Aidan C. Brady
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1e336047d2
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Bin block-based inventory work
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2013-11-12 19:18:22 -05:00 |
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Aidan C. Brady
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e6ed263aa3
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More bin work! :D
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2013-11-12 18:42:55 -05:00 |
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Aidan C. Brady
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fe0631844b
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Some work on Bins
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2013-11-12 16:45:48 -05:00 |
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Aidan Brady
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80097e4d1b
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Some work on bins, currently crashing if you try to craft
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2013-11-11 22:52:12 -05:00 |
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Aidan Brady
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1ac243f091
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Work on bins! :)
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2013-11-11 19:27:36 -05:00 |
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Aidan Brady
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f6704dc5ea
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Added name for bins, fixed IC2 bug, hopefully fixed ConcurrentModificationException
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2013-11-11 17:23:14 -05:00 |
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Aidan C. Brady
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99f53a1322
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Some fancy sounds and tooltips
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2013-11-10 18:54:30 -05:00 |
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Aidan C. Brady
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51ad429973
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Coming along with round robin mode :)
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2013-11-08 11:13:51 -05:00 |
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Aidan C. Brady
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7cc72e65b3
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Merge branch 'master' of https://github.com/aidancbrady/Mekanism
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2013-11-08 07:53:40 -05:00 |
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Aidan C. Brady
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8f33094e10
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Start on RR algorithm
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2013-11-08 07:53:32 -05:00 |
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Aidan Brady
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1aec33d8ec
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Added configuration option to turn off strict input colors
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2013-11-07 21:27:12 -05:00 |
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Aidan Brady
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c02c53475d
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Merge branch 'master' of https://github.com/aidancbrady/Mekanism
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2013-11-07 16:59:43 -05:00 |
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Aidan Brady
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1df2209f25
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Use proper obfuscation
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2013-11-07 16:59:37 -05:00 |
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Aidan C. Brady
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d1089148f9
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Don't accept a max over 64
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2013-11-07 09:16:11 -05:00 |
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Aidan Brady
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daeb09c7fd
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Fix Energy Cubes up/down render
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2013-11-06 22:37:41 -05:00 |
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Aidan Brady
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1f59e441b8
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Fix a few things
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2013-11-06 19:44:52 -05:00 |
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Aidan Brady
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44addd9c75
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Untested max/min support
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2013-11-06 19:32:00 -05:00 |
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Aidan Brady
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8fdfe8d1ea
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Items render smaller
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2013-11-06 17:52:30 -05:00 |
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Aidan Brady
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51813050b0
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Merge branch 'master' of https://github.com/aidancbrady/Mekanism
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2013-11-05 20:35:05 -05:00 |
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Aidan Brady
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961537a560
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Revert to old Crusher texture
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2013-11-05 20:35:02 -05:00 |
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Aidan C. Brady
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f27381453c
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Updated BuildCraft API, implemented full-fledged BC energy support, allowed Logistical Transporters to connect to BuildCraft machines, allowed Logistical Transporters to output to double chests, fixed energy leak
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2013-11-05 20:07:38 -05:00 |
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Aidan C. Brady
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e2e9c791a2
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Fix robit render!
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2013-11-05 07:49:26 -05:00 |
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Aidan Brady
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1ff600b4a9
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Added configurable restrictive input colors to all configurable machines, added some dandy sound effects
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2013-11-04 21:11:09 -05:00 |
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Aidan Brady
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d825154bf6
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Fixed Pressurized Tube connection render to Gas Tanks
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2013-11-04 16:03:08 -05:00 |
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Aidan C. Brady
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99a603549a
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BioGenerator fancy biofuel render :D
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2013-11-04 15:39:49 -05:00 |
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Aidan Brady
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01a6174fdb
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Lots of things!
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2013-11-03 16:54:33 -05:00 |
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Aidan Brady
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c3fa020561
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New Electric Pump model!
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2013-11-03 12:07:23 -05:00 |
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Aidan Brady
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6d734c26e3
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New models and fixes!
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2013-11-03 11:38:36 -05:00 |
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Aidan Brady
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65012d8427
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Fix up inventory insert calculation
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2013-11-03 00:14:54 -04:00 |
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Aidan Brady
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dcea9fa8f5
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Item rendering :D
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2013-11-02 21:19:01 -04:00 |
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Aidan Brady
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64fe3a21ea
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Fix typo, start work on fancy Energy Cube rendering :)
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2013-11-02 21:07:55 -04:00 |
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Aidan Brady
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d1a1e3375a
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New Metallurgic Infuser model, more efficient active state management
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2013-11-02 19:06:56 -04:00 |
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Aidan Brady
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2a73dc3332
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Gave the Solar Generator a new model
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2013-11-02 12:00:29 -04:00 |
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Aidan C. Brady
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289a2ee227
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Configurable machine output colors
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2013-11-02 01:31:32 -04:00 |
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Aidan Brady
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799142198a
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Fixed ridiculous client updates when GUI is open, fancy active sorter rendering, sorter eject sound effect :)
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2013-11-01 23:51:10 -04:00 |
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Aidan Brady
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8db9c734d7
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Sorter no longer requires energy, gave sorter new fancy model, improved the way items retreat from dead ends
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2013-11-01 22:36:06 -04:00 |
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Aidan C. Brady
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cb30b11d64
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Killed the rest of the references
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2013-11-01 11:38:33 -04:00 |
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Aidan C. Brady
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91a8839203
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Deleted Theoretical Elementizer, Weather Orb, and Steve's Stopwatch. They are no longer fitting for Mekanism's goal.
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2013-11-01 11:33:00 -04:00 |
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Aidan C. Brady
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f0b6799409
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Machines eject into transporters.
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2013-10-31 14:46:14 -04:00 |
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Aidan C. Brady
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a00a557f2b
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Preload sounds on game startup, immediately fire updateScreen() on OreDict filter calculation, added restriction transporter recipe
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2013-10-31 14:26:04 -04:00 |
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Aidan C. Brady
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fa92b707c9
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Immediately load stacks if new filter calculation performed
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2013-10-30 23:54:29 -04:00 |
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Aidan C. Brady
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abe549bf13
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Started some work on more filter tab information.
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2013-10-30 23:48:50 -04:00 |
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Aidan Brady
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04d9b3dc68
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Some fixes
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2013-10-30 20:35:11 -04:00 |
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Aidan C. Brady
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656f74983f
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Lots of progress on ejectors and GUIs
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2013-10-30 15:22:43 -04:00 |
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Aidan C. Brady
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e155dfd17f
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Logistical Sorters use energy
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2013-10-29 19:17:37 -04:00 |
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Aidan C. Brady
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4962dd62b3
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Fix silly GUI crash
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2013-10-29 18:20:34 -04:00 |
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Aidan C. Brady
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9496f7dfa3
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Rewrote pathfinder, added in Restrictive Transporters, added option to have null color in filters, added default outputting filter for sorter
whoo!
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2013-10-29 18:13:30 -04:00 |
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Aidan Brady
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001ce431dc
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Scrolling :)
Next is adding something similar to RP's "restriction tube!"
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2013-10-28 21:08:37 -04:00 |
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Aidan C. Brady
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2f3160c986
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Better packet management for Logistical Transporters, smoother-looking item movement
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2013-10-28 14:42:28 -04:00 |
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Aidan C. Brady
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d8a4ecb986
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Don't launch VoiceClient unless VoiceServerEnabled is set to true
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2013-10-28 07:16:22 -04:00 |
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