malte0811
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74c0115102
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Added documentation on the key ring and fixed some bugs with it
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2017-07-13 17:53:05 +02:00 |
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malte0811
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304c5e50a6
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Added documentation on single-component panels
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2017-07-13 17:14:37 +02:00 |
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malte0811
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1def161870
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Single-component panels are complete, just docs and probably bugfixes to do
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2017-07-13 09:23:41 +02:00 |
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malte0811
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92b00f199c
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Started adding single-component panel blocks. Very WIP
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2017-07-12 20:20:11 +02:00 |
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malte0811
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107196ed1b
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One more fix for connecting panels using connectors after the panel and the controller have been placed
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2017-07-10 20:50:16 +02:00 |
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malte0811
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6f6edab7b1
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IW's items show up in the creative search now
Coil length crafting now leaves the correct coil behind if the length is over the maximum
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2017-07-10 20:30:18 +02:00 |
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malte0811
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9ee44021bc
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Update to 1.12: Recipes
The recipe book is quite inconsistent about NBT...
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2017-07-10 17:59:43 +02:00 |
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malte0811
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d0472b45b9
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Update to 1.12: Everything except recipes done. Probably quite buggy
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2017-07-09 18:10:06 +02:00 |
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malte0811
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0a772758ae
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Build 1.5-13
Fixed labels breaking the model cache and on dedicated servers, closes #10
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2017-07-04 18:16:13 +02:00 |
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malte0811
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b6ef962f6f
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Build 1.5-12
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2017-07-03 21:33:59 +02:00 |
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malte0811
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292c150466
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Possibly improved transformation performance, closes #10
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2017-07-03 21:08:39 +02:00 |
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malte0811
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f8f2de930e
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Fixed panels not updating when a connection via panel connectors is broken or placed
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2017-07-03 20:38:31 +02:00 |
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malte0811
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6a1081f47c
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Fixed a CME when chunk rendering is multithreaded, see #10
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2017-07-03 19:46:18 +02:00 |
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malte0811
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7dc33fb296
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Finished up tilted panels:
-Some Bugfixes
-Added recipes and documentation
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2017-07-02 20:37:47 +02:00 |
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malte0811
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b716c23e3d
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Added a way to create tilted panels in-game (no recipe yet)
Panels are no longer created from machine casings, but from unfinished panels
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2017-06-30 21:04:43 +02:00 |
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malte0811
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15674f7ae3
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Added tilted panels. Currently they can only be created by editing the panels NBT data
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2017-06-28 21:41:50 +02:00 |
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malte0811
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cbac269e04
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Updated mappings to match the ones used by IE
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2017-06-25 18:34:10 +02:00 |
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malte0811
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c262866b4d
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Build 1.5-11
Fixed some Z-fighting on the Variacs
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2017-06-17 17:50:16 +02:00 |
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malte0811
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e9a2ade95a
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Allowed multiple components on the same panel network to modify the same RS signal
Cleaned up RS output code for panel components
Removed IC2's maven from build.gradle, since it is currently offline
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2017-06-17 17:22:44 +02:00 |
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malte0811
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b9f5a8a9f8
|
Added (analog) panel meters
Fixed locks breaking the model cache
Ported the fix for #7
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2017-05-27 17:02:18 +02:00 |
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malte0811
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8e845ab100
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Added a key ring, holds up to 10 keys by default
texture might change, docs+recipe still to do
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2017-05-20 18:50:04 +02:00 |
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malte0811
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695679caa2
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Added textures for the key+lock switch
Renaming a key to an empty name returns it to its unnamed state
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2017-05-20 17:14:43 +02:00 |
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malte0811
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6a2ce4685b
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Finished up the lock switch, just missing textures now
Added a recipe to copy settings from one panel component to another
Some internal changes
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2017-05-19 17:45:30 +02:00 |
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malte0811
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5165d55218
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Started adding locks for panels
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2017-05-18 18:13:08 +02:00 |
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malte0811
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d3cd816f0c
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Added some IC2 items to the Engineer's toolbox
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2017-05-15 21:40:43 +02:00 |
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malte0811
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6d4c4f7276
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Added a remapper to stop wire connectors from vanishing when updating
They will be facing north though, so most of them will have to be broken and replaced
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2017-05-13 20:13:40 +02:00 |
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malte0811
|
23c1afc44b
|
Glowing components like the indicator light actuall glow in the dark now
Some bugfixes
Complete code reformatting
|
2017-05-11 16:39:20 +02:00 |
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malte0811
|
06d8ddfff9
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Merge remote-tracking branch 'origin/master' into MC1.11
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2017-05-10 17:56:23 +02:00 |
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malte0811
|
01c2e58409
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Updated to MC 1.11, part 1
Compiles and runs, but probably doesn't really work yet
|
2017-05-10 17:56:05 +02:00 |
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malte0811
|
7eecdea794
|
Build 1.4-8
Added the missing textures
Fixed a few minor bugs
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2017-05-10 13:20:00 +02:00 |
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malte0811
|
aca048cbee
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Added recipes for all panel related things
Apart from the missing textures everything is ready for a release
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2017-05-09 17:25:03 +02:00 |
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malte0811
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c680f9a466
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Added manual entries for control panel related things
Fixed some problems when playing on a dedicated server
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2017-05-08 21:29:45 +02:00 |
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malte0811
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7cc0d9d9fe
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Added toggle switches, including a version with a cover to prevent accidental activation
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2017-05-08 17:20:04 +02:00 |
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malte0811
|
bf66a0fdc7
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Added a variable transformer/Variac to put on control panels
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2017-05-03 18:08:52 +02:00 |
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malte0811
|
4586e57b84
|
Control panels can be disassembled in the panel creator now
added the missing background textures
changed the "base item" for control panels to be a basic machine casing
|
2017-05-01 18:40:29 +02:00 |
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malte0811
|
6717e7c815
|
Added a model for the panel creator
|
2017-04-29 18:54:21 +02:00 |
|
malte0811
|
4e84a0d020
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Added an item model for the control panel
Added some localization&other item models
|
2017-04-28 20:20:52 +02:00 |
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malte0811
|
c15e68a716
|
Added textures for the panel component items
Made it possible to pick up single components from the panel creator GUI
|
2017-04-27 18:15:11 +02:00 |
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malte0811
|
d02981e14d
|
Added models for the RS panel connector
Fixed every block dropping the meta=0 version
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2017-04-24 17:26:42 +02:00 |
|
malte0811
|
3739fc127c
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Stopped the user from placing overlapping components
Fixed GUI String rendering size
Fixed panel components not stacking in some situations
Slider length has to be greater than 0.125 now
|
2017-04-23 17:23:10 +02:00 |
|
malte0811
|
0327322198
|
Added editing GUI's for the other components
fixed a potential component dupe bug
|
2017-04-22 18:14:49 +02:00 |
|
malte0811
|
1d83fa7579
|
Added a GUI for editing panel components
Currently only available for buttons
|
2017-04-20 20:44:08 +02:00 |
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malte0811
|
8cabaa9844
|
Added textures for the panel creator GUI and the control panel block
Fixed bounding box direction on the Jacob's ladders
|
2017-04-17 19:35:14 +02:00 |
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malte0811
|
0ee914b7e6
|
Further work on panel creation
Added items to represent the panel components
|
2017-04-13 17:14:05 +02:00 |
|
malte0811
|
ee827b46ef
|
Started implementing a GUI for creating control panels
fixed the default value for euPerIf, closes #6
|
2017-04-12 15:55:37 +02:00 |
|
malte0811
|
4bda8d458c
|
fixed a crash on dedicated servers because for some reason AABB(Vec3d, Vec3d) is client-only
fixed copyright comments
|
2017-04-10 16:20:39 +02:00 |
|
malte0811
|
838e9c2af4
|
Control panels now drop properly and can be placed
added a basic GUI to panel RS connectors to allow changing the ID
|
2017-04-09 16:59:57 +02:00 |
|
malte0811
|
3d4c2ef1f4
|
Added sliders to control panels, they can be used to set an RS signal between 0 and 15
Commented out the IE gradle dependency since no maven build of IE works with control panels yet (latest master does though)
|
2017-04-04 17:11:50 +02:00 |
|
malte0811
|
3641775ff5
|
Control panels now work when connected to multiple RS ports with the same ID
fixed rotation of Jacob's Ladders
|
2017-04-02 17:16:42 +02:00 |
|
malte0811
|
4ecab259dd
|
More misc control panel stuff
Includes RS indicator lights
|
2017-04-01 17:33:58 +02:00 |
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