Henry Mao
585a2b9599
Removed unused inventory classes
2012-12-29 12:48:43 +08:00
Henry Mao
f6b4ce8f98
Made Manipulators accept filters
2012-12-29 12:07:08 +08:00
Henry Mao
c070788382
Made filter info render when looked at
2012-12-29 11:39:07 +08:00
Henry Mao
147ae58b4c
Reformat and Reorganize
2012-12-29 11:25:11 +08:00
Henry Mao
142c25603a
Empty commit
2012-12-29 11:10:16 +08:00
Brian Ricketts
88596a9361
Publish release 35 for 0.1.9
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0.2.0 is coming later
2012-12-28 18:13:26 -06:00
Brian Ricketts
aa06a8b6c0
Revert "Published and updated info.txt"
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This reverts commit aa8a1b5979
.
2012-12-28 18:09:56 -06:00
Brian Ricketts
aa8a1b5979
Published and updated info.txt
2012-12-28 17:52:33 -06:00
Brian Ricketts
2a732328a1
Finished drawing labels over filter-supporting machines
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Also cleaned up some packet code and modularized filters
2012-12-28 17:43:23 -06:00
Brian Ricketts
46c59251fc
Mis-commit
2012-12-28 14:43:24 -06:00
Brian Ricketts
0bc33ea862
Finished the Rejector rendering code...now renders filter contents above
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it when the player is within 5 blocks
2012-12-28 14:40:02 -06:00
Brian Ricketts
6cd86ee3c5
Starting to work on printing the filtered items above the rejector
2012-12-28 03:23:55 -06:00
Brian Ricketts
d1dfaad6dd
Added missing belt textures
2012-12-28 03:13:37 -06:00
Brian Ricketts
b55ca97831
Animated the conveyor belts
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To do: animate manipulators
2012-12-28 01:44:34 -06:00
Henry Mao
790fbb3e9c
AS 0.1.9 Release
2012-12-28 14:30:11 +08:00
Henry Mao
c4105e06bf
Attempted to make autocrafting
2012-12-27 20:05:15 +08:00
Henry Mao
91d48f4628
Made detectors use filters
2012-12-27 18:04:46 +08:00
Henry Mao
e88d2d9ee3
Made stamp work, changed detector to a block
2012-12-27 17:28:28 +08:00
Henry Mao
d4781ab3b0
Fixed detector and improved manipulator
2012-12-27 15:20:28 +08:00
Henry Mao
b867644894
API Update
2012-12-27 12:50:15 +08:00
Brian Ricketts
c11a15b6d5
Merged Item Sensor (Sensor) into Assembly Line
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Some errors left to resolve
2012-12-26 22:10:05 -06:00
Henry Mao
44a84fddd4
Started working on stamper
2012-12-26 20:57:13 +08:00
Henry Mao
1be7f7c403
Crate Item Insert Improvement
2012-12-26 02:40:31 +08:00
Henry Mao
d8f3f065be
Improved crate render
2012-12-26 01:50:28 +08:00
Henry Mao
ad0fb070ba
Fixed wrong info file
2012-12-25 13:32:34 +08:00
Henry Mao
dbdf81601b
Texture Update
2012-12-25 02:12:28 +08:00
Henry Mao
8988452c85
Assembly Line 0.1.8. Release
2012-12-24 15:59:22 +08:00
Henry Mao
b32bf79fd3
Minor tweaks and fixes
2012-12-20 01:39:50 +08:00
Henry Mao
46f591a45d
Reformat
2012-12-20 00:59:16 +08:00
Henry Mao
7ab4cb1306
Readded models
2012-12-20 00:53:32 +08:00
Henry Mao
d50dc96612
Removed models
2012-12-20 00:53:22 +08:00
Henry Mao
17ac65816b
Added Rejector to Assembly Net
2012-12-20 00:46:53 +08:00
AtomicStryker
7a7aabb0d7
Updated to 1.4.6 Forge/FML, fixed some refactoring
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Never push code that doesn't compile!
2012-12-18 22:29:18 +01:00
Henry Mao
4a318d8a9b
Allowed manipulator to accept energy transport
2012-12-19 01:12:47 +08:00
Henry Mao
c474055404
Cleaned Up Conveyor Belt
2012-12-18 22:56:45 +08:00
Henry Mao
f1115785e7
Fixed create bug
2012-12-18 22:14:35 +08:00
Henry Mao
937a4171d1
Git Ignore Changes
2012-12-18 21:13:23 +08:00
Henry Mao
eca5490dcb
Fixed critial server bug
2012-12-17 09:30:21 +08:00
Henry Mao
f73da078df
AL 0.1.7 Release
2012-12-16 23:54:17 +08:00
Henry Mao
1781a35ae4
Fixed crates
2012-12-15 23:29:54 +08:00
Henry Mao
481b0d9852
Assembly Line Release 0.1.6
2012-12-15 21:55:34 +08:00
Henry Mao
c8439b6590
Fixed crates and allowed items to go up and down
2012-12-15 20:56:01 +08:00
Henry Mao
f7968b4729
Belt Direction Fix
2012-12-15 12:53:22 +08:00
Henry Mao
75bf4c9244
Version Bump
2012-12-15 11:48:44 +08:00
Henry Mao
6ef0840fdb
Assembly Line Release 0.1.5
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Full log here:
http://calclavia.com/universalelectricity/?m=18&p=changelog
2012-12-14 23:35:41 +08:00
Henry Mao
d311e58311
Added future multi-lang support
2012-12-14 22:21:52 +08:00
Henry Mao
efc755d77a
Updated to Forge 6.4.2
2012-12-14 22:13:14 +08:00
AtomicStryker
abd08fc54e
EntityCraftingArm initial work
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Made existing field names clearer
Added basic needed Entity Overrides
Networked claw position using DataWatchers
Laid out grabbing functionality and structure
Added plenty of TODOs for a plan
Wrote some doc and comments
Disclaimer: I do not intend to finish this, or write the Renderer for
that matter. I'm helping!
2012-12-11 23:22:32 +01:00
Henry Mao
286a0d41f9
Readme Update
2012-12-09 21:50:54 +08:00
Henry Mao
62e8be5aaf
Build
2012-12-09 21:48:37 +08:00