys on a contraption
 - Bump forge and parchment versions
 - Bump flywheel version
2022-07-10 15:44:15 -04:00
simibubi
86cab0716f
Merge pull request #3187 from wchen1990/mc1.18/dev
Add null check on ItemDescription's use of BlockStressValues.getProvider
2022-07-10 18:40:16 +02:00
simibubi
a6b35f2a8d Schematic item requirement fix
- ISpecialXItemRequirement no longer provides a default implementation
2022-07-10 18:39:37 +02:00
simibubi
c20129ecc2 I bug to differ
- Renamed Throttle schedule instruction to avoid confusion
- Fixed girders not paving straight tracks with the correct orientation
- Fixed steam engines not updating power output when their boiler is removed
- Fixed crash when assembling funnels onto a train
- Fixed crash caused by missing sounds when assembling a train
- Fixed train consuming fuel from every slot simultaneously
- Fixed spouts culling visible faces
- Fixed crash when listing empty inventory contents on something other than a display board
- Tracks can no longer bend when connecting two sloped tracks
- Fixed Schematicannon no longer supporting half of Create's blocks
- Fixed Station UI showing tooltip text of non-visible buttons
- Fixed track placement hint not updating when changing angle but targeting the same position
- Blaze burner contraption safety check
- Fixed Portable fluid interface not able to fill multiple tanks with identical liquids
- Players are no longer considered valid drivers to schedules
2022-07-10 18:22:47 +02:00
simibubi
560042d781 Lang sendStatus 2022-07-10 15:14:58 +02:00
Bob Dole
ebe164a812 Use a variable to hold getProvider result 2022-07-09 05:19:11 -04:00
Bob Dole
dd7f07c7eb Add null check on BlockStressValues.getProvider 2022-07-09 04:53:52 -04:00
PepperCode1
d59e748c01 Tiny hats
- Fix train hat on smouldering blaze burner
- Fix blaze burners on contraptions tracking invisible players
2022-07-08 19:40:30 -07:00
PepperCode1
954f098cd1 Tiny goggles
- Fix goggles on smouldering blaze burner
- Shrink normal blaze goggles model
- Add new arm targets to ponder tag
- Update Registrate and Forge
2022-07-08 18:34:27 -07:00
PepperCode1
c194f320ba Behavior registration cleanup
- Add global providers to movement and interaction behavior registries
- All blocks tagged #wooden_doors or #wooden_trapdoors will now have the
correct interaction behavior
- Use IRegistryDelegate instead of ResourceLocation
2022-07-08 16:15:19 -07:00
simibubi
a92855254c Close calls
- Display links are no longer unbreakable
- Various Ponder fixups
- Buffed potato cannon projectile speed
- Fixed Station Marker showing as Mansions on clientside maps
- Fixed Train Tracks no longer spawning fake track blocks for mapping
2022-07-08 15:35:25 +02:00
PepperCode1
917c6041ba Fix OBJ materials
- Fix OBJ model materials to use correct Ka and Kd
- Remove unnecessary material properties
- Rename disableDiffuseMult to disableDiffuse
- Fix curved track outlines rendering in spectator mode
2022-07-07 17:57:09 -07:00
PepperCode1
c491dd8f13 Boiler heater API
- Add API for boiler heaters
- Simplify some component creation
2022-07-07 14:15:53 -07:00
simibubi
c36c4e756e Double Trouble
- Fixed an item duplication issue with belts
- Spectators can no longer interact with contraptions
2022-07-07 13:18:03 +02:00
PepperCode1
c55cdd2bac Some Select Spectator Solutions
- All GUIs and HUDs now respect spectator mode and the hideGui option
- Fix some HUDs not reseting GL state
- Blaze burners no longer turn towards the player if they are invisible
- Ponder buttons that display the main item for a ponder tag now have a
different background color
2022-07-07 01:38:06 -07:00
PepperCode1
9970c2bd4e Merge remote-tracking branch 'upstream/mc1.18/dev' into
mc1.18/global-railways

Conflicts:
	src/generated/resources/.cache/cache
	src/main/java/com/simibubi/create/AllTags.java
	src/main/java/com/simibubi/create/content/contraptions/components/deployer/DeployerMovementBehaviour.java
	src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/bearing/SailBlock.java
	src/main/java/com/simibubi/create/foundation/tileEntity/SmartTileEntity.java
	src/main/java/com/simibubi/create/foundation/utility/BlockHelper.java
2022-07-06 12:31:49 -07:00
PepperCode1
a52116bf0b Clean CT
- Move code from CTSpriteShiftEntry subclasses into CTType enum fields
- Add ContextRequirement to specify which context directions should be
populated
- Rename CTType to AllCTTypes and add CTType interface and
CTTypeRegistry
- Add methods and fields to QuadHelper to simplify vertex data
manipulation
- Make no bracket mean null instead of air to prevent issues with
non-empty air models
- Remove unused palette classes
- Organize imports
2022-07-06 12:06:27 -07:00
simibubi
7443c95553 Language barrier
- Added LangBuilder to streamline things that make use of chat components
- Started migrating a bunch of text to use lang builders
- Glowing display board text now has a higher alpha
2022-07-05 16:49:55 +02:00
simibubi
4e9fc7dba7 Danger Refactors
- Replaced remaining uses of InterpolatedChasingValue with LerpedFloat
- Addressed & silenced a bunch of warnings
2022-07-05 13:14:03 +02:00
simibubi
da7ed8ecda The Ultimate Contraption 2022-07-04 14:21:19 +02:00
zelophed
2fb3081da7 Just Enough API
- replace (most?) calls to deprecated JEI-API features
- improve rotation for the /c u angle command
2022-07-04 13:26:49 +02:00
simibubi
9b9e252bac Gird gud
- Modified connectivity behaviour of Girders
- Girders now support and connect to lanterns and chains
2022-07-03 16:34:35 +02:00
simibubi
58263f9c06 Curse of the D'Arcy Junction
- Fixed trains not acting correctly on specific junction setups in specific chunk locations, causing bogeys to travel down separate paths
- Both tunnel types can now provide both display link features
- Changed the inner fluid tank texture to reduce contrast near the window
- Kinetic Tile Instance safety check
- Added the /c passenger command
2022-07-03 13:56:02 +02:00
zelophed
1f96e61c14 CMDCam at home
- add a command to control/animate a players look direction
- add a missing word in the display link ponder scene
- fix sails coloring adjacent sails with different orientations
2022-07-02 20:10:05 +02:00