Aidan C. Brady
f27381453c
Updated BuildCraft API, implemented full-fledged BC energy support, allowed Logistical Transporters to connect to BuildCraft machines, allowed Logistical Transporters to output to double chests, fixed energy leak
2013-11-05 20:07:38 -05:00
Aidan C. Brady
e2e9c791a2
Fix robit render!
2013-11-05 07:49:26 -05:00
Aidan Brady
1ff600b4a9
Added configurable restrictive input colors to all configurable machines, added some dandy sound effects
2013-11-04 21:11:09 -05:00
Aidan Brady
d825154bf6
Fixed Pressurized Tube connection render to Gas Tanks
2013-11-04 16:03:08 -05:00
Aidan C. Brady
99a603549a
BioGenerator fancy biofuel render :D
2013-11-04 15:39:49 -05:00
Aidan Brady
01a6174fdb
Lots of things!
2013-11-03 16:54:33 -05:00
Aidan Brady
c3fa020561
New Electric Pump model!
2013-11-03 12:07:23 -05:00
Aidan Brady
6d734c26e3
New models and fixes!
2013-11-03 11:38:36 -05:00
Aidan Brady
65012d8427
Fix up inventory insert calculation
2013-11-03 00:14:54 -04:00
Aidan Brady
dcea9fa8f5
Item rendering :D
2013-11-02 21:19:01 -04:00
Aidan Brady
64fe3a21ea
Fix typo, start work on fancy Energy Cube rendering :)
2013-11-02 21:07:55 -04:00
Aidan Brady
d1a1e3375a
New Metallurgic Infuser model, more efficient active state management
2013-11-02 19:06:56 -04:00
Aidan Brady
2a73dc3332
Gave the Solar Generator a new model
2013-11-02 12:00:29 -04:00
Aidan C. Brady
289a2ee227
Configurable machine output colors
2013-11-02 01:31:32 -04:00
Aidan Brady
799142198a
Fixed ridiculous client updates when GUI is open, fancy active sorter rendering, sorter eject sound effect :)
2013-11-01 23:51:10 -04:00
Aidan Brady
8db9c734d7
Sorter no longer requires energy, gave sorter new fancy model, improved the way items retreat from dead ends
2013-11-01 22:36:06 -04:00
Aidan C. Brady
cb30b11d64
Killed the rest of the references
2013-11-01 11:38:33 -04:00
Aidan C. Brady
91a8839203
Deleted Theoretical Elementizer, Weather Orb, and Steve's Stopwatch. They are no longer fitting for Mekanism's goal.
2013-11-01 11:33:00 -04:00
Aidan C. Brady
f0b6799409
Machines eject into transporters.
2013-10-31 14:46:14 -04:00
Aidan C. Brady
a00a557f2b
Preload sounds on game startup, immediately fire updateScreen() on OreDict filter calculation, added restriction transporter recipe
2013-10-31 14:26:04 -04:00
Aidan C. Brady
fa92b707c9
Immediately load stacks if new filter calculation performed
2013-10-30 23:54:29 -04:00
Aidan C. Brady
abe549bf13
Started some work on more filter tab information.
2013-10-30 23:48:50 -04:00
Aidan Brady
04d9b3dc68
Some fixes
2013-10-30 20:35:11 -04:00
Aidan C. Brady
656f74983f
Lots of progress on ejectors and GUIs
2013-10-30 15:22:43 -04:00
Aidan C. Brady
e155dfd17f
Logistical Sorters use energy
2013-10-29 19:17:37 -04:00
Aidan C. Brady
4962dd62b3
Fix silly GUI crash
2013-10-29 18:20:34 -04:00
Aidan C. Brady
9496f7dfa3
Rewrote pathfinder, added in Restrictive Transporters, added option to have null color in filters, added default outputting filter for sorter
...
whoo!
2013-10-29 18:13:30 -04:00
Aidan Brady
001ce431dc
Scrolling :)
...
Next is adding something similar to RP's "restriction tube!"
2013-10-28 21:08:37 -04:00
Aidan C. Brady
2f3160c986
Better packet management for Logistical Transporters, smoother-looking item movement
2013-10-28 14:42:28 -04:00
Aidan C. Brady
d8a4ecb986
Don't launch VoiceClient unless VoiceServerEnabled is set to true
2013-10-28 07:16:22 -04:00
Aidan Brady
a63573d80f
Added transporter recipe, items now drop when necessary
2013-10-27 19:27:33 -04:00
Aidan C. Brady
cb555e90a6
Filters are now editable by GUI!
2013-10-27 18:24:16 -04:00
Aidan C. Brady
a500d0f592
Edit/delete filter packets
2013-10-27 17:47:17 -04:00
Aidan C. Brady
5e7c01c1af
Client/server GUI communication logistics
2013-10-27 17:29:34 -04:00
Aidan C. Brady
f60106f0e9
Filter panel buttons render!
2013-10-27 15:00:22 -04:00
Aidan C. Brady
4272c4cb6d
Fix up custom slot render, got scroll bar working
2013-10-27 11:44:19 -04:00
Aidan Brady
340ccd1e87
Slightly better packet management, removed Control Panel
2013-10-27 00:08:39 -04:00
Aidan Brady
f4ced367cd
Add option to disable voice server
2013-10-26 23:55:11 -04:00
Aidan Brady
0bab44a522
Fixes, filters technically work now!
2013-10-26 23:46:39 -04:00
Aidan Brady
9b378f1fff
Merge branch 'master' of https://github.com/aidancbrady/Mekanism
2013-10-26 23:23:14 -04:00
Aidan Brady
3dab655328
Fix possible NPE
2013-10-26 23:23:11 -04:00
Aidan C. Brady
4a042cfdc2
Some work on networking logistics of GUI
2013-10-26 20:23:38 -04:00
Aidan C. Brady
a8d6386bb5
GUIs are cool :D
2013-10-26 19:04:33 -04:00
Aidan C. Brady
3a9a518188
Major GUI work!
2013-10-26 13:25:51 -04:00
Aidan Brady
51f24f058a
Worked on that GUI, I think I've got down how this is gonna work
2013-10-26 00:02:57 -04:00
Aidan Brady
8bb6b7ac43
Merge branch 'master' of https://github.com/aidancbrady/Mekanism
...
Conflicts:
common/mekanism/client/render/tileentity/RenderLogisticalTransporter.java
2013-10-25 21:36:33 -04:00
Aidan Brady
b405c42e2f
Remove useless InventoryNetwork
2013-10-25 21:34:55 -04:00
Aidan C. Brady
b8935f8f7a
Started on sorter GUI!
2013-10-25 18:08:13 -04:00
Aidan C. Brady
5a748c5ff6
More work on the Logistical Sorter!
2013-10-25 08:51:13 -04:00
Aidan C. Brady
51289b82c2
Made base code for Logistical Sorter, this may end up being more complex than the transporters themselves.
2013-10-25 00:23:38 -04:00
Aidan C. Brady
609d9c5d17
Fixed server connection issue!
2013-10-24 17:14:09 -04:00
Aidan C. Brady
61f8a06d48
Fixed pathfinding, hopefully fixed crash and build failure
2013-10-24 11:38:23 -04:00
Aidan C. Brady
ab8361f9e8
Just about finished rendering! :D
2013-10-23 20:34:33 -04:00
Aidan C. Brady
9fabab18a3
Just about done with rendering, next steps are final bug fixes and inventory management implementations
2013-10-22 21:13:23 -04:00
Aidan C. Brady
89eda12200
Got more things working!
2013-10-22 11:08:28 -04:00
Aidan C. Brady
c7dcea6a06
Rendering is partially-functional; I have an idea to make this more efficient, will do later
2013-10-22 07:54:09 -04:00
Aidan C. Brady
33c8f960f3
Some work on rendering, still really incomplete
2013-10-21 23:46:24 -04:00
Aidan C. Brady
ed5c30fb0a
More work, fixing client crashes
2013-10-21 23:03:54 -04:00
Aidan Brady
4b82ab6cc1
Work on transporters, don't use them unless you like buggy item transport pipes that currently do nothing
2013-10-20 22:47:20 -04:00
Aidan C. Brady
5b44e0f409
Synchronized network code, should be thread safe.
2013-10-20 00:04:11 -04:00
Aidan C. Brady
e150df8743
Fixed NEI, fixed TNT dupe
2013-10-19 12:55:21 -04:00
Aidan C. Brady
8c51e4dd25
Fixed possible VoiceInput crash
2013-10-19 12:35:55 -04:00
Aidan Brady
61d046b518
Hopefully fixed walkie talkies
2013-10-18 20:05:47 -04:00
Aidan Brady
d8a806ebab
Debugging walkie talkies, don't use this build unless you like console spam
2013-10-18 19:09:08 -04:00
Aidan C. Brady
0350eef398
Minor changes
2013-10-18 07:33:27 -04:00
Aidan C. Brady
1b717267f3
Moved client-sensitive info over to MekanismClient
2013-10-14 23:36:07 -04:00
Aidan C. Brady
c0651a9377
Fixed walkie talkies stacking, they now glow when in on state
2013-10-14 16:13:32 -04:00
Aidan C. Brady
15cba39b30
Fixed capes :)
2013-10-14 15:54:10 -04:00
Aidan C. Brady
9d94e55ece
Hopefully fixed crash
2013-10-14 14:59:48 -04:00
Aidan C. Brady
fb2be7df86
More cleanups, now to update to forge build 931
2013-10-14 14:25:04 -04:00
Aidan C. Brady
5dbfd15a0e
Cleaned up code
2013-10-14 14:08:15 -04:00
Aidan C. Brady
0feba0d9b3
Fixed key handler, added complete keybind support, added proper error messages, more work on walkie talkies.
2013-10-14 13:27:38 -04:00
Aidan C. Brady
cafe2a7dfb
Much more server work
2013-10-14 12:44:07 -04:00
Aidan C. Brady
fbedc1915f
More core work
2013-10-13 23:27:49 -04:00
Aidan C. Brady
34f1053354
The beginnings of a voice server
2013-10-13 22:50:21 -04:00
Aidan C. Brady
0d7b2414ce
Walkie Talkie foundation! :D
2013-10-13 12:31:26 -04:00
Ben Spiers
3c73914337
Merge branch 'master' of github.com:aidancbrady/Mekanism
2013-10-12 15:39:01 +01:00
Aidan C. Brady
9735363dc1
Update IC2 API, minor enhancements and fixes
2013-10-08 18:06:25 -04:00
Aidan C. Brady
155978aefd
Forgot to commit change!
2013-10-08 17:47:45 -04:00
Aidan C. Brady
bf1150e2cb
Fixed minor GUI issues, recipe type interface is now a GuiElement
...
Oh, I'm not dead btw
2013-10-08 17:47:03 -04:00
Ben Spiers
e05479a909
Update every applicable API, remove some unused imports
2013-09-30 22:37:16 +01:00
Ben Spiers
a4222a86f0
Update obf
...
Conflicts:
common/mekanism/client/render/tileentity/RenderUniversalCable.java
2013-09-28 03:06:41 +01:00
Aidan C. Brady
a73bf9e9d4
Necessary null check
2013-08-29 13:03:32 -04:00
Aidan C. Brady
86b8499bb5
A bit more organizing, nothing API related
2013-08-26 18:57:08 -04:00
Aidan C. Brady
6af0b1abd7
Screw it, package organization (sorry, that's an API update)
2013-08-26 18:49:32 -04:00
Aidan C. Brady
13a47bbc96
Final changes in upgrade GUI modularization, will work on factory recipe type GUI modularization next
2013-08-26 18:28:55 -04:00
Aidan Brady
08fda4cdd5
Upgrade refactoring, CURRENTLY BROKEN
2013-08-25 20:54:34 -04:00
Aidan Brady
7f1b3d60f9
Tiny cleanup
2013-08-25 12:35:12 -04:00
Aidan C. Brady
7a7b398f31
Several bugfixes, overhaul of TileEntity-based upgrade management
2013-08-24 21:22:45 -04:00
Ben Spiers
8f4b19f87c
A slightly surprisingly large number of unused imports
2013-08-23 19:25:26 +01:00
Ben Spiers
486e5aa334
Make dynamic tanks render gaseous fluids by transparency instead of level.
2013-08-22 23:55:06 +01:00
Aidan C. Brady
5e379f052a
Merge branch 'master' of https://github.com/aidancbrady/Mekanism
...
Conflicts:
common/mekanism/api/GasNetwork.java
common/mekanism/common/EnergyNetwork.java
common/mekanism/common/FluidNetwork.java
common/mekanism/common/InventoryNetwork.java
common/mekanism/common/TileEntityEnergyCube.java
common/mekanism/generators/common/TileEntityGenerator.java
2013-08-22 14:07:28 -04:00
Aidan C. Brady
5072b20673
Updated IC2 API, modularized energy management
2013-08-22 11:36:31 -04:00
Aidan C. Brady
de10fa2d58
Finished new changes, canTransferGas() functionality temporarily severed
2013-08-19 07:55:47 -04:00
Aidan Brady
30f7bfa126
Loads of work on modularization, BROKEN BUILD
2013-08-18 21:32:47 -04:00
Aidan Brady
7e167b753a
Logistical Transporters now have complete network functionality. Actual item transport is the next step!
...
Also fixed various network bugs. :)
2013-08-06 01:40:41 -04:00
Aidan Brady
fe9cd85564
Work on Logistical Transporter
2013-08-05 23:58:44 -04:00
Aidan Brady
96b192efef
General rendering improvements
...
*Faster gas rendering in Pressurized Tube.
*Lava now glows when in Dynamic Tank.
*Mechanical Pipes won't visually connect to Dynamic Valves when not part of a multiblock structure.
*Fixed energy cube GUI "Inventory" text color, fixed energy cube GUI energy scale bar.
2013-08-05 18:58:24 -04:00
Aidan Brady
ffd2588a63
Merge branch 'master' of https://github.com/aidancbrady/Mekanism
2013-08-03 23:02:31 -04:00
Aidan Brady
3fd76dcacc
Began work on Logistical Transporter - item transport :)
2013-08-03 23:02:06 -04:00