Adrian
0f6b089d26
BuildCraft 7.0.8
2015-06-07 12:34:26 +02:00
Adrian
e79f0e9a65
update gradle instructions
2015-06-07 11:10:47 +02:00
Adrian
373af4dcc0
BuildCraft 7.0.7
2015-06-07 10:44:26 +02:00
Adrian
211cf27a68
fix #2762
2015-06-07 08:43:43 +02:00
Adrian
8e344b3f91
fix #2758
2015-06-06 21:26:55 +02:00
Adrian
47cba60750
fix #2751 , fix #2752 , fix #2754 , fix #2755 , fix stacking on packager pattern slots
2015-06-06 16:09:01 +02:00
Adrian
e83d370a2f
fix mining well schematic, dia. fluid pipe color
2015-06-06 14:35:44 +02:00
Adrian
dc23cacf46
BuildCraft 7.0.6 Stable
2015-06-06 08:47:03 +02:00
Adrian
f5c367c9ea
Merge branch '6.5.x' of github.com:BuildCraft/BuildCraft into 6.5.x
2015-06-06 08:41:06 +02:00
Adrian
ac1a4a14e0
fix #2746 , clean up
2015-06-06 08:40:55 +02:00
Hea3veN
72d4ad5ada
add the ability to scroll through the parameters of the Forbid/Force robot
2015-06-05 21:47:20 -03:00
Hea3veN
1f33864dae
fix picker robot hanging on unreachable items
2015-06-05 20:00:48 -03:00
Hea3veN
6905b7743a
remove crop handling for flowers
2015-06-05 19:40:29 -03:00
Adrian
3ad6c673ff
make lists more expensive if Silicon present, add deprecation warning to ACT
2015-06-05 21:47:30 +02:00
Adrian
35066fed79
move alts from resources, fix colorblind diamond pipe gui colors
2015-06-05 21:30:46 +02:00
Adrian
615dd09e83
allow for multiple simultaneous round-robin filter tracking in diamond item pipe
2015-06-05 16:21:18 +02:00
Adrian
3558d228de
update changelog
2015-06-05 13:17:54 +02:00
Adrian
32a4bbd828
fix gold pipe texture
2015-06-05 13:07:32 +02:00
Adrian
0fabb7692a
fix filler rendering, remove useless quarry code
2015-06-05 13:00:27 +02:00
Adrian
5ce27e1c2a
cleanup
2015-06-05 09:03:47 +02:00
Adrian
7bed0a6227
correct iron/emzuli/clay pipe textures, charging table; use one weird trick for better pipe rendering
2015-06-05 07:44:43 +02:00
Hea3veN
dbb9781686
add colorblind textures for the docking stations
2015-06-04 20:32:25 -03:00
Hea3veN
9286f76dd5
fix some robots not going to sleep if they fail to equip items
2015-06-04 19:59:07 -03:00
Hea3veN
dfaf820db9
more config localization
2015-06-04 19:54:09 -03:00
Hea3veN
eec2022b7c
fix the rendering of helmets on robots, fixes #2741
2015-06-04 19:53:41 -03:00
Adrian
92f308e328
fix new config crash
2015-06-04 20:44:16 +02:00
Adrian
6423c074a9
clean up facade blacklist
2015-06-04 20:20:05 +02:00
Adrian
fb41e46798
further fixes to non-BC pipe GUI behaviour
2015-06-04 17:52:18 +02:00
Adrian
8b04ce6e12
pipe color correction
2015-06-04 17:50:32 +02:00
Adrian
8fb72d7274
push new builder top on texture
2015-06-04 16:28:42 +02:00
Adrian
5a82f187c1
fix #2731 by removing lava from combustion engines
2015-06-04 16:20:32 +02:00
Adrian
3fc36de0e2
fix rendering issues with pipes on texture reload
2015-06-04 16:18:32 +02:00
Adrian
cd8da741d5
fix filler/architect table rendering regression
2015-06-04 16:11:04 +02:00
Adrian
60613e74c7
add pump no-redstone-engine config option, rewrite LEDs to use a TESR, add builder LED TESR, fix gates crashing on non-BC pipes
2015-06-04 16:01:26 +02:00
Adrian
2b906fb802
refactor library API to be more flexible
2015-06-04 12:06:23 +02:00
Adrian Siekierka
a93b5990f9
Merge pull request #2742 from RS485/6.5.x
...
Actually use the render pass parameter - Fixes API calls that use renderPluggable with facades
2015-06-04 05:52:28 +02:00
theZorro266
1db3a0e420
Actually use the render pass
...
Fixes API calls that use renderPluggable with facades
2015-06-04 02:04:11 +02:00
Hea3veN
5b7f021bbf
remove allow craft trigger for robots
2015-06-02 21:42:11 -03:00
Hea3veN
c889032d00
fix the builder robot not respecting the working area
2015-06-02 21:35:04 -03:00
Hea3veN
500207a00d
fix robots not keeping their energy when being reprogrammed and make new robots start with a small amount of energy
2015-06-02 19:48:17 -03:00
Adrian Siekierka
3c9398a5e5
Merge pull request #2738 from mezz/patch-1
...
Gui Widget tooltips don't draw
2015-06-02 09:00:31 +02:00
mezz
59d3c37638
Gui Widget tooltips don't draw
...
The check for `isMouseOver` in `GuiBuildCraft.mouseClicked` offsets mouseX and mouseY offset by guiLeft and guiTop.
The check for `isMouseOver` in `GuiBuildCraft.drawScreen` should do the same thing.
This is because Widget coordinates are relative to the Gui, not the Screen.
Cheers 🐝
2015-06-01 23:08:37 -07:00
Hea3veN
8614d2618e
copy part of robot chunkload fix from the 6.4.x branch
2015-06-01 21:23:17 -03:00
Hea3veN
f8290b947c
add light sensor textures
2015-06-01 21:23:17 -03:00
Adrian
ccc26b15ff
clean up and fix laser texture and rendering
2015-06-01 11:47:59 +02:00
Adrian
bb699a823d
packager: only allow inserting items which are either already in the packager or important to the recipe; stamper: add container item support
2015-06-01 11:33:08 +02:00
Adrian
eba927e4af
sanitize BC API versions, add IIntegrationRecipe documentation
2015-06-01 11:19:17 +02:00
Hea3veN
4eaf4bb2b2
allow for special plating behaviour in the crops api
2015-05-31 16:24:24 -03:00
Hea3veN
29a3340aa2
fix missing textures errors
2015-05-31 13:05:46 -03:00
Hea3veN
d8224f5edb
add a loop mode to the quarry, fixes #2709
2015-05-29 08:29:51 -03:00