malte0811
23df4324ec
Mechanical MB's disassemble properly now
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Started implementing mechanical failure (currently only for flywheels)
Changed the waveforms. This is supposed to be efficient!
2018-02-17 20:37:53 +01:00
malte0811
8d98e30b04
More mech MB work
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This is getting somewhere!
2018-02-13 19:23:02 +01:00
malte0811
d3508e42fe
More TMP commits
2018-02-02 17:20:53 +01:00
malte0811
6c60b4562b
Merge branch 'MC1.12' into mechStuff
2018-02-01 20:56:12 +01:00
malte0811
ced4704b14
Added insulated wires for tin, copper and gold (textures ToDo)
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Added a recipe for the discharge meter
2018-01-31 21:51:34 +01:00
malte0811
93fb75a0b0
Adapted to the changes in wiring code for the next IE release
2018-01-30 21:59:09 +01:00
malte0811
ff3c391ac5
Added a discharge meter, a device that can measure the energy in a Marx discharge
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Also some experimental stuff for wire coils
2018-01-28 21:30:53 +01:00
malte0811
534f844d0e
Build 1.6-24
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Changed the default maximum conversion amounts
2018-01-09 18:26:34 +01:00
malte0811
b09745a320
Fixed infinite kinetic energy being produced, closes #22
2018-01-09 17:55:25 +01:00
malte0811
58692ceb76
TMP commit
2018-01-01 20:07:20 +01:00
malte0811
b0156b70a0
Build 1.6-23
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Panel components have to be shift-clicked to place them in the world
2017-12-08 20:15:02 +01:00
malte0811
8ff35f0ea4
Revert to the old buffer handling, reopens #18
2017-12-08 19:55:02 +01:00
malte0811
37233621bf
Fixed things blowing up (see last commit), closes #18
2017-12-08 19:29:57 +01:00
malte0811
5b50013f68
Limit the connector buffer to the input power, see #18
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This currently causes things to blow up for non-obvious reasons when cables are involved
2017-12-08 18:30:53 +01:00
malte0811
15cf1010aa
Added a recipe for seven-segment displays
2017-12-08 17:17:15 +01:00
malte0811
14fde279be
Added a command to make taking screenshots of Marx generator discharges easier/possible
2017-11-26 13:52:52 +01:00
malte0811
afccf9b677
Coil length crafting works again, see #19
2017-11-26 13:37:34 +01:00
malte0811
2df8bc4f29
Build 1.6-22
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Stop using JavaFX vectors as they don't seem to exist in a normal instance
2017-10-31 17:16:25 +01:00
malte0811
d3b84e6823
Panel components update their color as soon as the value is changed in the GUI, rather than on closing the GUI
2017-10-31 16:44:29 +01:00
malte0811
09161bce5f
Added a seven-segment display for control panels
2017-10-31 16:29:38 +01:00
malte0811
e21684818f
Possibly fixed a race condition NPE with panel models
2017-10-29 13:59:27 +01:00
malte0811
6000203141
Fixed panel component raytracing sorting
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Components can no longer be activated through the back of the panel
2017-10-28 18:53:21 +02:00
malte0811
543368ad7c
Fixed crashes with 2-channel components where the second id is selected, but not the channel
2017-10-27 21:08:17 +02:00
malte0811
a35150f8e7
Possibly fixed a weird crash when placing control panels?
2017-10-27 18:52:08 +02:00
malte0811
f4884d23ba
Build 1.6-21
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Updated README.md+screenshot
Fixed the Marx generator not charging properly off an EU supply
Fixed the IE version detection. Stupid Java optimized out the field access to the version String since it's static final
2017-10-22 20:02:41 +02:00
malte0811
746a5d1b57
Improved rendering of the Marx generator in the manual
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The mach converter entry isn't duplicated any more
2017-10-21 21:15:01 +02:00
malte0811
1b9bd041b0
Minor cleanup of the Marx generator disassembly code
2017-10-20 18:59:27 +02:00
malte0811
59527ba600
Added an auto-splitter for manual entries. Currently just used for the Marx generator entry.
2017-10-20 18:25:53 +02:00
malte0811
a4de0c800d
Fixed issues with block breaking (Marx generator)
2017-10-10 18:42:44 +02:00
malte0811
d3b937433d
Merge branch 'shaders' into MC1.12
2017-10-10 18:34:22 +02:00
malte0811
cc14d20595
Added shaders for the Marx generator and the Jacob's ladder
2017-10-10 18:31:32 +02:00
malte0811
9f6407e300
New ear damage distance formula. Manual and reality should match this time!
2017-10-09 20:31:01 +02:00
malte0811
f33650280e
Fixed a race condition with Marx generator discharges (probably, as usual with race conditions)
2017-10-08 18:39:15 +02:00
malte0811
ab77d28bc9
Fixed invisible wires on dedicated servers
2017-10-07 18:51:28 +02:00
malte0811
e9449440fd
Build 1.6-20
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Fix some Marx crashes on dedicated servers
Fix wires attached to MG's sometimes not rendering
Fix issues with tinnitus when setting volume to 0
2017-09-15 20:03:23 +02:00
malte0811
67562ef296
Remove TE's that don't need to tick from the ticking TE list
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Use IE uranium if IC2 isn't installed
2017-09-13 21:32:19 +02:00
malte0811
d5d0dca298
Replace Albedo by Mirage
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Fix orientation of the Marx spark gap render
Fix lighting differences between mirrored and normal Marx gens
2017-09-06 21:18:59 +02:00
malte0811
c8c2b5bf88
Lots of small fixes for the Marx generator
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Includes mirrored models. TODO: Recalculate normals for default models to fix lighting differences
2017-09-04 22:04:53 +02:00
malte0811
8d4c0fcad2
Merge branch 'marx' into MC1.12
2017-09-04 17:42:50 +02:00
malte0811
bd194462e1
Add a note to the MG manual entry that most analog panel components support dual-channel fine control
2017-09-04 17:03:43 +02:00
malte0811
ac7d36b5e7
Add documentation on the Marx generator
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Add a command to get/set/regenerate the marx energy factor
2017-09-03 20:48:10 +02:00
malte0811
a732ffa6a9
Remove manual entries if IC2 isn't loaded
2017-09-02 18:03:16 +02:00
malte0811
2b3bad1149
Add signing info
2017-09-02 17:20:57 +02:00
malte0811
e5e400a1fa
TR doesn't need special wires
2017-09-01 21:13:23 +02:00
malte0811
685a9058f6
Allow CT to remove marx recipes
2017-08-29 22:01:51 +02:00
malte0811
bc1ebc9fa5
Add JEI support for the Marx generator
2017-08-29 21:31:22 +02:00
malte0811
96aa3ec96a
Add CraftTweaker support for the Marx generator
2017-08-27 22:45:52 +02:00
malte0811
e200185235
Add a separate sound for Marx misfirings
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Add a texture for the tinnitus potion effect
2017-08-27 20:27:29 +02:00
malte0811
840869cd08
Fix some bugs&crashes when IC2 isn't installed
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Some general cleanup
2017-08-23 22:30:24 +02:00
malte0811
ccc3c7ab12
IC2 is an optional dependency now, probably still buggy
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Fix the TE names
2017-08-22 18:33:05 +02:00