Aidan C. Brady
9f91e0886e
Gave the Upgrade Management GUI a scrollbar to allow for more than 4 upgrade types to be present in a single machine
2014-08-11 15:15:09 -04:00
Aidan C. Brady
237f2cbab5
Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8
2014-08-11 12:31:51 -04:00
Aidan C. Brady
1833bc0796
Implemented InvTweaks API. @unpairedbracket, mind sorting out the @Optional stuff for this? I'm not sure how to do that with annotations.
2014-08-11 12:31:40 -04:00
Ben Spiers
60130d0616
Restrict the creative frequencies to creative-moded players.
2014-08-11 00:56:23 +01:00
Ben Spiers
84c13e098c
Add creative frequencies to the entangled blocks.
...
Adds the uility of being able to generate "infinite" (Integer.MAX_VALUE) amounts of fluids or gases.
2014-08-11 00:55:48 +01:00
Aidan C. Brady
0bab2c21e6
Quick fix
2014-08-10 16:13:23 -04:00
Aidan C. Brady
ee47115b5a
Finished off GuiScrollList and implemented it in the Dictionary :)
2014-08-10 16:11:29 -04:00
Aidan Brady
c38d0e4828
A bit more work
2014-08-10 00:23:26 -04:00
Aidan Brady
62743cfda7
Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8
2014-08-10 00:14:19 -04:00
Aidan Brady
89bc7edc95
Started work on a scroll list GUI element
2014-08-10 00:14:12 -04:00
Ben Spiers
de880c5ab0
Make Pressurized Tubes able to pull from IGasHandlers. Hopefully I didn't screw anything up too badly.
2014-08-10 03:34:01 +01:00
Aidan Brady
c66f3a44b7
Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8
2014-08-09 22:20:59 -04:00
Aidan Brady
1d6de974d3
A bit of package reorganization, added InventoryNetwork to transporters
2014-08-09 22:20:49 -04:00
Ben Spiers
191d964003
More Entanglement work. Now has a gui, can set it's frequency.
2014-08-10 02:17:02 +01:00
Aidan C. Brady
98ee002472
Merge back the network fixes
2014-08-09 13:43:59 -04:00
Aidan C. Brady
e032eb0370
Fixed the network CME (badly), also added "dustWood" as an OreDict entry for Sawdust
2014-08-09 13:42:13 -04:00
Aidan C. Brady
ef9741af7f
Fixed cable functionality
2014-08-09 13:29:04 -04:00
Aidan C. Brady
a3c6b9dac2
Fixed cable functionality
2014-08-09 13:28:40 -04:00
Aidan Brady
cbc1bae8e8
Fixed a connected texture renderer bug
2014-08-08 22:43:46 -04:00
Aidan C. Brady
05a7bf3bf7
Made the statistics tab a bit neater
2014-08-08 22:35:40 -04:00
Aidan C. Brady
50ebdf930d
Slot overlay no longer displays when reactor is not formed
2014-08-08 22:26:41 -04:00
Aidan C. Brady
bfddd56c3f
Fixed Flamethrower positioning
2014-08-08 22:18:01 -04:00
Aidan C. Brady
3b53614bd2
Merge branch 'development' into 1.8
...
Conflicts:
src/main/java/mekanism/common/tile/TileEntityDynamicTank.java
src/main/java/mekanism/common/tile/TileEntitySalinationValve.java
src/main/java/mekanism/common/util/CableUtils.java
2014-08-08 22:11:45 -04:00
Aidan C. Brady
d4039d7f4b
Fix the no-update issues
2014-08-08 22:09:14 -04:00
Aidan C. Brady
ed919fa19a
Fixed the no-update issues
2014-08-08 22:08:55 -04:00
Aidan Brady
a0b8ab0331
Quick cleanup
2014-08-08 21:25:59 -04:00
Aidan Brady
4d4926d0df
Fixed Dynamic Tanks not updating when being filled with buckets. I knew I missed something.
2014-08-08 21:21:28 -04:00
Ben Spiers
40659dcdac
Very start of a working teleportation system. Works for Energy and Fluids, probably Gases. Not Items yet.
2014-08-09 02:08:38 +01:00
Ben Spiers
f596848240
Fix some deprecation warnings
2014-08-08 23:20:30 +01:00
Ben Spiers
520bf46332
Fix my typo
2014-08-08 21:51:37 +01:00
Aidan C. Brady
76d2997a6b
A quick fix
2014-08-08 15:09:42 -04:00
Aidan C. Brady
9566e25ba6
Merge branch 'development' into 1.8
...
Conflicts:
src/main/java/mekanism/common/Mekanism.java
src/main/java/mekanism/common/util/CableUtils.java
2014-08-08 14:46:37 -04:00
Aidan C. Brady
3523d03274
Digital Miner now mines blocks one chunk at a time - this will make the chunkloading upgrade easy.
2014-08-08 14:45:09 -04:00
Ben Spiers
cf18bc45a2
Remove unnecessary entity registrations - registerModEntity does it for us. Pray to any and all applicable supernatural entities that this solves the (EntityLivingBase)EntityBalloon crash
2014-08-08 18:25:47 +01:00
Aidan C. Brady
c04fdd4432
Started work on PathfinderCache - this will store paths that have been already calculated for later use. When a path becomes possibly invalidated, it is removed from the cache.
2014-08-08 00:13:17 -04:00
Aidan C. Brady
6ff0a147e4
More fixes
2014-08-08 00:00:33 -04:00
Aidan C. Brady
4a07fd7491
A few more fixes
2014-08-07 23:48:22 -04:00
Aidan C. Brady
312c8ef127
Push back those fixes
2014-08-07 23:45:30 -04:00
Aidan C. Brady
c040e14fdf
EnergyNetwork fixes
2014-08-07 23:42:20 -04:00
Aidan C. Brady
d5508667f3
Merge branch 'development' into 1.8
...
Conflicts:
src/main/java/mekanism/common/item/ItemBlockEnergyCube.java
src/main/java/mekanism/common/multipart/PartTransmitter.java
src/main/java/mekanism/common/tile/TileEntityBasicMachine.java
src/main/java/mekanism/common/tile/TileEntityBin.java
src/main/java/mekanism/common/tile/TileEntityChargepad.java
src/main/java/mekanism/common/tile/TileEntityChemicalCrystallizer.java
src/main/java/mekanism/common/tile/TileEntityChemicalDissolutionChamber.java
src/main/java/mekanism/common/tile/TileEntityChemicalInfuser.java
src/main/java/mekanism/common/tile/TileEntityChemicalOxidizer.java
src/main/java/mekanism/common/tile/TileEntityChemicalWasher.java
src/main/java/mekanism/common/tile/TileEntityDigitalMiner.java
src/main/java/mekanism/common/tile/TileEntityFactory.java
src/main/java/mekanism/common/tile/TileEntityMetallurgicInfuser.java
src/main/java/mekanism/common/tile/TileEntityPortableTank.java
src/main/java/mekanism/common/tile/TileEntityRotaryCondensentrator.java
src/main/java/mekanism/common/tile/TileEntitySeismicVibrator.java
src/main/java/mekanism/common/tile/TileEntityTeleporter.java
src/main/java/mekanism/generators/common/tile/TileEntityGenerator.java
2014-08-07 23:02:11 -04:00
Aidan C. Brady
12ad58b1f9
Turns out I was sending a ton of packets to the entire player list on the server when it wasn't actually necessary at all, switched to new sendToReceivers() method
2014-08-07 22:48:35 -04:00
Aidan C. Brady
7634c29df9
Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
2014-08-07 21:33:23 -04:00
Aidan C. Brady
1fd5e498e8
Major packet improvements - trying to get on the good side of server owners. More to come.
...
Instead of sending to all players in a dimension or within a defined range, packets will now only be sent to players who have the chunk loaded that the packet is being sent from on the server.
2014-08-07 21:33:17 -04:00
Aidan Brady
81d3d53d76
Merge branch 'development' into 1.8
...
Conflicts:
src/main/java/mekanism/client/ClientTickHandler.java
src/main/java/mekanism/common/item/ItemConfigurator.java
src/main/java/mekanism/common/tile/TileEntityElectricPump.java
src/main/java/mekanism/generators/client/gui/GuiSolarGenerator.java
2014-08-07 12:29:43 -04:00
Aidan Brady
008afaf359
Merge branch 'master' into development
2014-08-07 12:21:11 -04:00
Ben Spiers
91dbb7fcd6
Add CC IPeripheralProvider to Bounding, EnergyCube and Generator blocks
2014-08-07 17:17:22 +01:00
Ben Spiers
799f49d9b6
Move to Forge block rotation implementation.
...
Hopefully the configurator should rotate more stuff now and more wrenches should be able to rotate our blocks
2014-08-07 17:17:22 +01:00
Ben Spiers
2ba639f8fc
Fix running with Forestry but not BC.
2014-08-07 03:58:01 +01:00
Aidan Brady
14b40d901a
Started work on Range4D for new packet system
2014-08-06 18:49:32 -04:00
Aidan Brady
78c0cc4c7c
Fixed an issue where networks would be forgotten, made shift-M turn jetpack off immediately, simplified network code a bit
2014-08-06 18:25:33 -04:00
Aidan Brady
321411ee3a
Fixed incorrect Advanced Solar Generator generation rate display
2014-08-06 13:56:01 -04:00
Aidan Brady
08914da371
Fixed Electric Pump lag - was able to completely eliminate system of node cleaning while boosting performance immensely
2014-08-06 13:44:59 -04:00
Aidan Brady
faad9762df
Merge branch 'development' into 1.8
...
Conflicts:
build.properties
src/main/java/mekanism/common/Mekanism.java
src/main/java/mekanism/common/tile/TileEntityBin.java
src/main/java/mekanism/common/tile/TileEntityFluidicPlenisher.java
src/main/java/mekanism/generators/common/MekanismGenerators.java
src/main/java/mekanism/generators/common/tile/TileEntityWindTurbine.java
src/main/java/mekanism/tools/common/MekanismTools.java
2014-08-06 12:56:37 -04:00
Aidan Brady
20dc1ae28a
Bump version to 7.1.0.
2014-08-06 12:51:48 -04:00
Aidan Brady
7c8208026b
Merge branch 'master' into development
2014-08-06 12:34:46 -04:00
Aidan Brady
1896a42afa
Cleaned up that fix
2014-08-05 22:31:57 -04:00
Ben Spiers
a865a19340
Implement canConnectEnergy so RF cables don't connect when they shouldn't
2014-08-06 02:51:25 +01:00
Aidan C. Brady
7a67fbf7ca
Fluidic Plenisher now detects block updates directly below it, and will replace the block if necessary. Will also no longer replace other source blocks.
2014-08-05 21:27:10 -04:00
Aidan C. Brady
12215490f0
Fixed a Digital Miner oversight, fixed Bins losing NBT data and allow Bins to accept items with varying item damage
2014-08-05 20:58:22 -04:00
Aidan C. Brady
06c66d5fbe
Tiny cleanup
2014-08-05 17:07:09 -04:00
Aidan C. Brady
69874de9d2
Merge branch 'development' into 1.8
...
Conflicts:
src/main/java/mekanism/generators/client/gui/GuiWindTurbine.java
src/main/java/mekanism/generators/common/GeneratorsCommonProxy.java
src/main/java/mekanism/generators/common/MekanismGenerators.java
src/main/java/mekanism/generators/common/tile/TileEntityHeatGenerator.java
src/main/java/mekanism/generators/common/tile/TileEntityWindTurbine.java
2014-08-05 17:06:29 -04:00
Aidan C. Brady
87c7d888f5
Merge branch 'master' into development
2014-08-05 16:56:02 -04:00
Aidan C. Brady
873af4be2e
Cleanup
2014-08-05 16:55:55 -04:00
Aidan C. Brady
ed9db80245
Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
2014-08-05 16:53:48 -04:00
Aidan C. Brady
27b61e288a
Fixed a few bugs
2014-08-05 16:53:40 -04:00
Aidan
aee18c0181
Merge pull request #1622 from bshelden/1614-powergen-config
...
Added additional power generation configuration (#1164 )
2014-08-05 16:52:59 -04:00
Aidan
92cfc31223
Merge pull request #1625 from jstockwin/development
...
Fixed some Electric Chest bugs
2014-08-05 16:52:28 -04:00
Aidan C. Brady
afd3b52123
Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8
2014-08-05 16:23:24 -04:00
Aidan C. Brady
dd2eb3a0fd
Fixed an electric chest crash
2014-08-05 16:22:59 -04:00
Ben Spiers
6f9e13a798
Add passive and steam generation Stats to reactor.
2014-08-05 02:43:03 +01:00
Ben Spiers
dffee5a8e3
Add Statistics tab to Reactor
...
Some more stats could be displayed here, regarding energy generation.
2014-08-05 01:39:17 +01:00
Ben Spiers
12f9753ac5
Move Laser range and usage to config
2014-08-04 20:42:04 +01:00
jstockwin
8509ebab18
Stop pipes connecting to front of Heat Generator.
...
Prevents Mechanical Pipes connecting to the front (energy output) side of the Heat Generator.
Currently they physically connect, leading you to assume they are
transferring the lava, however they are not as this is the energy output
side and it does not accept lava.
2014-08-04 20:35:39 +01:00
Ben Spiers
9652b7adf6
Allow top/bottom to interact with charging slot
...
Might add side configuration and ejectors and stuff later, but fixes #1281 . (Sorry it took so long.)
2014-08-04 20:15:10 +01:00
Ben Spiers
432eab1bcf
Move LaserManager out of api to fix some import errors.
2014-08-04 14:10:40 +01:00
Ben Spiers
03a7252d7a
Fix controller texture on items
2014-08-04 02:05:23 +01:00
Ben Spiers
fad0da2c15
Fix a deprecated method
2014-08-04 01:09:44 +01:00
Ben Spiers
2d3dda245a
Get all registered fluids to show up in Portable tanks in NEI.
2014-08-04 01:08:49 +01:00
Ben Spiers
1c71614c4a
Properly localise fluid names on machine blocks
2014-08-04 01:01:15 +01:00
Ben Spiers
14852b0b5d
Move some more code into the Blocks and Items classes, and fix the ObjectHolder annotations. Don't think it's going to be possible to make the Tools items work with ObjectHolder (they'd need to be final fields I think) because the material enums need to be initialised first.
2014-08-03 20:27:20 +01:00
Ben Spiers
2048083e11
Fix energy cubes not coming from NEI charged
2014-08-03 20:27:20 +01:00
Ben Spiers
7c123a9fa1
Fix Factory container slot ids
2014-08-03 20:27:20 +01:00
Aidan C. Brady
04987a5626
Merge branch 'master' into development
2014-08-03 02:52:40 -04:00
Ben Spiers
32a52c5f03
Fix the BuildCraft leak quickly
...
This is already solved in development branches but that commit would pull in a bunch of other stuff as well.
2014-08-03 03:14:17 +01:00
Ben Spiers
9f0e564013
Fix some Server-side packets being sent by the client
...
Conflicts:
src/main/java/mekanism/common/tile/TileEntityEnergyCube.java
2014-08-03 02:48:59 +01:00
jstockwin
79ce886df2
Fixed some Electric Chest bugs
...
Electric Chest was not updating when it was (un)locked, meaning that
mechanical pipes would not (dis)connect and reconnect.
Also noticed that Electric Chest won't accept transporters connecting to
the bottom, which I thought was odd, however it looked intentional so I
left it alone. (..?)
Also made it so electric chests will not open if there is a solid block
above them.
2014-08-03 01:00:16 +01:00
Byron Shelden
020d347ee3
Added additional power generation configuration ( #1164 )
...
* Can now configure heat generator power from adjacent lava
* Can now configure heat generator power from the nether
* Wind power is now configured by specifying minimal and maximal Y levels and generation values.
* Defaults to 60J/t at Y 24 and 480J/t at Y 255
2014-08-02 12:56:41 -07:00
Aidan Brady
8e10c4fbf7
Fixed panel harvest levels
2014-08-02 14:00:19 -04:00
Aidan Brady
33970b6bf7
Updated Multiblock Controller textures, added multi-meta capability to Connected Texture Renderer
2014-08-02 11:16:14 -04:00
Aidan Brady
19cfb7b8d6
Generalized the actual manager, and the data manager (by means of reflection)
2014-08-02 00:10:29 -04:00
Aidan Brady
c97f617692
Generalized some of the multiblock code into a stricter format
2014-08-01 23:44:28 -04:00
Aidan Brady
8f6cf7e1c9
Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8
2014-08-01 22:28:18 -04:00
Aidan Brady
d1bef0b7e3
Fixes! The new system just about works, I just need to work on Dynamic Tank inventory merging.
2014-08-01 22:28:13 -04:00
Ben Spiers
e0e54523fb
Remove some bad imports
2014-08-02 00:49:46 +01:00
Ben Spiers
34b4742798
Start on framework for energy/fluid/gas/item teleportation
2014-08-02 00:49:00 +01:00
Aidan Brady
548c5b0835
More work, currently broken
2014-08-01 15:49:03 -04:00
Aidan Brady
fc7dd3e65a
Started on a new, more modular approach to controller-less multiblocks, allowing for the creation of the EIM
2014-08-01 13:04:31 -04:00
Aidan Brady
1cfe6fc352
Started work on implementation of Dynamic Tank cache merging, fixed Salination Tank not rendering at height 3, made sure all multiblocks load after partial chunk load
2014-08-01 01:33:54 -04:00
Aidan Brady
4090fcf490
Reactor now auto-forms
2014-08-01 00:55:24 -04:00
Aidan Brady
22db67c895
Spacing cleanup
2014-07-31 22:27:46 -04:00
Aidan Brady
dde9b53447
Fixed the addition of the "creative control circuit"
2014-07-31 21:08:46 -04:00
Aidan Brady
d9bb5845cd
Naming standards :)
2014-07-31 20:55:01 -04:00
Ben Spiers
725b7463f0
Make the mod classes significantly less godlike.
...
Move Config variables into their own class, (in api because other stuff in API references config, may make sense to move it back to common later), and move Blocks and Items into final variables in their own classes. It looks a lot cleaner this way and my OCD can finally rest now.
2014-08-01 01:35:06 +01:00
Aidan Brady
6762f416d3
Glowing lasers and laser amplifier model!
2014-07-31 19:46:31 -04:00
Aidan Brady
6e975ee632
Made them really infinite
2014-07-31 19:29:49 -04:00
Aidan Brady
da35b509fd
Creative Energy Cube now won't be drained of or receive power.
2014-07-31 19:19:03 -04:00
Aidan Brady
ed4aa7671c
Merge branch 'development' into 1.8
...
Conflicts:
src/main/java/mekanism/common/EnergyNetwork.java
2014-07-31 19:00:54 -04:00
Aidan Brady
7e378dd796
Fixed Atomic Disassembler issue
2014-07-31 18:57:18 -04:00
Aidan Brady
b2e676aabb
Fixed an API issue, fixed Robit nametag not updating, fixed Sorter Mod ID filter bugginess
2014-07-31 18:41:27 -04:00
Aidan Brady
269343f9f0
Revert back to the old method of power distribution to fix BuildCraft issues. We shouldn't try to make up for other mods' bugs.
2014-07-31 18:17:03 -04:00
Aidan Brady
285423d4b1
Merge branch 'development' into 1.8
2014-07-31 18:08:12 -04:00
Aidan Brady
4a70449899
Merge branch 'master' into development
2014-07-31 18:07:58 -04:00
Aidan
56e6cbcb55
Merge pull request #1590 from Tonius/patch-1
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Various fixes to jetpack-related rendering
2014-07-31 18:04:28 -04:00
Aidan
057c4d0ea8
Merge pull request #1596 from mymagadsl/patch-3
...
Update zh_TW.lang
2014-07-31 18:03:37 -04:00
Ben Spiers
5f83a42fc8
Make some textures more transparent to get a better look at the fusion plasma.
2014-07-31 22:58:20 +01:00
Ben Spiers
a6ff4750e4
Fusion reactor NBT save/load, and a first attempt at plasma render. Fusion reactor is basically finished at this point.
2014-07-31 22:57:30 +01:00
Ben Spiers
d7c060d6fb
Update BC API and fix up EnergyNet and CableUtils to work with the new MjAPI
2014-07-31 18:41:32 +01:00
Ben Spiers
d8321196d9
Oops
2014-07-31 16:02:55 +01:00
Ben Spiers
4faa733106
Merge branch 'development' into 1.8
2014-07-31 15:59:30 +01:00
Ben Spiers
59dab7c848
Move StackUtil to api package for not causing errors.
2014-07-31 15:58:02 +01:00
Ben Spiers
1b54cfbb50
More laser amplifier changes
2014-07-31 15:56:07 +01:00
Ben Spiers
d4f05c8b99
Some cleanup of MekanismUtils and more EnergyDisplay changes to use our energy units.
...
Because who the hell ever uses siemens, anyway?
2014-07-31 15:55:03 +01:00
Ben Spiers
26bc15ac3b
Adding Lit Redstone Ore to OreDict is well and truly broken.
2014-07-31 15:53:24 +01:00
Ben Spiers
b62c5c8a3a
Get basic functionality working for the Laser Amplifier. No mode changing yet, and using the laser model in lieu of the actual one.
2014-07-30 22:26:03 +01:00
Ben Spiers
bfe3b545d2
Merge branch 'development' into 1.8
2014-07-30 15:15:42 +01:00
Ben Spiers
78addc3303
Stop a potential NPE in Gas Gauges.
2014-07-30 15:14:54 +01:00
Ben Spiers
2b7300bfa3
Stop a potential NPE in Gas Gauges.
2014-07-30 15:09:27 +01:00
mymagadsl
cf53322e18
Update zh_TW.lang
2014-07-30 01:24:33 +08:00
Ben Spiers
6f4e0da3c5
Fix a small advanced solar placement bug.
2014-07-28 23:11:08 +01:00
Ben Spiers
9413950842
Merge branch 'development' into 1.8
2014-07-28 17:33:38 +01:00
Ben Spiers
c339ee7a18
Merge branch 'master' into development
2014-07-28 17:33:09 +01:00
Ben Spiers
c97464649d
Fix trying to use IC2 EnergyNet without IC2 installed. It would never work anyway.
2014-07-28 17:20:31 +01:00
Ben Spiers
1d52a4f5a0
Add a Creative Energy Cube that's always half-full so it can sink or provide arbitrary amounts of energy.
2014-07-28 17:18:33 +01:00
Ben Spiers
38b554266e
Add tabs to Fuel and Heat GUIs to get to the other one.
2014-07-28 17:17:42 +01:00
Ben Spiers
f21568d5f8
Textures for Fusion Fluids
2014-07-28 17:16:56 +01:00
Ben Spiers
cf4df0941b
Fix a crash casting null to float
2014-07-28 15:05:53 +01:00
Ben Spiers
5dcd9abd0f
Add an injection rate text field
2014-07-28 15:04:55 +01:00
Aidan Brady
9696ad246c
Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8
2014-07-28 09:27:16 -04:00
Aidan Brady
1ad7fe81b9
Salination Plant now auto-forms
2014-07-28 09:27:08 -04:00
Tonius
fef1fb6fb6
Committed the other files I meant to commit.
2014-07-28 15:01:58 +02:00
Tonius
d6cf9a8e90
Various fixes to rendering
...
Fixed:
- Jetpack particles being too dark
- Jetpack particles flickering towards the world origin
- Jetpack HUD showing in almost every screen
- RenderTickHandler still ticking when the game is paused
2014-07-28 15:01:27 +02:00
Ben Spiers
e2913e2520
Work on reactor GUI.
...
Three different screens now because there's so much information. Still need an option on the fuel screen to set the injection rate and a proper button to form the multiblock.
2014-07-28 04:24:56 +01:00
Ben Spiers
e004fdca98
Merge branch 'development' into 1.8
...
Conflicts:
src/main/java/mekanism/generators/common/tile/TileEntityHeatGenerator.java
2014-07-27 20:53:00 +01:00
Ben Spiers
d0d660b9d4
Merge branch 'master' into development
2014-07-27 20:45:53 +01:00
Ben Spiers
1d61c3d4e8
Tweak energynet logic a bit to safeguard against overly high tiers of IC2 acceptor and things that implement everything but with only one working.
...
Should fix AE2 EU P2P tunnel support.
2014-07-27 20:45:13 +01:00
Aidan C. Brady
31e24ecd1e
Fixed default enchantibilities
2014-07-26 19:17:02 -04:00
Aidan C. Brady
3abd80f1a2
Generators now sustain fluid and gas data
2014-07-26 19:10:17 -04:00
Aidan C. Brady
ce5bddbdd1
Merge branch 'development' into 1.8
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Conflicts:
src/main/java/mekanism/common/block/BlockMachine.java
src/main/java/mekanism/common/item/ItemBlockMachine.java
src/main/java/mekanism/common/tile/TileEntityDigitalMiner.java
src/main/java/mekanism/common/tile/TileEntityPRC.java
2014-07-26 18:57:18 -04:00
Aidan C. Brady
ab34edc46a
Finished off new system of sustained data
2014-07-26 18:44:24 -04:00
Aidan C. Brady
94c3a6aa60
Started work on a new system of managing sustained data
2014-07-26 18:16:00 -04:00