malte0811
23df4324ec
Mechanical MB's disassemble properly now
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Started implementing mechanical failure (currently only for flywheels)
Changed the waveforms. This is supposed to be efficient!
2018-02-17 20:37:53 +01:00
malte0811
6c60b4562b
Merge branch 'MC1.12' into mechStuff
2018-02-01 20:56:12 +01:00
malte0811
ced4704b14
Added insulated wires for tin, copper and gold (textures ToDo)
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Added a recipe for the discharge meter
2018-01-31 21:51:34 +01:00
malte0811
93fb75a0b0
Adapted to the changes in wiring code for the next IE release
2018-01-30 21:59:09 +01:00
malte0811
ff3c391ac5
Added a discharge meter, a device that can measure the energy in a Marx discharge
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Also some experimental stuff for wire coils
2018-01-28 21:30:53 +01:00
malte0811
58692ceb76
TMP commit
2018-01-01 20:07:20 +01:00
malte0811
b0156b70a0
Build 1.6-23
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Panel components have to be shift-clicked to place them in the world
2017-12-08 20:15:02 +01:00
malte0811
d3b84e6823
Panel components update their color as soon as the value is changed in the GUI, rather than on closing the GUI
2017-10-31 16:44:29 +01:00
malte0811
09161bce5f
Added a seven-segment display for control panels
2017-10-31 16:29:38 +01:00
malte0811
840869cd08
Fix some bugs&crashes when IC2 isn't installed
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Some general cleanup
2017-08-23 22:30:24 +02:00
malte0811
74c0115102
Added documentation on the key ring and fixed some bugs with it
2017-07-13 17:53:05 +02:00
malte0811
92b00f199c
Started adding single-component panel blocks. Very WIP
2017-07-12 20:20:11 +02:00
malte0811
6f6edab7b1
IW's items show up in the creative search now
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Coil length crafting now leaves the correct coil behind if the length is over the maximum
2017-07-10 20:30:18 +02:00
malte0811
9ee44021bc
Update to 1.12: Recipes
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The recipe book is quite inconsistent about NBT...
2017-07-10 17:59:43 +02:00
malte0811
d0472b45b9
Update to 1.12: Everything except recipes done. Probably quite buggy
2017-07-09 18:10:06 +02:00
malte0811
b9f5a8a9f8
Added (analog) panel meters
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Fixed locks breaking the model cache
Ported the fix for #7
2017-05-27 17:02:18 +02:00
malte0811
8e845ab100
Added a key ring, holds up to 10 keys by default
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texture might change, docs+recipe still to do
2017-05-20 18:50:04 +02:00
malte0811
695679caa2
Added textures for the key+lock switch
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Renaming a key to an empty name returns it to its unnamed state
2017-05-20 17:14:43 +02:00
malte0811
6a2ce4685b
Finished up the lock switch, just missing textures now
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Added a recipe to copy settings from one panel component to another
Some internal changes
2017-05-19 17:45:30 +02:00
malte0811
5165d55218
Started adding locks for panels
2017-05-18 18:13:08 +02:00
malte0811
23c1afc44b
Glowing components like the indicator light actuall glow in the dark now
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Some bugfixes
Complete code reformatting
2017-05-11 16:39:20 +02:00
malte0811
01c2e58409
Updated to MC 1.11, part 1
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Compiles and runs, but probably doesn't really work yet
2017-05-10 17:56:05 +02:00
malte0811
c680f9a466
Added manual entries for control panel related things
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Fixed some problems when playing on a dedicated server
2017-05-08 21:29:45 +02:00
malte0811
7cc0d9d9fe
Added toggle switches, including a version with a cover to prevent accidental activation
2017-05-08 17:20:04 +02:00
malte0811
bf66a0fdc7
Added a variable transformer/Variac to put on control panels
2017-05-03 18:08:52 +02:00
malte0811
c15e68a716
Added textures for the panel component items
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Made it possible to pick up single components from the panel creator GUI
2017-04-27 18:15:11 +02:00
malte0811
3739fc127c
Stopped the user from placing overlapping components
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Fixed GUI String rendering size
Fixed panel components not stacking in some situations
Slider length has to be greater than 0.125 now
2017-04-23 17:23:10 +02:00
malte0811
0327322198
Added editing GUI's for the other components
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fixed a potential component dupe bug
2017-04-22 18:14:49 +02:00
malte0811
1d83fa7579
Added a GUI for editing panel components
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Currently only available for buttons
2017-04-20 20:44:08 +02:00
malte0811
8cabaa9844
Added textures for the panel creator GUI and the control panel block
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Fixed bounding box direction on the Jacob's ladders
2017-04-17 19:35:14 +02:00
malte0811
0ee914b7e6
Further work on panel creation
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Added items to represent the panel components
2017-04-13 17:14:05 +02:00
malte0811
4a4360c98b
Fixed invalid connections being possible, see BluSunrize/ImmersiveEngineering#1975
2017-03-21 18:16:21 +01:00
malte0811
3bd6c14266
Build 4
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added a config option for wire length per item and per connection
2016-12-08 18:23:20 +01:00
malte0811
c6c0bb00c9
added a license: GPL3
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added a changelog
changed build.gradle to automatically download IC2
added Curse as a valid IC2 download location
2016-09-29 16:26:03 +02:00
malte0811
1fee68c9ef
changed wires to use different amounts of cable for different length connections
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added Glass Fiber Wire
changed the amount of connectors/relays produced per crafting
WARNING: this commit won't work with the public IE builds currently available
2016-09-22 20:32:38 +02:00
malte0811
d8bbbb8170
initial commit
2016-09-16 16:47:59 +02:00